O rety – zważywszy, że większość sprzętu konsumenckiego jest jakoś dziurawa – lousy engineering, designed to break lub kontrola nad światem, zależnie od poziomu stresu – jakieś marginalne zagrożenie istnieje. Ale z biblioteki?
Pewnie niewyczerpująca i może nieaktualna już na dziś lista zagrożeń + mitygacji malware’u na optyku:
a) prosty – rozsiewałby się przez jakiś mechanizm autorun; pod Windowsami: plik autorun.inf – wyłączyć autoodtwarzanie/Windę :-),
b) lepszy – przez atak na system plików lub może codec audio/wideo/DVD – odpalać w wirtualce,
c) najlepszy – przez atak na firmware napędu(/kontroler szyny?) – odpalać na dedykowanym/spisanym na straty kompie.
Because it’s fun and I have friends I play it with.
The thing with destiny is that there are somewhat diminishing returns in terms of time invested vs in-game advancements.
The min-maxing and endless search for God rolls and the best builds can push you that extra 10% or so over the gen-pop player base who doesn’t spend 20hrs a week on the game.
But gen-pop and casual can still approach end game content without feeling like a total noob.
That said, there is still end game content that is geared towards “power users”… master nightfall, master raids, etc.
Also, as a D1 year 1 player who actually kinda gets what’s going on, story-wise, it’s great. But admittedly comprehending the story is very difficult given where they drop you in if you just started the game.
I will also applaud Bungie for making adjustments over the years. For sure it’s a lot less addictive than it used to be, and less of a grind. Or maybe its as much as a grind as you want it to be. The changes over the years have made the core game more approachable while they still held some high-level end game stuff for the die-hards. They tried to do the same with the story and it kinda works a little.
Also, for me, the raids are really great. Haven’t really experienced that sort of game play, teamwork, puzzle solving, and requirement for perseverance and gaming skill anywhere else. they’re just plain fun, especially if you have a good group to play with.
My partner and I gave up destiny before witchqueen dropped, played pretty consistently since house of wolves with a pause just before forsaken until shadow keep. Absolutely loved the core mechanics and the PvP is some of my favourite, but it just felt so stale, barely any new maps, sunsetting old ones, lack of committing to ideas (4v4 was actually solid, some of the maps do not play well in 6s, 3s are fine though), rotating gamemode playlists like d1 had (for 6s I find control annoying after a while, 3s I liked relic in d1, mix in elimination and I’d be good)
It’s a shame because as I said, core mechanics rock, slug shorties and hand cannons feel amazing, and fusion rifles are legitimately awesome as well. I have really solid memories of doing stupid things with stuff like the Le Monarque and No Land Beyond. Wasn’t a huge fan of some metas but had some fun times with the games.
Are there aspects of the game that still offer value or enjoyment
I like the core D2 experience as much as I always have. The gunplay is great, the abilities and build crafting is great, the vibes and graphics and soundtrack are excellent.
The current season is kinda eh but they always put the weakest season they have lined up first because it launches at the same time as the campaign. The current season is more substantial than previous first seasons though, which is good since they are doing 3 seasons per year instead of 4 this time.
The main plot line is finished but there are still sub-plots that need to be resolved. Xivu is not fully defeated. We need to come to a more long-term arrangement with Savathun. (The Xivu-Savathun plot is going to be touched on later this year). Some sort of Vex alliance is long overdue. With the bigger threats out of the way, it would be neat to help the Eliksni and Cabal retake their home planets. Clovis could be a full villain any time now. Plus they are trying to sow the seeds for the new plots down the line with their “traveler/witness demise led to magic seeds being shot into space”. Plus they should answer more details about the fallout after the events of TFS.
All that being said, the main reason I’m still playing is simply because I bought the campaign + season pass combo just like I did for the past 5 years, and I intend to play the content I paid for. However there is a good chance I won’t pay for next year’s pass. There is a lot of potential left in the Destiny IP but the current state of Bungie will have to prove they can still tap into it.
It’s also worth mentioning that I’ve definitely been playing less of it lately than I used to.
I feel as if the “lack of clear path forward” is a bit over an overreaction from the community.
They dropped Lightfall, and people feel burned, saying they’ll stop playing after Final Shape because Bungie never learns. Add the 2 layoffs into the pot, and the player hemorrhage isn’t about the path forward. This is just the first time the players haven’t known the 3 year plan in a long time.
Bungie is still announcing plans at the same rate they used to, the only difference from pre-TFS is they gave the community the names of 3 expansions ahead of time back then.Now all we have are leaks from some twitter accounts and the title of the next year of content.
AFAIK, they are talking about what “Codename Frontiers” is either today or tomorrow. So yeah, no future plans is not really the issue. They have been saying for a long time there will be more D2. The reason people haven’t wanted to play is everything else surrounding the the game (Bungie layoffs, etc).
Source: 3500+ hours of D2, and the ability to read and retain information. A seemingly rare trait in the D2 community.
I feel as if the “lack of clear path forward” is a bit over an overreaction from the community.
I don’t think it’s an overreaction considering the fact that they have been building up to the end of this story for about a decade now, it was the grand finale of everything in the entire game’s overarching dialogue, and frankly, no one even considered what would come after that other than the release of Destiny 3 if there even would be one
Bungie is still announcing plans at the same rate they used to
This is just the first time the players haven’t known the 3 year plan in a long time.
Now all we have are leaks from some twitter accounts and the title of the next year of content.
You’re contradicting yourself. You’re saying that they are still announcing things at the rate that they used to, but players don’t know what’s going on, and all we have are leaks from Twitter accounts. How does that make any logical sense? We have no idea what’s going on, but we also know exactly what’s coming, but we also don’t because it’s just leaks and rumors… ummm
Destiny 3: They have said several times over the years that making a Destiny 3 would not make sense, so there were no plans. Only thing that ever mentioned there was work happening on a D3 were leak accounts.
Considering it an overreaction is a bit subjective I suppose, but since what said was they are announcing things at the same rate, save for pre-TFS, all we had were the names of upcoming expansions… I don’t see how I’m contracting myself. Unless you mean the leaks, which should always be taken with a grain of salt if you are to believe them.
I say it is an overreaction because, sure, they had a decade long story, but more than half of that was by the seat of their pants, *constantly * needing to stop moving forward and needling to fix core elements of this game. Curse of Osiris infamously almost killed D2, and without the Go Fast update and Forsaken returning everything people loved from D1… Game would’ve died.
I implore you to look back on Forsaken and see that it was just… Fixing D2. The campaign, while having some incredibly memorable story beats, was just… Not good. A bulk of the campaign consisted of Lost Sector like missions in the world that had you killing most of the Barons, with some bigger set piece missions spriklnkled in there.
All I’m trying to say is the only difference between now and then is that we had expansion names up front. Otherwise, about 6 months out, we would get our reveal, and them more info from there as we got closer. If anything, they are talking about Frontiers ahead of schedule. Usually wouldn’t expect anything until like… November/December.
They are in damage control mode, trying to push update son content faster, but with less staff to do it. I imagine it’s hell in Bungie HQ for the devs. Fuck their leadership though.
What keeps them engaged with Destiny 2 despite its apparent lack of a clear path forward?
There is no alternative. The First Descendant is p2w. Once Human has different structure and resets your progress every season. Warframe is pretty different and similar to First Descendant. Overwatch basically cancelled its pve. Darktide is clunky.
And none of these games have the polish and shooting satisfaction that Destiny has. If people want a pve game, with long term progression that has enjoyable shooting, Destiny is all there is. What keeps them playing? Copium.
Slowly but steadily Destiny will die. And thats when Marathon will come out. But Marathon is very different, so i am not even so sure that most Destiny players will migrate to that.
I am not even playing Destiny. Destiny is the game that i want to love so much but always shits on me, so i gave up. It seems to me that the easiest thing in the world, is to keep Destiny going and address its minor issues. But somehow Bungie doesnt think so.
I started playing D1 during the PS4 Alpha, then beta, and release. Loved it. Played almost daily through The Taken King, and got D2 on launch day. Played the Red War, then took a break. Dabbled in curse of Osiris, took a longer break, played a bit of Beyond Light, more break, then got back into Destiny last June and played a lot through Lightfall’s seasons and The Final Shape.
I truly enjoyed my time playing, but now I’m starting to feel pulled in other directions. I got into Warframe, and The Forever Winter looks really good. I tried Helldivers and it was ok, I don’t have a group to play it with and don’t enjoy randos.
Anyway, all that to say Destiny 2 is dangerously addictive. It feels so good to play. I especially enjoyed the 10-year saga wrapping up with The Final Shape. I’m a very casual gamer, but Destiny makes me feel powerful. That’s why I play.
I loved this game when I was 5-6 years old. I actually forgot about it now that I’m in my 20s but when GOG made that giveaway I immediately downloaded it. It’s still fun
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