Ok serious comment: That’s a damn good review. And a surprisingly good quality device that’s a little ahead of its time.
I’m impressed that you reached out to devs, contrasted with other handhelds, and tried so many different games. That’s almost everything I’d want to know.
What kind of battery life does it get with various games? Sorry if I missed that. I expect ARM is a lot less power hungry than x86.
Thank you so much! It’s always a bit of a nervy experience when I’m sharing a review. Even more so when I linked it in their own Discord, because if anyone will rip through details and point out flaws…its gaming fans. So hearing this? SO kind of you!
I’m lucky that I manage to somehow convince all these people (the devs and other creators!) that they should in fact be friends with me, and that they’re all kind enough to listen to my requests. In fact, the PortMaster team are going to let me interview them soon, so that’s something to look forward to!
Battery depends on settings, like always. But one example was Nier: Automata with high settings across the board, for around 1:25 playing, it took just under 20% of battery. But that’s because I pushed the settings. Emulating PS2 it coasts, but best to limit to to say 2.5x upscale (obviously), unless you’re going for a full 4K in a monitor. And further down, the old systems will go for eons. Android native games gave me 7ish hours at the highest settings I could opt for? While running at 120FPS and not dropping a single frame.
Take this with salt, because I’m hopped up on codeine waiting for Tuesday when I can get tooth pain sorted!
To the best of my understanding, AMD/Nvidia/Intel each run their own forms of architecture (eg. AMDs RDNA) which are probably closest to RISC for simple instructions and SIMD/SIMT (single instruction, multiple data/threads) for more complex vector calculations.
Did you know Shadows of Mordor copyrighted the Nemesis System and then proceeded to never use it in any other games ever again despite people calling out for it?
It’s an older game, but Downwell is fun. Just a little action/arcade game where you fall down a well and try to get combos by not touching the ground by bouncing off of enemies.
There are a few web adaptations of Monikers, a party game that has a charades component. I’d imagine a bit of the fun of the original is lost, though, because part of the setup of the real game is everyone building the deck together.
I either use the default names, or give them “standard English older bloke names”. The grander the adventure, the more un-grand a name they get.
Things like “Ian Williams”, “Neville Smith”, “Terry Phillips”, “Frank Jones” etc. The sort of names that would work for the City Council’s Road Maintenance Department.
While I can understand that stance for the christian label, the Catholics are organised religion and hierarchy through and through. If you don’t want organised religion than the reformation and the protestants should be more up your alley.
But that theological discussion is probably a bit outside of the gaming community, so let’s agree to pump the shotgun and exorcise demons. In that regard: what do you like more about Doom Eternal than Doom 2016? Because I like the latter one more, as it is more direct in it’s action.
Well I like both in different ways. Eternal is harder and more reliable in weapon swaps, but it’s also VERY fast paced (and as a CoD oldhead who doesn’t mind current movement in CoD, while I do wish it was a little slower or took more skill, it is very fun), and I personally LOVE when a singleplayer shooter has crazy movement. Doom 2016 however is a little slower but it’s still very good and I throughly enjoyed playing it!
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Aktywne