I personally think that interacting with anything related to Harry Potter continues to give it cultural dominance and longevity, so even if you aren’t personally spending money to support the giant piece of shit that is JK Rowling, you’re helping it stay relevant enough to keep making that bigot of a bitch money.
It can also be argued that since Epic made a deal for giving the game away, that the money has already been paid to Rowling, whether you grab the game for free or not. The fewer people who grab the free copy, the less wise of an investment it will be seen as by Epic’s beancounters. This also ties back into the first point of the more people taking the free copy is giving Harry Potter more cultural dominance and longevity.
I pirated this game when it came out specifically I could play it and write about how bad it was in terms of gameplay, story, and game design. I don’t feel like re-writing a full on review here, but I’ll just say it: It’s a bad fucking game and the only reason people have given it as much attention as it has gotten is the association with Harry Potter. If this had been an original property with no connection to the HP series with similar gameplay and story it would have been a clusterfuck of a failure on release.
Anyway I’ll shut up now but fuck Harry Potter, the only thing Harry Potter related I’ll accept anymore is Wizard People, Dear Reader, because it’s a parody.
Re: 3, unfortunately, pirating the game won’t let you avoid supporting transphobic lunatics. The person who cracked the game is even worse than Rowling - as in, “makes Rowling look like a paragon of progressiveness in comparison” worse - and uses the download numbers for her cracks (and the fact she’s usually the only one willing to crack Denuvo) to justify asking for donations.
That’s a fair take. I deleted it promptly after playing, but anyone who is willing to fund empress’s insanity is a fool anyway. Yet, sadly, a whole lot of fools out there.
How’s the action? It looked like you can launch people in the trailer and perform some kind of air combo. I doubt it leads to anything truly fun, but I’m curious.
Reading the language off of system locale only AND not giving players option to change in settings on a AAA game that has been out for a year is unacceptable.
I don’t think I entirely understood what the hell was going on in Control but I really enjoyed playing it. The way they integrated Alan Wake into the story was brilliant.
Hopefully, this will be just as much fun to play and maybe even understand… 🤣
It’s kind of messy if you’re not already into the scp / weird fiction vibe, but I’d totally suggest looking into the lore of the series. It’s very good.
Yeah, I already was a fan of Fringe years ago and Stranger Things now, but reading Some SCP stories is what got me into this game. With those as background knowledge the story isn’t really that complicated.
Fuck yes, this show is amazing! Literally what got me into this genre. If anyone wanted to watch it and can’t find or buy it, hit me up. I will share it digitally.
A lot of the story only kind of makes sense because it’s deliberately about things that are beyond human understanding. You get the story mostly through the eyes of humans who understand most (but not all) of the “what is happening” but almost none of the “how” or “why”.
Interesting, I would love a service that periodically checks my wishlist in Steam to see which of them is available on GOG, but could not find anything, do you perhaps now something like that?
ITAD allows for wishlist (and collection) imports from both Steam and GOG. You’ll end up with a unified wishlist, where you can set specific rules to get notified when there’s a sale, including which specific stores have a game on sale.
That’s what I use to track any game I wishlist, with specific rules to notify me when said game is on sale at GOG.
Not an Epic exclusive on PC, yay! I'm sad that the masterpiece Alan Wake 2 was fucked over so much by not releasing on Steam, glad they aren't repeating that
Epic was actually the publisher (So no Steam) and gave Remedy free hands in development and funding. It took some time but the game is now making profit. Epic takes 50%.
Yeah, which means it will probably never be released on Steam, which is even worse than the timed Epic exclusives where they pay to keep games out of other store fronts for a year or whatever. Even Microsoft and Sony are rarely doing full exclusive releases like this anymore.
You'd think a developer as well known as Remedy would be able to find funding from a less restrictive publisher. Fucking Epic
I don’t get hyped for games anymore. I’m too old, I’ve seen too much and been disappointed too often. But did you just fucking seen that sheeeeeeeeeeeet!!!
At this point Remedy has my trust with these games.
At least when it comes to the single player games, I’m sure Firebreak was still cool but I didn’t really want to play that one since it was multiplayer focused.
Their single player story stuff though? I’m here for it always now. So long as Sam Lake is involved at least!
If you’re majorly sick, I recommend playing a visual novel. They usually do not require much movement or thinking on your part; most only need you to click your mouse or tap spacebar to advance. You can look up a VN that suits your needs here: Link If you want a VN that has a particular genre or theme I can give more specialized suggestions.
Aside from that, you can play some simple automation or puzzle games. territorial.io works well for this. shapez 2 is also a good option.
Chaos;Head is a visual novel I’m tempted to recommend specifically for this type of situation. The plot revolves around a protagonist with the power to make his delusions into reality. Lots of mind-fuckery. It’d probably be a trip to experience while sick.
I’d take you up on it, but I already have thousands of games in my backlog, so it’d be a waste of a key. But I wanted to let you know I appreciate you doing this for the community!
When I’m sick I often get nauseated, almost like vertigo. So my answer is none of them.
If I’m not nauseated, any of them. I play a lot of low-impact, easy games. Animal Crossing on the Switch is both of those, until you see a knee-high tarantula! (They are in the game and are big because they’re not to scale, like most of the bugs. They run away from you though… unless you have a net out, in which case they will attack! You can’t die in AC though, they just knock you out and you wake up in front of your house, no harm no foul.)
I play Blue Prince on Mac and on Xbox (it’s also on PlayStation and PC). It’s a puzzle game, kind of a deck-building (but not really) building game (also not really). It’s pretty unique. I absolutely suck at it, but I like taking a run every other day or so. It’s fun to fail at. You have to get to the 46th room of a house, but its 9x5 grid resets every day, and as you come to a door, you choose the room to “build” (or blueprint, the name is a pun) and when you run out of moves, you call it a day and try again the next (in-game) day. It’s weird but it’s pretty chill. There’s one scene where you think there will be a jump scare, but it never happens (entering the Security Room).
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