It’s a very interesting question. In terms of which game I’d rather play, it’s SMW. But in terms of technical achievement, SMB3 is unquestionably better (in my opinion of course).
SMB1 was a watershed moment for gaming - perhaps the biggest that there ever was. SMB3 was a revolutionary improvement on top of that. In light of that, SMW almost feels like a bland port. This isn’t to say it’s bad by any means, but in terms of the impact that it had on gaming as a whole, it’s not very significant and just feels like an iterative improvement.
SMW is still a great game! And if I could only play one for the rest of my life, I would choose it over SMB3. But in terms of historical impact on gaming, I would say that SMB1, Mario64 and SMB3 were more revolutionary.
It’s actually Voodoos that I speak of, I had have two Voodoo 2s (12MB versions) in SLI.
I was 1337 like that back in the day, buying top of the line graphic accelerators (I didn’t have that much money, it’s just that gfx cards didn’t cost as much as a cheap but perfectly usable car).
SMW was my very first video game, so that’s my choice. I’ve played both, but definitely prefer SMW because of its better controls, level design and graphics/sound. 3’s levels are a bit too short for my liking, which is probably due to being crammed on an NES cart.
It is so silly to me when people get this upset over sweet baby inc. collaborating on a game. I had a mate who got really upset over it years ago too. Just totally signposts who has fallen for some weird little creep’s right wing agenda.
That being said, I don’t like when companies try to hide things from consumers. I might 100% totally agree that sweet baby inc are not a problem and it’s an alt-right thing to say that they are, and everything else, but I still think it’s shady to hide stuff. IF they actually did try to hide it, of course.
Thanks! TRMNL has a UI framework, and I wanted it to look like it fit within the ecosystem, so I just looked at a bunch of plugins and imitated what I thought would work with the data I wanted to show. Mine’s probably the most similar to the Weather plugin.
I have played and beaten both games too often to count, and while they’re both excellent the way Mario controls in SMW always throws me off for the first couple of minutes. I can’t quite put my finger on it, but SMB3 just feels better, more weighty I guess.
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