Yup, was just Steam DRM. There’s universal tools to crack that. Less so “you can’t play our game unless you spend money” and more “it’s slightly inconvenient to install this way, innit? Why don’t you go buy it instead, bruv?”
exploration in the game is unfortunately weak in many aspects; This is due to the large reliance on procedural generation of environments. Also, the role-playing elements do not have a strong presence or impact.
I was really hoping proc-gen would be just for the terrain and surrounding areas and the interesting setpieces would be as handcrafted (or as close as possible) to a regular TES/Fallout experience. I guess they had to trade in a lot of these to make the big universe happen though...
That’s how they described it, too. Oh Todd you done it again!
Looks like there’s not much to do on the planets. One review even said the classic “get lost on the way and end up doing ten other things” just doesn’t happen in this game anywhere. It can happen in a city, but then they also said the cities are pretty meh.
I really hope I’m wrong about this in five years, but it looks like No Man’s Sky did even more damage to the space sim genre than we thought. We’re in a year with great handcrafted experiences that still feel vast: Tears of the Kingdom, Baldur’s Gate 3, even Everspace 2 in a similar setting (and Everspace 2 wouldn’t have had the same, fatal loading screen issue if it was a AAA game). Starfield went the other direction.
By chasing the procedural generation dream, from everything I’ve seen, Bethesda really hamstrung the space exploration to get there. Fortunately I really like the old Bethesda formula, so hopefully the Skyrim/Fallout experience that’s still there will be enough for me to want to put hundreds of hours into it. I’m just hoping developers don’t keep trying to do this for games in space settings.
It sounds like No Man’s Sky. You’re supposed to be able to explore the whole galaxy and see many creatures, environments, etc but they all end up being the same so exploration is boring, at least to me it was
I felt similarly. Exploring is just another thing to "do" to get credits/nanites. It was cool to see genuinely new things like the huge Dune-styled worms but once you see one you've seen them all.
That extends to base building too. I have no reason to build a base anywhere else in the galaxy once I have a capital ship that does all my crafting for me. Except resource collecting, I guess. But meh, different strokes for different folks. I don't think there's been a non-MMO continually-updated game that I've come back to as often as NMS but coming back is usually pretty short-lived.
This is the core issue with all procgen games, IMO.
You are promised "infinite exploration", but in truth there are countable variants of the procgen algorithm. Once you see all those variants, you've effectively seen everything. Sure, you'll see small variations, or new ways to combine the existing variants... but when you see all the "tricks" the veil falls.
variants of the procgen algorithm. Once you see all those variants, you’ve effectively seen everything. Sure, you’ll see small variations, or new ways to combine the existing variants… but when you see all the “tricks” the veil falls.
That’s what makes this even more of an issue. The game isn’t procedural. They used procedural tooling but everything is set in stone now. They could’ve gone through and cleaned up and tweaked everything so it didn’t feel bland. Doesn’t sound like they did.
I knew the writing/rpg aspect was going to be shallow like all of Bethesda games but, they always had fun exploration so this is unfortunate to me. It sounds like they reuse assets a lot, even in the main quest line. Like same buildings with the same enemy placement just on a different planet.
It's definitely a Bethesda game. Their dialogue choices and roleplaying has always been shit. People like Bethesda games primarily because they're given a large open world to explore. But they made most of this one procedurally generated so they've lost their main good quality. I really hope the players are pushed by the stories and side quests to the hand-crafted worlds and the procedurally generated are mostly in the background for players that want to go off the beaten path.
Console manufacturers sell at a loss because they need to sell the console first before they can sell anything else. They can expect to make that money back on software the user could not have bought without the console.
Valve doesn't need people to buy Steam Machines to get them to start using Steam. In fact, I suspect most units sold will be to users who are already invested in the ecosystem. Selling at a loss would just be a straight loss to them.
They may be trying to muscle in on traditional console territory.
Steam has a well tenured reputation for having inexpensive games. They may be leveraging this to appeal to the console players turned off by the all recent price hikes.
I suspect the gabecube may be close to if not, at cost. I don’t think it’ll be at a loss.
Gabe has previously claimed that they developed the index because they didn’t want VR to die and even gave grants the game developers who made VR titles.
So it’s established that Steam is big enough and secure enough to risk cultivating new or disrupting old markets.
Operationally steam has low overhead and insane profit margin. Unless they fuck up the steam store they’re guaranteed massive profit.
If the new hardware flops and they lose a bit of money; Gabe just buys one less yacht and steam ticks on as normal.
As you say valve are incentivised to do this because it will move more people over to Linux. I suspect that they want that more than they’re really bothered about hardware sales so while I don’t think it’ll be sold at a loss, because frankly that would be stupid even if they could afford to do it, but I don’t think it’ll be anywhere near as expensive as some people seem to be claiming.
Console manufacturers haven’t sold at a loss in a long time.
I agree, it won’t be huge gains directly for them, but even moving people off of Windows benefits them by removing control a competitor (Microsoft) has. I somewhat agree that it won’t be sold at (much of) a loss, but maybe at cost. I’m sure they expect manufacturing prices to go down over time, and engineering was a one-time investment, so sold just below cost doesn’t seem unreasonable to me at launch, which then becomes at cost or above in the future.
This all depends on if their goals for it are short-term or long. Historically, they seem to target long-term. That’s why I think it’ll be as low as they can make it, which they also said they’re doing by only having 8GB VRAM as cost savings. They want to drop the price as low as they can to compete. They won’t compete at $1k. I doubt they’d compete at $600-700. I suspect they’re targeting $400-500, which seems like a reasonable cost for the hardware too.
On the other hand, even if they don’t “make back” the loss, you can look at it as: how much money is Valve willing to pay to become a “mainstream” living room console competitor? Lose a couple billion dollars on Machine, but get 400k “give valve money, probably” machines plugged into TVs. Sony and MS have other divisions and they AND Nintendo have shareholder responsibilities. Those conpanies cannot tank a single year of number go down. Valve can, and surely there’s a price that Valve would be willing to play to be “the xbox”.
I think GTA 6 will be an outstanding game, but I also think it will be Rockstar’s greediest release to date. I will make sure to consider everything before I buy it.
As greedy as GTA V was with its multiplayer, Rockstar has a history of releasing a good single player base game before they start with that, and looking as GTA VI leaked map, I don’t see that changing now. It’ll definitely be nothing more than a single player experience for me though.
Plus, were might have to wait one or two years to play it on PC, especially on Linux, so there’s a lot of time for considerations…
The problem with V for me was that they released content for GTA Online for years and completely ignored singleplayer. So many heists, weapons, vehicles, outfits, and game mechanics that would have been awesome to try solo, but were only available with a damn internet connection and in a world with other players. Thankfully mods fixed some of that. But it’s not the same because you mostly have to spawn things in with a cheat menu.
They’re very different games, in my opinion. If “bang for your buck” is most important then BG3 has objectively more content. It’s way longer, has way more side content and can support many playthroughs.
I think BG3 is a very good game, but it is not perfect and it is somewhat overrated. It’s a great game, but not the best game ever. It has a fair share of flaws, and while the writing is fine it’s still very much videogamey.
Expedition 33 is more of a work of art. It still has its problems too, but at all the critical points it delivers in spades. It’s got a great cast of characters, beautiful art direction and a story with resonant themes that will hit home with most people. Plus one of the best soundtracks of all time. It’s got fantastic presentation, some incredible set pieces and moments and phenomenal voice acting, direction and facial expressions. Even though the game is turn-based, the implementation of active elements like Parry and Dodge will feel very familiar to you coming from Elden Ring. In fact, one of the gameplay designers used to be a Sekiro speedrunner, and it shows.
From your frame of reference BG3 is more like Skyrim I’d say, in that it can almost be your “forever-game”. People put thousands of hours into it over dozens of playthroughs and it has a very vivid modding scene. Expedition 33 is all about that one, cinematic impactful playthrough. Maybe you play it a second time to pick up on foreshadowing and stuff like that.
For me personally I had a great time playing BG3, but I will eventually forget about it. I spent fewer hours in Expedition 33, but the experience will stay with me way longer.
You worded my reasoning for Clair Obscur much better than I could have.
OP: I loved Clair Obscur and highly recommend it. The story and gameplay is just so engaging, and it honestly might be the most beautiful game I’ve ever played in both art and soundtrack.
With the exception of the words “somewhat overrated”, I agree with this 100%. I have probably ~1000 hours in bg3 and just shy of 100 in expedition 33.
I wish I could play Expedition 33 for the first time again. It’s amazing. And it is very much a work of art.
With BG3 I can play it for the first time again by making different choices, adding mods, and choosing different classes. It’s a very fun video game with a lot of choices.
I’d highly recommend both. If someone is searching to fill between 40 and 100 hours (I like side quests, ok?) then Expedition 33 is absolutely amazing. If someone were looking to spend a couple of years before they have the money for another game then I can absolutely recommend BG3.
BG3 clearly has a lot of effort and polish put in, but overrated still resonates with me. I didn’t get out of act one because I find DnD mechanically tedious to play and the the gallery of rogues style characters more annoying than endearing.
What makes you say BG3 is overrated? I totally understand it’s not necessarily for everyone, but it’s basically without peer in the genre if you’re huge into that style of game like I am. Now admittedly a component of why people say it’s so good is that Larian has had amazing community engagement so I guess that could be an argument. I do wish that Act 3 had gotten the more content they were thinking of but it’s better that they’ve had so much attention to detail I mean I’m not sure there’s a game that comes close in terms of how many choices you get to make.
The gameplay is good, but being shackled to D&D 5E is not ideal. I have a lot of issues with the writing of the game in general, Act 3 is also very bad. It’s still a great game, it’s just that people frequently claim it’s the best game of all time and I think that’s overrating it.
Fair points. I disagree that 5E isn’t ideal for this game specifically. Other systems are quite complex to implement in a game so less accessible. Imagine all the people who struggle with the 5e rules trying to play the game in pathfinder. I don’t play 5e anymore but I think it’s pretty decent for a crpg. I can agree that the writing isn’t perfect though. The character writing and such is quite good but the overall main plot is a bit weak I suppose. Sure there are parts of it that could be better but I don’t see why it shouldn’t be called one of the greatest games. It’s accessible for normie non crpg players, the characters are fun, there’s lots of choices and unlike say a Bethesda game they actually matter lol.
Somewhat unrelated how do you feel about divinity if you’ve played it in comparison to bg3? Do you think some of the issues with bg3 might be due to using existing IP if you like divinity better?
Admittedly it’s been a while since I played D:OS2, but I enjoyed that combat system quite a lot. No random success chance felt good, the action economy was more interesting and the skills had more freedom and interesting effects because they didn’t have to stick to existing 5E material. Magic/physical armor was an interesting strategic factor to play around and combat mostly felt good - although yes, it did frequently and infamously devolve into elemental surface spam.
Writing wise it’s all still in the patented Larian tone, which is sometimes funny but frequently unserious and sort of Marvel-esque for better or worse. I didn’t mind it as much in DOS2, but I was quite a few years younger when I played it. The romance sucked in that game too but at least one positive is I don’t remember every companion throwing themselves at you in a pathetic display of wish fulfillment protagonist-sexuality writing like they do in BG3.
One year ago, right at the beginning of the petition, PirateSoftware came out misreading the initiative by suggesting the idea the petition was about forcing indie developer to host their server, at their expense, forever and other stupid idea on this line. A fabricated these narrative to act as the typical popular youtubers that say endlessly: “this is st0pid, they are st0pid”. The fabricated narrative confused other popular YouTubers with mixed feelings; and there was very little support. This assured PirateSoftware the first place on the youtube rankings when you search for “stop killing games”, plus had lot of kids brainwashed into thinking " this is st0pid". This kind of criticism never went away completely, the were partially silenced by the very recent roaring as people understood correctly what it was actually about. As SKG keep hitting its milestone the angered roar did lowered, so now you can ear again the “this is st0pid” team
You can swear on the Internet. The same way I can say that I want to spray pepper spray on your private parts. And you can then cry about me because I said the big bad stupid word, so I have to una1iv3 myself.
The same way I can say I want to spray pepper spray on your private parts
That’s assault, dumbass. Swearing is fine; threatening someone is a crime. And because you specifically mention their privates, that makes it sexual assault.
For the sake of semantics, there is a difference between saying “I want to” and “I will” when it comes to threatening, and it’s on par with how saying “in my opinion” can save you from liability due to slander.
“I want to” isn’t a threat in the eyes of the law. Well, American law anyway.
It’s relieving to see that they calmed down in the end, but I don’t think that makes up for being a dick when feeling frustrated.
I wish the gaming community would teach people to take pride in good sportsmanship. It’s arguably harder than mechanical or strategic skill, and it’s usually more valuable.
Well, Warframes are killer space ninjas. A number of missions they do does indeed involve the gathering of intelligence, such as Spy, mobile defence, or Capture missions.
This can be considered normal, as the usual role for a ninja is intelligence gathering, with such things as assassination and murder usually being rare objectives. However, since Warframes are from the distant future, and have some pretty insane powers, it’s easy to assume the role of ninja has expanded somewhat.
Such as into fashion… Or looking practically naked.
They're... not really very good ninjas. Only a few frames are really focused on stealth, and they're meant to be used for covert assassinations. Most are meant for... nuking entire maps in a few minutes.
I mean, the leaks themselves don’t seem to care about nationality, we’ve had leaks from American, Italian, Chinese, Russian, British and French vehicles. Never underestimate the lengths a military nerd will go to win an argument…
I tried to make a comment about this in a different thread. Only you can control how you wanna spend your energy every day. Stop giving it to being angry at them all day. Unless there is something you can do to take actual action its just ruining your day with no real change taking place.
My father has requested that the family only talk to him about politics if there is something he can do. A petition to sign. A protest to mount. Something. Otherwise he doesn’t want to hear what Trump and his lackey’s are up to because he knows he can’t do anything about it and letting it ruin his daily mental health does him no good.
It's hard not to when the man who just did two nazi salutes at the presidential inauguration is also trying to insert himself into our gaming spaces. We don't want nazis in our communities.
It’s not hard at all, you choose what you allow to take root in your mind. Additionally, I disagree that that’s what he did; his motion was not an actual heil, and I feel that labeling it as such without better evidence continues the unfortunate trend of dilution powerful words. I don’t think a conversation on this topic will yield anything meaningful, so I’m not going to elaborate further, but I wanted to present an opposing opinion.
Ok, you lost any credibility your original words had when you said it wasn’t a hitler salute. It clearly was. I wish I knew how to post video here. It’s a 2 second video, and it’s clearly a hitler salute.
They shouldn’t hold any credibility in the first place, I’m just some faceless username. I already saw the video, that’s what my opinion is based on. I say his hand’s angle and movement are quite different from a heil, but if you want to disagree, that’s fine as well.
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