bin.pol.social

TrickDacy, do games w Day 561 of posting a Daily Screenshot from the games I've been playing
@TrickDacy@lemmy.world avatar

Seriously even when I was 15, a 12 hour gaming session would’ve been extremely exhausting. I’m not saying I never did it but I could never keep that shit up for long. I think that rises past the level of clinical addiction.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

Yeah. I’m extremely lucky the only thing that really got negatively impacted by it was my grades. I’m also lucky it only lasted about a month or two. I’ve seen people come out of things like that way worse for wear

Skullgrid, do gaming w No one is allowed to leave.
@Skullgrid@lemmy.world avatar

As Bill Hicks said, it’s just a ride stage troupe.

Dyskolos, do games w What is immersion to you?

So much has already been well put, except one thing that reaaaaallly help MY immersion:

Sfx & especially music. Thinking of “life is strange” or “cyberpunk 2077” or the good old witcher.

TalkingFlower,

The soundtrack of Caves of Qud really does it for me, so alien and immersive, the graphics weren’t much of a problem.

Dyskolos,

Haven’t played that one but am intrigued now.

And yes, gfx are indeed the least important factor of a great game. Yet it seems like the one most money is pumped into 🤷‍♂️

justdaveisfine, do games w What is immersion to you?

Immersion for me is when you can interact with the world in a realistic or internally consistent way.

This sounds dumb, but if you can walk into a bar and order a drink, that’s a level of immersion. If you can steal the beer off the shelf so ths bartender can’t serve you, that’s even more immersive because even the NPCs are bound to world logic.

That’s great immersion to me.

TalkingFlower,

“bound to world logic”

Have to agree, that’s why I’ve spent quite some time in Deus Ex bars. xD

On the other hand, if a game is deep in its subject matter, and I am knowledgeable of it, then I can really appreciate the bound to world logic philosophy, and I can see the effort of modelling it in the game according to that world logic.

Goodeye8, (edited )

I would add to this that any interaction that happens in the world (as opposed to some kind of a menu) is an instant immersion boost.

For example Vintage Story has ruined crafting for me, at least in other games. Most games crafting is something that happens in a menu: you get the resources, you press craft and you get what you wanted to craft. In vintage story a lot of crafting happens in the game. For example I just finished smithing out my bronze chains for the chain armor and to do that I had to take 2 bronze ingots to a forge, fill the forge with coal, light it on fire, heat up the ingots, take one ingot to an anvil and then voxel by voxel start hammering the ingot into chain. When I run out of the metal from the first ingot (which you will because one ingot is not enough to make one piece of chain) I take the second ingot and place it ontop of the half-shaped chain and finish it up. That entire process uses only two menus, both at the anvil. The first menu lets you pick what you want to make from ingot so the game could show the shape you have to hammer out. The second menu isn’t really even a crafting menu, it’s just so you could choose what kind operation you want your hammer to do (which way to hammer voxels or to remove voxels from the ingot). I feel like I’m not doing the process proper service so I found a Youtube short that shows the same process but with shears instead of chains.

It’s so immersive for two reasons. First reason is that you literally shape the metal into the tool and the second reason is that the process takes actual time. I had to make 20 chains for my chain armor and it took me multiple in game days to make them because chains are very time consuming to make.

Now compare that to what that crafting would look like in most games. You’d have a smithing station, you take your 40 ingots to the station, you choose chains, pick 20 for the amount, press craft and maybe you have to wait a few seconds until all 20 chains are ready. Not only do you not actually make anything, making all that stuff also takes no time in the game because the crafting process is almost completely detached from the rest of the game world.

I no longer find that kind of crafting enjoyable because I’ve drank the forbidden immersion fruit and now a basic menu just doesn’t cut it. I want to see the thing get made. I want to see the effort and time that goes into making those things. It’s like you’ve had a taste of the best coffee ever and then you go to your friends place and they offer you instant coffee. You don’t want that cheap swill, you want the coffee Gale made in Breaking Bad.

EDIT: I will add that I’m not saying all games should have complex immersive crafting minigames. I’m completely fine with menu crafting in games where crafting is just a means to an end, but when crafting is supposed to be a core concept of the game why reduce it to a simple menu? It’s like having exploration a core concept of the game but then all travel happens in a menu.

justsomeguy, do games w Day 561 of posting a Daily Screenshot from the games I've been playing

The poop bucket doesn’t count as a hygiene break.

maltasoron, do games w Day 560 of posting a Daily Screenshot from the games I've been playing

I know the rule of thirds, but what are powerpoints? DDG is of no help

TheLeadenSea,

I’d also like to know lol, all I think of is the Microsoft presentation software

Nelots,

I’m not into photography so I could be mistaken. But from what I’ve gathered, power points are the four points where the lines intersect in the rule of thirds (or the four corners of the middle box). Supposedly the eye is drawn to these four points of an image.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

It may have been a colloquial thing my teacher used, but with Rule of Thirds it’s basically where the grid lines intersect, at least, if i understood right. A bit embarrassing but i was out of it for that class due to how early it is

maltasoron,

Cool, thanks!

mrfriki, do games w Day 560 of posting a Daily Screenshot from the games I've been playing

Been on the fence for this game for a while but not too sure what it’s about exactly. From what I gather it has a part that is pure roguelike combat, something similar to Hades, and there is another management part where you grow your community. It’s that so? Is the combat fun and satisfying like in Hades or is more like a filler?

popcar2,

Combat is fun and similar to Hades but not quite as deep. That said the community management aspect is a big part of the game so if you’re not into that you might struggle, there’s a lot of deciding what to build / talking to your cult.

Tattorack,
@Tattorack@lemmy.world avatar

It’s a Hades rogue-like and a colony management game. But it’s not deep on either front.

The combat and rogue elements don’t come close to a dedicated rogue-like game as Hades.

The colony management doesnt come close to the depth of a dedicated management game.

It is centred around the novelty of a taboo: managing and dictating a cult. There are plenty of little things to do besides the two pillars of the game, but it doesn’t take long for you to have “seen it all”.

Mind you, this doesn’t mean the game isn’t fun. But it’s very light on its individual gameplay mechanics compared to dedicated games.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

That’s basically how i’d summarize it. I like the Combat, it’s far easier than Hades though, as it feels far less focused on repeat loops. I have died maybe a total of twice, and i’m someone that doesn’t really touch Roguelikes

Phineaz, do games w Day 560 of posting a Daily Screenshot from the games I've been playing

Oh my, so much (accidental) foreshadowing in your post. I hope you enjoy the ride, our cult ended up with some rather … debatable ethics despite never indulging much in the more perverse and outright evil practices.

Duranie,

Growing up Gen X in the midst of the Satanic Panic, this game potentially becomes everything we were warned the world would become if you listened to rock music lol.

That said, my boyfriend and I made our entire cult out of cats.

Tattorack,
@Tattorack@lemmy.world avatar

I would’ve loved to see this game come out back then. The pearl clutching would’ve probably broken a few knuckles.

ztpq,

Yeah even just the potential for “pure” follower aesthetics (aka eugenics) to satisfy our sense of order is so fucked up if you think about it.

Tattorack,
@Tattorack@lemmy.world avatar

Fuck that. I opened the game and the first thing that came to my mind was “let’s see how close I can get to a literal blood and sex cult”.

Not that close, I found out.

Or at least, a very tame version of it.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

Thank you! I’ve been enjoying it a lot. i’ve been struggling a bit with ethics after some followers have been asking for various things. One wanted me to sacrifice another follower, which i turned down, another asked me to sacrifice them, which i also turned down.

Then there was a dissenter which wanted to leave. The game told me my only option was to talk them out of it, put them in prison, or let them go. I chose to let them go and the asshole stole some of my gold which i’m not too pleased about. So far though i’ve kept a pretty clean moral slate (outside the bowl of shit)

caut_R, do games w What is immersion to you?

For me it‘s management stuff. What occupies my brain the most is Crusader Kings 3, always something interesting to do, I can always burn 6 hours on a session easy. There‘s always something to think about but it‘s also pausable.

In 3D games, I need it to be stutter-free and smooth. I instantly see stutters (also because OLED screens flicker when there‘s a stutter) and it instantly takes me out. That’s probably my sole grievance with PEAK - the frequent stutters that take me out of it. I also need good sealing in-ears to shut out my surroundings. Oh, and no TAA blur…

I have a pretty broad interest in game genres, so I can get immersed even in silly stuff like the Henry Stickmen Collection - it just can‘t be sad or dark.

TalkingFlower,

Same here, Vicky 2 was my old love, and I love the loop of looking after politics, economy and military. These days, I am playing Aurora 4x, and there is SO.MUCH.TO.DO.

KRAW, do games w What is immersion to you?
@KRAW@linux.community avatar

I’ve been playing Sekiro lately. While it’s not generally on the top of “immersive games” lists, I find it immersive because of how cool the gameplay makes you feel. When you are just completely focused on timing each parry and reading the attacks of your enemy, it makes me feel like I’m actually in the game doing these feats. Combine that with the fact there are few cutscenes and little dialogue, and I’d say it feels pretty immersive.

Goodeye8,

Sekiro has the most immersive sword combat I’ve experienced, which is weird considering how simplistic the fundamentals of Sekiro are. But the visual representation of the fight is what makes it immersive. You’re not just flaying your sword around and the enemy isn’t just tanking slashes like they’re made of steel. Most enemies use their weapons to block your attacks and in the same vein you use your sword to block their attacks. Combat mostly revolves around breaking posture which creates an opening you use for the killing blow.

orenj, do games w What is immersion to you?
@orenj@lemmy.sdf.org avatar

The only quality that matters is that sweet sweet dissociation. When I lose track of time in Rimworld and suddenly its midnight, thats immersion to me. When the controller rumbles in skyrim, thats the opposite of immersion because I feel my own hands touching a controller and am reminded I exist.

Chais, do astronomy w Orion's Treasures over Snowy Mountains
@Chais@sh.itjust.works avatar

That’s a composed image though, isn’t it?

photonic_sorcerer,
@photonic_sorcerer@lemmy.dbzer0.com avatar

Most definitely some kind of exposure.

Chais,
@Chais@sh.itjust.works avatar

Was thinking more like satellite imagery as background. I feel like there’s no way such faint an object would be visible through the atmosphere. But maybe I’ve just never been far enough away from civilisation.

Quazatron, do games w What is immersion to you?
@Quazatron@lemmy.world avatar

I can get immersed in incredibly simple games, like Baba Is You. I have simple rules to follow and a world that conforms to those rules. I can tune out reality and immerse fully in the game.

The main thing is that I don’t need hi-res realistic 120 fps graphics for this to work, I don’t know if this is because the way my brain is wired or because I was raised in the 8 bit era and imagination was a significant part of that immersion.

Drbreen, do games w What is immersion to you?

For me I know I’m deeply immersed when my emotions are engaged. For example, if I actually feel good or bad or guilty about my decisions, actions etc. Latest game that has me hooked emotionally is Kingdom Come Deliverance 2. I feel terrible if I go around killing randoms for no reason. Or if I killed someone during a mission because it was easier to achieve my goal - I’m like that guy didn’t NEED to die in order for me to get X. I think it has to do with the that NPC’s do have a life within the world and their own personalities.

fyrilsol, do games w What is immersion to you?

Immersion to me is engaging in the world I'm presented with. Any first-person perspective just puts me there.

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