bin.pol.social

electric, do gaming w Game codes giveaway (GOG, Microsoft Store, Xbox)

Hilarious how the only game still unclaimed is the bad Wolfenstein one.

arudesalad, do games w Which co-op first person shooters would you recommend?

I also reccomend deep rock galactic, the devs are very involved in the community. The community is (mostly) amazing. There isn’t much story and it is completely hidden in the in game encyclopedia and the wiki. No drm (apart from steam) and lots of content and depth that keeps you hooked once you make it to your first promotion.

eneff,

Already played 500h+ of DRG with close friends that don’t live close by.

Great game to have fun, talk, but also challenging if you want it to be.

Can’t recommend it enough!

Renacles, do games w Which co-op first person shooters would you recommend?

Remnant 2, it’s third person but it’s one of my favorite games ever.

Flagstaff,
@Flagstaff@programming.dev avatar

How does it compare to the first?

Renacles,

It’s a big improvement on every area, especially the bosses and levels.

It’s the kind of game that makes it hard to go back to the original.

HollowNaught,
@HollowNaught@lemmy.world avatar

I played about 15 hours with a friend and honestly found it to be a very annoying experience

The combat never felt satisfying, and reminded me a little too much of destiny 2. By this I mean that all the shots from your guns sounded and felt like you were roughly sneezing on the enemies, and the ui felt too “clean” for what was supposed to be a more gritty game

The layouts of the dungeons felt nonsensical, such as in that one British town setting, or absolutely mind numbingly boring, such as in the futuristic open desert one

After my time playing, it felt like I was making no story progress (besides the characters sometimes saying “wow where’s that one character we saw for all of ten minutes”), and it was never clear how I was supposed to progress. This is in stark contrast to dark souls, where this is an intended and relishable experience

cristorf, do games w Which co-op first person shooters would you recommend?

Halo is my top pick, the first three have great stories and couch co-op if you need that, and if you get the master chief collection (halo mcc), the multiplayer is great and you can find tons of forge mode maps created by people, from race modes to mini golf haha

Gears of war is also fantastic, epic story, fun gameplay, and who doesn’t love a chainsaw bayonet lol

Deep rock galactic is another really fun one, I can’t say there’s too deep of a story too it, but it’s endlessly repayable with all the combinations of weapons and procedurally generated missions.

scrubbles,
!deleted6348 avatar

Oh gears, amazing co-op! Great cover system and a chainsaw on a gun. Phenomenal!

DaveyRocket, do games w Which co-op first person shooters would you recommend?
@DaveyRocket@lemmy.world avatar

If you know how to sail the high seas and emulate things, Halo coop is easily my fave.

JoeKrogan,
@JoeKrogan@lemmy.world avatar

+1 for halo.

NeryK,
@NeryK@sh.itjust.works avatar

Why emulate ? The Master Chief Collection is available on PC. It’s missing Halo 5 though. And then Infinite went ahead and cancelled this whole storyline.

DaveyRocket,
@DaveyRocket@lemmy.world avatar

True, I forgot that I bought that myself. My mind went to XBox emulation because I’ve been messing around with it. It’d be interesting to hear a comparison between what runs smoother: Halo 1-4 emulated or through the MCC.

stardustsystem,
@stardustsystem@lemmy.world avatar

There’s technically a reason.

The OG Xbox version made by Bungie was ported to PC by Gearbox back in the day, and the port made some changes to the game in the process. More visual than gameplay oriented changes, but purists will say they ruined the game. The Gearbox port is what they built Halo Anniversary (the Xbox 360 remaster) and the TMMC version off of.

Kolanaki, do games w Which co-op first person shooters would you recommend?
@Kolanaki@pawb.social avatar

Vermintide 2.

Deep Rock Galactic.

FarCry (I think all of them? It’s been forever since I played 1-3 tho; the newest ones all have co-op)

Hyphlosion, do games w Gaming has a polarization problem

Of course there’s middle ground. You just don’t see it much with AAA games because, as you mentioned, it’s all or nothing with those.

But don’t forget about indies. They comfortably fit in this middle ground because they’re not afraid to take risks.

Cethin,

Yep. Most AAA gaming is too afraid to appeal to a specific segment of the market. They make games that everyone is supposed to like, which often ends up being uninteresting at best.

Smaller games can target a smaller audience and still be successful. They take risks and do new things, and it’ll push some people away but many will enjoy it a lot more for it.

Renacles, do games w Gaming has a polarization problem

I’ll be honest, I downloaded Avowed through gamepass and couldn’t stand it for more than 4 hours.

It’s about as dull as a game can be and doesn’t excel at anything, even when compared to games that released 15 years ago.

Do I think it’s garbage? No, but I also would not recommend it to anyone, it’s not worth their time nor money.

MarcomachtKuchen,

What if I from time to time really love some basic gameplay done well? I’ll think avowed is straight up my alley. Not every game I play needs to innovate. There is also a lot of comfort in the preexisting.

Renacles,

That’s fine, have fun then.

icecreamtaco, (edited ) do games w Gaming has a polarization problem
@icecreamtaco@lemmy.world avatar

With recent big game releases, it’s become obvious that a game is either a resounding success, or complete shit. There doesn’t seem to be any middle ground.

You’re saying this from a player opinion perspective which is accurate, but it’s also interesting that companies act the same way. If a big game doesn’t make 10 zillion dollars now there’s a good chance the entire company gets shut down.

themadcodger, do gaming w Game codes giveaway (GOG, Microsoft Store, Xbox)
@themadcodger@kbin.earth avatar

I've been curious about The Talos Principle if that's still on the table?

Takapapatapaka,
@Takapapatapaka@lemmy.world avatar

It is available, I sent you a DM

maxsettings, do games w Gaming has a polarization problem

I’ve learned a long time ago that if you just wait a few years these games will go on sale for $20 and will have enough informed reviews to help make a solid purchasing decision. Gamers need to get off this new release hype train and be patient. I personally won’t play KCD 2, I disliked the first one. I will probably try Avowed in a few years after I get through my existing backlog of ~100 unplayed games in Steam. We are spoiled for choice and the market is filled with good indie games.

MarcomachtKuchen,

Sure but the cheap market would not exist if a majority of people would not buy the game at full price. Sure there are a lot of smart people who don’t fall for the FOMO and hype but if a AAA game would only sell for 30€ it would not offset its development cost and no new game would be made.

leaky_shower_thought, do games w Gaming has a polarization problem

i don’t think they are polarising. imo, 77% is mid. nothing bad with a “just okay” game. sometimes you just want to play the experience of a new familiar world and this is it.

with tiktokers though, a mid game has less to talk about and so their narratives make what little or so difference sound like a big deal. sensationalism is where the money is for them.

i guess a good list of fair and reliable sources would help out here.

ampersandrew,
@ampersandrew@lemmy.world avatar

A game is also more than the aggregate of its review scores. An average of 81 on Open Critic is derived from those who rated it a 6 and those who loved it enough to give it a 9 or a 10.

adam_y, (edited ) do games w Gaming has a polarization problem
@adam_y@lemmy.world avatar

I don’t think this is a gaming problem.

It is a discourse problem.

People engage in absolutes. They either love a thing or hate a thing. There’s no nuance.

And it must be made to cater for them, there’s no expectation that it will contain choices they don’t approve of.

And this stance, this modern relationship with the world permeates everything, especially forms of media.

You see it in films and books… Fans and stans and folk trying to take it down. There is no nuance or middle ground.

People don’t accept that, perhaps, something isn’t just “not for them”. That’s why you get grown men complaining about the direction of children’s shows they used to watch.

And this is compounded with social media where polarisation, blunt takes and contradiction are the primary drivers of engagement.

Audience error.

Artyom,

It’s absolutely not just a gaming problem. Movie reviews are getting more and more bandwagon-y. Only a few reviewers post in the first day or two, and everyone else says “okay, they hated it, now I have to hate it too or I’m going to lose credibility”. I think it’s the inevitable outcome of having less famous reviewers, a NYT columnist can post what they feel, but a small blog can fall into obscurity if they have one contrarian review.

The only part that’s unique to gaming is that gamers are the most toxic community in the internet.

adam_y,
@adam_y@lemmy.world avatar

The only part that’s unique to gaming is that gamers are the most toxic community in the internet.

I wish this wasn’t as true as it is.

Sunsofold,

Don’t forget the vocal minority problem. The subset of people who comment on things is much smaller than the set of people who consume them. And while the threshold of effort for making comment is low, it isn’t zero, so people who hold more extreme views are going to be more prevalent in the selection because the people with moderate views aren’t going to have the motivation to spend 20 minutes explaining the nuanced position they have, while the ‘love’ and ‘hate’ camps will gladly spend 10 seconds on posting their simplistic view.

Add on the way modern systems work, focusing on likes, upvotes, etc. and you get short form responses getting greater engagement purely because they don’t take as long to read. It’s always easier to get traction with a short, maybe amusing, rehash of a common opinion than with a long dissertation on niche, complex views.

That cycles back in at the top to create a visibility bias so the people making the next round of commentary/content see the wave of love/hate and try to ride it. The result is a feedback loop with a terrible signal to noise ratio.

Viri4thus, (edited ) do games w Gaming has a polarization problem

Brother, picking on your example, Avowed had the gall to charge 11€ more than KCD2 while offering a facsimile of what it promised while KCD2 improved upon their past game in every way. The polarisation stems from a game published by one of the richest companies in the world and in production for over 6y delivering a mediocre experience (at best) when compared to CHEAPER offerings that do much more. In truth, it’s not polarisation, it’s requiring a modicum of quality for your money. I returned it because I was advertised an Obsidian RPG and got a linear shooter with barely any choices and performance issues that would not be foreign in a mobile marketplace. That’s the future gamepass brings, slop. Luckily, there’s US indie, Asian and European developers making good games, KCD2 or BG3 being such examples. Shit, even Lords of the Fallen is a better experience than Avowed as people were delivered the experience that was promised in the promotional materials at less than 70€.

Edit: Dragon Age was technically well executed, but, again, as an RPG, it had little to offer. Would be another game perfect for a mobile app store. The total sales of that game and predicted sales of avowed confirm as much, it’s shovelware capitalising on a franchise name to drive sales while having no craft or passion behind it. If you read the reviews for avowed, the overwhelming majority of the thumbs up reviews complain the game is not worth the price of admission and it’s a mid game at best.

pfjarschel,

I am sorry, but it seems your Avowed is different from the one I am playing. I agree with your comment, but I am enjoying Avowed like I haven’t enjoyed any game in years! And barely any choices? Really? I just finished the first area (not the tutorial), and there were LOTS of meaningful choices! But speaking of the tutorial, there was a choice there that impacted certain future interactions. The R is definitely there in this RPG. I haven’t played a game where even the little choices matter as much as in this game!

Viri4thus,

Try stabbing an NPC, let me know how it reacts.

ms_lane,

Just continue voting with your wallet. It’s working.

nyctre, do games w Gaming has a polarization problem

The only problem is that people are idiots, especially online. Go to any comment section and you’ll find people angry at the content, no matter what the content is. And you’re taking them seriously, for some reason. Laugh at them and move on, no more polarization problem. As you’ve said, 77% of people enjoyed avowed. Probably even more, as people are a lot more likely to leave a bad review than a good one.

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