Older games, sure, but I like to mess around with games that had tons of customization. Examples include Guitar Hero World Tour (using the Definitive Edition overhaul mod), Need for Speed games (I like MW '05 and Carbon), and many others I can’t name off the top of my head. I know, older games for me, but I certainly know how that goes for the most part (I tend to play older games).
BotW was a great exploration and movement game. I think the things that help are fun transportation methods and a big open world to use them in. So Tony hawk might be a lot of fun to just ride around but the levels are too small for any real exploration. Or daggerfall is a huge open world, but traveling feels pretty tedious. MMOs are kinda fun for this but the leveled regions means some places are very dangerous to move around in without a group or higher levels. Forza 4/5 were a lot of fun for this if you ignore the loot box casino garbage. The last couple Spider-Mans were really good for this & Burnout paradise was a good one too.
If you haven’t done GTA 5, that’s the one you really need to get.
RDR2 is a very good game, but it’s a slower pace that’s not for everyone.
GTA 5 is a masterpiece for dicking around. I’ve spent entire evenings just stealing a waverunner and racing through the canals, or the scuba boat and scuba diving, or stealing a bike and biking up and down the mountain, or taking a helicopter up to interesting places and jumping out and parachuting.
In particular, you’re going to want to check out “Director’s Mode.”
This is a mode where you can toggle things like turning off police reactions or giving access to guns or having a super-jump that lets you fly through the air to the roofs of buildings with one leap.
You can really enjoy some of the finer details in this mode, like shooting up cars to see the deformation physics and how the tires get flat or the specific gas tank locations for different cars where they start leaking and shooting the gas trail to blow it up.
Infinite ammo for the mini gun is also quite worth it.
Teleporting around the map is extremely convenient too for things like getting back to the top of the mountain to bike down it over and over.
And oh man — controlling the weather and time of day, and being able to freeze the time of day to exactly when you want? Keeping it at nighttime and rain for an entire play session? Hit the golden hour with an overcast sky and keep it there? Makes a huge difference too.
(The only negative of Director’s Mode is you can’t explore stealth mechanics and certain types of special NPCs like the mime don’t show up.)
There’s so much detail to the world. Get into the military base and see if you can find where one of the landing strip lights is on the fritz because the drain next to it is overflowing. Or some of the graffiti in the tunnels underneath the city.
For your specific ask, I really can’t think of a better game in existence.
(I’ve also spent hundreds of hours messing around in Cyberpunk 2077, which is an outstanding game and open world, but not quite at the level of polish and variability as GTA 5.)
Just Cause 3 is great for shenanigans. The bases are fun to blow up, but you can just shoot a couple of bad guys, anywhere, and the AI will fairly quickly start sending helicopters & tanks, which you can just grapple & steal for even more mayhem. JC4 adds a bunch of powers to the grappler and mines that seem like they’d make for fun adventures, but I could never get into it…maybe the pacing of skirmishes was wrong for me or something - it just wasn’t as fun as JC3
Saint’s Row - SR 4 adds superpowers which are just the right combination (for me) of ridiculous & overpowered. And the ‘store vehicle’ system basically lets you respawn any vehicle you’ve ever stolen at will. SR3 is more conventional but still fun.
What I took away from your writing is that you like the freeworld aspect, and Subnautica has plenty to fuck around with. It has a main story line, but the game is so good, you can kinda forget about it and just build your underwater palace. No stealibg cars or planes, but you can craft pretty amazing vehicles and ‘fly around’ underwater with them.
I tried it once and bounced off basically right away due to needing water constantly.
Then years later I tried again and got into it for about 15 or 30 hours, and was having a great time, but then I hit a point where I lost immersion. I could feel what they needed me to do to get the resources I needed to progress, but I wasn’t into it, and then a big monster broke my favourite little sub and I was like “fuck this, I’m not going to grind around getting the resources to rebuild my sub, I’m out”
But there was some time where I enjoyed it in the middle there!
Sunset Overdrive is a fun little game to mess around. Very silly and has some laughs. There is a zipline and other movement options. I forget if you can drive cars tho. I want to say no but I don’t remember. Get it on sale and its a fun little 30 hours or so. I think about replaying it but haven’t yet.
If you enjoy driving games, I’d suggest Forza Horizon 5. Beyond the racing, you can just drive around in different cars and enjoy the scenic views. Plus they have a Hot Wheels dlc that’s a lot of fun.
In the vein of driving, I’ll throw out Snowrunner as well. I think it’s the best of the three (I think) games of that series. Sure, you can dive into the missions, but I thoroughly enjoy just driving around. I also enjoy the missions.
To answer part of your question: Cyberpunk is a pretty good game for just wandering around aimlessly, but because of the balance, from my recollection, you can’t really just steal planes and blow everything up. You can make some fun builds to tear through enemies, and the world is gorgeous to drive around in, but there are some limits on your ability to cause total mass destruction.
I dunno how well crafting/building games fit what you’re looking for, but I can jump into Valheim and just screw around for hours collecting and making stuff. The world isn’t populated like a grand theft auto, but it’s fun to just explore and mess around/build stuff in!
I’ve played a bunch of Valheim with friends, but I can’t do it by myself. The openness is cool, but I can’t grind, so any kind of survival or crafting game becomes tedious so fast.
It seems like fun when other people do it, but it just doesn’t happen for me. Oh well!
These two indie games, both set in a nature park, are more about enjoying their worlds than actually completing quests. With no quest tracker or map, you’re free to roam around and talk to characters. Or just pick up sticks and swing them.
I guess it depends on how you want to screw around. In A Short Hike, you can go fishing, which has no gameplay function. Or gliding around in air currents.
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