Because the ones that we hear about are the ones that are good enough to have even made it out of Japan. If a game was bad, it wouldn’t be localized to an English-speaking audience, and we wouldn’t even know it exists.
It’s the same sort of thinking as asking why (insert media here) was better in the past. The answer is simple - good songs, games, movies, etc. tend to be more memorable, and so we remember the good ones and forget the bad ones. To put it briefly, there’s survivorship bias.
Extremely disappointed. They had some very passionate people on the project and I was hoping that they’ll turn things around over the next several years.
Personally a fan of Keychron M3, and it’s pretty cheap too. I’ve heard that the shape is a bit of a crapshoot with regards to comfort when holding, but I’ve personally never had an issue and it’s just been awesome
Bought it when it came out! Great game. The antialiasing is really funky, though. There’s a lot of ghosting no matter what antialiasing option you use. I suspect it’s probably a software bug. It does kind of detract from the visual quality aspect of its marketing.
Regardless, I don’t think puzzles sell well in general - bit of a niche genre
Heaven’s Vault, Hardspace Shipbreaker, and both Subnautica games.
Heaven’s Vault is a puzzle game where you have to learn to translate an unknown language. Haven’t gotten too deep into the game yet, but I picked it up because I liked Chants of Sennaar, which has a similar premise. Chants is 25% off right now, so I think that’s a decent recommendation
Hardspace Shipbreaker is a casual game where you break down spaceships for parts. It seemed fun, and I wanted to have something casual to balance out my library, which currently has more intense games than I would like.
Subnautica is a survival game where you’re stuck on an ocean world. I’m honestly not too sure if I would like this one too much, since I’m not too much of a fan of survival games. It just seemed unique enough from the other survival games, and it had a decent deal, and it was in my wishlist for a while. So I acted a bit on impulse and bought both games (Subnautica and Subnautica Below Zero)
My favorite games are Omori, Disco Elysium and Outer Wilds. I cried for hours at the end of those games, and I think the common point in them is high-quality emotional writing and stellar OST (music really affect me) and my attachment to the characters....
If it’s emotional you want, you can’t beat To the Moon and its sequel, Finding Paradise. They’re walking sims, but they’ve got great stories that’ll make you ugly cry
I’ll be completely honest, that’s probably the coldest take someone can make about recent tech that I’ve seen, and it’s being presented as a hot take.
Virtually everyone prefers native, almost aggressively so. That being said, I think there’s important nuance that’s missing in most talks about upscaling. In my testing, my experience of blurring and smearing with upscaling/frame gen seems to be hugely dependent on pixel density. If you get a really dense screen, then upscaling, in my experience at least, becomes virtually undetectable even at 1080p.
Which indies did you discover and would love more people to know about? I’ll start: The Pale Beyond. Not sure if it’s a hidden gem tbh, but it’s such a good story rich game. I laughed, I cried and felt the characters struggles. If you like story rich games/ choices matter, check it out.
Hacknet. You play as a novice hacker who investigates the disappearance of a character by hacking into other people’s computers to gather information.
The hacking mechanic is fairly realistic and requires you to use the terminal a lot, so it really makes you feel like a hacker. Pretty short and sweet game, and the soundtrack is pretty good as well
So, yesterday I broke my dominant arm. Yay! For the next 6 weeks, I have a cast, and at least for now, I can’t use my right hand or arm at all (I am typing this with my left hand)....
Crypt of the NecroDancer can be played with one hand. Inputs are timed (due to it being a rhythm game), but you should be fine because the only inputs are WASD (or arrow keys if you prefer). It’s a roguelike, so there’s not much in the way of storytelling and it’s pretty challenging, but I feel like the gameplay is pretty puzzle-esque. If it’s any argument, I’m a huge fan of puzzles and I really enjoyed NecroDancer
Sounds like sour grapes and rationalization. The producer states that his complicated projects failed. If all of your complicated projects failed, then it may be that you struggle with making complicated projects, not that Americans don’t like complicated projects.
Plus, it sounds like he disproves his own point without realizing it. He simplified the Witcher and it still isn’t doing well. Isn’t that an indicator that maybe plot complexity isn’t as strong of a predictor of audience engagement as he thinks?
Why are Japanese video games often rated the best? (fedia.io) angielski
Examples:...
Good game soundtracks? angielski
I’ve been looking for some more instrumental music to listen to while working, besides putting FF and Stardew on loop.
Kerbal Space Program 2 studio reportedly shut down by Take-Two (www.eurogamer.net) angielski
You want the one that's not compensating (lemmy.world) angielski
Crypt of the NecroDancer: Hatsune Miku Character DLC Trailer (www.youtube.com) angielski
The Talos Principle II: The Most Underrated Video Game of the Last Decade (www.youtube.com) angielski
What are y'all buying on the steam sale? angielski
Let’s share some good deals!...
Looking for emotional game recommendations angielski
My favorite games are Omori, Disco Elysium and Outer Wilds. I cried for hours at the end of those games, and I think the common point in them is high-quality emotional writing and stellar OST (music really affect me) and my attachment to the characters....
My condolences to anyone playing modern AAA titles in 1080p (lemmy.dbzer0.com) angielski
How did we get here?
What are some hidden indie gems nobody knows about? angielski
Which indies did you discover and would love more people to know about? I’ll start: The Pale Beyond. Not sure if it’s a hidden gem tbh, but it’s such a good story rich game. I laughed, I cried and felt the characters struggles. If you like story rich games/ choices matter, check it out.
Games that force you to make hard choices angielski
Hey all!...
You teleport into the last game world you played. What happens next? angielski
(Idea taken from a similar post I saw in Reddit a longer time ago)...
What game has a great story and is worth the time investment? angielski
I recently finished Rise of the Tomb Raider and Final Fantasy XVI, and I’m hesitant what I should play next (PC or PS5)....
PC Game Recommendation for a Broken Arm? angielski
So, yesterday I broke my dominant arm. Yay! For the next 6 weeks, I have a cast, and at least for now, I can’t use my right hand or arm at all (I am typing this with my left hand)....
The Witcher producer blames Americans and social media for Netflix series' simplified plot (www.eurogamer.net) angielski
The executive producer on Netflix's The Witcher has blamed American audiences and social media sites such as TikTok for…