Man those games are great. I recently-ish tried out one of the decompiled versions of the original after the source code leaked. It's still a lot of fun
What you describe is a huge part of vehicle racing in general. Getting into a flow state is fast. If you can stress an opponent out enough by threatening to overtake or even just keeping up, you can very often push them to start taking bigger risks and to drop out of that flow state
This is how it felt like setting up my homelab. Watching videos or searching for tutorials when you hit some error and trying to figure it out all frantic. Then you sort of just happen to fix it after putting it down for a bit and everything is OK.
I just went through it last night when I saw my syncthing container had a database corruption error after seeing my darktable had an error. I was able to install the darktable flatpak which worked, synced my darktable database had to use flatseal to give syncthing access to that, then had to rebuild the syncthing database and now all is running again.
At first I was all nervous but remembered how I’ve figured things out in the past and its just a matter of time so I wasn’t panicked like previous times
World of Warcraft Collector’s Editions : even though I stopped playing a few years ago now, I still buy the physical copy collector’s editions to add to my collection - I have every one going all the way back to vanilla.
Grand Theft Auto 6 : I have both the PS3 Collector’s Editions for IV and V, feels like getting the same for 6 to finish off that ‘trilogy’ would be apropos.
Honestly, if anything, is overrated. It had a very promising beta that was ruined by further development. And then was further tarnished by the facts of its abusive development coming to light.
I’m not saying that no one should enjoy it. If you like it, that’s great. But it very much didn’t live up to its potential.
I actually played Deltarune on launch when the first demo thing released. It was a fun experience. It does give the vibe though of being a lot more refined. Definitely takes everything he’s learned from Undertale and put it to use in Deltarune
I used to a lot as a kid. It was pretty much the only way to get some more obscure games.
I pretty much stopped in the mid 2000s except for some collectors editions of games that I was 99% sure were going to be great Halo3, Fallout3, New Vegas etc. I still do the same thing now with the odd switch collectors edition xenoblade chronicles, the final fantasy pixel remasters, unicorn overlord but those were games I was 99% sure would be finished at launch.
The rest of the time I wait a year or so until the game is half priced and finished.
Me personally, I’ll never pre-order a game. Pre ordering is different from early access because i actually get the game even in a unfinished state.
All that said, it depends on the game. Timberborn has been the only early access game I felt has been worth it. The Devs are still putting out regular updates and have vastly improved the game since i bought it. Its been very fun to play from the beginning and has only gotten better.
Compare that to something like cyberpunk, yea I’m good. Couldn’t imagine how that must of felt to preorder that and get that mess on release. I think the main difference is the studio. AAA games I rarely buy anymore. Indie games though? Thats where I’m at.
for shooters its very intense. with into the radius I was practicing reload drills, and counting rounds as I shoot them so that I can keep one in the chamber and do it faster. knowing where all my gear is on my body so that I can grab things as I need them in a pinch. dropping clips on the ground as im reloading in a panic. practicing actually holding the gun and aligning the sights quickly.
bone lab had me smashing things over the head with the butt of the gun when they got too close to fire at them.
with a 2d shooter you are pointing and clicking a mouse and pressing r.
First person shooters are crazy. I love Onward and Pavlov for that. Actually aiming, crouching down, and physically reloading are things I can never go back from
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