That’s super based of them actually. A game for everyone is a game for no one as they say. Difficulty options if it makes sense and the game is designed around it, sure. But if a game is designed to be played a certain way and you bypass it you’re ignoring a purposely designed experience the developers made for you, and I think it’s fine to force people on to a level playing field.
I know there's very few, be it rare, games where developers seemingly hate those who play it.
But you're not understanding that maybe that there are some games that aren't for you. It sometimes is a sucky feeling, when games seemingly look like you'd have a blast playing them, until you try them and feel the opposite. I wouldn't really say any of the struggles I've had in games I played in this example, that I felt like the developers were intentionally punishing me. More like my expectations, standards and idea of fun collides with what that game already established in its own values.
Like I hate games where anything kills you in one hit, that is bullshit, give me a health bar or multiple chances of being hit. I prefer more games that have at least healthbars.
I am not talking about the game design. I am talking about situations when developers purposefully check if the player cheats or makes something strange and then developers intentionally make things worse.
You just said developers check if the player cheats or makes something "strange" then react to it. By game design, they don't want you cheating in their game.
If you aren’t having fun with it, sure. I was expecting the comments to be people arguing with how you have fun (using the dev console), but fortunately that’s not the case.
For more engagement: a Doom reskin where you shot balloons at some (to child me) scary af toys that came alive and were ornery. Windows 3.1/DOS era, was part of a shareware collection.
Edit: You know what I don’t think this was what I’m thinking about BUT I did play this and may be mixing the memory with another shooter in the same collection.
Chex Quest? I remember the cereal had a Doom reskin and it scared me too much. I feel like if they had just changed the worldspace default color from black to white it would’ve been less scary.
Theres a shitty flash game i spent years playing that ill never find again. Top down worms game very similar to vampire survivors in gameplay, only many years before it.
If you want a dark game with puzzle style combat and bosses, I can’t recommend a plague tale enough. Innocence is the first one, Requiem is the second one.
I believe I have tried it. Until the first boss, where I was forced to run around him and try to dismantle his armour piece by piece with a sling and stones. Of course he caught me while having the last piece of armour on. Uninstalled and never even considered giving it a second chance.
I hated black myth wukong and elden ring boss fights, so punishing games really aren’t for me. I finished both plague tale games, though. I usually lower the difficulty quite a bit just to enjoy the story, so maybe the defaults are harder than what I experienced.
I’m looking for the name of the 3D racing game my classmates used to play on the school club PC. It came out in the 2000s and ran natively on Windows. The first track in the career mode (as far as we ever got) was dirt and inside an nighttime arena. There were crowds and even some onlookers behind barricade blocks around the track. I don’t think the cars could be damaged, and there were intended jumps over lower tracks sections, that could be enjoyed by driving from below to jump really high. Several views were available including one with a rear-view mirror, and a “blimp” aerial view in replay mode. It looked a lot like the nighttime arena tracks in ATV Offroad Fury (pictured) but with closed-cab vehicles. https://www.gamegrin.com/assets/game/atv-off-road-fury-4/screenshots/atv-off-road-fury-4-screenshots-45.jpg
I went down a retro pc gaming rabbit hole a while ago. It was the one game I couldn’t get working on my machine. Feels good that something useful came out of it
I grew up playing a very specific Minecraft trial world. You spawn on a beach with a single tree. Immediately inland was a large plains biome, but about 100 blocks to the side was an oak forest. In there (still visible from spawn), was a single large hill with a small cave in it which poked though it and made for a good base.
I am rather confident it was a Minecraft trial edition world. I believe I reset that map several times over before discovering how to make the trial last forever. However the trial seed on the wiki does not match for any game version. (It does match a different world I remember playing at least.)
I’ve probably spent about 10 hours over the last couple years periodically going on the hunt for it, and at this point I’ll give out a small bounty for information.
It was PC. I’ve tried the PC gamer demo and the “North Carolina” seed for all probable game versions (1.3 to 1.6), and the base world generation just doesn’t match. There is a hill nearby which could be close, but the biomes are all wrong.
There is a chance, albeit not very high, that it was a cracked version of the game using a seed I simply forgot with time, but it would be quite difficult to brute force that since I would then need to figure out both the version and seed. Given I am fairly certain I generated the same world a few times, it’s possible I might be able to guess it.
A round based strategy game with a hex based grid I think there where generic military units like warships u boots pioneers infantry trucks helicopter destroyers. It had a very rudementry 8 bit graphic and it is not Panther panic
If the game wasn’t on DOS or Windows, the choice is smaller, but alas I don’t see a list on Wikipedia with platforms. MobyGames might have it. Alternatively, I had a script somewhere that pulled the platform and other info from all pages in a category, but not sure currently where it is.
I’ve played on one of the fan servers and it was fine. if XIV has burned you out, and honestly I don’t blame you, not sure you’re going to find what you’re looking for in XI.
remember XI is a pre-WoW mmo so that means it’s quite difficult when compared to modern MMOs and plays like other MMOs of the day i.e. Everquest, Anarchy Online, Ultima, etc.
You’re not going to find as many new players and other players are going to be literally years/decades ahead of you. I’d suggest you try one of the fan servers first to see if you like it before spending money on the actual servers/game.
I did play for a bit in HorizonXI and liked it, but couldn’t find many players around (which made it even grindier than it should be), which is why I was wondering about retail.
I don’t mind the difficulty, that’s kinda why I’m tired of FFXIV. Outside of the endgame “high-end” trials/raids, I find its gameplay a bit too easy to the point of being boring. The jobs in XI also look more interesting and varied, instead of FFXIV’s that feel too samey.
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