I guess Genshin also counts. The monetisation is horrible, the character designs are facepalm-worthy, the localisation is so bad it makes me wince, Paimon is the worst, but damn, I love the exploration gameplay, landscapes and music 🤷 (Also it helps that I’m f2p, so at least I’m not supporting Hoyo’s predatory practices…)
They’re essentially reskins of the same simplistic gameplay and weak stories for like 15 years, but sometimes I still get in the mood for one :D
I love the better ones’ environmental art, but I’d be wary to pick up ones made in the last few years bc I’m pretty sure they started to use AI as soon as it became available, due to the conveyor belt nature of the genre.
EDIT: Ok apparently I was wrong, and they just altogether stopped releasing their games on PC since the pandemic O.o
Barog station is indeed one of the gems of the Kalka–Shimla narrow‑gauge railway, a UNESCO World Heritage site. Nestled in the hills of Himachal Pradesh, it’s famous for its dramatic setting: the platforms EZPassNC website curve gracefully right as trains emerge from a long tunnel, creating a striking visual that feels almost cinematic.
I try to be careful where I play it because the character designs are pretty uh… well the characters have huge personalities, usually. That’s not why I play the game, but I recognize some people have more of a problem with that than others so I try to be respectful about it. Also, NIKKE is a mobile gacha game, which a lot of people dislike. So I would say it counts as a guilty pleasure, although I don’t really feel guilty for playing the game.
For me, I don’t really spend money on it. Except for their two collabs with Neon Genesis Evangelion and one collab with NieR, because for me it is literally the law that I pay at least a little for IPs I really like. I am not a Whale (Richard Nixon impression lol), I am not even a Dolphin(?) I think I am called a Minnow. Whatever they call a basically F2P player that spends so rarely they might as well not spend at all. Besides, I have played for 3 years and only spent $60 total, I think that’s a pretty good deal so far.
Anyway, I like the gameplay. I realize to some people this might sound like I am saying “I read Playboy for the articles,” but hear me out.
When I was younger, I really enjoyed going to arcades. In the tail years of the arcades, newer games started to pop up, among them being lightgun games. I really enjoyed playing Time Crisis and Lethal Enforcers, and later on playing Silent Hill The Arcade, Alien, Terminator, and others. It was fun while it lasted, but now arcades are dead and game developers don’t really make those kind of games anymore. Beside my home arcade cabinet where I emulate the older games (and get a worse experience because I have neither the pizza grease and cigarette smell, nor the different shaped controllers), I don’t have new options for lightgun games these days. Then NIKKE came out and the gameplay was close enough for me that I felt that same fun of a lightgun game. I enjoy my time with the game mostly because it reminds me of the fun I had in actual arcades with lightgun games.
Escape from Tarkov, but single player (SPTarkov, not the paid upgrade). Lots of controversy surrounding the game, but I quite enjoy it playing at my own pace and difficulty
Final Fantasy VIII impressed me in my childhood and since then I’ve finished it 4–5 times. The story is a bit of a mess and doesn’t make sense sometimes, the fighting mechanics are peculiar, but the game is very dear to my heart. Thinking about giving it another go now, ha!
As a kid I picked up VIII before VII (thanks to demo discs) and it has always been my favourite FF game despite its predecessor’s huge shadow. Learning all of the quirks of the games systems felt really rewarding, though I can understand why it didn’t appeal to many.
It’s rare, but there’s a few indie games where I did not wait for a sale, even knowing I wouldn’t play it for a while, because I wanted to be supportive to devs that made something I wanted.
I’ve even come across games, like If On A Winter’s Night, Four Travelers, that is free, but it’s such a great game, that I just had to buy the supporter pack :) (I even waited a bit for it to go off sale :) )
Moonring is another free game who had to add a $5 megadungeon DLC after being harassed by fans for months to give them a way to support the game monetarily
This thread has some bangers. Thanks for sharing!!!
I really like this “supporter DLC” model. And it legitimately warms my heart to see a lot of people saying they go out of their way to support indies this way.
I read the book’s wiki page, but it doesn’t seem to, besides the title. The game does have a narrative frame of strangers meeting at a masquerade ball on an odd train going through a winter landscape, but most of the game is the self-contained stories of 3 of these travellers, it doesn’t directly talk to the player.
I kept waiting for Starfield to drop in price. Impatiently, I sailed the seas to see if it had improved since launch. Sadly, it’s still a HUGE turd and now it’s off my watch list. The first big Bethesda title I don’t own.
I beat it on game pass and had fun. The base building is kinda impressive but there’s little reason to spend a bunch of time on it because nobody will ever see it. It’s not amazing but I definitely don’t think it deserves turd rating. That said everyone should just play expedition 33 instead.
As a huge sci-fi fan, and fan of most of Bethesda’s games in the past, I disagree. Turd rating is accurate. It just all felt like a waste of time. Like you said, the base building seems like it could be good, but it is never relevant. It’s like this for almost every piece of content. They’re just all on islands that don’t interact.
My biggest issue though is the writing. It’s so boring. It’s like they watched a bunch of sci-fi and put tropes from them in the game, but then they never explore the consequences of them. They just exist for a quest and are gone. Why sci-fi is good is because it uses these stories to explore humanity, which would be made even better with an RPG where the player has agency. They just don’t though. You get a few boring options that don’t actually effect anything and everything goes on as normal. It’s just a bland game that doesn’t respect your time.
Again you’re describing a not excellent game but a turd, there are real turds out there but this is just a middling attempt which is particularly disappointing from a formerly excellent studio
You can disagree, but no, I feel it’s a turd. I felt like best thing I can say about it was that it was a waste of time —and that’s not a positive thing. I’ve played really bad games that I still feel respected my time more than Starfield, which in my opinion is one of the worst sins of video games. I’d put it up there with Ubisoft games for not respecting the player’s time, but at least their gameplay is good (or used to be, but I haven’t played one in a decade or more).
I agree with you. People have a tendency to be too kind to things in ratings, but anything that literally feels like a waste of time is not even worth a rating. Turd is accurate. I see this with movies and TV-shows a lot, where people say “it’s not very good and you feel like you wasted your time at the end of it but 5/10.” What???
In college I took some classes on Brecht (for those who don’t know: extremely important 20th century play-right and theater theorist), and one thing he wrote always stuck with me. I can’t quote because I have a shit memory, but it was something like this: if the guy sitting in the front row takes a cigar out during the beginning of your piece, by the end of the piece he should be sitting there with his cigar still unlit.
What he means by this is simple, and he says it more clearly in his Kleines Organon: the single most important thing, before anything else, is that what you make creates “Unterhaltung” for the audience. “Unterhaltung” is am interesting word choice; it can be translated as both entertainment and conversation. The old school of Brecht only saw the latter, but today it is believed that he meant both.
Thus, even the great Brecht agrees with your sentiment: if it is not entertaining and creating conversation, if you really feel like you wasted your time, it is a complete and utter failure!
Okay, that went on a little longer than I expected… but it’s all just to say that you’re well justified!
There’s a Star Trek Voyager game out at the moment which is basically what Starfield should have been, but set in the Star Trek universe.
I think the big problem Starfield has is that it tries to be really big, but they don’t really have that much content so it’s just all spread out. While at the same time you don’t actually get to feel that bigness because moving between locations is just a loading screen. You don’t get the long quiet sections like you do in something like Elite Dangerous. So they made a really big, really spread out world, with fast travel, it’s the most pointless game ever made.
Well France doesn’t even exist in the game so I think you’re safe. They even are tongue in cheek about it and you can literally dress like a baguette stereotype for the lolz
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