Nah, it’s better than that but this statement still holds true for me - after several weeks I’ve seen everything (i.e. the patterns behind everything), and that’s when it got repetitive. All in all it’s a very nice game.
That’s been my problem with it as well. I still do like dusting it off every now and again. It has the best land to space travel transition of any game I’ve ever played.
I have done everything but finding goddamn freighter modules to improve my stolen pirate ship. I cannot find the bastard things anywhere and there’s no mod to give them to me 😡
IIRC you can get them through the derelict freighter missions (which take forever and are kind of boring after the first one), or by blasting NPC freighters if you don’t care about reputation.
For the latter I’ve heard (but wasn’t willing to try myself to confirm) that you can just shoot the external cargo modules off of friendly freighters without them becoming mad and summoning sentinels.
I wouldn’t say it’s suitable for kids - there’s a lot of innuendo and crude visual gags. Mid/late teens probably fine, but it’ll depend on your tolerance.
Yeah? Admittedly I’m calibrated to the 80s version of what “PG-13” meant. What was the most risque bit? Mine is pretty comfortable with non sexual nudity and rude humour, but anything sexually explicit he’s probably not ready.
There’s a couple of raunchy jokes. One implies a fish is a man’s penis, and he orgasms when you slap the fish repeatedly. There’s the cow you milk with a motion that imitates male masturbation. Also a couple of body horror stuff that look like an anus you enter into a fleshy intestine like cavern. Lot’s of sexual innuendo in dialogue jokes. Definitely not a kid’s game. Maybe play it first, it is a short game, and gauge if it is proper for your kid before playing it with them. Since the game is linear and most interactions are not optional. It’s more like teen immature humor.
Some of the humor is quite adult but not explicit. I’d expect a lot of it to go over a kid’s head tbh and they’d probably laugh at the silliness. But you, the adult, know what you’re truly laughing at. And if you’re okay with that then the choice is yours.
202 hours so far, and I recently picked it up again. I really love the worldbuilding with the aliens, and the exploration is very fun. My main gripe is that it’s not very conducive to multiplayer, since you’re constantly on the move with little need to maintain a consistent base. I tried using my friend’s corvette as a main hub but defaulted to my own planetary base after a while.
Finally “done” with World of Warcraft: Legion Remix. The final phase is a complete joke and let down. Blizzard in their generosity added two quests and one new world boss. The speed with which your character gains power is also increased, but there is still no account-wide power-sharing, so you’d still have to grind for dozens of hours on each character if you want to get to the part where you’re completely overpowered.
My sub still runs for three weeks or something, so I might check in here and there, like for the Christmas event, but otherwise no WoW for me for a while.
Now that I’m free, I finally continued with Clair Obscur: Expedition 33, after a two-month break. I stopped near the end of Act 1, just after getting a fourth party member. Now I’m in Act 2, the world has opened up a bit more, so of course I gotta explore everywhere you’re not supposed to go yet, so main story progress has been slow.
The game has some small annoyances, that make you question what the devs where thinking, like the newly added option to give up in combat (so you can restart the fight), but it’s not a straight reset, you go through a jingle and animation, and then the game asks you if you want to retry. Why not just retry immediately. Selecting no boots you to the main menu, but there’s already a separate button for that, so the only reason to give up in a fight is to try again.
Then the save situation is kinda ass. The game only has autosaves, no manual saving, but it’s kinda random at times and even straight up lies to you if it says it’s saving the game. Sometimes when you change something in your inventory the game saves, but not every time. I think the game has some internal timer, so it only creates a new save every X seconds. After a fight the game saves, but it creates two save slots that are the same. Usually not a big deal, but I suspect it overwrites your most recent save in the process (because if you do a bunch of fights back-to-back you don’t have a bunch of double saves). What I’m trying to say is, just let me save manually whenever I want, and let me manage my save slots.
I also wish there were some custom map markers available, so I could mark merchants or secrets I can’t get to (or add a stat counter to the area or something that tells you if you’ve “completed” it).
Too boring for me to enjoy it. I can’t really get into open world sandbox games in general though so that’s more of a personal preference view point than anything.
It’s barely recognisable from the below average game that released in 2016. There used to be nothing to do in it, now there’s so much to do that it’s overwhelming. It’s a very good game now, and you have to give credit to Hello Games for what they’ve done to make it what it was always supposed to be.
Still some things I don’t love about it, but on the whole it’s well worth playing if you’re into that type of game.
The way the game launched makes me never want to buy a game from them again. It’s nice it’s better now, but now the game is almost 10 years old. They straight up lied about what was going to be in the game a release.
Now they are working on a new game and I’ll read things about how ambitious it is and fans hope they can deliver.
Lol no. They will do the same thing and lie about what’s in it to get people’s money. They may eventually make the game better, but they should be doing that before releasing pure lies.
As someone who bought it at launch, I give them credit for it. Hats off to them…
Still am never buying Hello Games games, or anything by Sean Murray, ever again.
$60 for an early access tech demo where they lied about dozens of features. It is still missing promised features after all of their work - which speaks more to the amount of bullshit they spew than the feature set because the features checklist is as shallow as a puddle.
Have they fixed the movement so sprinting doesn’t disable when the terrain rises 2 cm? And so you don’t have to melee-jump to get everywhere at a decent speed?
Are there more than 2 space station interiors now? And more than 3 hostile plants across multiple galaxies? And actual geography like rivers or ice caps?
As you can maybe tell I wanted to like the game but wasn’t very impressed when I played ~2 years ago.
But I don’t think that’s all that important. Mlre importantly it feels more interesging now, and probably has a few cool new things you didn’t even know you wanted.
I found nms is pretty reliably getting less boring and anoying over time, though it’s still not perfect by any means.
Thanks! Can you elaborate on the movement updates? It felt bad before, especially since I used to play Warframe (which probably has the best third-person mobility ever).
There is some more complexity. Melee jetpack jumping is still a thing, but with more skill, you need a sort of double jump that eats jetpack like nothing and takes reach, then land on a fitting slope to launch. You’ll loose height and it ends when you hit ground, so aiming this well under those conditions feels really good. The longer the jumps the more efficient.
There are also movement upgrades pairing with this you can select. Either just skipping it and going for run speed, or embracing it speccing into the jetpack.
This also makes sure things don’t feel slow anymore down the progression no matter the specifics.
I also decided to give Final Fantasy VII Rebirth another chance, this time going only for the story. It’s a much better game this way even if it still feels a bit bloated. It does feel wrong tho to just ignore most of the map, even if I know it’s empty.
I was trying to finish the post Endwalker quests in Final Fantasy XIV to get to Dawntrail, but I’m not really feeling it. I’m probably burnt out on the game due to playing it for 500 hours last year.
bin.pol.social
Aktywne