There’s a game on the school computers in the late 90s where you choose between 3 numbers for how far you move, you are racing to the bottom of the screen, and some shortcut squares let you drop down.
I’ve been wanting to play this game for a while. But I think in order to have the best experience, you probably need to get a group together that is willing to play at the same time as you
. I convinced a friend to play a bit(like 4 hours) with me years ago and I thought it was fun! But I don’t think he enjoyed the slower grind of the experience and he dropped off.
I still dont know the name of a c64 game i played a lot as a kid. You had to move some kind of flying submarine through a maze and if you touch the wall you die. The first few screens you had to fly downwards.
A round based strategy game with a hex based grid I think there where generic military units like warships u boots pioneers infantry trucks helicopter destroyers. It had a very rudementry 8 bit graphic and it is not Panther panic
If the game wasn’t on DOS or Windows, the choice is smaller, but alas I don’t see a list on Wikipedia with platforms. MobyGames might have it. Alternatively, I had a script somewhere that pulled the platform and other info from all pages in a category, but not sure currently where it is.
They got frakin’ hard! Especially the mechanics of the trains and when the baddies started shooting further. Tracking where the action was got tough when you had to split the team.
Yeah I had figure I out a strategy using the persuedatron, where it would get stronger the more people you persueded. If you started with civilians and got a bunch, you could then do security guards, then the police, then other syndicate agents. I still think this is the only way to beat that final level, but there are nothing but agents on that level.
It’s been more than a decade since I’ve played a shooter with a controller, so idk how much of a difference this makes.
When you need to make small horizontal adjustments to your aim, try strafing instead; when that isn’t possible, and if you’re using some low-ROF semi-auto weapon, swing your reticle around the enemy, turning a matter of precision into a matter of timing.
Yeah, quite often the games themselves have needed broad changes to account for how people tend to shoot on controllers.
For instance, PC games will typically penalize your accuracy or sway the scope if you strafe around, which is terrible for controller players as you describe. Other times, the “aim down sights” action became very standard in a world of gun-at-corner hipfiring, because it lets them snap aim onto enemies for at least the first shot.
Many people look at the game graphics and think it’s a joke, but the gameplay is actually great, even by today standards. If you’re even a little into transportation games, just give it a go. It’ll also run on a toaster.
I have one of these! My memory is pretty hazy but he’s everything I remember about it: I played it in about 2003-04, pc rom game, point and click style where you were either trying to help find a series of items in a house or solve a mystery in a house? This was a kids game with a lot of shades of light blue if I remember correctly… Not a scary game, was in the first person, and I don’t remember being in a team of other characters. I remember renting it from my local library a hefty number of times.
bin.pol.social
Aktywne