I stopped playing Resident Evil 7 because I’d decided that the setting that I was on was too difficult and wanted to knock it down a level. It wouldn’t let me do that without restarting the game so I stopped playing.
I don’t understand why they made that decision at all.
Does sound like laziness. I get the impression it’s because some things change in the game depending on difficulty, like number of items, etc. So, it can’t exactly go back and turn the 3-ammo pile you picked up into 8 ammo.
I’m looking for the name of the 3D racing game my classmates used to play on the school club PC. It came out in the 2000s and ran natively on Windows. The first track in the career mode (as far as we ever got) was dirt and inside an nighttime arena. There were crowds and even some onlookers behind barricade blocks around the track. I don’t think the cars could be damaged, and there were intended jumps over lower tracks sections, that could be enjoyed by driving from below to jump really high. Several views were available including one with a rear-view mirror, and a “blimp” aerial view in replay mode. It looked a lot like the nighttime arena tracks in ATV Offroad Fury (pictured) but with closed-cab vehicles. https://www.gamegrin.com/assets/game/atv-off-road-fury-4/screenshots/atv-off-road-fury-4-screenshots-45.jpg
I’ve played on one of the fan servers and it was fine. if XIV has burned you out, and honestly I don’t blame you, not sure you’re going to find what you’re looking for in XI.
remember XI is a pre-WoW mmo so that means it’s quite difficult when compared to modern MMOs and plays like other MMOs of the day i.e. Everquest, Anarchy Online, Ultima, etc.
You’re not going to find as many new players and other players are going to be literally years/decades ahead of you. I’d suggest you try one of the fan servers first to see if you like it before spending money on the actual servers/game.
I did play for a bit in HorizonXI and liked it, but couldn’t find many players around (which made it even grindier than it should be), which is why I was wondering about retail.
I don’t mind the difficulty, that’s kinda why I’m tired of FFXIV. Outside of the endgame “high-end” trials/raids, I find its gameplay a bit too easy to the point of being boring. The jobs in XI also look more interesting and varied, instead of FFXIV’s that feel too samey.
Fiddling with the script engine can lead to unexpected results.
I am a programmer myself and have an overall understanding of what can happen unintentionally. I don’t see how adding a few medkits in the inventory could lead to the boss to jump over the puddles :)
A round based strategy game with a hex based grid I think there where generic military units like warships u boots pioneers infantry trucks helicopter destroyers. It had a very rudementry 8 bit graphic and it is not Panther panic
I remember a top down game from the late '80s or very early '90s where you drive a car along a highway and try to defend yourself against other cars using different weapons and tire-slashing spikes mounted to your wheels.
You’d start inside a semi-truck, drive out of it backwards, and at the end of the level, the truck would re-appear and you have to drive into it again.
Yeah this one was easy. I even forgot about the trucks (probably because they weren’t there in ‘Super Spy Hunter’, which started as a clone before having been released as a sequel).
I have one of these! My memory is pretty hazy but he’s everything I remember about it: I played it in about 2003-04, pc rom game, point and click style where you were either trying to help find a series of items in a house or solve a mystery in a house? This was a kids game with a lot of shades of light blue if I remember correctly… Not a scary game, was in the first person, and I don’t remember being in a team of other characters. I remember renting it from my local library a hefty number of times.
I’m still looking for a mobile game where I played as a necromancer in a castle fighting off the stickman armies of king Otto through spells and by flicking them into the air. It culminated with the necromancer standing upon a pile of corpses topped by the king himself. I really liked that game but it honestly could be lost media.
This is me with SHMUPS. Oh, sure, I can find databases of the ones that were popular, but in the early to late 2000s there were so many PC SHMUPS with mouse controls that came on demo CDs or you could get from the front page of any demo shareware website…
Now all forgotten.
Some of them I used to play a lot and want to play again, but can’t for the life of me find back.
Judging by the CRT monitor at 18 and the LCD at 23, I assume OP is around 40 now. Maybe they just omitted the ~17 years worth of panels where they got out of the house and did something else.
well over if they had a trubo button at ten. I would estimate upper forties like 47 but could be a bit younger. Under 45 and they were using some old stuff which would be wierd since that game system at 5 does not look atari. looks like an snes which would then make them 30 or so. I feel like lcd was gaining traction late oughts though which goes back to about 40.
Pretty sure that’s an NES - look closely at the controller, it’s got the 2 red buttons which were pretty iconic. That’d suggest they were 5 between about 1985 and 1990, which suggests they’re 40-45 now.
bin.pol.social
Aktywne