jacksilver

@jacksilver@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

jacksilver,

Antichamber is another that feels similar. Although Antichamber doesn’t really have a plot.

jacksilver,

If that’s your kind of game, Unfinished Swan is another thats more plot based, but still has some fun puzzles. Doesn’t get mentioned as frequently so usually one people haven’t seen/played before.

jacksilver,

So I ended up reading up on the original comics because I knew they were a bit darker than the cartoons. It seems shredder is only in volume 1 of 4. In it he’s basically a New York Yakuza boss that kills splinters master. So splinter trains the turtles to kill shredder. After that he does get resurrected once, but after that he stays dead.

Volume 2 cover a full on battle with DARPA (for experimenting on aliens and turtles), Volume 3 has a possible daughter of shredder trying to get revenge, but volume 4 retcons volume 3 and focuses on a future where aliens come to earth and the turtles can roam the streets as “aliens” (which isn’t that weird for the series as aliens first appear in volume 1).

So, yeah, it gets kinda weird.

jacksilver,

The wording is a little weird, but it’s about Capcom finances. They make more selling games on steam than selling on the Playstation. So steam/pc is a bigger market than Playstation consoles for Capcom.

jacksilver,

There is also dead cells, slay the spire, monster train, disable immortal, etc.

However, those are also all playable on switch too. Technically you can emulate the switch on android, but I think this brings up the biggest flaw in gaming on android; you’re either emulating or streaming for most good games.

jacksilver,

You’d probably be better served by a retro handheld. A lot of them run android so you can play android games, but the built in controllers make emulating actually enjoyable.

Major issue is that the ones cheaper than a switch struggle with 3D games.

If you have the money, steamdeck is definitely one of the best bang for buck, but it’ll probably be more expensive than a switch (unless you can find a deal on a used/refurbished one).

jacksilver,

Personally the movement mechanics and the tropical overworld were amazing in this game.

While the water jetpack may seem like a gimmick, I thought it really changed the platforming in a good way.

Additionally, I’m a sucker for a good overworld and the amount of things you can unlock or discover in delphino plaza turns it into its own sort of level.

There is definitely some jank and padding (blue coins) in the game, but it holds up better than Mario 64 in my opinion (just due to the camera issues IN Mario 64).

jacksilver,

I didn’t know this one wasn’t well received until just now. To me it’s one of the few good 3D sonics. The plot, stage design, intersecting stories with varied play styles. All of that made it feel like playing in a full world.

That being said, I’m hit or miss on sonic in general, so maybe I like it for not being a traditional sonic game.

jacksilver,

Maybe it’s not a bad tutorial, but it is long and slow.

jacksilver,

I love rougelites/likes, but for me the issue was the RNG. When you have the knowledge to solve a puzzle, but can’t get the resources or rooms to line up right it just feels stupid.

The game wouldnt be half the length if I could just define the layout myself each day.

jacksilver,

I’m not sure if I agree on the “full price” comment, it’s not much different in quality than Myst or Outer Wilds.

Outside of that I agree, the real deciding factor is how much RNG annoys you. I loved the puzzles and gameplay, but gave up after the “first” ending because there were a ton of puzzles I knew how to solve, but couldn’t get back to or get the right resources for them. Some might argue the RNG is part of the puzzle, but for me it felt more punishing than it should be.

jacksilver,

My opinion is that in the game you should have collected rooms over time, but be able to build the house with whatever tiles you have.

This would still require multiple playthroughs, as you need to rebuild the house for different puzzles, but also removes some of the RNG by tying it to finding new rooms rather than at every door.

jacksilver,

Ah my bad, that’s definitely a good point.

jacksilver,

It’s a 3v3 tag team game and they only showed 6 characters?

jacksilver,

It is a hard game, but hopefully the new settings help. Also, I didn’t find it too hard to farm resources to level up. Compared to dark souls I think it’s a bit more forgiving.

jacksilver,

I feel like Soma was a decent metaphysical question wrapped in a okayish walking simulator.

It got a lot of praise, but basically boils down to the question “what makes you you” with nothing else about it standing out.

If the gameplay isn’t a driving factor of making the game objectively good, then I don’t think it counts.

jacksilver,

I’m always curious why people add things like Ocarina of Time to lists like these. While the game was revolutionary at the time, I don’t think it holds up particularly well nor succeeds where later zeldas fail.

To call it an objective masterpiece I feel like it has to be a game that someone picking up today would still enjoy and appreciate. Tetris and Portal for example hold up well even by today’s standards.

jacksilver,

It’s probably me being pedantic, but for an “objective masterpiece” the game needs to stand on its own and not on its legacy. I just don’t think Ocarina of Time holds up to later zelda games in many aspects (although I do think the story and soundtrack do).

Generally I think the ps1 and N64 era just suffer from the transition to 3D. Graphically and gameplay wise many games suffered for being the first foray into 3D gaming and those challenges wouldn’t really be settled until the next generation.

jacksilver,

I think a masterpiece game has to offer more than just story. Additionally I think something like Firewatch does a much better job at telling a compelling story for a walking simulator. But clearly this is why “objective” masterpiece is hard to define, as nothing is really objective in these opinions.

Other games I’d consider better in the walking simulator category:

  • Unfinished Swan
  • Firewatch
  • Gone Home
  • Stanley Parable

Edit: Fixed formatting

jacksilver,

I don’t disagree, but my opinion is gameplay (or the interactive nature) of games is what sets them apart from other mediums so would be a deciding factor in a masterpiece game.

But I guess it largely just boils down to the fact Soma just didn’t do much for me.

jacksilver,

The setting was definitely interesting. However the main story was a bit too much of a one trick pony - who is the real you.

!Additionally they kinda cheat in the story telling around who lives on. It’s not random chance, each time they replicate their memories it just makes a clone. The original was never going to make it to the end.!<

jacksilver,

Yeah, but my point is that it’s apparent from scene 1 when “Simon” wakes up the first time. Just cause he doesn’t get it doesn’t mean the player doesn’t have to deal with the same concept getting rehashed over and over.

There was no build up of the concept or iteration on the idea. It’s just the same arc from the first 10-15 minutes of the gameplay playing out again and again. Except they swap it up at the end to try to make it hit harder, but to me it just felt played out.

I get why people like it, but it just didn’t have the pay off for me.

jacksilver,

Rayman legends ran so Mario Wonder could flounder (specifically on the music levels).

jacksilver,

Just found out that Wildfrost has an android port. It’s a really fun rougelite deck builder.

Microsoft's Xbox Handheld: Switch-Like Dock and Multi-Platform Support angielski

Microsoft’s upcoming Xbox handheld, likely releasing by 2027, may feature a Switch-style docking system, allowing both handheld and TV play. Reports suggest two handheld projects: one by ASUS (possibly 2025) and a “true” successor by Microsoft (2027). The latter may use Qualcomm chips, support games from Microsoft Store,...

jacksilver,

I mean choosing Qualcomm means they’re targeting Arm chips, which Intel and AMD don’t make.

It would probably mean a longer battery life, but I’m not sure how that would work for backwards compatibility and power.

If that’s true though, it would really set this device apart from the competition.

jacksilver,

Yeah, I know it would mean emulation, the question is more if they can deliver. Since they state it will work with all Microsoft, Epic, and Steam games. Assuming any of the leaks are right.

jacksilver,

I thought he meant more R&D, but even $1200 would be way too expensive for a console (especially a handheld).

jacksilver,

Yeah, that’s exactly what I was thinking.

jacksilver,

More traditional boardgames like dominion aren’t rougelites. Also the Pokémon trading card games or Yugioh.

Depending on how flexible with the definition you are, the megaman battle network games are also deck builders (there is “One step from eden” which is a rougelite version too).

jacksilver,

Yeah I missed that when posting. Personally I disagree with you regarding tcgs counting, as many tcg video games end up playing as deck builders (since you develop your deck throughout the game). Especially since that’s effectively what happens with games like midnight suns.

One game though I did think of that is sorta a deck builder and not a rougelite (and not a tcg) would be Stacklands

jacksilver,

I feel like blufire never got the recognition it deserved.

jacksilver,

The US was on its way to that, until Trump and Republicans decided to trash the entire world economy.

jacksilver,

Yeah, if you look at most electronics, appliances, etc. you’ll see where purchasing power has increased. Just not sure why food is one of the things that seems to be going crazy lately with inflation.

jacksilver,

Same, it took an hour or two to click, but once it did it was a lot of fun.

I initially hated eternal, but stuck with it because of how good 2016 was. Glad I did because it’s a blast once you get the flow of things.

jacksilver,

Tariffs can work, but they should be targeted and executed in a planned way. Completely decoupling China and US is more likely to break things than fix them.

If you look at Biden maintaining tariffs, export controls on chips, and the Chips act you see a very coordinated and purposeful policy to keep the US at the center of chip design and manufacturing.

jacksilver,

I feel like that’s a hard thing to do. Most of the gatcha games I’ve interacted with hide core game mechanics behind gatcha pay walls.

The real issue in gatcha is that many games require money to make actual progress.

jacksilver,

Thanks for this, I was confused cause I thought it was still being released.

jacksilver,

His videos have been pretty weak for a while. Happy that he’s been branching out into publishing games though.

Ubisoft says you "cannot complain" it shut down The Crew because you never actually owned it, and you weren't "deceived" by the lack of an offline version (www.gamesradar.com) angielski

Full title: Ubisoft says you “cannot complain” it shut down The Crew because you never actually owned it, and you weren’t “deceived” by the lack of an offline version “to access a decade-old, discontinued video game”...

jacksilver,

It’s such a shame that game didn’t get lore attention. It’s one of the best metroidvanias I’ve ever played and has amazing combat.

Edit: Talking about Prince of Persia Lost Crowns, the Mario rabbids game was also fun but not as good.

jacksilver,

The only reason they sold any was because the console released with like one game, which seems to be the same strategy this time around too.

jacksilver,

Exactly, the only real first party game was BOTW (and that also released on the Wii u).

There were some smaller games, like 12 switch/snipperclips/fast rmx, but the switch on release (and most of its life) was struggling for games.

jacksilver,

I mean with this setup you can still sell the game and it keeps a used game market. I don’t like not actually “possessing” the game cause we know everything online shuts down eventually, but it’s much better than the “physical games” that actually just have a download code.

jacksilver,

Oh yeah, real physical games are better, no arguement from me.

Just calling out that it could be even worse.

jacksilver,

Not sure if it counts as open world, but a souls-like platformer with some great movement is Blue Fire

jacksilver,

Given the switch2 is going to cost more, definitely.

Also games are going to be $80 apparently :(

jacksilver,

They’re still moving forward with the sequel (at least according to the article), so if I had to guess they figured they missed the boat with the expansion and want to focus on the sequel instead.

jacksilver,

Yeah, I was surprised given the success that they didn’t even spit out something to keep people engaged with the game. Seemed like even a small content update or doc would have pulled people in.

Hopefully it just means the follow-up will be even better.

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