I think Steam already presents a large enough market to be enticing for indie devs.
A quick check shows that Steam likely has more monthly active users than Xbox, PS5, or Nintendo. I’m sure a large portion of those groups overlap too. So indie devs are likely to develop for PC first.
While I’m excited for what they just announced, I don’t think it will significantly change these numbers.
I was gonna say before reading your last sentence, the Steam Deck definitely could have accelerated this. It’s extremely accessible while doubling as a computer powerful enough for development. It’s pretty great they’re offering dev kits for the new Steam Frame, too. It’s really going to bust the scene wide open.
I wish this was a likely outcome but realistically steam hardware is too small a userbase. They are most likely to get performance profiles for their hardware due to the standardization and free steam marketing of compatibility, but windows users are still a supermajority.
Steam hardware has so far been pretty niche, though. If the user experience is smooth enough, a SM could replace many people’s xbox/playstation.
We’re like 5y into the PS5/XBSX, new games are jumping up to $70-100 each, and hardly any are platform exclusives. Msft have all but canceled the next Xbox, and if Sony tries to push the PS6 in a few years, I think there’s a world where a good chunk of people say nah.
And with the amount of attention Linux is getting from the win10 eol, we could be at the beginning of an historic inflection point in gaming.
Oh man, I booted it up like a month ago, I’ve just been too distracted with paradox games to finish lol. Yeah even way back when it came out I was hype to see the series ‘evolve’. Shame it didn’t go the way we wanted
That’s how I am with my grounded run of The Last of Us 2 and finishing Silent Hill f. I started a game of Stellaris and haven’t picked them back up in my free time.
The evolution was disappointing. I didn’t really care for origins but was happy others were enjoying it, and then the ball just got dropped
When Valhalla released I got a copy because I hadn’t played an AC game since Syndicate and thought a Viking one would be fun. I decided to go in blind. I got maybe 30 hours in and checked how far along I was after stopping and going “no way the story is that long”, and nope. It is that long.
I was going to return it but never got around to it. Both my younger brothers ended up playing it through to completion though, so I suppose it found a home at least
I completely forgot about those. I know they were a thing in Black Flag, and I remember them in Unity and I think syndicate. I’m not sure about Valhalla, but knowing Ubisoft…
I know I’m not really required to buy it, but idk. Something about it being there cheapened the experience for me when it was in a game.
These modern day sequences are gorgeous this one you posted about the under construction skyscraper also the one that takes place in Brazil, it’s just spectacular, epic and action filled missions
The Skyscraper and Brazil ones are the most memorable ones too me. I briefly remember the final one too but only really a section where you’re climbing around in rafters.
As big of a fan of the franchise as i am, i’m a bit embarrassed to admit the only game of the first 4 i had played is Revelations and the first half of 1, so i suppose i don’t have much to base it on
Don’t be embarrassed at all when I first played the series I began from the first game, if you know the community they praise the Ezio trilogy, you didn’t complete AC 1, I believe that it’s an easy if you get used to it’s mechanics, because Altair is important character since you have played revelations you know how important he is
I still have my boxed copy of the Orange Box on a shelf. It still sees use because every once in a while I get embroiled in a Kids These Days type of conversation and I need a prop to wave around.
I’d happily put an orange Gabecube right next to it.
I played and beat world with my dad on a rented Super Famicom before Super Nintendo came out.
We didn’t have an instruction booklet and all the tutorial stuff that came up was in Japanese so we went the entire game without knowing you could throw shells upwards. So when we got to Bowser at the end we thought you had to be able to fly so you could dive-bomb the motherfucker. Took us so many tries getting there with a cape and a backup before we eventually each got it. Man, did I feel dumb when SNES came out and I learned the truth, but also a perverse pride, like being one of the few people to beat something before it gets nerfed.
Not really related but this made me think of that for the first time in years.
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