if I were sick, I’d probably play some RimWorld, or whatever open world RPG I have going, but those are probably more involved than it sounds like you’re in the mood for.
I’ve always tried to avoid fast travel as much as possible simply because exploring and random encounters are the best way to l ensure you’re levelling up as necessary.
If you just fast travel between story beats, you can find yourself underpowered and having to “level farm” to get back on track.
Besides… Exploring is often more fun than the actual game.
As someone who didn’t like Max Payne as much as other others, I’m loving this new era of Remedy.
That being said, I’m waiting for them to integrate it into the AlanWakeControlQuantiumBreakiverse (or whatever we’re calling it) somehow through the remakes.
I’m sure it will be a great game, but I still wish we could play Jessie with similar mechanics to the 1st, I just loved the gameplay. But I trust Remedy, they have always delivered, so looking forward to this one
I’ve put 300 hours into this game, and not once did I know this was a thing. I beat it about the time the DLC came out. Is this a newer update, or did I just miss it on my last playthrough?
Heh, I remember travelling to Proxima Centauri from Alpha Centauri in Elite Dangerous… around 80 light days, one of the longest in-system distances in the game (for inhabited systems), using in-system engines because that’s too close to jump through hyperspace… last time I looked the record was at around 26 minutes, most ships probably did it in around 30 to 45.
Good trip to just set the cruise speed, grab a book, and relax…
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