I remember hating any character from the telltale games so much, then I found out it was the bl3 writer’s fault because they didn’t know how to write anyone from Telltale’s borderlands games.
Just bought it without any problems and fired it up. I like that two-factor authentication is the default. The game runs quite well on my Linux Mint desktop, with really no problems at all so far. Of course, this is Early Access, so I’m sure there will be plenty of bugs here and there. But so far, it’s a good experience and I’m having fun with it! :)
Good to know it works well in Linux! I was afraid after Riot acquired the game that it wouldnt get a native Linux port or have extra hoops to run through Proton.
Riot actually cancelled this game and then the original creator bought back the rights, so Riot isn’t even involved anymore. Which is good news in my books.
Nooooooooo, you’re just envious because you don’t have a RTX 5090 that only costs 15k dollars and needs to generate fake frames at 400*300 to maintain a stable 60FPS
Meh. Pixel graphics are fine but I prefer games that look beautiful, and most pixel-art games do not. I especially don’t like it when they’re “pixel art” but don’t actually align everything to a pixel grid, so e.g. characters can move smoothly off the grid, or things can rotate without aliasing. That ruins what I still get from the aesthetic.
But give me something like Ori and the Blind Forest’s aesthetics any day. Or Skyrim or Witcher or Deus Ex for recentish AAA titles.
If youre my age, then games were advancing in graphic fidelity at the same rate as getting better and more in depth. Devs were able to learn from eachother on what makes a game great. Then the horse dlc happened, and suddenly devs could only make games that could be chopped up into pieces and sold as an al a carte game instead of the 7 course meals they had been making.
I’ve been playing the older Ys games. Ys seven and back. These games are great. I didn’t play a single Ys game until last year. No nostalgia for them. Practically no JRPG nostalgia either as I was a Diablo/Baldurs Gate type gamer 20+ years ago. Now I’m eating up all these old JRPG games
Something about this series where the games seem budget for their era but has great polish. Good music. The stories are fun entertaining adventures. The characters are lovable. Gameplay is fun to me and iove the music. I’m impressed with how the games on PC have ultrawide support. Eventually I’ll get to 8-10 where everyone hypes up 8 as best in series. And all the modern games are easy enough for pretty much anyone to run on cheap hardware. Great series
I agree with the truck mechanic. The map would have been too big without them. I also would have been cool with a fast travel mechanic from one unlocked safe zone to another.
My biggest complaint was arrow retrieval. It’s not just me, but it’s either bugged or only working worse than DL1. Arrow retrieval for me is 1 in 20. I loved DL1 bow/arrows. I’d run around and gather a big group, jump up somewhere high and rain down headshots, and retrieve most if my spent arrows.
Yeah, I wish they'd almost went with a fast travel mechanic with safe zones, instead of the truck mechanic. Since Safe Zones are sprinkled just right across the map, and grant you access to most of the world. Though, I do feel the driving immerses you in Castor Woods and makes it easier to cover massive distances.
Projectile Retrieval is a mixed bag for me, sometimes I could retrieve just about every crossbow bolt I shot. Other times, barely any of them can be retrieved, especially in stealthy situations you should get more back. I find it deeply annoying and that needs to be tweaked; I also liked to reach fairly high spots and rain hell on the Infected. In most cases Dying Light 1 basically gave you all your arrows back; Dying Light: The Beast it feels closer to 30% of the time, you get a projectile back (I ran a crossbow).
I will admit to enjoying splatting zombies as I drive through them. If they brought the parquor/fighting challenges back, I’d probably seek out the driving/splatting challenge.
The Parkour and Fighting challenges were so much fun in the original game and Dying Light 2; it gave me an objective to follow post game, trying to improve my parkour and combat skills. I hope that they do bring them back at some point.
As for running over the Infected, yeah, it's fun especially when you unlock the skill that increases truck durability! Suddenly stopping and running over virals that fly off the truck is also super fun.
I love steam as much as the next guy but monopolies are bad and we should support other businesses when we can. When Gabe dies who knows what happens to all the steam games you “own”
I just read this to my daughter and she pissed herself laughing. We beat the game together and said the same thing at the time. Terrible parents, and annoying as shit. They literally tore apart their daughter’s favourite teddy!
So this was the point where i was really perplexed. I wasn’t the biggest fan of the game, it was fun and i liked parts of it, but for me it was just not really challenging enough as a platformer or whatever. So playing it, i at least hoped that the story would be good. But they were just complete dickheads. I thought they learned something from the teddy, but they were just hiding it? They are either horrible parents or the writers are.
I think the writers may have read the feedback afterwards. There’s a nod to it in Split Fiction (much better game), where the same elephant can be found on one of the early levels. If you destroy it, you get an achievement called Rose’s Best Friend with the caption “You made her cry”.
I fear that early access will kill this. Sure it will provide some money that might pay for the rest of the development, but streamers will play it now - der that it is literally work in progress in vast parts and maybe take another look once it finally releases, but the hype will be gone at the release.
bin.pol.social
Aktywne