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DamienGramatacus, do games w A cool feature/mechanic you want to see in games again

A Spider-man game with the swinging mechanics of the PS2 Spider-man 2 game. Or just a remake of that game. The new ones are fine and fun but the older game absolutely nailed the web swinging.

Danitos, do games w A cool feature/mechanic you want to see in games again

Fun unlockables by doing some cheat.

Imagine telling a FIFA player that you used to be able to have a dog as referee by doing the Konami code. And it was not behind a fucking paywall.

International Super Star Soccer for SNES had this: www.youtube.com/watch?v=sYaHPm-yDl8&t=63

commanderschlepper,

Dude I miss unlocking fighting game characters. Now they’re all purchaseable… Like you literally can’t just earn them from beating the arcade mode - that is if the game has an arcade mode to begin with these days

prole,

I think the last game I played that did it was Smash Bros Ultimate, and that’s barely a fighting game imo

ordnance_qf_17_pounder, (edited ) do games w A cool feature/mechanic you want to see in games again

Mechanics from the Mercenaries series. Destructible buildings, getting weapons and vehicles dropped to you anywhere at any time. Being able to ally with different factions. Oh, and the ability to call in airstrikes. Bunker busters, cluster bombs, artillery barrages, etc. Just Cause and Metal Gear Solid V are the closest things to that. But they just aren’t the same.

And the ability to just fly like Superman. I’d like that in more games.

dil,

whyd you write my comment for me

dil,

I want to see more modular building for vehicles and bases and fun traversal options. So many open world walking sims, it gets old. Or fun mounts that are more than just faster walking. (Rdr horses but fantasy beasts that ride differently)

dil,

No one brings planes into sht, why don’t mmos have magic planes, idk if seeing it in random anime as a kid changed my expectations but we should have ww2 magic based planes. Bothers me so much that fantasy societies are supposedly so smart, have such advanced magic, but couldn’t come up with magic cars. Like suspension, engines, etc. are just too complicated for them.

jazzkoalapaws, do games w A cool feature/mechanic you want to see in games again

Fun

gustofwind, do games w A cool feature/mechanic you want to see in games again
@gustofwind@lemmy.world avatar

Split screen coop/multiplayer

Way too many games only let you do multiplayer with one player and have online only coop campaigns

Used to be pretty standard that a guest could play with you online

Suck_on_my_Presence, do games w A cool feature/mechanic you want to see in games again

Arcade racers that aren’t just… Bad.

Burnout Revenge was a beloved game of my childhood. You had bonuses from wrecking your foes, got bonuses for creating wrecks, and for near death experiences. And there was an awesome mode where you would launch your car into a scene to cause as much damage as possible.

Midnight Club 2 where you could customize your cars and race them on fun tracks, but could also just beep around the open world.

Maybe it’s nostalgia, but I would love a fun racing game that doesn’t have a GTA attached to it.

ampersandrew,
@ampersandrew@lemmy.world avatar

Check out Trail Out.

vortexal, (edited ) do games w A cool feature/mechanic you want to see in games again
@vortexal@sopuli.xyz avatar

A mechanic to permanently gain new attacks and/or abilities by mastering equipment. I haven’t seen that many games have this mechanic and it’s mostly been adult games for some reason. I think Kingdom Hearts: Birth By Sleep is the only non-adult game I’ve seen to have this mechanic.

I just remembered another one. The Gambits system from Final Fantasy 12. I’ve always liked this mechanic because it almost completely automates battles, allowing you to focus more on exploration and treasure hunting. I have only seen two games do this and, once again, FF12 is the only non-adult game I’ve seen with this type of mechanic.

edgemaster72, (edited )
@edgemaster72@lemmy.world avatar

Clair Obscur Expedition 33 kind of has the gaining abilities from mastering equipment thing you mentioned, it’s not really equipment in that you can’t see the items being put on, but you equip items that give abilities and after a few battles with it you master the ability and can change to another item but equip the ability through a separate resource pool.

vortexal,
@vortexal@sopuli.xyz avatar

That is actually part of what I meant by having permanent access to the ability. One of the games I didn’t mention in my comment does it like that, where you get the abilities by mastering equipment but then you have to use AP to actually activate it like how abilities were in Kingdom Hearts 1 and 2. I’ve actually been interested in playing Clair Obscure because I’ve heard that it’s one of the best RPGs to exist. The only problem is that, because it’s a modern game, I don’t know it it’ll run on my computer and I don’t have another way to play it.

edgemaster72,
@edgemaster72@lemmy.world avatar

I hope you get to play it some day, it’s very good

pory,
@pory@lemmy.world avatar

You can always try it out and refund it on Steam if it doesn’t run well (or pirate it, test it, then buy it if it does). The prologue is actually one of the most hardware-taxing parts of the game, so you’ll know in about 20 minutes if your system can play it well.

vortexal,
@vortexal@sopuli.xyz avatar

I could do that but I might have to wait until we switch ISPs. My current internet speed is terrible and the ISPs that we’re looking into have significantly better speeds. For context, I’m currently trying to download a game from Itchio that’s only 700 MB and, on top of the fact that it keeps failing, it needs over half an hour to download for me.

pory,
@pory@lemmy.world avatar

Ah, in that case you’d definitely want to get the game via Steam or torrents. Both of those options have resumable downloads so if you’re on slow Internet it’ll just be… Slow. It won’t “fail and need to restart”. It’ll just take a day or whatever to download.

vortexal,
@vortexal@sopuli.xyz avatar

Yeah, I’ve downloaded games through Steam before. I actually had to switch over to the Itchio desktop app because downloads through their desktop app are more stable than their website. And yes, I know that I should probably just use their app to download games but I just hate using app stores on PC, it’s the same reason Steam isn’t my preferred source for games.

VindictiveJudge,
@VindictiveJudge@lemmy.world avatar

Final Fantasy 9 had you learn skills from equipment.

prole,

Have you played Tokyo Mirage Sessions?

Weird game in general, but some of my favorite turn based combat ever. I think you permanently learn abilities from weapons if I recall.

rtxn, do games w A cool feature/mechanic you want to see in games again

I want to see puzzles that are implemented using the physics engine. And I don’t mean “toss the axe in the proper arc to trigger the gate” physics. I mean “stack the bricks on one end of the seesaw to balance it long enough to make the jump to the next platform”. Or “use the blue barrels’ buoyancy to raise the platform out of the water”.

RollingZeppelin,

Yesss and more destruction physics. I miss watching cars crumple and get torn apart like in the burnout games. There was a really old ww2 dogfighting game where the plane wings could get sawn off and you’d see this smoking plane spiralling into the ground while the wing flew off in the opposite direction before the plane exploded on the ground.

thesohoriots,

Red Faction was great for that. You could go around, sure. Or just bust through the damn wall.

mohab, do games w A cool feature/mechanic you want to see in games again

Dodge offset from Bayonetta, boost from Vanquish, and make your own moveset from God Hand.

missingno, do games w A cool feature/mechanic you want to see in games again
@missingno@fedia.io avatar

The Fiend's Cauldron from Kid Icarus Uprising. At the start of a stage, you have to wager currency on how high of a difficulty you want to attempt, on a sliding scale from 0.0 to 9.0. Higher difficulties cost more to play, and if you fail, you lose your bet and the difficulty drops if you choose Continue. It's an interesting system for how it forces you to check your ego and self-evaluate just how much you think you can handle.

MrDrProf,

Goddamn this game is just so good that that cauldron is a really fun little mechanic for it

AceFuzzLord, do gaming w Which of the two would you purchase for someone who’s not so technical?

If you want any games for switch to work as intended, without a bunch of lag or any major fiddling to get that one specific game to work, switch/2 is sadly the only way to go.

As for the deck route, absolutely depends on various things. Is she okay with piracy and will she know? Do y’all plan on using it just for switch emulation or are there other games on other consoles/Steam/other storefronts that are gonna be emulated/installed? If yes to questions like that, deck would be the way to go. More bang for your buck due to not being limited to a single games ecosystem.

Also, another thing to think about, is that there are current, IIRC, Zer0 switch 2 emulators that can do much of anything, so you’d have to emulate the switch 1 version of games on something like Ryubing Ryujinx. Do you wanna wait for a switch 2 emulator that might not be able to run that less popular title you like because they’re focusing on the big triple AAA titles? Good to keep this in mind, IMO.

BigBrownBeaver, do games w A cool feature/mechanic you want to see in games again

A grapple hook

bridgeenjoyer,

Just cause 2 with infinite distance grapple hook and chuck Norris character model. Too fun

bridgeenjoyer,

Just cause 2 with infinite distance grapple hook and chuck Norris character model. Too fun

SharkAttak,
@SharkAttak@kbin.melroy.org avatar

Palworld has craftable grapple guns that make for easier exploring...
Unless you prefer your fire-breathing flying mount.

Jeffool,
@Jeffool@lemmy.world avatar

there’s a grappling hook in ARC Raiders (called the snap hook) and I have one but have never bothered using it. I should change that some day.

prole,

Sekiro

Megaman_EXE, do gaming w Which of the two would you purchase for someone who’s not so technical?

Hmm so I would say go with the switch 2 mainly because you mentioned money isn’t an issue. It’s going to be purely peace of mind as you’re not going to need to do any major troubleshooting later.

Alternatively just go with the steam deck and let her use it normally and (I assume as I’ve never owned a steam deck) it should just be plug and play the same as a switch.

Coming from experience, if it was me and my mom in the same situation, I would go with the switch 2 because I know there would be less stress involved overall. I normally do the tech help requests for my parents’ pc’s and phones, and it always surprises me how they can sometimes manage to break things or get themselves into a pickle.

artyom, do gaming w Which of the two would you purchase for someone who’s not so technical?

How about get her Steam Deck and then don’t worry about emulation? Just let her use it the way Gaben intended.

ModernRisk,

don’t worry about emulation? Just let her use it the way Gaben intended.

Well if you had read the comments a bit, you would’ve read another comment of mine;

True, true but most games she likes are emulation. The Switch games, a PS2 game and Cemu (Zelda).

Anyway, my main intention was to get the Switch 2 so she could play Tears of the kingdom + Mario and Yoshi games that she likes.

HubertManne, do gaming w Which of the two would you purchase for someone who’s not so technical?

From my experience if you have something working then its fine. I mean if you are going to add the games and add them to the steam menu so she just needs to click on them to play. If she is not expecting to go out and find games and such which I assume she is not given she could not with the switch.

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