bin.pol.social

SkunkWorkz, do games w Ubisoft target audience when they play a good game

Yeah gameplay wise the game basically leaned a lot on novelty. But they are wrong to say that it lacks world building and lore because it’s scant on narrative. That’s like saying “the Quiet Place lacks world building because there is barely any narrative”. The game is excellent in using game mechanics to tell a story. Instead of relying on the storytelling mechanics of film.

bdonvr, do astronomy w Jupiter from the Webb Space Telescope

What spectrum is this?

brsrklf, (edited ) do games w Day 551 of posting a Daily Screenshot from the games I've been playing

One of the things that don’t exist anymore in NH but was still a thing in NL is villagers can move in and most importantly out without you noticing, because you can only convince them to stay if you catch them the day they decide to move.

In NH they’re basically stuck with you forever until they tell you they consider moving, and then you can tell them not too. And you can also try to choose a new villager by meeting random ones on desert islands (though you can still just leave it completely to chance too). Depending on who you ask, some prefer the bit of simulated independence, others can’t stand the idea of their “dream villager” leaving if they missed the day.

By the way the same masked rabbit is living in my NH town right now! She’s called Grisette in French.

MurrayL, do games w Ubisoft target audience when they play a good game

I fucking love Highway 17 - it’s an atmospheric and enjoyable road trip and I will die on this hill.

isyasad, do games w Ubisoft target audience when they play a good game
@isyasad@lemmy.world avatar

truly dull sections - yes I’m looking at you the vehicle sections … makes playing through HL2 a slog. Just a few hours in, I didn’t want to play any more. I was done.

Totally agree with this. HL1 is one of my favorite games ever but HL2 was just boring. I tried it a few times and never finished. Opposing Force and Blue Shift are my Half Life 2 and Half Life 3.

Evil_Shrubbery, do astronomy w Jupiter from the Webb Space Telescope

The eye glows in infrared!!

QueenHawlSera, do games w Day 551 of posting a Daily Screenshot from the games I've been playing

Ahh New Leaf, one of the finest games on the 3DS. I really like your character’s sombreo.

And a town with Peaches! Such a lovely fruit.

ProdigalFrog, (edited ) do games w Ubisoft target audience when they play a good game

As someone who hates open-world ubisoft style games, I’m personally not much of a fan of HL2 either. I tried it multiple times at different points in my life and each time found it to feel like a slog that I end up giving up on a few hours in.

I enjoyed the 1984 aspects of the world at first, but I ultimately can’t get past how bullet spongy enemies are. Virtually every weapon feels extremely impotent except the revolver, which has very limited ammo. I began to dread every encounter with enemies because it rarely felt fun to fight them.

On my last playthrough I cheated and gave myself infinite revolver ammo, which helped me get farther than before, but even then I was struggling to push onward after a certain point, just because it felt like endless waves of enemies being thrown at me with some mildly enjoyable physics puzzles tossed in between them.

Never felt a connection with any of the characters, and without that the gameplay itself just becomes repetitive to me.

Thorry, do astronomy w Jupiter from the Webb Space Telescope

It’s still stunning to me how small the great red spot has become. If it gets any smaller it’s hardly a feature worth talking about. I remember back in the 80’s looking through my telescope at Jupiter and clearly seeing the spot. I know it’s entirely possible, but to see a large thing like that visibly change over my lifetime still somehow feels wrong.

doc, do astronomy w Jupiter from the Webb Space Telescope

Would love to have one without the labels. Perfect wallpaper material. Is the source somewhere in nasa.gov?

darreninthenet,
carotte, do games w Ubisoft target audience when they play a good game

is the time shown on steam reviews accurate? cause i’d guess that it takes more than 12 minutes for a casual player to finish half-life 2

in fact i checked and the world record in speedrunning is around 36 minutes lol

dosse91,

I have some similar reviews with 0 hours because I usually play a cracked version of the game and then buy it if i like it just to support the dev. Maybe that’s what was going on here.

carotte,

that makes sense. maybe the mod they installed causes steam to not count the hours.

DeadDigger,

Lots of mods for older games circumvent steam, so steam does not know about the game running. Famous example was Skyrim and Skyrim script extender. If this is the case with mmod idk

caut_R,

If you play in offline mode (Steam Deck) Steam doesn‘t clock your playtime IIRC

RandomStickman, do games w Ubisoft target audience when they play a good game
@RandomStickman@fedia.io avatar

Reading the comments aged me more than anything

LiveLM, do games w Ubisoft target audience when they play a good game

Idk, of all the ways you could criticize Ubisoft, dragging this random guy just because he didn’t care too much for HL2 (and then took the time to write down his thoughts instead just going “game bad 👎”) feels silly.

Chozo, do games w Ubisoft target audience when they play a good game
@Chozo@fedia.io avatar

I have to agree with him, honestly. HL2 was novel for its time, but if you're playing it for the first time in 2026 then yeah, it really doesn't hold up to modern game experiences. I also dislike games that end ambiguously or on cliffhangers, and the lack of closure provided from sequel-bait endings like HL2's can be annoying to people who just want to play a complete story. I want to see it through to the end and get the feeling that my actions had any sort of consequence to the world, and HL2 really doesn't provide that.

And narratively, the fact that Gordon is a silent protagonist really doesn't make the player feel like they're a real part of that world, and rather they're just going along for an on-rails carnival ride. The player has no real agency to affect anything that isn't a part of the singular route offered by the game. This would be okay if it was a role-playing game, and the player is intended to use their imagination to fill in the blanks, but HL2 is a wholly linear game where characters just bark commands at you from start to finish.

Honestly, for being a negative review, I think he was very fair about it. It's an important part of gaming history, but that doesn't necessarily translate into a great experience for modern players.

Regrettable_incident,
@Regrettable_incident@lemmy.world avatar

Yeah I played it for the first time last year and I couldn’t really get into it. Gave up a few hours in.

Tar_alcaran,

HL2 has a ton of story, but it isn’t spelled out in cutscenes or written down in item descriptions. It’s discussed by NPCs and inferred from the environment. You experience it all in a first person frame, without third person cutscenes or by asking someone to exposit at you. You don’t even have to go out of your way with a guide on your second monitor to unlock that info, it’s right there with you, you just have to pay attention.

You’re a person in the world and nobody will be the explaining the concept of lightbulbs or the where the combine came from or how the city was built. But you can absolutely find out more about that in the game.

But yes, we all hate the cliffhanger.

ZombiFrancis, do games w Ubisoft target audience when they play a good game

The bridge crossing level and using the crossbow to crucify combine soldiers were about the best parts of the game as I remember it.

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