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Deestan, do games w What are some good games to play while sick?

Hades 2

I_Jedi, do games w What are some good games to play while sick?

If you’re majorly sick, I recommend playing a visual novel. They usually do not require much movement or thinking on your part; most only need you to click your mouse or tap spacebar to advance. You can look up a VN that suits your needs here: Link If you want a VN that has a particular genre or theme I can give more specialized suggestions.

Aside from that, you can play some simple automation or puzzle games. territorial.io works well for this. shapez 2 is also a good option.

flameleaf,

Chaos;Head is a visual novel I’m tempted to recommend specifically for this type of situation. The plot revolves around a protagonist with the power to make his delusions into reality. Lots of mind-fuckery. It’d probably be a trip to experience while sick.

Prunebutt, (edited ) do games w Control Resonant - Announcement Trailer | PS5 Games

I think you forgot the link to the video. That’s only the thumbnail.

Here you go

Ulrich,
@Ulrich@feddit.org avatar

Bruuuuuhhh I’m so stoked

KairuByte, do gaming w Christmas / New Year Steam Game Giveaway
@KairuByte@lemmy.dbzer0.com avatar

This is an amazing offer.

I’d take you up on it, but I already have thousands of games in my backlog, so it’d be a waste of a key. But I wanted to let you know I appreciate you doing this for the community!

cerebralhawks, do games w What are some good games to play while sick?

When I’m sick I often get nauseated, almost like vertigo. So my answer is none of them.

If I’m not nauseated, any of them. I play a lot of low-impact, easy games. Animal Crossing on the Switch is both of those, until you see a knee-high tarantula! (They are in the game and are big because they’re not to scale, like most of the bugs. They run away from you though… unless you have a net out, in which case they will attack! You can’t die in AC though, they just knock you out and you wake up in front of your house, no harm no foul.)

I play Blue Prince on Mac and on Xbox (it’s also on PlayStation and PC). It’s a puzzle game, kind of a deck-building (but not really) building game (also not really). It’s pretty unique. I absolutely suck at it, but I like taking a run every other day or so. It’s fun to fail at. You have to get to the 46th room of a house, but its 9x5 grid resets every day, and as you come to a door, you choose the room to “build” (or blueprint, the name is a pun) and when you run out of moves, you call it a day and try again the next (in-game) day. It’s weird but it’s pretty chill. There’s one scene where you think there will be a jump scare, but it never happens (entering the Security Room).

prettybunnys, do gaming w Watching my integrity slip away after having to backtrack once.

I appreciate how Kingdom Come Deliverance handles fast travel.

The further you travel the more likely shits gonna get fucky on the way

mrgoosmoos,

what does “getting fucky” mean in that game?

prettybunnys,

harassed by bandits or something

mrgoosmoos,

like fast travel is interrupted by an encounter?

prettybunnys,

yeah, there are assorted encounter types you can be interrupted by, not all are bad but many are. some start unique quests.

The encounter often times is related to where you are, so if there is a bandits hideout in the woods near a place you’re fast traveling past they might hop out and try to rob you.

Or you might run into a weird person near a village.

Or you might just run into some dudes that wanna wrestle.

These people are in the world otherwise and you could run into them while not fast traveling too, but when fast traveling you’re not like to avoid “bad” situations

whotookkarl, do games w What are some good games to play while sick?

Turn based jrpgs like Final fantasy series games, octopath traveller, dragon warrior

Sam and max beyond space and time, comedy point and click adventure style game

DOOM

AZERTY, (edited ) do gaming w Christmas / New Year Steam Game Giveaway

Hello, honestly I’ve been in a gaming rut. I’ve been playing Halo MCC with one friend group, and Peak with the other. I’ll take any shooter, open world game, or friend slop multiplayer game.

Edit: I got Prey! It’s actually one I had on my wishlist and was hoping it would be on a deep discount for the winter sale. Thanks again for the giveaway!

missingno, do games w What are some good games to play while sick?
@missingno@fedia.io avatar

Visual novels would be good if you're looking for something low-energy.

Zombiepirate, do gaming w Watching my integrity slip away after having to backtrack once.
@Zombiepirate@lemmy.world avatar

I’ve been hooked on Dragon’s Dogma 2 for a bit now.

I haven’t even used a fast-travel item because world traversal and exploration is so much fun. It’s a game that actually uses it’s open world as something other than an overworld to move to the next quest.

Drewmeister, do gaming w Watching my integrity slip away after having to backtrack once.

I’m currently playing The Outer Worlds on the hardest difficulty which, among other things, disallowes fast-travel. For the most part, the worlds have been small and it hadn’t been a problem, but yesterday I had to go back and forth to 3 locations several times in a row in different corners of the map. It only took a five minutes each time, but ugh. It got old.

it_depends_man, do games w What are some good games to play while sick?

Games that are turn based or allow you to pause or control speed:

  • xcom
  • city builders
  • sims
  • anno
  • paradox games (probably just stellaris since that has difficulty settings)
  • cRPGs
  • card games like slay the spire
  • minecraft
  • mmos that don’t require you to think, guildwars 2 just let’s you run around and auto attack that’s pretty effective…
Bubs, do games w Hands-On With the Miyoo Mini Flip; The Modern Successor to the GBA SP (my review)

Any chance you can get a picture of it next to an original SP for size comparison?

gustofwind, do gaming w Watching my integrity slip away after having to backtrack once.
@gustofwind@lemmy.world avatar

Fast travel is a symptom of poor game design so don’t feel too bad

sp3ctr4l,

Bingo.

Fast travel remains a staple mechanic because game devs:

  1. Often can’t figure out a way to make travel itself into a gameplay mechanic or experience that is varied and interesting.
  2. Keep designing checklists of things for the player to do, with games built around them, as opposed to inverse of that… which trains players to just be checklist checker offers.

There’s no point to having an open world if it is not engaging or interesting, so… when your open world lacks depth, you end up in a nonsense situation where you have a poorly designed feature, with essentially a ‘skip’ mechanic for said feature.

… Why bother with the feature, at that point?

Hell, even the Rockstar games would give you interesting dialogue, in transit… not really gameplay per se, but it is generally engaging, can help with action intensity pacing, and of course, give you the story.

There are so many ways you could gameify or at least make travel itself more interesting.

Do that, and fast travel becomes near totally pointless.

Sizing2673,

Yeah but a realistic open world is boring as hell

Even in real life you have hours of a road trip to get anywhere and you stop and piss a few times until you finally get to your real destination

So games can’t do a lot when basing around that

sp3ctr4l, (edited )

At no point did I mention realism.

Yep.

You’re right.

Realistic open worlds are generally boring, to most players.

Thats why almost no popular open world games have realistic distance scaling.

Skyrim, for example, is a teeny tiny place, compared to how large the lore describes it as, everything is scaled in a kind of exaggerated way, same with all GTA games, even RDR and 2, they’re not even close to being realistically scaled, they’re scaled based… basically on an estimate of a player’s average attention span.

You want realistically scaled?

Go play an ARMA game, and just go on a hike, over a close to one to one scale replication of an actual island or penninsula, for a real world entire day.

Yeah that shit’s boring as fuck to most people.

… But I did not at any point say that a good open world is a realistic world, or anything like that, but thats what you appear to have read, out of what I wrote.

Fascinating.

Anyway, what you should do to make an open world that doesnt suck, is make it interesting, in an actual game mechanical sense, not merely ‘pretty’.

Maybe as you travel, enemies of one kind or another have a chance of spawning nearby and cresting over a hill or emerging from a forest.

RDR2 does shit like this very well, oh I’m just gonna relax, trot along, enjoy the scenery… and … my throat has been ripped out by a pack of wolves, goddamnit.

Or you go for the Bethesda approach and have 500, one time discoverable locations with basically some kind of a mini dungeon or staged scenario you can wander into.

Or you can do the Kenshi approach, no real questlines, just simulate the entire world as a kind of sandbox that tens of thousands of other npcs live in, do their own thing in… with actually closer to a realistic sense of distsnce scaling… and just give the player save states and the ability to fastforward or pause time, by default… and maybe they bumble in to some particularly interesting people, or maybe its oops all beakthings, or maybe you’ve now been enslaved by either cannibals or the Holy Nation, while you were afk for your literal 12 mile hike across the map.

Or you could just make some kind of game where fast travelling requires the player to engage in something on the order of a hacking/lockpicking minigame, to… keep the wheels from falling off or something, I dunno.

Maybe vehicles are simulated in some kind of way that… if you’re reckless and innatentive, you’ll break em, and now you’re fucked, in the middle of nowhere. State of Decay 2 comes to mind, sort of.

Point is… there are many ways you can make travelling itself into an engaging, alternate form of the game itself, or a kind of minigame, or a way to experience some kind of story or plot development, or reward the player for picking up on contextual cues during transit, punish them for missing them…

Hell, make a minigame out of trying to pick a song to listen to that your npc companion doesn’t hate, throw in guitar hero style karaoke minigame, why the hell not? maybe it can boost or demerit your relationship with that npc, land you on different paths of a branching storyline.

… Travel doesnt need to be realistic.

It just needs to be more interesting, rewarding, engaging, than skipping it.

StringPotatoTheory, do games w What are some good games to play while sick?

I played Fantasy Life I: The Girl Who Steals Time when I was sick. It’s a very chill game where you can run around and do different “jobs” like fishing, woodcutting, mining, various crafting, and combat.

Along with Hello Kitty Island Adventure which is similar to Animal Crossing in some ways but heavier on quests and befriending the characters. There’s a lot of reading though but I skim through most of it.

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