Cyberpunk winning best ongoing game is such a joke. Yes, I enjoyed the DLC but if any game with DLC and updates can be part of that category then that category has no meaning at all.
Friends Per Second podcast had an interesting discussion around it. The term Indie isn’t well defined. Maybe never was. Most people probably see DtD as indie even though it had a publisher. A new category could be “independent” which actually has games that were published independently.
It has nothing to do with DLC. I think it deserved the award. Instead of just letting the game die that it shouldn’t have released in the first place. They fixed it.
I think we might have different expectations here. I think if a company sells a broken game, they should fix it without praise. The consumers paid for it. Specially should they not get an award for that. There should be a category for “most stable release” instead.
Yeah, what actually happened here is they put out a broken, unfinished game 3 years ago, have spent the last 3 years on damage control and fixing it (which means it never changed overall price on the store like a 3 year old game should) and now they want you to buy an Xpac and the ultimate edition so they can sell it again, still for full price. It’s not worth an award, it’s scummy.
I think the reason it gets praised is because it’s very rare that poor games get as much time and investment into fixing in this day and age. Most companies will just move on to the next game or even use AI to write their apology letters and then abandon the game entirely.
Awarded to a game for outstanding development of ongoing content that evolves the player experience over time.
Its best ongoing game, not best live service game. I think things like Stardew Valley or No Man’s Sky fit into this just like Cyberpunk did because devs should be praised for when they go above and beyond. I’d argue CDPR owed that to their fans but still, they mostly pulled it off.
Yes, Cyberpunk, sorry I didn’t clarify. And I agree with the 2024 take too.
As someone who is industry adjacent and has worked with people who work on games that are actively updated and improved for years…idk the Cyberpunk win doesn’t sit right with me. I have all the sympathy for the devs at CDPR and what they went through during the initial launch of the game, but this win just shows upper management at dev companies that they can get rewarded for releasing unfinished projects and finishing them later.
It’s also funny that they won against FFXIV, an actual good example of a game that was nuked to the ground and rebuilt with continuous support because of it’s initial failure.
There’s a huge indie scene with loads of ongoing games that would be far more deserving of the award than Cyberpunk. Cyberpunk literally stopped major developments with 2.0, the rest you’re going to get are easy to include content and QoL. Compare that to Dwarf Fortress that has 20+ years of development and is only 50% done with the final vision. You could probably also stick Terraria there because despite the devs saying multiple times that they’re done they’re still updating the game. I’m sure there’s more but those two were just at the top of my head.
The only merit CP77 has to be on that list is fixing a broken game. Do you think CP77 would’ve won the award if it had release in the 2.0 state and gotten 3 years of additional development? Would it even make it into the nominees list? I don’t think so.
I’m convinced they had Cyberpunk win it because they don’t have a “Best DLC/Expansion” category (yet) and felt like Cyberpunk deserved to win something for the way 2.0 and Phantom Liberty revitalised it.
Also, fixing your fucked it game isn’t ongoing either. CP2077 in this category is a disgrace. They shipped a buggy game, released DLC and actually finished the game and then won an award for it. Bullshit.
No. Intellectual property is not real, so nothing is being stolen by you.
If it’s a small developer, and you like the game, make sure to support them if you can. If it’s a mega studio, don’t feel bad about not paying anything.
If intellectual property is not real, then why do you support the idea of paying small developers instead of large developers? Their intellectual property is just as fake as large studios, right?
I really wish pirates were more honest with themselves. Just admit that you're taking something that doesn't belong to you and own it. I pirate content all the time, but I don't do the mental gymnastics to justify it. Just admit that you stole something and that you don't care, it's not that hard. I have an old PC in my closet that has about 200 movies and a bunch of cracked games on it that I've pirated over the years, and I don't care that I stole them. The Robin Hood complex some pirates have is just weird, imo. You're not sticking it to The Man; The Man is still bankrolling more per week than the team who made the content you stole is making in a year, regardless of your seed ratio.
By the way, large studios also have developers who rely on their jobs to put food on the table, just like the small studios. If you think anybody at EA aside from the C-Suite execs are significantly richer than the average indie dev, you'd be mistaken. Next time you're playing a pirated AAA game, look at your character; the guy who spent several weeks of his life sculpting and rigging that model is probably just as concerned about paying his rent on time as you are.
By the way, this isn't entirely directed at you, specifically. Just my thoughts on the general attitude I see in a lot of piracy communities lately.
It’s the same with FOSS. IP is just as fake as physical private property, but that doesn’t mean we can’t pay people for their labour.
If I find a really useful open-source licensed app developed by one or two people as a hobby, and they have a donation link in their repo, I might send them something.
If it’s a really useful open-source licensed app developed by some corporation, there’s no way I’m giving them money. The company has invested in developing the app as open source; they chose to (or were forced to by virtue of open source dependencies) make it public. The devs were already paid by the company. Whether the company takes in enough revenue by other means to pay for this open source project isn’t my problem.
Just admit that you stole something and that you don’t care, it’s not that hard.
You are not wrong, but maybe just a bit of perspective:
In my city, you can go to the public library, borrow a DVD, take it home, watch it. 100% legal. 100% free. No library membership fees. And they have multiple copies of most DVDs, so it’s not like it’s some lottery to use the service.
It feels a lot like downloading a movie without paying anyone to watch it. The only difference is you gotta go outside. Oh, and no guilt tripping.
Anyway, what’s my point? Well piracy is only illegal because some people (not everyone) decided that everyone is going to pay an equal, but not necessarily an equitable, share to fund the development of said IP (unless you have a library in your area to counter this, partially). Worse, that everyone will keep paying a very small group of people money we’ll after the development of said IP has been paid off. Even worse, that small group of people will use their profits to corrupt the legal system to ensure that that protectionism continues to serve their benefit, not others… Point being, you can pirate, and care… care a lot.
Victims are created when piracy affects small production houses struggling to make ends meet. Victims are created of everyone else when the law is abused beyond it’s original purpose to squeeze consumers.
So you too should be honest and not call it theft. Piracy is piracy, good or bad. To compare it to the crime of theft is to perpetuate the marketing of those to stand from a black and white view on the matter.
No, the difference is that you're expected to return it. You're not supposed to keep it forever. That's why there's a "due by" date on checked-out materials.
Absolutely wild how stuff like this is downvoted here. People are disconnected from reality as if the world is a little hippy community. reminds me of this, have fun reading.
It is theft, but the argument is better framed as to whether or not it’s moral theft. Most people who pirate feel comfortable pirating from larger corporations over small time creators/groups, with the usual justifications you’ve provided above. Personally, I’ve justified it at times because I couldn’t afford to purchase the thing, which leads to another argument of “if I wasn’t going to buy it in the first place, is it actually effecting them”.
There is no argument to be made, however, where it isn’t true that if you were to have purchased it, the owner of the idea will make more off of it. Whether you care or not about that owner getting more is a different argument, but you are robbing them of value for the idea, however little that value might have been.
I’m not arguing for or against pirating, but people in the comments saying it isn’t theivery really seem to be arguing whether stealing is wrong or not. Call it what it is and go back to the argument people have been having for thousands of years.
Which, I realize I didn’t address libraries. Taxes pay for libraries to operate, and then the library pays to have copies of the works. If no one wants to read my book, libraries aren’t going to just go out and buy thousands of copies. And trying to tackle libraries would also start to erode arguments for reselling something. And to bring it back to the OP, I’ve read books in a library before that I enjoyed enough to purchase a copy of my own. I’ve also read books I haven’t. But someone purchased that book for me to rent, and in a small part, I’ve paid for that book myself by paying taxes.
It’s not mental gymnastics. Why is it so hard to believe that people genuinely don’t believe in intellectual property? It has nothing to do with “sticking it to the man.” I just do not believe in IP, full stop.
And piracy is not stealing, it is making a copy. When you steal a physical item the original owner is deprived of that item. When you copy something the original “owner” still has access to it.
Not everyone thinks the same way you do. In fact you sound like a terrible person if you genuinely believe that what you’re doing is wrong but you’re doing it anyway.
So if someone spend thousands of hours and a lot of money on researching a new invention that would benefit people, you don’t believe they should reap the rewards of said invention without a competitor stealing their idea? You’re basically advocating for people not to be paid for their work
So unless I make something physical I am not making anything real? So all my work up to the point of a plant being actually built is not real?
Doing anything on a PC or smartphone is not real.
Inventing a train of thought that cures every known desease and mental illness is simply not real - because you can’t touch it. This is the equivalent of dark ages church logic.
You are being intentionally obtuse. It’s not that the thing itself literally does not exist at all, it’s that the ownership of ideas is not real. When you steal a physical item the original owner is deprived of that item. When you copy an idea the original “owner” still has access to it.
I find it funny you’re calling him intentionally obtuse right after you seem to just simplify theivery at whether something physical is stolen. If you’re basing it off of something being stolen or not, IP is used to protect the realized gains off of an idea. Yeah you aren’t stealing a physical something, but you are robbing the creator of what the item is valued at. It is exactly the issue that you can’t own an idea that IP is usually heavily protected. Ironically, the intention is to help new ideas(and their profiting worth) from being stolen by someone (or something ie Coporations) with better means to distribute and profit off of the idea. Otherwise, why wouldn’t I just get a copy of a game, underpriced it, and sell it as cheap as I wanted? I’ve put no thought or labor into actualized the idea, so I have no reason to price it beyond my initial investment. It why when someone (or something) sells full rights to their IP, it can be worth millions. They don’t care about the idea. They care about what the idea can provide in the future.
To draw a parallel, saying IP isn’t real is like saying currency has no worth. On the surface, duh of course currency isn’t actually worth anything. It’s not like people can (practically) eat a dollar or make shoes out of a dollar, but we’ve (generally) collectively decided it’s worth something. It instils confidence that when I walk into a store, my currency has a conversion rate of so many dollars per good. If thousands of people added millions of dollars into their bank accounts by just “copying” the electronic money, no one has lost money, but the value of the currency is deflated by those actions because there’s nothing stopping everyone from from just adding millions to their accounts. The confidence that people will be harshly dealt with for deflating the currency like that is one of the innate things that gives currencies (and IP’s) their value. Handwaving it away by saying it isn’t actually real is also just being obtuse.
you are robbing the creator of what the item is valued at
If I value the item at $0 then I have robbed them of $0.
why wouldn’t I just get a copy of a game, underpriced it, and sell it as cheap as I wanted?
We already do that. It is called piracy. We take it and sell it for as cheap as we want ($0).
the value of the currency is deflated by those actions because there’s nothing stopping everyone from from just adding millions to their accounts
I don’t care if the value of IP is deflated. I already believe it to be zero so that doesn’t change anything. Ideas should be free to be shared.
And before you say something like, “then nothing new will ever get made” just remember you are on Lemmy. The developers make it because they want to, not because of the money. People can still make things without profit incentive. In fact I think the world would be a much better place if we had less creations focused on making money and were left with only creators who are driven by passion rather than profit.
FOSS is made because people want it to be made and made available. People who make games and art vary between it purely wanting to be made and wanting to make a profit off of that. If you’re dense enough to think saying you value something at $0 and then still enjoying it like the other people willing to support the IP, then you’re an asshole.
There is a balance between what the creator is allowed to value their idea and what people are willing to pay for that idea. If they can’t find a middle ground, then the transaction shouldn’t occur. If you force that transaction by stealing their idea and efforts, you’re being a thief. What you use to justify your actions is up to you, but you’re a thief nonetheless.
If you’re dense enough to think saying you value something at $0 and then still enjoying it like the other people willing to support the IP, then you’re an asshole.
This isn’t even a coherent sentence. But I’m assuming you mean I’m an asshole for enjoying something without paying when other people do pay? Except if I enjoy something I do pay for it. Just because I don’t think people should own ideas doesn’t mean I don’t support creators when I enjoy something.
If you force that transaction by stealing their idea and efforts, you’re being a thief. What you use to justify your actions is up to you, but you’re a thief nonetheless.
And no, by law I am not a thief. A thief is someone who commits theft, and theft is “the felonious taking and removing of personal property with intent to deprive the rightful owner of it.” Copyright infringement does not deprive the owner of it, it is simply a copy. At least in the United States where I live copyrighted works are not considered stolen property. You can call me an asshole if you want but by definition I am no thief.
He says it is not real, so it can not be stolen. That is a pretty simple message. What am I getting wrong? He says nothing about ownership. It just does not exist. So don’t tell me I am obtuse when the maximum is that the person was ambiguous.
The results of your ideas are real, the outcomes and impacts are real. The mental labor you do is valuable, but none of it is “property.”
If your thoughts and ideas and concepts are property that can be stolen, then please explain how you can be deprived of them.
Thinking hard about something is labor, but it’s not property, it can’t possibly be property, because it lacks all of the aspects typically required to define property.
Ironically by not advocating for IP you are depriving people from earning from their valuable mental labour.
If I invent something and spend time, effort and money into developing it, I should be allowed to be rewarded for that effort. If a competitor comes along and steals my idea without putting the wok in, I am absolutely being deprived of all the value of my hard work. That’s how someone can steal your intellectual property.
IP laws are not the only way to ensure a creator is compensated for their work. Money isn’t the only possible compensation, and modern IP law doesn’t protect most small time creators. It protects mega-corps and their monopolies on content/products/services.
It stifles competition and progress, not enhances it.
I used to think this way, then I realized physical property is not real either. Both are defined by the state, recorded on paper somewhere, and protected by force.
Just because you can actually physically go to my property does not change the fact that it is only my property because I have a deed.
I’m still not sure how to feel about IP but I’m less dismissive of it for now.
Possession of property isn’t the same as property itself. Although I agree with you that I am sceptical of property in general, at least physical property makes some sense when defined. Intellectual property just makes absolutely no sense.
With intellectual property there is at least (by default) a direct link between the work necessary to create an item and its ownership. With physical items the initial ownership is necessarily predicated on having controlled a means of production.
I can create an IP and I do not need to spend hundreds of thousands or millions of dollars to do so. But I cannot create a substantial physical item without paying the people who own the materials and the factories for the privilege of doing so. Why is previous ownership such a critical factor in ownership of new items, separate from the work to create them?
Intellectual property laws have their own issues but at least with regard to them conceptually, intellectual property is more “pure” than physical property.
Let’s word it differently then. Physical property is literally real, like, you can go to it. IPs are not a resource. The game devs do not run out of copies of a game because OP pirated them. They remain at an infinite supply. If someone breaks into your house and makes off with your microwave, you are now short a microwave; If you pirate software, the developer is not short in any stock of software
As someone who works in intellectual property it is very much real. Unless you think people shouldn’t receive rewards for their mental efforts in much the same way as physical labour?
People should be rewarded for their mental labor, but that’s not the same as saying they have created intellectual property.
A thought or concept is not an object that can be stolen. An idea cannot be a scarce resource that is used up.
If concepts or ideas can be “stolen” then that means somebody is being deprived of them. But unless you somehow erased the idea from all parts of that person’s brain and transfered it into yours, nobody has been deprived of anything, and thus nothing has been stolen.
Ideas certainly will become scarce products if people aren’t protected for having them.
Of course you can steal someone’s intellectual property. If you copy someone’s idea you are depriving that person from profiting from said idea and depriving them of income. There is a limit on how many people can profit from a given idea.
Intellectual property protects those who innovate against predatory practices. You are displaying naivety for who intellectual property is seeking to protect. By not enshrining IP in law you are literally stopping people from earning money from their mental labour.
If IP law didn’t exist why would anybody spend their time and money researching and creating new inventions if someone can come along and steal their idea?
You cannot be “deprived of profit.” That makes no sense. Nobody is owed any profit for simply trying to sell something.
If I create art to sell, and nobody buys it, I haven’t been robbed of anything at all. And that fact doesn’t change if somebody walks past my art booth, looks at my painting, admires it, and then walks away. They didn’t “steal” anything from me. I haven’t been deprived of anything. Unless you want to make the claim that they are a thief now that they enjoyed my painting without paying my anything for it.
If that’s true, then everybody who walks through an art fair or gallery but doesn’t buy any art is a robber and should be arrested and charged.
The idea that IP protects the little folks who are struggling artists is a capitalist myth perpetuated primarily by corporate advocates that are the actual beneficiaries of IP laws. It’s used by mega-corps to lock down massive amounts of content, make billions off of it, exploit actual artists to perpetuate their monopoly on creative expressions of characters.
It’s also used by pharma corps to artifically restrict supply of critical drugs to the population in order to make billions in profits and enrich their shareholders.
And the whole, “nobody would create anything if copyright/patents didn’t exist” is yet another capitalist myth, disproved by countless examples. As if the entire internet doesn’t run on the back of Linux, a free and open source project spanning literal decades, Wikipedia, the largest single encyclopedia of human knowledge in dozens of languages, all the millions of pages of fan fiction and hobbiest artists that have created passion projects with no expectation of making money. Etc etc.
Revolt isn’t federated, encrypted, has no video chat, claims privacy but that claim seems to be simply because they are based in Europe. The layout is nice and ui is better than element but that’s the only upside i see. I hate the matrix client ui’s and chat sorting options.
Exactly. I wish they would have just built a great UI on top of Matrix or even XMPP, but they insisted on doing it this way. None of my friends want to switch to something that they’re boxed-in with, they don’t want an app just for one server. Matrix is the only option we have, but all of the UIs are… meh.
Yeah, they kinda screwed up Element with combining mobile and desktop features into one app. The first time I tried creating a call on desktop, it was suddenly apparent how confusing they had made it, because you can do it in multiple ways (normal calls & conference calls).
There are other UIs that look very nice, but sadly don’t support voice chat. Hopefully these other clients can catch up, but it’ll likely take a while.
So, I briefly tried out Matrix some four years ago and left because it was utter trash and from what I gather from your comment it is still pretty much trash now. But despite there not being a single usable client, people still try to convince everyone that Matrix, by some obscrure metric, is superior to all other chat programs.
Sorry to say, but a chat protocol on its own is a tech demo at best and as long as there isn’t a single feature complete and usable client, it’s an alternative for no one except hardcore tech enthusiasts.
When I last used Matrix/Elements I had to deal with “lost keys” issues multiple times in just two months. This issue is a dealbreaker if it happens just once in a year and apparently, it’s still a semi regular problem for some of my friends.
Just accept it, Matrix will never be a replacement for Discord, WhatsApp, Telegram or even just Microsoft Teams.
I didn’t mean to say that it’s (still) trash, I think it’s useable, but there are still a lot of improvements to come.
Element as a client seems to want to do everything, which is probably great for a lot of people, but it (in my experience) has led to a poor user experience (which with more time, will likely improve, they seem to have a lot of backing).
With Element completing voice/video implementation, I imagine it’ll be easier for other clients to reference their work when implementing their own support.
Once the other clients get voice support, I will definitely be trying them out again, I’m sure they will make a much simpler experience that works out the box.
The lost keys problem has luckily never happened to me, it usually boils down the user error I believe, but yeah, if it is a user error that happens often, they should figure out some way to fix that (probably a hard problem, which is sort of fixed (i believe) if you use the client on multiple devices, so if you get logged out of your account you can easily authorize your access from another logged in device, eg desktop/mobile).
Also, revolt self hosting is broken. The web call functionality (WebRTC) is being rewritten but that effort is stale and out of the box it simply does not work. There is no real documentation about this either. It just won’t work and you need to invest a lot of effort to figure out why. The moment self hosting properly works, I’ll give it another shot. Not being able to connect without a fat client is a show stopper for me. There’s no way I can get enough traction for my groups if the barrier to switch is higher than a sheet of paper.
When self hosting all the shortcomings you mentioned are perfectly acceptable for me.
Revolt hasn’t added federation because it can be a major complexity increase in the codebase, but apparently they might be allowing instance owners to integrate polyproto support (polyproto is a work-in-progress federated chat system). If you want a discord like interface for Matrix, Cinny exists. I personally prefer revolt in some ways as Matrix feels like it doesn’t fit the use case for discord as well.
My understanding is they keep adding features even though they’re supposed to be done because they still play the game constantly themselves and end up wanting more content.
I know this is probably isn’t true but it’s my head cannon that they’re just really afraid to put out a “state of the game [month]” posts without anything in it
Maybe its the 'tism but I never gave a shit about most microtransactiony things unless they have a “pay-to-win” element. That’s why I gave up on GTA online.
But if its just like “exclusive skins”, I could give a shit. My default skinned character can still win against a guy in a bear-suit with a golden AK and that’s really all I need. I have no particular FOMO of not winning the fashion part of the game.
I do wish games I could turn off their constant begging for my money though.
My default skinned character can still win against a guy in a bear-suit with a golden AK and that’s really all I need. I have no particular FOMO of not winning the fashion part of the game.
Twitter user strahfe recently shared a patent by Activision that suggests buying cosmetic items could increase your chances of being placed in games against less-experienced players. The patent reads: “The microtransaction engine may match a more expert/marquee player with a junior player to encourage the junior player to make game-related purchases of items possessed/used by the marquee player”
I’m not heavy into conspiracies, but I’m suspicious enough to not give Activision the benefit of the doubt and bet that they’ve done this in secret if they have a patent for it. But really… if we’re even thinking about these kinds of things, the game is a lost cause.
An argument I heard, and adopted is that it’s never “just” cosmetic. Your enjoyment of the game is impacted by how you perceive your avatar. This is why fortnite skins sell so well to new players. It’s not just cosmetic to drop $20 on Cuddle Team Leader. It makes a user feel silly and increases enjoyment running around as an obvious pink mascot costume. It prolongs how long you play both by increased enjoyment, and sunk cost fallacy. In any game with cosmetics, purchases drive playtime.
Used to play games and I was so focused on gameplay, I always thought “why even have a lot of art in there”. But then you realize if the art sucks, you wouldn’t even be giving it a chance.
And this extends to skins and stuff. If it’s “just cosmetics”, that still means there is some art that is now hidden unless you throw money at your screen. And depending on how much it is, the game might be way too boring without it. So you’re still buying bits of a game after the fact. And voila, we’re back to the reasons why DLCs suck.
Life by You’s cancelation was a big disappointment to hear. I figured if any studio had an understanding of emergent intercharacter storytelling in the way a Sims game needed, it was Paradox.
That said, Para-Lives is still in the works and looks quite promising.
Mmhmm, Paralives looks like it’s going to take the world by storm. I’ve been following their development and they’re doing really good things.
Don’t get your hopes up. It never lasts. These small indie studios create something truly insane that’s so fun and incredible, and then big gaming studios like EA come in and ruin everything. A lot of people seem to forget that Maxis, developer of Sims and SimCity, used to be completely independent. EA bought them out and ruined the entire thing, now they basically don’t exist anymore. Who is to say that the developers of Paralives isn’t going to do the same thing? Guarantee they get a stupendous amount of money offered to them and they sell out, and they would be stupid not to. Who wouldn’t sell their franchise for tens of millions and never have to work a day in their life ever again?
Maxis made terrible decision after terrible decision. They had no money and ea bailed them out and redesigned sim city 3k to actually be possible on modern hardware, while allowing dollhouse to continue and turn in to the sims 1. Then Sims 2 and 3.
Hate on ea all you want but Maxis fucked themselves up and ea made all of the sims possible.
paralives is so slow development though, and the lack of teaser releases concerns me about the quality. I have high expectations for it as well but starting to grow concerned
It honestly made my night to see Neil Newbon win the best performance for Baldurs Gate 3. With him talking about how he pretty much gave up on acting and went through some pretty rough times and discrimination before getting into voice acting, it’s amazing to see him finally be seen.
And let’s be clear, he wasn’t just a voice actor in BG3! He had to mocap as well as read his lines. His likeness was captured in Astarion perfectly. He was a full actor here and did an incredible job. Best performance was well deserved.
Ben Starr was my personal pick, as he poured his everything into the role and has continued to do so on social media. He’s so incredibly proud to represent such a character. All of the nominated performances this year were spectacular and it was a very hard choice
I just wish they have the man enough time to give a proper speech!! He was barely half a minute through his thank yous before they were shooing him off stage. It was so disrespectful. Let him have his moment, this is a huge deal. It’s not like he was rambling on.
All that just to make room for more fortnite ads. Disgraceful.
I’m gonna release a AAAAA game. It’ll cost $95 and when you install it, it’ll just be a romhack of Super Mario World changing all the enemy sprites into butts. There’ll be a link to file complaints that just points to a terrible image made in ms paint that says “lol f u”.
I’ll only support this if I can pre-order it for double the price, and have an option at launch to pay an additional $50 to make the butt sprites into dickbutt instead
The $50 dickbutt DLC isn’t scheduled to be released until a month after the launch, but for an extra $70 you can get the limited edition collectors edition at launch, that comes with a cheaply made Mario-with-a-butt-instead-of-a-head limited edition figurine.
And for $40 you can also purchase the “getting started” pack–that includes a save file where we beat the game, so you don’t even have to play it. Your name, email address, and SSN will be on our first-to-finish list!
And for $70 more you can play it 2 days early! For why? No fucking reason other than to flex! Gotta flex on those poors by getting it earlier than them amirite?? This ensures you will be invested in our product from the very start and you are the type of person who we can do no wrong.
And for $30 there’s 2 extra skins that are just the worst looking piles of shit. But again if you don’t have them how will you flex on the poors? This is lumped in with the earlier assurance that we can do no wrong in your eyes.
And the battle pass is $10 - every 30 days. It has nothing of value except at tier 150, which is a new flagrantly pay to win weapon. This ensures we own your time, every month.
But also we didn’t finish the game, instead we released a roadmap. We will scrap this roadmap a week and a half after the disastrous launch because the game sucks so my donkey dick we cannot possibly add content to the absolute bugfest of a game. This is an abuse of loyalty to our brand, but you’ve stated you don’t care as long as you get to play it.
Now that the game is out for a month, we’ve added a cash shop. This flies in the face of regulation on the box not indicating gambling elements, but fuck those stooges standing in the way of our profits! We can make a new box with the proper markings on them in a month. Surely you would like to buy a sword skin or character skin beyond looking like normal Mario right? Also there will be at least 1 skin that blends in with the background a little too well and attracts p2w allegations for the multiplayer mode. We don’t care and neither do you because you will buy it. You wanna be a winner right?
We noticed you’re already level 8, congratulations! We halved level reward drops, but increased rarity of those items by 30% but from here on we tripled enemy hp at every 10 levels to make sure the game is a slog, so you buy overpowered shit from the shop and battle pass.
You reached level 10 in only 5 hours? That’s amazing! How about a XP Booster? Like the above we actually made progression become ungodly slow after level 10 unless you pay us $35 for an XP booster - in a single player game. We will make sure this pops up every time you level up to remind you we intentionally slowed progression so you make this purchase.
Also we can’t help but notice you picked up a Fancy Locked Box. You can divert from the main quest to grind the crafting materials and it will take 6 hours to craft, OR you can buy a key for ONLY $5! This will pop up EVERY time you pick up a Locked Box with the option to go to the shop, and be SUPER disruptive, to get you to cave.
And lastly, a “donate” button on the main menu where you just give us money for nothing, because at this point why not right?
Don’t forget the meta where a new paid DLC weapon is super unbalanced and great for two weeks until the devs nerf it into the ground and everyone goes back to the default weapons that are just ok.
Oh shoot I knew I missed one! The battle pass is weapon is op and then we will nerf it just before the next battle pass drops, to ensure an OP/Nerf cycle to enforce you always have the newest battle pass and buy tiers and have more time than filthy grinders to abuse it’s OPness
The thing I fucking hate is when the game doesn't make it obvious when a checkpoint is activated. Then you go to quit the game: "Everything since the last checkpoint will be lost". Well WHEN WAS THE LAST MOTHERFUCKING CHECKPOINT, ASSHOLE?
I hate that even when it is obvious. If I save and then immediately quit and it says “everything since the last save will be lost” I’m always paranoid that it means I didn’t actually save correctly.
I mean, I hate that too. “I’m going to lose 5 seconds of progress?! Oh no!” It ought to be able to see that I didn’t do anything progress-relevant in those 5 seconds and just skip the dialog…
Add counters to progression:
20/180 quests completed
1805/9456 dialogue choices explored
567/568 npcs killed
95/102 areas explored
And whatever else you define as progress
Add this info into your save data. When quitting the game, open the most recent save, read the counters, compare to current values, display a nondescript “you’ve had a little/a lot of/no progress since you last saved, are you sure you want to quit without saving?” Shouldn’t take so long that it triggers a lag spike, I don’t think.
Post: Uses the word normies in a positive sense and literally says it’s great that gaming is more accessible
Fediverse: Is this a neckbeard?
It’s amazing that a non-slur single word can get y’all so fucking bent out of shape. It was worth a double take, but not shitting on the entire post. It’s literally a post about a non-traditional gamer / not-power-user / etc person finding a sense of community and fun because of the rise of handhelds. Is shutting down that discussion over one word worth more than seeing the good in recent trends?
I hope we continue to see more good handhelds get made - I’d personally love a Steam Deck, but seeing Valve get some good competition would be good for the technology (not you, Apple / Meta). Maybe I’m just too old, but I’d love to see slide-out keyboards again…
I’m glad that somebody said it. Lemmy is becoming quite a shit show in this regard. These FOSS enthusiasts and Linux master race people are really starting to deter me from the platform.
I love FOSS software! I love Linux! I hate people telling other people how to think or what to spend their time with. Most of the people in this thread can fuck right off.
Post: Uses the word normies in a positive sense and literally says it’s great that gaming is more accessible
Fediverse: Is this a neckbeard?
The reaction is a bit more like
“B-B-B-BUT THE CONNOTATIONS!!! Bro you just LITERALLY used a word that has PROBLEMATIC CONNOTATIONS because it’s ALSO USED by PEOPLE I DON’T LIKE, and that makes you GUILTY BY ASSOCIATION!!! I am PROUD of how I combine purity testing and code switching into a DEFINITELY accurate litmus test, because I think I’m a character from Dune!! I don’t know what the FUCK ‘context’ is but it SOUNDS like something the ALT-RIGHT would care about!!!”
If I ever caught myself taking an obvious self-effacing remark seriously, I would be so ashamed. Anyone coming into this thread with hurt feelings about the word “normies” is a huge dork and needs go outside.
I would really appreciate if we stopped doing the “if you disagree with my opinion you’re an [insult] and also must be out of touch with reality so I will say you need to go outside” thing. It’s really exhausting. This is Beehaw, the be(e) nice server and I’m kind of getting sick of seeing this kind of snark on a server where the expectation is people being nice to each other.
I was skeptical at “normies” but the overall tone of the post is inclusive, so I’m not the target of your rant because I figured it out. I was able to figure it out because I’m terminally online and have the experience with online posts to know that some people use it as a pejorative and some people use it as a self-deprecating catch-all for people who aren’t too into their hobby.
I also have autism and some people with the condition aren’t as good as me at putting together the connotations of words AND the overall post to figure out the poster’s intentions. And some people aren’t terminally online and have less exposure to seeing this word used. They’ve likely overwhelmingly seen it used as a pejorative, and end up very skeptical of this post. I don’t like the idea that people like me, or that people who might have reasonably arrived at a different conclusion about this, are being told that they’re huge dorks who need to go outside.
Really starting to feel like Beehaw is just like any other online space. I see the same amount of snark and negative assumptions of people who didn’t see something the commenter’s/poster’s way. Sure, it’s free of bigotry, but all the spaces I occupied were already bigotry-free. Even back when I was on Reddit, because in the small subreddits I looked at the few bigots were downvoted to hell and had their comments hidden. (I’m aware that not everyone was lucky enough to only be interested in topics that had easily accessible bigotry-free areas so Beehaw still serves a useful purpose for them.)
Yeah, I get it. Here’s the thing though, this specific part:
I also have autism and some people with the condition aren’t as good as me at putting together the connotations of words AND the overall post to figure out the poster’s intentions. And some people aren’t terminally online and have less exposure to seeing this word used. They’ve likely overwhelmingly seen it used as a pejorative, and end up very skeptical of this post.
Those people all have one thing in common: nobody put a gun to their head and said “what’s going on with this post? Make the call and post your comment NOW”. One thing all we here on the internet do all have in common is the ability to read, and to use our sapience to make decisions about what we read. To say “this seems out of line. Could it be what I think it is, or am I assuming?” By process of elimination, a person either chooses to do that, or chooses to be assumptive. And also:
I don’t like the idea that people like me, or that people who might have reasonably arrived at a different conclusion about this, are being told that they’re huge dorks who need to go outside.
There is no reasonable way to get to the wrong conclusion.
Ever.
If you’re being reasonable, you either find the right conclusion beyond all reasonable doubt, or you concede that you don’t have enough information and then move on with your life. The only way to get to the wrong conclusion is to jump to conclusions, because being reasonable requires you to start from the point of “there may be no answer I can find”. The people in this thread who got it wrong made assumptions, jumped to conclusions, and defended themselves by being belligerent. That is a fundamental lack of respect for others’ intelligence that goes beyond being rude to people and using mean words.
To say “this seems out of line. Could it be what I think it is, or am I assuming?” By process of elimination, a person either chooses to do that, or chooses to be assumptive.
I’m assuming you’re human right now, even though the possibility exists that you are an alien who hasn’t revealed themselves as such and that your alien self prioritizes engaging here instead of talking to the world’s governments. I’m choosing to be assumptive because I don’t care to track you down and try to match your identity to a human person in real life, because I find doing that distasteful even if I never end up exposing your identity to anyone else in the world, and because I am extremely confident that this assumption is correct. But it is still an unproven assumption.
Should I hold the possibility that on the internet, nobody knows you’re a dog or alien or something in my head because it’s an assumption? Probably not. I should probably assume you are human. People will make assumptions they believe to be reasonable, and people will also call out what they believe to be bad behavior even if they’re wrong.
You’ve already been asked to be nice yesterday. It’s not about “suffering fools”, its about working to make Beehaw a positive space, and acting in good faith, even when you disagree with other users. Resorting to insults is not in line with that.
That really just went right over your head, huh? I really thought anybody would be able to make the connection. Pro tip: being nice, acting in good faith, and insulting people are all matters of intent, not just action. If you’re going to moderate based on peoples’ intent, that I’d think it’s probably pretty important that you actually be right about it in the first place. Wouldn’t you agree?
Here’s my perspective on how I’ve viewed this exchange:
In response to your initial comment, Evergreen expressed their opinion on how people might have interpreted a comment to be more literal than it was intended. They also expressed their desire for Beehaw to try and move away from the type of dismissive “go outside and touch grass” type of argument many of us were accustomed to seeing on Reddit. They provided examples of where the use of “normies” has previously been a negative connotation, and how someone might arrive at that conclusion based on prior experience, even if it was not accurate
From my perspective, your response to that comment boiled down to 2 points: -No one is obligated to respond -It doesn’t matter what your previous experience is, it is wrong to assume that an interaction might be playing out like previous times it played out.
If it were worded less aggressively and more cooperatively, I believe this could have been a very constructive conversation about social expectations and assumptions.
Evergreen then responded with a list of reasonable assumptions that we make based on previous experience.
You responded with an insult.
Its pretty clear with that last message, and your responses to moderators that your intent is not to have constructive conversations and make an effort to make Beehaw a better space.
Hi, please remember to Be(e) nice. I also think it’s a little silly to get in a huge flap about the headline of this article, but I’d ask that you also remember to be kind to other users.
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