Playing a giant melee on super Smash Brothers Melee with super mushrooms on high spawn while using the biggest characters on the game and watch level is fun. I think it breaks the core game enough to qualify as unintended.
Anybody playing Doom: Dark Ages and if so, what are your impressions? It is/was on sale and I just saw that it’s Steam Deck verified.
Mostly I’ve gotten back into Vampire Survivors. In a prior recent sale, all the DLC was in a relatively cheap bundle, so I went for it. I also gave in on “my principles” and started consulting online sources to figure out the hows and wheres for a number of the unlocks that eluded me in the past. I really dislike having to do this, but there’s just not enough info / guidance in-game and I got tired of aimlessly hoping to stumble upon things.
I’m hoping I can find the motivation to play some other titles in my backlog, but as of yet, nothing has stuck.
Infection on Zealot has to be one of the best times in Reach PvP. Your Reach posts have made me very nostalgic, but this one might take the cake. Good job.
Absolutely. I also loved infection on that one map that’s in the same world as the forge map, it’s like a floating level over water. Can’t remember the name now, it’s been years. Then there’s also a good one that’s all indoors, sort of a fancy human building, maybe corporate or hotel originally, I can’t remember now.
Then Alexandria was awesome, there was a super cheesy spot you could get to there. Oh and then there was an outdoors map with sort of a circular building in the middle of the map, that was great for infection too. Oh and then another indoor one, all grey walls, small outdoor area where you could fall to your death.
Now that I think of it, I think I just loved that game altogether. Damn now I’m nostalgic.
The forge based maps have some really solid ones. There’s one called Asylum (I think?) that I like to play Slayer on. it’s got like this little tower in the center with bridges connecting it too two other platforms.
I’m 2 hours in and I’m really enjoying it. Visuals and soundtrack are fantastic. Gameplay is mostly classic Metroid Prime so far. Story seems a bit formulaic (Collect X of object Y to escape the planet). Despite what some people have said I don’t find it overly handhold-y, especially for a Nintendo game. The first major NPC you meet, Myles, is a tad annoying but not as bad as some of the previews made it seem.
My favorite was “Halloween” in Halo 2 multiplayer, kind of a knock off “hide-n-seek” but with a twist.
No shields, no radar, the only weapons were a sword and a pistol, and you only had one life. One player was “Michael Meyers”, that player had the sword and chased down everyone else. All the other players hid while Michael picked you off one by one. Once one player was left, that person became Jamie Lee Curtis and could try to take down Michael Meyers. (To be fair that person should be Dr Loomis or Laurie Strode but it was more fun to use the actor’s name than a character.)
The twist was the music. In Halo 2, you could hear enemy team chatter through the tv speakers and it got louder as you got closer to the enemy. Using that, Michael Meyers would have the Halloween theme song playing so you knew when he was close but you didn’t know where he was. It was truly thrilling, you hear the music, you know he’s close, but not where, the music would get louder and louder as he approached….and then he would walk right by your hiding spot. Or, you’re walking around as the music builds so you know he’s close, you think you’re safe because you have an idea where he is, and suddenly he’s right behind you with a sword in your back.
I invented a game called Horse Toss on Minecraft. I don’t know if you can still play it, but it used to be the fishing rod pulled exponentially based on the distance, so at like 60 blocks above the mob you hook, the mob would fly about 90 blocks into the air. From there, knock back would throw mobs at an angle depending on where you were when you hit them. If you’re below them, they fly in an arch.
You go up on a tall platform with a fishing rod enchanted with knockback 5, pay a diamond and it would dispense 8 horses in a pool below you. You hook the horse, yank it into the sky and try to wack it as it comes down. The pool catches it if you miss so you always have 8 tries. If you hit the horse, it lands in an area in the distance with pressure plates that dispense valuables for for score. The horse dies on impact 99% of the time but of it doesn’t it can wonder around and get you a bigger score. At the end, you trade the rod in to get your loot and you can keep the horses if any survive.
Honestly, Minecraft was great for arcade style games. Archery galleries, that snow bock game, staged arenas, roulette, hell my brother made a system that used Shulker boxes and redstone to deal playing cards so you could play poker.
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