jacksilver

@jacksilver@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

jacksilver,

I mean I’ve always had an issue that digital goods could always be revoked/taken back. That’s why I didn’t buy things on steam until it became basically the only way (as consoles have less physical media). This is just a great reminder for the public that we’re consistently loosing control over our digital lives.

I’ve been an advocate for forcing companies to change the wording for digital goofs to “lease” rather than “buy”. Cause at the end of the day, no one owns their steam library.

jacksilver,

Not a demake or a game, but there is a “Mummy Demastered”, which is a Metroidvania demake of the Tom Cruise mummy movie. It’s actually decent and considered better than the movie.

en.m.wikipedia.org/wiki/The_Mummy_Demastered

I love diablo-likes, but they're also really annoying. angielski

I’ve been playing the things since Diablo I; I love the concept and the gameplay loop, but the game-design issues they run up against, and the mechanics that get implemented to address them… irritate the crap out of me over time, and I want to talk about that....

jacksilver,

If you like rougelikes then you’ll get your money out of it. Honestly it’s worth more than that, but it does go on sale occasionally and they’ve already released (in early access) a sequel Hades 2.

jacksilver,

If you played and liked any game like dead cells or rouge legacy, then Hades should be worth it.

Its basically an action rpg rougelite with a lot of unlock ables, story directly tied to the die/repeat cycle, and lots of interesting challenges.

jacksilver,

It’s been a really sad console generation. It could be because I got a steam deck, but only Nintendo seems to be putting out 1st party games that are any good (and even then it’s been hit or miss).

jacksilver,

I also think most people don’t see the market, it’s only got this amount of attention on phones because of the success on steam.

A odd side note, someone was pretty clever and found a way to port the steam version to ios and Android well before the official port - retrohandhelds.gg/how-to-install-balatro-on-andro…. I’ll admit to having used this to play on my phone over the summer, but definitely bought it again once it hit the app store.

jacksilver,

Anyone have a high level breakdown of what this update contains?

jacksilver,

That’s actually why I went with the Xbox this cycle. I got a series x for the large TV and a $200 (on sale) series S for the smaller one (although we usually just use a computer monitor and play side by side on the couch).

jacksilver,

I mean the counter arguement to that is the joy cons joysticks break all the time by just using them.

jacksilver,

What’s also weird is Minecraft is 15 years old at this point. That means you’ve basically got a huge age range (kids to adults) within the target audience. Why isn’t it targeted at the entire fanbase?

jacksilver,

Oh yeah, I don’t disagree it has had a large following since it released. I was just highlighting that even if a majority of the player base was 5-15 on release, they’d be 20-30 now. So why target just kids.

jacksilver,

Hahaha fair point

Any good games that break the mold angielski

It feels like new games are just more of the same, with no real meaning. However I recently started playing “Return of the Obra Dihn” and love open ended deduction in it. It feels like I’m actually figuring things out by myself without being handheld through it. Are there any other games that don’t coddle the player that...

jacksilver,

Not sure if it aligns with the original ask, but it is a great game. Definitely feels like a more compact morrwind (and I think it’s better for it). The world building and lore is fascinating and definitely worth a play for any fantasy rpg fans.

jacksilver,

I watched a fascinating video describing Tunic, Outer Wilds, and Sekiro as knowledge based rougelikes. Where in playing the game you learn information (or enemy patterns in Sekiro’s case) that make additional playthroughs vastly different.

If you haven’t, watch some Tunic speed runs, as once you know where certain things are you can almost break the game without actually breaking it.

jacksilver, (edited )

https://store.steampowered.com/app/874260/The_Forgotten_City/ is another interesting game, that like Outer Wilds, has you piecing together a mystery. Hadn’t seen it mentioned yet.

For an older classic in the mystery/no coddling space there is the https://store.steampowered.com/app/63660/Myst_Masterpiece_Edition/ series. I’ve only played the first, but they’re challenging puzzles/mystery point-and-click games.

jacksilver,

The answer to your question is in your comment. The reason is that those devices are designed to run emulators (usually nothing past gamecube/ps2 era). They run Android because Android has support for emulating software, but the chips used in those devices aren’t designed to run current Gen games nor are they usually designed to run most Linux distros.

Although someone could try to do it, but if I had to guess it’s more work to do it right (Valve made a custom OS for the steamdeck).

It genuinely upsets me that Valve spent their time and resources on another Dota variation angielski

Like for many other people, Valve single player experiences were one of my favorite of all time growing up. I considered both Half-Life and Portal to be masterpieces. It’s true they’ve always been distracted with multiplayer games as well, things like Counter-Strike or Team Fortress and I did play them for sure, because I...

jacksilver,

Did you ever try Paladins? I somehow ended up playing Battleborn when it came out and really liked it, even though it got panned. Always thought Paladins was a close second.

jacksilver,

Who likes the casting choices? I think I’ve only heard criticism on the casting.

jacksilver,

Oh god, I hope they didn’t reuse the map for a third game. This game looks so promising, but that would really put a damper on it.

jacksilver,

Power Rangers is a franchise, but I’m pretty sure this is the first beat-em up for Power Rangers game in this style.

jacksilver,

Honestly surprised they haven’t made a rougelite game yet. Seems like the perfect fit given the prevelance of 2D side scrolling rouglites.

jacksilver,

More the hades variety, but I was thinking something like 20XX/30XX, cause that plays more like Metal Slug.

jacksilver,

Not exactly a rougelite, but there is an rpg game like Metal Slug - Mercenary Kings

jacksilver,

It’s also possible that he did say all of those things and they’re only changing the story due to the negative reception. It’s a Sony site/interview after all.

jacksilver,

Yeah, I loved my switch when I first got it, but have hardly touched it since I got my steamdeck.

jacksilver,

Meta/Facebook has the quest locked down so you can’t easily install run apps without using their store. By preventing developers from releasing new games/updates on the store for quest 1, they’ve effectively killed the product.

Its the same as if Apple stopped supporting an iPhone in the app store. That phone is no longer able to install any apps on it.

jacksilver,

Goes to show how much the slap stole the show, cause I can’t even recall what he was nominated for. Had to look it up, but he won for King Richard (the movie about Sernea and Venus Williams).

jacksilver,

Wildfrost is a really good one. It’s got a lot of different play styles and has a pretty big learning curve.

Also on android there is Pirate Outlaws. It feels like a slay the spire clone, but has a good amount of content and does enough different to be worth mentioning.

Not exactly the same cause it’s not a deck builder, but has a similar feel is dicey dungeons (both steam and android). It’s a lot simpler and luck is a larger factor, but it’s got a decent gameplay loop and being able to play on Android helped scratch that itch on the road.

jacksilver,

They’ve definitely added things to it over the year or so it’s been out. Not sure if enough to make it worth it for you. It’s also possible I’m just bad at it, as I haven’t beaten it (although only 12hrs on it).

jacksilver,

I picked up Balatro because of this thread and I agree, it’s a great game and something a little fresh, but slay the spire is still probably the best.

I agree about the “more like a game” element. Baltoro feels more like playing cards than playing a video game. I think it’s cause I’m using the same odds/play styles as when I play real life card games.

What game do you recommend someone who likes the mechanics but not the setting of Baldur's Gate 3? angielski

I saw people going on about how great BG3 is on this site, so I thought I’d check out a let’s play to see what all the fuss was about. I immediately fell in love with the graphics and the mechanics, such as the classes, races, spells, dice etc, but I disliked the emphasis on gore/horror in the game, and I know I wouldn’t...

jacksilver,

I think Fallout 1 & 2 have a lot of parallels. The first two fallouts are a lot more like ttrpgs, it was when Bethesda bought them they became FPS rpgs.

Oviously older, but they hold up pretty well and certainly a different setting.

jacksilver,

It was such a unique twist on the tactic rpg genre, nothing quite like it. Plus it had great music (including a musical cameo at the bar), good progression, and a decent story.

jacksilver,

I’m kinda curious in what way Zelda (assuming TOTK) has more depth. Combat wise HP has stealth, an attack typing system, comboing, special moves, and more if I recall correctly. TOTK does have a variety of weapons and you can craft weapons, but it generally boils down to just whacking away at things. You could also mention the ability to make vehicles/automaton, but the time to build things (until you find ultra hand?) mixed with limited resources made that more of a pain/chore than fun.

I could go into other mechanics, but ultimately I think TOTK would be rated worse if it wasn’t for the Zelda branding carrying it.

jacksilver,

I’m curious, what open world games do you rate as a 9 or 10? I’m not saying Hogwarts did anything revolutionary, but it did most things pretty solidly. It’s been a while since Ive played an open world game that does a good job on making the world actually feel alive.

jacksilver,

I’m really confused by all of the story comments in this thread. It’s fair to criticise HL’s story, but at least there is a story and characters. What story does TOTK even have? What characters have more than a line or two? While Zelda has never been big on complex narratives, at least previous entries (before BOTW and TOTK) could develop a story since they could have a linear progression. A couple of flashback scenes really doesn’t tell a great or compelling narrative and really disconnects the gameplay from the events going on.

jacksilver,

Haha I appreciate the comment and the ability to call them out even though you like them.

I just wish I felt the same. The longer they’ve been out the more I realize that we probably won’t get a more traditional zelda ever again. I think the thing I liked about zelda up to BOTW was that the world itself was a puzzle. Figuring out how to navigate and open up new areas was part of the fun and challenge to me. Not to mention dungeons being larger and more intricate puzzles than anything you come across in BOTW and TOTK.

What are some hidden indie gems nobody knows about? angielski

Which indies did you discover and would love more people to know about? I’ll start: The Pale Beyond. Not sure if it’s a hidden gem tbh, but it’s such a good story rich game. I laughed, I cried and felt the characters struggles. If you like story rich games/ choices matter, check it out.

Lego Fortnite on Nintendo Switch: Constant crashes. angielski

I play that game with my oldest, and it’s constantly crashing, at least once an hour. Switch shows a lot of pop-ups regarding too many buildings and the likes, and then crashes completely after lagging annoyingly. Nintendo tells me to check the internet connection which is running smoothly around the clock, especially when...

jacksilver,

I’ve played it a bit on the Xbox and it’s even laggy on that. It may just be too much for the switch to handle ¯_(ツ)_/¯.

If it’s warning about too many buildings you may have too many things for the switch to track and display, so best bet would be to remove some things. It sucks, but that’s always an issue with open world games like that.

jacksilver,

Yeah N64 and PS1 just have this element of jank from the transition to 3D. While a great time for games, none of them have aged as gracefully as the 32-bit games from the previous era.

jacksilver,

I mean, TOTK is almost copy pasted BOTW. Yeah there are some new mechanics, but it still has all of the flaws of BOTW.

Crafting and the building mechanic add some fun, but the farming required for all of it is tedious (and I even used duplication glitches for items).

Itll be curious to see how people’s opinions of BOTW change over time because I think it took Zelda in a bad direction (unfocused gameplay with simpler puzzles).

jacksilver,

I agree, when I first picked it up I couldn’t get into the rhythm of the game and hated it, but once it clicked it was a lot of fun. You can’t really go in expecting to play exactly like Doom (2016).

jacksilver,

So I was curious about this and looked it up and there are technically 8 regular enemy types (bokoblins, moblins, lizalfos, chuchu, keese, octoroks, wizzrobes, pebblits, lynel). There are then also the different types of guardians, 2 overworld bosses (Talus and Hinox, I don’t count Molduga), and the yiga.

Depending on how you cut it there are then 8 up to 13 overworld enemy types. However, the real issue is you typically only encounter 3 maybe 5 (bokoblins, moblins, lizalfos / keese, chuchu) while running around.

I think the thing people forget when talking about variety is it matters how you use it. BOTW and TOTK basically have a few set grunt types that are what you predominantly fight, and it gets boring fast (in my opinion).

Edit/Note: I didn’t count stal/cursed enemies as they’re basically the same with slight modifications.

jacksilver,

I just posted the same comment in another thread. It’s a great game and wouldn’t feel out of place if it was released today.

jacksilver,

I just finished Lies of P. If you haven’t heard of it, it’s a souls-like game that takes story elements from Pinocchio.

I found it a lot more approachable than other souls-like game. It’s a lot more linear (but I don’t think it suffers from that) and does a better job of introducing you to game mechanics. What also made it more approachable was the parry system felt a little more forgiving and there is always a save point right before a big boss (so even if you’re stuck on one, you can keep jumping right back in).

I’d give it a 9/10

jacksilver,

I only played a bit of sekiro, so keep that in mind. However, I would say that Lies of P gives a similar level of importance to parrying/perfect guard, but it’s not solely dependent on it. In sekiro you really need to parry, but in Lies of P (in many instances) you can get by with dodging and finding openings. That being said, the rhythm element to parrying is very much there, and most bosses require learning the cadence of attacks so you can parry.

Some added context, in lies of P if you block at the right time it’s a perfect guard which uses no stamina and blocks all damage. It also has the benefit of reducing the stamina of the enemy, which after enough guards or hits will open them for a critical strike (similar to a stance break in souls games). If you’re playing bosses without assistance, this is the key way to win, so feels a bit like sekiro.

If that sounds interesting I would take a look at a gameplay video.

jacksilver,

I’m pretty surprised it didn’t get any nominations. I guess it didn’t do anything revolutionary, but it was a polished open world rpg with a good story and world building. Personally I think it’s partly because TOTK is given too much praise.

jacksilver,

I don’t know, the class component thing in fire emblem three houses absolutely killed my interest in that game. Sometimes it’s good to skip a bit of the monotony.

jacksilver,

Given they just put out a MW2 remake(?) last year you’re either doing a great or terrible job.

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