My favorites are probably the Disgaea series and related games (Makai Kingdom, Phantom Brave) and Tactics Ogre. I also like Tactics Ogres more popular little brother, Final Fantasy Tactics.
Disgaea and like are intentionally non-serious and funny. If the humor doesn’t do it for you in the slightest then it’s not for you sadly. I do have to say that once you get hooked on the series, all the other games feel like their mechanics are overly simplistic though.
And no, Tactics Ogre is all serious and very very good.
It has a strange high-concept premise where you are an immortal ruler defending against a monstrous army that only attacks every decade or so. Any surviving individual squad member will only be able to go on a handful of missions before aging out, so you are also managing familial bloodlines to birth new soldiers, while controlling for genetic and social traits that get passed down. I love the uniqueness and big ideas. It’s far from perfect, but you asked for favorite not the best.
I never understood why my wife has so many shoes but some of them are in the closet and will never be worn. Then I looked at my steam library and it clicked…
I was a big final fantasy tactics guy back in the day. I it was my first into to tactical. RPGs, and I was already in love with final fantasy III and VII by then, so it made sense. My buddy also had Vandal Hearts and that was awesome too! Can’t say I played much more beyond that.
Front Mission was pretty fun, and it looks like there’s a remaster available that shines it up a bit. I don’t remember much about the plot, but you build and outfit a squad of mechs, and you can specialize them for guns, or melee, or rockets or what have you.
My favorite is the original Final Fantasy Tactics, hands down. I also liked XCOM 1, Advance Wars, Ogre Battle 64, Unicorn Overlord, Fire Emblem 3 Houses, and probably a few others I can’t think of right now.
Vandal Hearts on PS1. I think its probably not as good as I remember, but I was a small child and it said the word “Bastard” and that was the most adult media I’d been (unknowingly) allowed to consume. I played that game hard.
Tactical RPG’s are my favorite genre of games, and Tactics Ogre (not Ogre Battle) in any of it’s many iterations is my favorite. No game is perfect but it does so many things so, so well. Matsuno’s magnum opus. The latest version, Tactics Ogre Reborn added high quality voice acting which I really love.
I’ve had my eye on Tactics Ogre Reborn for a while now, but haven’t bought yet since it seemingly won’t go below 50% off, and the reviews say some of the later missions are pretty stacked against you, forcing you to play a certain way. Thoughts on this?
There are a few specific missions that are indeed stacked against you, but they are important story missions that are like boss fights. You don’t have to play them a specific way to beat them at all, people just get too caught up in playing these games in cookie cutter ways sometimes and now you get site created by AI slop that just regurgitate it.
The game gives you all the tools you need and more to complete every map, and it’s up to you how to use them. Character builds are very flexible and adjustable before each map to fit the situation, so if you’re getting stuck somewhere it might be time to rethink your strategy.
A concrete example from my first playthrough: I was facing a large group of beasts and kept losing and losing. Up until then I had just been bringing my favorite characters in terms of personality, but when I instead brought a heavy phalanx frontline to keep my guys in the back safe, that encounter became a breeze since the enemy was too slow to even touch my backline.
The game isn’t particularly difficult, but there’s lots of this in the game. Facing undead? Bring someone who can do exorcism. The enemy has a lot of archers? Equip weapons/skills that let you deflect arrows. I am simplifying, and there’s always more than one solution to each problem, but you’re going to need to plan for each map before you go in.
I second that opinion. It seemed shallow and easy at the beginning, but turned out to be a really entertaining and challenging game. I also love how the characters age, develop, and eventually retire.
I also love how the characters age, develop, and eventually retire.
They can also turn up again in later campaigns. This lends well to both the story and team-building aspects of the game, and is one of the things that sets Wildermyth apart from superficially similar games.
The only game that I’ve ever played like this is SNES’ game Ball Bullet Gun, it was like 12 yeas ago. It doesn’t have a story. You make your team, and play against another player. Playing it alone is kinda boring.
Did they cancel it? I was thinking a few months ago about how I swore I could have remembered someone making a Fallout 4 mod that adds Appalachia but I couldn’t remember for sure
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