For a game that’s themed as space battles and isn’t an action game, check out Cobalt Core. It’s a deckbuilding adventure about a space crew trying to escape from a time loop. The characters and story moments are fun and combat is like a turn-based puzzle of trying to position the ship to line up with enemy weak spots or to dodge missile barrages.
You might like Mullet MadJack too, if you like frantic shooters with a “keep killing or die” element.
Completely different style, and no customization that I know of, it’s 90’s cyberpunk anime styled. Each level you have ten seconds until your heart stops. Each kill gets you more time, and flashier kills like melee finishers get you more, as in universe you’re doing some sort of livestream death game. At the end of each short level, in roguelike fashion, you get to pick one of a few randomly selected upgrades/powerups.
Look up some footage on youtube, it’s a lot cooler in motion than words can cover. But it’s definitely one to play with mouse and keyboard so you can do twitch movements fast.
Yeah. It’s one thing if the fanbase comes together demanding a change with an actual rationale, but it’s another if it’s just popular influencers inciting a pitchfork riot against the devs and rate-bombing an otherwise good game.
I ran into this long ago in Ultima Online and Everquest days. "Balance" does not mean "even", guys. Sometimes a overpowering thing needs to be overpowering, and "balance" it in some other way. The term "nerfing" was created in UO for this very act of devs bending to the will of whiners instead of reexamining the game dynamics (if any change was needed at all).
I haven’t noticed it getting worse, and I think Valve is doing the best thing they can to mitigate it by way of recent reviews and the review graph. When you can see when a review bomb started, you can cross reference that date against news for that game in your favorite search engine. If the review bomb is truly frivolous, it will pass in no time at all.
The graph will also give you a note that the review behavior is unusual and that there may be review bombing going on.
I think the biggest problem is that when people are just browsing games, all that’s shown is overall and mixed reviews. They should add a similar indicator to that view of the game.
They’ve also segregated reviews by language. So now when a single group starts review bombing (usually China, from the reports I’ve heard) the rest of us are unaffected.
But since the total sample size is much smaller due to language categorization, review bombing is much, much easier and impactful when it does hapoen for the speakers of the language the bombing is targeted at.
I think the point is that Chinese review bots are usually trying to dunk on Western games. It seems to be some brilliant new strategy they’ve come up with.
“If we poorly review Western games everyone will buy ours instead”, I’m sure it’ll work brilliantly.
I have not seem this happening because I don’t check reviews when 99% of the time the reviews are spammed with people giving the most useless review that tells you absolutely nothing and tries to be funny but falls flat immediately after posting or a bot wrote it and it’s the most factually inaccurate piece of shit you’ll ever hear.
I honestly wouldn’t be too opposed to Steam making reviews possible only after refund policy to prevent abuse. Really try and keep the trolls away and bots away, at least from paid games.
Absolutely. Also, I'd love to make it a rule that you can't start a review with:
"I really wanted to like this game but..."
Aww... Did you pumpkin? Are you SO disappointed that you don't get to like a thing you wanted to like? That must be so rough for you.
Anyone using that opener is immediately suspicious to me.
After beating Deus Ex 1, there was a time where me and some friends would install a coop mod and instead of playing through the game normally, we’d pick a map, clear it and play proper hide and seek.
It was really fun since you could easily hide under objects like tables, the lighting system let you essentially become invisible in shadows, the maps had a fuck ton of all kinds of nooks and crannies meaning plenty of unexpected hiding spots, etc.
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Aktywne