bin.pol.social

Linktank, do games w The Best-Selling Video Games Since 2020

Shameful.

7112, do games w The Best-Selling Video Games Since 2020

Palworld numbers are amazing.

carotte, do games w Among 2025 games with over 10K reviews, Deltarune is the most highly rated

honestly surprised so few people mentioned deltarune during the GOTY discussions

maybe because it’s not technically fully released yet?

ampersandrew, do games w The Best-Selling Video Games Since 2020
@ampersandrew@lemmy.world avatar

Well, I know at least one part of this is pretty out of date. Baldur’s Gate 3 just got confirmed a few weeks ago as having sold over 20M copies. We have so many round numbers here because companies generally only share milestones.

LodeMike, do games w The Best-Selling Video Games Since 2020

I did not know that It Takes Two was that popular.

morphballganon,

I wonder how many of those are the free version that you can only play when playing with someone who has the paid version

LodeMike,

Maybe, although the title says “best selling”

ampersandrew,
@ampersandrew@lemmy.world avatar

This is number of copies sold. It really did sell that high. And if that blows your mind, wait until you find out Human Fall Flat sold like 40M copies.

jeffw,
@jeffw@lemmy.world avatar
GrantUsEyes, do games w The Best-Selling Video Games Since 2020

Elden Ring:

https://lemmy.zip/pictrs/image/98904a14-8111-464e-a97c-123469d06c1b.avif

Ugh, Do you even game? Visual capitalist?(¬⤙¬ )

/s

Lost_My_Mind,
GrantUsEyes,

Hahahaha this is fantastic! X’D

criss_cross,

I’m assuming they didn’t bundle Nightreign sales in this?

Yeah the choice of using Wylder here was sloppy

Dojan, do gaming w Commentary on taking feedback as a game designer, from someone who worked on the original DOOM.
@Dojan@pawb.social avatar

If they want to strike up chats with demons they should give Shin Megami Tensei a whirl.

https://pawb.social/pictrs/image/c195b5b8-edf2-47cf-a780-dbe272172487.jpeg

AnUnusualRelic, do gaming w Commentary on taking feedback as a game designer, from someone who worked on the original DOOM.
@AnUnusualRelic@lemmy.world avatar

Why can’t we have Doom except instead of shooting monsters, we have to manage train schedules? In space?

TwodogsFighting,

Depression.

mohab, do gaming w The highest-rated games and what the people say

Is this an ad for Backloggd?

On a serious note, there’s a happy middle ground between my favorite genres and the highest rated games, and this is typically where I have the best experience.

Examples: Bayonetta, Guilty Gear Plus R, or more recently: Hi-Fi Rush.

Selgege,

lol, I sure didnt want to make an ad without getting paid for it.

+R mentioned, nice, but I dont think I get what you mean by those games being a happy middle ground

mohab,

In a hypothetical three-layer scenario:

  1. Highest rated games, regardless of genres. (RDR2, The Last of Us, Portal… etc.)
  2. Highest rated games, that happen to belong to my favorite genres. (Bayonetta, GGPR, Hi-Fi Rush… etc.)
  3. Games that belong to my favorite genres, but aren’t necessarily highly rated. (Hellsinker., Soulstice, Persona 4 Arena Ultimax etc.)

Highest rating doesn’t guarantee I’ll like anything in layer 1, and not every game in layer 3 ends up being good enough. Layer 2 is the happy middle ground and the highest chance of finding games I’ll enjoy.

+R mentioned, nice

Ayyy, let’s go. Who do you main?

Selgege, (edited )

After trying the whole roster, I now have my eye on three: Order Sol, A.B.A., and Venom. Im still a total begginner, and trying to not put the game back in the shelf again like a few months back tho.

Still I do look at it highly because high-level gameplay looks awesome, and the music and story mode were quite good EDIT: I actually was planning to go just with Sol the first time I tried it, but yk, seeing xPhantom and all I had my mind blown

FlashMobOfOne, do gaming w Commentary on taking feedback as a game designer, from someone who worked on the original DOOM.
@FlashMobOfOne@lemmy.world avatar

One of the keys to being happy is just letting other people enjoy things.

ChrisMcMillan,

This! If someone could explain that to republicans, please?!?

yakko,

You would first have to explain the concept of other people

scutiger,

They can enjoy whatever they want, but they have to enjoy them the right way!

CarbonatedPastaSauce, do games w The highest-rated games and what the people say

Congratulations, you are now an art critic!

Seriously… that’s basically what you’re doing, curating your own list based on what you think is important. And it’s great! I’m the next step down on the food chain, the guy who devours the curated lists that people like you spend time putting together. Thanks!

queerlilhayseed,

The fun thing about art criticism is there’s no barrier to entry. Literally anyone can do it.

atomicbocks, do gaming w Commentary on taking feedback as a game designer, from someone who worked on the original DOOM.

I’m confused. I get the The Exorcist reference but I don’t get why it’s relevant here or why this person is going places where people can talk to them about the game if they don’t want people talking to them about the game.

jj4211, (edited )

The reference is an example of a flippant sort of response of answering the request, but with something lacking the depth the person was asking about.

He probably doesn’t mind talking about the game broadly, but it can be a bit much for someone to be annoying about saying it should have been a different genre that they would have enjoyed. I suppose your question could be flipped around, why attend a panel discussing doom if you don’t really care for doom?

atomicbocks,

I don’t think people would go to one unless they cared which is part of why I am confused. Out of context this just comes off as somebody bragging about being an ass to a random fan.

lmmarsano,

random fan

Are they a fan?

Windex007,

To me it reads more like an artist who is tired of justifying thier art, and is recalling a time they met notes with honesty.

TachyonTele,

He’s talking to publishers

Stabbitha,

why this person is going places where people can talk to them

Read the first sentence.

NotASharkInAManSuit,

Literally the first fucking sentence.

Kolanaki, do gaming w Commentary on taking feedback as a game designer, from someone who worked on the original DOOM.
@Kolanaki@pawb.social avatar

Wasn’t the original vision of Doom closer to an RPG than the action game it came out to be? I know I read somewhere (one of the books written about development of the game) it was originally meant to have a bigger story, multiple characters, dialogue, etc.

Skullgrid,
@Skullgrid@lemmy.world avatar

are you thinking of quake?

Kolanaki,
@Kolanaki@pawb.social avatar

No. Doom.

Quake never had any vision, originally. That’s why it seems so random.

Skullgrid,
@Skullgrid@lemmy.world avatar

… OK, I read masters of doom. Quake had a vision, that vision became daikatana.

The problem was that Romero couldn’t bring everyone on board, because it was too complex and they slapped whatever everyone did together; hence the random design

Kolanaki,
@Kolanaki@pawb.social avatar

Check out Doom Bible; Tom Hall’s original design document for Doom. One of the first drafts is where what I am talking about came from.

Skullgrid,
@Skullgrid@lemmy.world avatar

Sure. It can be true for both games :)

Although, I did play and learn about Rise of the Triad, which is what Tom’s vision for the Wolfenstein 3d sequel turned into, and it was still a run and gun shooter.

EDIT : I suggested quake because you said you were unsure :)

Duamerthrax, (edited )

Maybe? The devs played DnD during development and the chapter text definitely sounds like a GM setting the scene. Supposedly Daikatana is closer to John Romero’s vision of Doom(it was Quake). It’s not great though, so if they tried to implement those ideas back with Doom, it probably wouldn’t have been as well received. Doom has a sort of K.I.S.S. design.

https://lemmy.world/pictrs/image/f1763392-c420-4106-a539-2f19d304a555.png

ayyy,

Graphic design is my passion

Duamerthrax,

You gotta understand. This was 1994. Graphic design wasn’t invented yet.

https://lemmy.world/pictrs/image/29204533-d653-48db-86b7-48fd1545d132.png

DoucheBagMcSwag,

That is correct! Look at the Doom Bible

samus12345, do gaming w Commentary on taking feedback as a game designer, from someone who worked on the original DOOM.
@samus12345@sh.itjust.works avatar
missingno, do games w The highest-rated games and what the people say
@missingno@fedia.io avatar

I'd argue that if a game doesn't have anything to nitpick at, it probably wasn't doing anything bold enough for me to truly fall in love with either.

Quetzalcutlass,

Hideo Kojima rewrote parts of Death Stranding 2 late in development because the beta testers were unanimous in praising it. He said something along the lines of if nobody hated it, he was playing things too safe.

Selgege,

I also read something about him saying something like that in an interview. I’ve not seen much of the actual game, but ironically it has still been accused of being too safe, in spite of what Kojima said

Selgege,

I get what you mean but at the same time, it’s not that big of a deal. Because if a game that is really complained about seems good to me, I may still include it because the reviews arent managing to convince me. Though realistically, I may fail to catch that.

As for the opposite case, where a game that passes the review stage turns out to not be so bold, well… tough luck. I mean it could still be good and be safe, like Mario Kart 8, and that isnt really a problem I feel.

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