For me it was Ignition, a top-down racing game where you could play as a police car, a school bus, an ambulance, a yellow car or a blue beetle car.
There was also another racing game I don’t remember the name of and likely never will, because it was a game that came on a blue floppy disk and actually was a 3D racing game, and all I remember is that it was a demo for a game that had you doing street races and it wasn’t open-world, it was with proper tracks and it was a level at sunset in a city, with no traffic. As far as I can tell, it shouldn’t really have been possible to have a fully 3D game on a floppy disk, but I guess since the game was just a demo, it could be squeezed down.
Ignition is one of the best in the top-down genre and arcade racing games overall, the mechanics work really well.
As for the other game: ‘Virtua Racer’ was released on Mega Drive (aka Genesis), and even Gameboy had some pure-3d racing games, though looking like crap. So it would definitely be possible to fit a 3d game on a floppy. However, I’m not so familiar with street racing games: you could try searching for a ‘DOS racing games’ compilation video on YouTube, if you played it in DOS.
In my high school, someone actually stripped down Quake 1 to have a handful of character models and iirc six multiplayer levels — so that the game fit on a floppy. This was copied and given out to people, and whenever the sysadmins removed the game from the class machines, it quickly found its way back again.
A boy and his blob. They made a modern sequel which lost a main gameplay component— puzzling out the puns for the various abilities, or at least making a hand written lookup chart. Just telling you that a punch jellybean makes a hole isn’t quite the same.
We had a fighting game on NES. Japanese game, and we didn’t even speak English (okay, maybe a few words), let alone Japanese.
There was literally nothing to quote in my search, apart from just using descriptions. It was frustrating, because otherwise it was one of the best NES games I have played.
Years later I somehow ran into it. It was something like Nekketsu Kakutou Densetsu.
Technōs had a whole line of sports games in this ‘super deformed’ style and with outlandish mechanics, as offshoots of the ‘Kunio-kun’ series. The games I know are lots of unadulterated fun.
I haven’t played all these but they look cool, maybe worth checking out: Pumpkin Jack, Spark the Electric Jester 3, and Sonic Robo Blast 2 (it’s free, not on Steam)
They got frakin’ hard! Especially the mechanics of the trains and when the baddies started shooting further. Tracking where the action was got tough when you had to split the team.
Yeah I had figure I out a strategy using the persuedatron, where it would get stronger the more people you persueded. If you started with civilians and got a bunch, you could then do security guards, then the police, then other syndicate agents. I still think this is the only way to beat that final level, but there are nothing but agents on that level.
The SNES version was superior to the PC one. There were a few weird changes to how you could command the hive that worked better in the SNES one.
The large scale colony land ownership system was just crazy, though. Each time would devolve into full 300 to zero for colonies and it was tough to grind control back one way or another.
What was that one where you were a stationary turret shooting at UFOs flying in? At some point the turret upgrades to a helicopter. I remember playing that on win 98 or something.
For me it was a golf game but it was probably ASCII only, played on a green monitor, sometime in the late 70s. I loved that game. Either that or my memory is playing tricks with me.
You could also check out this post on Atari Archive, this video by them too, and this collection of software you could search through using Ctrl + F and then “Golf”. There’s a lot of possible matches there.
There doesn’t really seem to be a lot of actual playable options or even recordings of a lot of them, though.
There’s a non-zero chance it was a game someone he worked with just made. My dad used to work with a guy that would program playable text based games during his down time (this was in the 90s), he ultimately went on to work at an actual game company from what I remember.
I’m still looking for a mobile game where I played as a necromancer in a castle fighting off the stickman armies of king Otto through spells and by flicking them into the air. It culminated with the necromancer standing upon a pile of corpses topped by the king himself. I really liked that game but it honestly could be lost media.
I keep trying to find this old educational game that was creepy. I don’t remember much else about it and it is frustrating to know I’ll likely never figure this out. I don’t even remember what kind of educational content it was like math or reading or what.
Edit: thanks for the suggestions, everyone. And keep em coming!
I don’t remember much about the game except it was set in a house of some sorts and had this really creepy vibe to it. I want to say it involved aliens, but I don’t think that’s accurate. Might have been monsters instead. They weren’t humanoid-like creatures though.
We got it the same time we got this other computer game called Radio Addition and may have been in a pack together, but might have just been next to each other when my mom bought them. It ran on Windows, to further narrow it down.
Y’all got me thinking more about it and I asked an LLM tonight and it said this was likely the game I’m remembering and it’s right!! Super creepy colors and music I remember.
So that solves the mystery for me lol. Thanks for the recommendations!
lol it’s funny because as I typed this, I was thinking someone would think that was it. I loved the Jumpstart games and especially the 3rd grade one. But that’s not it, unfortunately. I’m grateful I remember it, but I played it so much I can’t forget.
The trick to Returnal, specifically, is to turn the aim asssist to max, and then also go into Accessibility options and make the crosshair as large as possible; the aim assist works off what’s inside tye crosshairs, so if you make it the size of the whole screen, you can’t really miss.
Control you just gotta be good. It’s aim assist fucking sucks. But that’s for the Service Weapon; you really should be meleeing and using telekinesis as your main damage output, and those do get a good aim assist.
Horizon also has great melee and aim assist, tho it’s aim assist doesn’t move the xhair onto things, it moves your arrows toward the target instead. Just keep the circle near enough to what you want to hit.
Also: Hella games support M&KB on PS5 and the PS5 now supports a heap of peripherials. Even my shit-ass Logitech K140 set works if I plug the wireless dongle into the PS5 when it did not work when I got the PS5.
Edit: Oh, also many games on the console have the option to use the gyro controls to aim. That can be a big help for some.
Everyone keeps mentioning autoaim, but my friends and I would play with it off or turned down since its get in the way, I guess modern cod does have stronger auto aim, but it still swings towards the general direction and you have to correct it, plus everyone has auto aim so you have to actually aim and go for headshots if you want to beat the other ppl to the punch
game dependent, on gta wed only turn autoaim off in private lobbies, games meant for it to be used, would like some auto aim free lobbies but thats not happening
Playing GTA with a controller has been insanely easier than M&KB since I switched. Not just the aim assist, but the ease of doing practically everything makes it faster and smoother. Well… Except drive-bys. No aim assist when shooting from a car and you need ALL THE BUTTONS making it awkward lol
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