I’m not the guy who’s been posting screenshots for 315 (!) days now, but I just got lies of P from a giveaway (Thanks again @LadyButterfly), and i wanted to talk about it....
We’ve all played them. Backtracking, not knowing where to go. Going back and forth. Name some of these games from your memory. I’ll start: Final Fantasy XIII-2, RE1
Yeah it’s good in a lot of ways but especially early on you can just get stuck with no way to progress in a day due to bad luck. Also, many synergies require a sequence of specific randomly-generated rooms and the resources to use them when they show up (and in viable locations). But there are a number of permanent upgrades that make it much more consistent, and a few of the minor upgrades are fairly common.
I have an idea for a game: It’s the usual “a princess is kidnapped by a dragon and a brave knight is on a quest to rescue her” story. But you (the player) plays as the princess, who is somehow helping the knight on his quest....
TLoZ: Spirit Tracks had you control Link primarily but you used Zelda’s ghost to possess things, help you fight, and solve puzzles. It would be hard for a solo dev, but you could have a knight with an AI that proceeded based on what paths you unlock for it. So the princess would be some sort of astral projection I guess. But then, you wouldn’t really feel trapped. Maybe you need to hide your activity from the dragon or distract it for a stealth aspect or resource management. You would need to balance swapping back and forth between your body and helping the knight. Might be easier to settle on an in-universe justification after figuring out the core gameplay.
I haven’t played it and hate nearly everything I have seen about the age system, but they did make the map generation more varied in the latest patch. They’ve called the map inadequacies a priority to work on, so it will probably get better if you return to it down the line.
My friends and I really like Civ 5, but we didn’t get into 6 much and had some reservations about the changes in 7. I think we’ll get it at some point, but it will probably be during a sale after some more polish (and maybe some mods to adjust some of the controversial changes).
But I’ve had the itch from the hype and I’ve been wanting to try some other turn-based 4X games. Old World is 75% off on Steam at the moment so I pulled the trigger yesterday. I’ve seen gameplay but I’m eager to try it myself. The narrative choices seem like they add a lot of meaningful decision-making that I want to explore. I also played some Age of Wonders 4 and have enjoyed that too, but there’s a lot to learn with all the combat mechanics. It means there’s a lot of replayability though.
It seems like Overwatch news always gets very downvoted. Is it just because people dislike Blizzard’s mishandling of the game? That’s hardly reason to shoot the messenger for major updates. OP hasn’t endorsed anything, they just shared the news neutrally.
Jeff Grubb confirming. It’s a 2-step reveal. On the 16th will be almost 100% hardware with little to say about software. It’s expected to launch by summer.
I’ve sunk probably a thousand hours into Slay the Spire, have beaten Hades, and just finished Cult of the Lamb. Looking for something else to scratch that itch- preferably on switch. Any suggestions?...
The Bazaar is a similar game releasing soon. It’s still primarily focused on developing synergies between items in your build, but there’s more varied events between pvp fights and configuring your pack is simpler because it’s on a line rather than a grid, if that makes sense. It will be releasing as free to play probably in February or March.
I’m back for my annual month on FFXIV, but I honestly admit I’m growing a bit tired of the gameplay loop, the “omg you’re the main hero !!” story and the sometimes very weird community. I love the world setting though, so I usually stick around anyway....
There’s a couple of quests that have a time limit, and it’s easy to not be aware since all the others can be completed whenever. I only knew beforehand because I read about it, and I’m glad I did, because letting them unintentionally expire has really bad outcomes.
Also I got a mod for infinite respecs. Otherwise I would worry about wasting finite consumable points and never spend them.
Mass shooters are obviously despicable, but they wouldn’t generally be terrorists. The definition of terrorist requires a political motivation. But even if you did include school shooters in the count, they still would be greatly outnumbered by the amount of people in actual terrorist groups. Some like Hezbollah are effectively armies. Also, I can’t think of a game where you deal with isolated mass shooters.
This wouldn’t be 25% of your profit, it’s just increasing one of your expenses by 25%. It looks like it’s going up to $3000.
Edit: Enterprise price is negotiated with each company, so there’s not a set subscription price. But it’s still just the price of one expense, not a portion of total profits.
It also helps that there isn’t a competitive mode yet. Until recently it didn’t even track your stats in a visible way. Also, people can only get in by being invited, so you have to have had at least one person who has vouched for you in some way, which probably selects against the most toxic personalities.
Like for many other people, Valve single player experiences were one of my favorite of all time growing up. I considered both Half-Life and Portal to be masterpieces. It’s true they’ve always been distracted with multiplayer games as well, things like Counter-Strike or Team Fortress and I did play them for sure, because I...
At 15:05 it isn’t clear what is meant by a “full campaign”, but it does sound like you can set up games to be only one age. I hope so, as I am skeptical about swapping civilizations. It was actually the primary thing that put me off Humankind, rather than a selling point. Resetting not only your Civ’s identity but also the world’s resources, map size, and the tech tree is concerning. If one age isn’t an option, I am sure mods will save us at least.
Mod support and multiplayer are huge interests for dedicated fans, so hopefully we will get more information soon. VI improved a lot from V, so I expect it will be good.
I prefer the new graphics to Civ VI’s overall, but I don’t want to say it actually tops V until I’ve played it myself. A few screens seemed visually unfinshed. Story events, navigable rivers, leader skill trees, and the calamities at the end of ages seem intriguing at least. No mention of a world congress, hopefully they have a better system in mind than VI’s.
Still curious about culture progression. They didn’t show a card system like VI, so that at least makes me hopeful. Ideally I would like a permanent unlock/upgrade tree and a way to temporarily boost something at a cost in another system, like edicts in Stellaris.
Looks like districts and wonders still take a tile to build, but now other buildings do too? Cities sprawl out a lot, and are diverse within. Perhaps we will be able to build duplicate buildings that were previously one per city, especially since they mentioned city specializations. It also seems like workers/builders might be attached to a particular city rather than movable units.
Overall, I’m a bit less excited and more worried. There were a lot of changes from V to VI that I was disappointed with from the onset and honestly they did not grow on me.
I only played Stellaris off and on, but I went years without buying an expansion and always thought the new systems were complete and better than what they replaced when I returned. Breaking current saves is frustrating, so I guess you would need to delay an update if you had one you planned on returning to.
If you didn’t know, you can roll back to older versions of steam games with some work. A few games have a built-in system, but most of the tile you have to manually replace files after redownloading the old versions.
I like most of these changes. Several jokers that immediately justified building around got toned back.
Magician giving two lucky cards instead of one makes lucky cat a lot stronger, and it’s getting buffed independently already. Steel joker nerf and glass joker buffs seem good too. Campfire nerf is harsh, but justified.
I’m surprised hologram isn’t getting nerfed. It quickly pays off with already good stuff like DNA or even certificate, and even without much synergy just buying standard packs makes it strong.
The vampire and midas mask nerfs seem overly harsh though. It was a powerful combo, but it required two specific uncommon jokers and time to scale. With both parts being harder to proc, and the payoff being cut in half, I can’t think of a situation where you would really want vampire. I guess if you have face card synergy you could run midas mask for a while until you have most of your deck golden, but even then I would be tempted to swap to something else pretty quickly. Golden cards just don’t have much payoff. I would have buffed the devil tarot to target two before the magician for the same reason.
Actually, a 10-button mouse for $30 seems pretty good. If it is uncomfortable like OP’s example suggests, I wouldn’t use it as a first choice, but it could be a cheap backup that I could swap in without needing to change bondings. I would use all of those for MMOs, and probably most of them for shooters/MOBAs.
Dune Awakening is Funcom’s fastest-selling game ever as new MMO crushes the studio’s previous records (www.videogamer.com) angielski
skipskipskipskipskip angielski
Screenshot and review-ish rambling about my current game! Lies of P angielski
I’m not the guy who’s been posting screenshots for 315 (!) days now, but I just got lies of P from a giveaway (Thanks again @LadyButterfly), and i wanted to talk about it....
What are some good examples of "Where the fuck do you go" kind of games? angielski
We’ve all played them. Backtracking, not knowing where to go. Going back and forth. Name some of these games from your memory. I’ll start: Final Fantasy XIII-2, RE1
Game design question : how to make a "trapped" player character? angielski
I have an idea for a game: It’s the usual “a princess is kidnapped by a dragon and a brave knight is on a quest to rescue her” story. But you (the player) plays as the princess, who is somehow helping the knight on his quest....
Civilization 7 Outlines Crucial 1.1.1 Update as It Struggles to Compete on Steam Against Civ 6 and Even the 15-Year-Old Civ 5 (www.ign.com) angielski
Thoughts on Old World? (store.steampowered.com) angielski
Have been enjoying time with this approachable 4x. Dlc was released earlier this month, so devs still supporting....
Overwatch 2 Spotlight: A New Era of Innovation and Excitement (overwatch.blizzard.com) angielski
TL;DR:...
Nintendo will reportedly reveal Switch 2 this week | VGC (www.videogameschronicle.com) angielski
Jeff Grubb confirming. It’s a 2-step reveal. On the 16th will be almost 100% hardware with little to say about software. It’s expected to launch by summer.
Any Roguelike/Roguelite suggestions? angielski
I’ve sunk probably a thousand hours into Slay the Spire, have beaten Hades, and just finished Cult of the Lamb. Looking for something else to scratch that itch- preferably on switch. Any suggestions?...
What MMORPG are you playing, and why? angielski
I’m back for my annual month on FFXIV, but I honestly admit I’m growing a bit tired of the gameplay loop, the “omg you’re the main hero !!” story and the sometimes very weird community. I love the world setting though, so I usually stick around anyway....
What are your favorite "gotta go in blind" games? angielski
Which games blow your mind, but only if you know nothing about them in advance?...
[Documentary] The blood on our Controllers - The Complicity of the Game Industry in the Palestinian Genocide angielski
cross-posted from: goblin.band/notes/a121dz47s3oi4dgd...
Unity scraps runtime fee, hikes subscriptions instead (www.theregister.com) angielski
Risk of Rain creators Hopoo Games join Valve (www.gamingonlinux.com) angielski
A bit sad their next game is on hiatus, but I’m happy for them. I assume they’ll be working on Deadlock since it’s sort of similar to Risk of Rain 2.
It genuinely upsets me that Valve spent their time and resources on another Dota variation angielski
Like for many other people, Valve single player experiences were one of my favorite of all time growing up. I considered both Half-Life and Portal to be masterpieces. It’s true they’ve always been distracted with multiplayer games as well, things like Counter-Strike or Team Fortress and I did play them for sure, because I...
Sid Meier’s Civilization VII - Gameplay Reveal Trailer (www.youtube.com) angielski
Paradox Interactive has completely cancelled "Life By You" (www.gamingonlinux.com) angielski
Very surprising. The game looked like it had a lot of potential and could’ve been the most popular sims alternative, but it’s suddenly been cancelled.
Ignore me, I'm not here (lemmy.world) angielski
Sometimes life is like... The Water Temple (lemmy.world) angielski
Balatro - Patch 1.0.1f (store.steampowered.com) angielski
You want the one that's not compensating (lemmy.world) angielski