I remember seeing in the beginning credits one time how it’s based off of a novel and thinking “huh I wonder what its about?”
And then going back in to the bakery store and the woman was saying “its about the interpersonal conflicts of everyone living on the same street its very moving, nothing like this shite”
Hmm, definitely Kingdom Come: Deliverance 2. Best game I’ve played in years. Loved the first one and waited many years for the second game and well, to not be disappointed was great! Now that the DLC’s are done, I’m about to start a new run. Really curious what they’ve done with the monastery.
You’ve reminded me that I still need to finish that. When I started it, I played it so much that I burnt myself out on it a tad (not in a bad way, just in a way that requires I take a break and play something else for a while). I’m looking forward to getting back to it.
I didn’t play the first game, but I remember seeing a lot of the promo/development stuff about it because my partner at the time was super interested in it. My impression of the first game was that it was ambitious and interesting, but rocky in its implementation, but the second one is a refinement in all the ways you would expect a sequel to be. Certainly I have enjoyed it thus far
Edit: Steam tells me that I have 133.5 hours in this game, bloody hell. In my original post, I mentioned that I expect that the actual data in the Steam year-in-review will differ from what I remember of 2025, and this appears to be a great example of it. It seems like this was one of the games that completely dominated the first half of 2025 for me, and I didn’t even remember it
I loved the first one. I never noticed any rocky parts myself. It could be a bit difficult and it doesn’t hold your hand, but that’s what I loved about it.
I do remember that many people complained about the diffuculty of combat, but most of those issues could be solved by training and learning master strikes asap.
I would really recommend playing it. The story is great, it lets you know more about certain characters and it has some really awesome and funny quests, for example the one where you meet/get to know Godwin.
I can’t take the game awards seriously because they didn’t win anything. That game is an actual masterclass in pretty much everything. I usually hate the term “immersion”, because maybe i was just never really immersed in a video game. KCD2 absolutely did it. I think i played that game for like 20 hours before i even started a main mission. There are so many things to do and to see in this game, i absolutely loved every minute of it. The mission where you got drunk as fuck and went to look for more booze, had me genuinely laughing. When i learned that when you steal the lute for example, it’s not enough that no one sees you stealing it, when the see it’s gone and you were sneaking around there, they still figure it was you. The map and the ui is stunningly beautiful. I never loved listening to NPC’s as much as in this game.
Oh yeah, you’re right, and the side content is actually so good too. Very little worthless filler and fetch quests. The NPCs really are a highlight in this game, they’re so well-written. The Miller is amazing with his dumb bullshit about golems, and I loved the Striped Tonies!
They did the stealing thing really good. If you steal stuff and then immediately parade around in it in town, they will still go after you, because shocker: people recognize their own clothes.
It’s also one of the very few games I played where I enjoyed the horse riding.
Same, when it comes to games with vast scope and scale of a universe, it’s either this, Elite Dangerous or Star Citizen.
Elite Dangerous feels very “cockpitty” even with recent updates, it’s just not very pretty or engaging and I’ve tried several times to launch myself into it. VR was amazing for a little while, but still felt very “yellow cockpit” after a bit and a dark field of stars everywhere you look.
Star Citizen was very engaging for a bit, the open-world PVP, realistic scale, social, busy world and hyper-realism and absolutely beautiful environment have sooooo much potential, I log in annually and stand in a viewing area on a space station and just look out at the universe… but that’s it, I don’t like the janky, unpolished controls, the broken missions and lack of personalization/incentive to survive. I would even take very basic survival mechanics like base making, farming, upgrading skills and devices and places to loot and gather furnishings like No Man’s Sky. There should be a reason you want to get a crew together and hang out in a personalized ship.
No Man’s Sky feels a lot like “less intuitive minecraft” and I think I rather just play minecraft if I want to dig and build in a colorful, cartoonish world. The whole "harvest oxygen and swamp gas and process it with tungsten dust and then turn that dust into widgets which you refine into super widgets… it gets grindy and off-putting because it’s not comfortably accessible, it’s not intuitive, and that’s where my biggest beef with NMS is, the lack of an intuitive direction or goal and the feeling that there’s just too many lonely planets and not enough rewarding experience in spending so much time landing on each. Even if it was an actual MMO it would be more engaging.
i like nms but i wish each individual planet had more to do than just mining, scanning stuff, scavenging, and selling stuff. theres just no reason to do anything on any particular planet in your area unless you need resources it has and its a huge missed opportunity.
I play it in bursts every few months when I feel that space exploration itch. Usually there’s a new feature or two whenever I pick it up. So yeah, fan of the game and the company behind it.
I like the variation in planets they’ve added and have always really wanted to like this game. I also like how they added a more casual mode that doesn’t require constant grinding.
The main issue is that it seems like every mission is fly to a planet, land, interact with one of a few things, then leave.
I enjoy the exploration and vibe of the game. Have a ton of hours on it, but I am always left wanting more end game. This is likely a situation where the game doesn’t want to offer what I am looking for, and that’s okay.
I play once a year, or so, to catch up on the updates and have a ton of fun every time.
I listened to an episode last night and it tickles the same absurd funny bone, loved it! I feel like there’s a touch of the absurd or whimsy in the British humor that I respond to, even though not being British I often don’t understand some references. Case in point, I love the podcast Three Bean Salad.
Emulation seems neat to me, but I know behind every comment on it there’s a whispered implication: Piracy. Very few people are imaging their own game discs. That unfortunately makes it less appealing to me, especially as trustworthiness shifts at many of those sites.
Most of those games are no longer being sold outside secondary markets (used games, collectibles, that sort). Neither the publisher nor the developers will ever profit from a “legitimate” sale.
For other games that are still being sold on first-party marketplaces, which is more or less limited to Switch 1 games, you tell me why Nintendo deserves to be treated charitably.
I mean, if you can find and afford the games, yeah, buy them. Problem is most of the games people need to emulate are unavailable or astronomically expensive, and that’s even if you live in the west/Japan… if you live in the rest of the world, forget it.
Yup, Nintendo in particular has a bad habit of just sitting on a bunch of old games, keeping them unavailable on modern system despite the fact that there’s clearly a market for it. And occasionally they’ll reach into their great big bag of classics, pull something out and say “we’ve done the bare minimum so you can run this on our current gen system (Switch), that will be 50 dollars for a 20 year old game”.
Depending on the system it can be really easy to dump/rip your own discs. Hacking a Wii for homebrew requires jumping through a few hoops but then you can dump Wii, GameCube, and even Gameboy games. You can dump WiiU games by inserting an SD card and going to a single web page in the browser!
roms aren’t really a piracy vector, though. The worst they can really do is try to trick people into downloading and executing something that isn’t a rom
Did you ever play them back in the day? I emulated old games for years before I realized how much some of them were designed to be viewed on a CRT. CRT shaders have gotten to be pretty good these days, and it does a lot for the experience for me.
It is definitely great for what it is, and I do jump in every new update. Plus, it’s one of those games I can just throw on when I’m not feeling a particular type of game to play, and it usually does help me get in the gaming mood. :)
Every time i tried it i just wandered on the planet i spawned on for hours without making much progress. Last time i tried it i played in VR and i lost my ship in the tutorial and just looked for it for 2 hours going from top of mountains to other top of mountains thinking it should be around here somewhere XD
Its weird I know I shouldn’t but I kind of love NMS. Its such a broad but shallow game but I cant help but spend hours on it. Being able to just jet off to a new system and explore is excellent.
I hop in and out whenever a new update comes out, feels like I slip into my usual grinding routine, collect resources then sell resources. Then a new game comes out and I drop off again. I did get it for the Steam Deck and appreciate the cross save feature and they really do deserve credit for the ongoing updates. But it’s a sandbox and same game mechanics as FarmVille sometimes.
This is my problem, too. I’ve gotten so entrained to hoard resources and make gold go up. I explore enough planets to put mines for every resource next to teleporters, then I run around the teleporters collecting resources until the overflow my storage. I’m a little jealous of people who have the creativity and attention to build big, elaborate bases with all of those resources - they look cool, it must feel very rewarding to see them develop, but if it’s not utilitarian, I can’t motivate myself.
Of course, I’ve got probably 200 hours hoarding resources…
I think I’ve heard somewhere an opinion that someone preferred the original atmosphere of the game even if it was flawed. I do wonder if they have a mode for that.
I haven’t played the game so I don’t know, but that’s the first thing I think of for some reason
bin.pol.social
Aktywne