bin.pol.social

Ulrich, do games w Control Resonant - Announcement Trailer | PS5 Games
@Ulrich@feddit.org avatar

Is that guy supposed to be Dylan?

CharlesReed,
@CharlesReed@fedia.io avatar

Yes, he's the player character this round instead of Jesse.

leftzero, (edited ) do gaming w Watching my integrity slip away after having to backtrack once.

Heh, I remember travelling to Proxima Centauri from Alpha Centauri in Elite Dangerous… around 80 light days, one of the longest in-system distances in the game (for inhabited systems), using in-system engines because that’s too close to jump through hyperspace… last time I looked the record was at around 26 minutes, most ships probably did it in around 30 to 45.

Good trip to just set the cruise speed, grab a book, and relax…

who, do games w Any good games I missed in the last 21 months?

Hi-Fi Rush was released before that time, but it was Denuvo-encumbered until about a week ago.

Zahille7, do games w Day 514 of posting a Daily Screenshot from the games I've been playing

I’ve been hankering to play some MCC for the last couple weeks. It doesn’t help that I’ve been listening to the Halo 2 soundtrack basically on repeat.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

The Halo 2 soundtrack has been my go to for driving for like the last month. It’s unreasonably good

vermeil, do gaming w Christmas / New Year Steam Game Giveaway
@vermeil@feddit.org avatar

This is awesome <3.

I like Rogue Lights and cozy Indi-games (esp. where you can hoard lots of cute animals).

vermeil,
@vermeil@feddit.org avatar

I got Wall World. And it looks like a really fun game. You really made my day, OP! Thank you so much! <3

ook,
@ook@discuss.tchncs.de avatar

Wall world is quite nice, not a super deep long game but very enjoyable!

vermeil,
@vermeil@feddit.org avatar

I’ve been playing for a few hours and had a lot of fun. Definitely worth a try for Rogue Light fans.

_ed, do games w Control Resonant - Announcement Trailer | PS5 Games

More control? Sweet. Preferred it to AW2. Very stylish.

Agrivar, do games w Changing the language of “Hogwarts Legacy”

Not sure what’s more gross, using Epic’s garbage launcher or playing a game associated with J. K. Rowling…

Fubarberry, do games w Changing the language of “Hogwarts Legacy”
@Fubarberry@sopuli.xyz avatar

You can supposedly fix this by setting environmental variables in Heroic. Go to the game in heroic>advanced>environmental variables (wiki page)

Then do the following variable:

Key: LANG, Value: en_US.UTF-8

Key: LC_ALL, Value: en_US.UTF-8

Key: LANGUAGE, Value: en_US:en

CaptainBasculin,

Reading the language off of system locale only AND not giving players option to change in settings on a AAA game that has been out for a year is unacceptable.

Still a cool trick on heroic’s part though

gustofwind, do gaming w Watching my integrity slip away after having to backtrack once.
@gustofwind@lemmy.world avatar

Fast travel is a symptom of poor game design so don’t feel too bad

sp3ctr4l,

Bingo.

Fast travel remains a staple mechanic because game devs:

  1. Often can’t figure out a way to make travel itself into a gameplay mechanic or experience that is varied and interesting.
  2. Keep designing checklists of things for the player to do, with games built around them, as opposed to inverse of that… which trains players to just be checklist checker offers.

There’s no point to having an open world if it is not engaging or interesting, so… when your open world lacks depth, you end up in a nonsense situation where you have a poorly designed feature, with essentially a ‘skip’ mechanic for said feature.

… Why bother with the feature, at that point?

Hell, even the Rockstar games would give you interesting dialogue, in transit… not really gameplay per se, but it is generally engaging, can help with action intensity pacing, and of course, give you the story.

There are so many ways you could gameify or at least make travel itself more interesting.

Do that, and fast travel becomes near totally pointless.

Sizing2673,

Yeah but a realistic open world is boring as hell

Even in real life you have hours of a road trip to get anywhere and you stop and piss a few times until you finally get to your real destination

So games can’t do a lot when basing around that

sp3ctr4l, (edited )

At no point did I mention realism.

Yep.

You’re right.

Realistic open worlds are generally boring, to most players.

Thats why almost no popular open world games have realistic distance scaling.

Skyrim, for example, is a teeny tiny place, compared to how large the lore describes it as, everything is scaled in a kind of exaggerated way, same with all GTA games, even RDR and 2, they’re not even close to being realistically scaled, they’re scaled based… basically on an estimate of a player’s average attention span.

You want realistically scaled?

Go play an ARMA game, and just go on a hike, over a close to one to one scale replication of an actual island or penninsula, for a real world entire day.

Yeah that shit’s boring as fuck to most people.

… But I did not at any point say that a good open world is a realistic world, or anything like that, but thats what you appear to have read, out of what I wrote.

Fascinating.

Anyway, what you should do to make an open world that doesnt suck, is make it interesting, in an actual game mechanical sense, not merely ‘pretty’.

Maybe as you travel, enemies of one kind or another have a chance of spawning nearby and cresting over a hill or emerging from a forest.

RDR2 does shit like this very well, oh I’m just gonna relax, trot along, enjoy the scenery… and … my throat has been ripped out by a pack of wolves, goddamnit.

Or you go for the Bethesda approach and have 500, one time discoverable locations with basically some kind of a mini dungeon or staged scenario you can wander into.

Or you can do the Kenshi approach, no real questlines, just simulate the entire world as a kind of sandbox that tens of thousands of other npcs live in, do their own thing in… with actually closer to a realistic sense of distsnce scaling… and just give the player save states and the ability to fastforward or pause time, by default… and maybe they bumble in to some particularly interesting people, or maybe its oops all beakthings, or maybe you’ve now been enslaved by either cannibals or the Holy Nation, while you were afk for your literal 12 mile hike across the map.

Or you could just make some kind of game where fast travelling requires the player to engage in something on the order of a hacking/lockpicking minigame, to… keep the wheels from falling off or something, I dunno.

Maybe vehicles are simulated in some kind of way that… if you’re reckless and innatentive, you’ll break em, and now you’re fucked, in the middle of nowhere. State of Decay 2 comes to mind, sort of.

Point is… there are many ways you can make travelling itself into an engaging, alternate form of the game itself, or a kind of minigame, or a way to experience some kind of story or plot development, or reward the player for picking up on contextual cues during transit, punish them for missing them…

Hell, make a minigame out of trying to pick a song to listen to that your npc companion doesn’t hate, throw in guitar hero style karaoke minigame, why the hell not? maybe it can boost or demerit your relationship with that npc, land you on different paths of a branching storyline.

… Travel doesnt need to be realistic.

It just needs to be more interesting, rewarding, engaging, than skipping it.

jlow, do games w Building GameSieve for GOG: A Chat With the Developer
@jlow@discuss.tchncs.de avatar

Interesting, I would love a service that periodically checks my wishlist in Steam to see which of them is available on GOG, but could not find anything, do you perhaps now something like that?

any1th3r3,

ITAD allows for wishlist (and collection) imports from both Steam and GOG. You’ll end up with a unified wishlist, where you can set specific rules to get notified when there’s a sale, including which specific stores have a game on sale.
That’s what I use to track any game I wishlist, with specific rules to notify me when said game is on sale at GOG.

silverchase,
@silverchase@sh.itjust.works avatar

ITAD’s Augmented Steam browser add-on also shows you price comparisons on Steam store and wishlist pages.

SinningStromgald, do gaming w Watching my integrity slip away after having to backtrack once.

I almost never fast traveled when I played Skyrim. To busy exploring every random cave and building along with climbing random mountains because why not.

dan1101,
@dan1101@lemmy.world avatar

I didn’t fast travel except all the treks to and from High Hrothgar. That got old quickly.

SinningStromgald,

Pretty sure I went there once in all the time I played Skyrim.

pdxfed,

Would be a great name for a dispensary

dan1101,
@dan1101@lemmy.world avatar

There is one in my area called Skooma.

dan1101,
@dan1101@lemmy.world avatar

From what I remember if you did all the Greybeard stuff you were up and down there many times.

Nythos, (edited )

First to meet the Greybeards

After the Horn of Jurgen Windcaller

The Civil War meeting

That’s just off the top of my head having not played Skyrim in yonks

RickyRigatoni,
@RickyRigatoni@retrolemmy.com avatar

I tried that and gave up after being attacked by five bears within the same quarter mile stretch of road.

MrShankles,

The mountains I managed to clip my way up… I spent way too much time doing that. Climbed the “Throat of the World” before I got the shout that would clear the wind barriers—because why not lol

realitista, do gaming w Control Resonant - Announcement Trailer | PS5 Games

That’s just a picture maen.

Prunebutt, (edited ) do games w Control Resonant - Announcement Trailer | PS5 Games

I think you forgot the link to the video. That’s only the thumbnail.

Here you go

Ulrich,
@Ulrich@feddit.org avatar

Bruuuuuhhh I’m so stoked

Blackdoomax, do games w Any good games I missed in the last 21 months?

I’ve had my best video game experience since a long time with Arc Raiders. An extraction shooter with interesting players interactions.

FruitLips,
@FruitLips@lemmy.ml avatar

Yes! Just hit 100 hours and still on occasion get demolished spectacularly by Arc, let alone other raiders, lol.

ieatpwns, do games w Control Resonant - Announcement Trailer | PS5 Games

That hammer looks like it hits like a truck and I’m here for it

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