bin.pol.social

DJalexTheGameDev, do games w Guys, what did you buy during the Steam autumn sale?
@DJalexTheGameDev@lemmy.world avatar

Sorry but I don’t see any bikes nor traffic lights on your captcha.

Etterra, do games w "Concord servers are now offline. Thank you to all the freegunners who have joined us in the Concord galaxy"

Exec 1: Should we do research into what gamers want to play?

Exec 2: Nah, just smush together whatever everybody else is doing, slap on a new coat of paint, and then ship that shit. The idiots will eat it up and we’ll be rich.

Gamers: Who asked for this? I didn’t ask for this. I don’t want to play this shit. I’ve got better shit that I can play for free.

Exec 1 & 2:

https://lemmy.world/pictrs/image/db0c6cc5-3335-4383-976b-acb55b94d987.jpeg

Katana314,

There have definitely been times that copying other people worked out well.

Fortnite and Apex copied the BR trend when PUBG wasn’t satisfying everyone’s needs. The former even lazily reskinned a zombie defense game for the battle royale approach. Lots of games reskin the theme of Dark Souls and do okay.

Even if it’s lazy or uninventive, once in a while one of those reskins has a particular element of the concept it reinvents in a much better way. Seems Concord never came up with any such ideas, which could have been great since many people are currently tired of Overwatch specifically.

Rekorse,

Those aren’t re-skins though, they just used the battle royals game type as their main game type.

I can’t really think of a similar game to fortnite before it in regards to the combination of building and competitive shooter, although I’m sure someone can point out an early example, and Apex is smashing together counterstrike and maybe overwatch or something similar for the gameplay.

Personally I don’t think apex would have worked if it just looked like a re-skin but its got a lot of great artwork and the level designs are interesting at least to me.

Also fortnite has become the everything game, they have Lego and rocket racing and a guitar hero minigame, its sort of gone wild IMO.

Evotech,

Fortnite started as a sanbox “everything” game

Wasn’t until they added Battle Royale that it became big, but it was always intended to be a playground / creative shooter

qarbone,

What?

I only remember the wave-based, tower defense main mod. What playground mode was there?

homicidalrobot,

You could build up your base (also a defense map) pretty freely, but it was never unlimited resources creative. You’re right to be confused by this comment

homicidalrobot,

Save The World isn’t sandbox or everything and was the only launch mode for the game. It had more mobile gacha practices than anything tbh. I get thinking that seeing as it has taken cues from Roblox, but it isn’t reality

qarbone,

There have been a number of voxel shooter that have shipped lowkey since Minecraft that attempted to add block placement to the team v team ticket shooter, e.g. Ace of Spades.

bigmclargehuge,
@bigmclargehuge@lemmy.world avatar

Ace of Spades which, for the record, is open source (in the form of OpenSpades), totally free, has mod support, and self hosted servers.

Rekorse,

Thanks for the reference, ever heard of that game!

lowleveldata,

Is this about researching? I feel like the game would have done better if it was free to play

Rekorse,

Considering they are refunding all purchases, it definitely would have but they rolled the dice and this is what they got.

Rekorse,

My guess is its too expensive to convert it to free to play now, it would just be taking another huge risk and throwing away money.

slimerancher, do games w Geoff Keighley: No Silksong in Gamescom. Team Cherry are still cooking.
@slimerancher@lemmy.world avatar

I think we should just forget the game exists. One day they will announce it, but until them, let’s just assume there is no Silksong, and Team Cherry is just taking a long long vacation.

ampersandrew,
@ampersandrew@lemmy.world avatar

I’m not even the biggest Hollow Knight fan, but as long as Fantasy Critic exists, I cannot forget about Silksong.

simple,

I’ve been trying to forget for 5 years now. The hype train will never stop.

Notyou,

My hype train was put away for a couple years, but it came back out this year. If there’s not a definitive release date by the end of the year, then I will go back to pretending it doesn’t exist.

Renacles,

Silksong is just mass hysteria

drspod,

Silk Nukem SongNever

JadenSmith, do astronomy w Size Comparison: Pluto and Australia

What is Pluto doing so close to Australia?

That shouldn’t be allowed. Someone tell it to go back to it’s usual orbit, this is not on.

makyo,

You didn’t know they had a thing? It lasted until Australia found out Pluto wasn’t really a planet.

Agent641,

Fuck off Pluto, we’re full!

edgemaster72,
@edgemaster72@lemmy.world avatar

It’s their payback for that whole “clears its orbit” business.

intensely_human,

They’re using it to cool up Australia

Renacles, do games w Just an observation on game engines

Game engines are basically like a set of tools, they don’t fit every single case.

Carighan,
@Carighan@lemmy.world avatar

Just remember how plasticky and stiff the characters in Dragon Age Inquisition looked because of the mandate to use the Frostbite 3 engine for ~everything, no matter how unsuited it was to a high fantasy world.

Renacles,

Exactly, engines can be as good as they get and still be the wrong fit for a game.

Creation gets a lot of criticism but it’s the whole reason why Bethesda games have that unique feel to them and are as moddable as they are.

random_character_a, do games w Longtime buddy of mine just got a gaming PC. What games would make up a good "welcome to PC" care package?
@random_character_a@lemmy.world avatar

Deep Rock Galactic

He can get used to mouse and keyboad, while you cover him.

As mentioned before, gift cards are good way to go.

stom,

Rock and stone!

WILSOOON,

ROAK AND STOOOUNEEH!

SpruceBringsteen,

Helldivers 2 for similar reasons.

Bahnd,

DRG is a fantastic place to start with moving from a controller to mouse/keyboard.

I would personally T-up some classics like portal and Half-life 2 for solo “history lessons” after that. Only then would I make some harder recomendations like long RPGs, MOBAs, 4X, and would shy away from MMOs unless you have an organized group to introduce them to.

KillerTofu,

Portal 2 has coop 👍

hungprocess, do games w Would "suggest price" be a positive option for steam?
@hungprocess@lemmy.sdf.org avatar

I don’t know how well known it is, but this sort of information is visible already on isthereanydeal.com.

Click on a game and look for “Waitlist Price Distribution” under the “Stats” tab: https://lemmy.sdf.org/pictrs/image/86e7f25a-b514-474c-a255-57bc1d2e4873.png

AnExerciseInFalling,

Thank you, I didn’t know this existed!

GhiLA, do games w Is it time to start a campaign against kernel-level anticheat?
@GhiLA@sh.itjust.works avatar

I usually solve this issue by… just playing something else.

It sounds hard, but I assure you, nothing is impossible.

boonhet,

There’s about 5 games a decade that are exciting anymore even, unfortunately. I might just have to give up gaming then.

darkstar,

You’re obviously looking in the wrong place for games then…

iamdefinitelyoverthirteen,

False.

Amir,
@Amir@lemmy.ml avatar

Baldurs Gate 3

boonhet,

That’s one yeah

zalgotext,

I encourage you to explore the wonderful world of indie games, and free yourself from the shackles and shitty anti-cheat implementations of the AAA/AAAA gaming industry

Nibodhika,

I can cite way more than 5 excellent games from this decade from the top of my head, We’re almost in 2025, so I’ll limit to games released in or after 2015:

  • Factorio
  • RimWorld
  • Stellaris
  • Fallout 4
  • Overcooked 2 (and all you can eat)
  • Life is Strange
  • Cyberpunk 2077
  • Before your eyes
  • Dead Cells
  • Shadow Tactics
  • Cities Skylines
  • The outer worlds
  • Two point hospital

I can keep going, but this is just from the top of my head, there are always good games getting released, and very rarely they’re AAA.

ipkpjersi,

There are tons of good games always coming out even recently, unless you only like multi-player games.

xavier666,

If you spend a little time on the dark alleyways of Steam, you will occasionally come up with hidden gems. The indies scene is currently thriving.

Katana314, do games w Starfield's first DLC is one of the worst Bethesda DLCs of all time

Remember, folks: Microsoft kept these people, and fired the ones who made Hi-Fi Rush.

That, alone, was my signal the entire console was going to slowly burn down.

Buttflapper,

Microsoft is a fucking ghoulish, evil company. The only reason they bought Bethesda was to own their IP. They have Elder scrolls, Fallout, and Doom Because of ID games. That alone is going to bring them so much money, if they ever want to sell any of those franchises in the future, they can sell them for a fortune. That’s probably the reason why they acquired Bethesda to begin with. Laying off Hi-Fi Rush after they delivered an excellent product was just pure evil.

kbal, do gaming w I hate the term "Boomer Shooter"
@kbal@fedia.io avatar

You seem like an intelligent and discerning person, so I'm sure you'll appreciate that the only possible response to this is "ok boomer"

onlooker,
@onlooker@lemmy.ml avatar

Dammit! Upvoted with great begrudgement.

odium, do games w Games that force you to make hard choices

The 3 series is the best at this.

The first game in the series is Mass Effect 3, which is followed by Witcher 3 and the sequel to that is Baldur’s Gate 3.

julianh,

Can’t wait for the next one, I hear it’s gonna be called Half-Life 3.

ConstipatedWatson,

Wait, what did you just say? So Half Life 3 is confirmed! Yay!

hiddengoat, do gaming w Well, Cities: Skylines 2 is here, and it's another broken game release.

Yeah, my thought is that this is a game they'll be supporting for 8-9 years so what the fuck does it matter if it runs like dogshit on day one? Don't fucking buy it until the performance increases and the problems you mentioned are ironed out.

It really is that simple.

Anyone that expected this game to be perfect on launch was clearly not around whenever Cities: Skylines launched. The performance was godawful to the point that I refunded it. A couple of months and a couple of patches later shit was cleared up and I repurchased it. Didn't have an issue after that.

So yeah, the whole "Why doesn't this brand new game not have the same performance and features as a nine year old game with numerous DLCs and mods?" thing is getting fucking tiresome.

Rolder,

I don’t think it’s crazy to expect games to have playable performance levels when they release. Not to mention it’s a sequel so you’d think they would learn some things after fixing the first one.

PupBiru,
@PupBiru@kbin.social avatar

i’m sure they learned plenty of things about the old game engine they built

and now they have a new one… which was the whole point

1simpletailer, (edited )
@1simpletailer@startrek.website avatar

Yeah the fucks up with all the Paradox apologia in this thread? I also remember Cities: Skylines on release It ran fine and my rig was shitty back then. It was a perfectly functional little city builder. People loved it and it was called the new Sim City! “Just wait two years and put down another $50 on dlc bro. Ur dumb for expecting it to be good now.” Nah this shits unacceptable. If a game needs to be supported for years before its considered good then an honest developer would call it an early access game. Ya know, those games that get years of support, updates, and features for free.

nix,

Colossal Order is the dev, Paradox is just the publisher. Paradox deserves crap for their many mistakes, but this one isn’t theirs.

canis_majoris,
@canis_majoris@lemmy.ca avatar

Yeah but it’s Paradox as the publisher who is the one setting the parameters of them having to build a game that is designed to support 10 years of DLC like all of their other products because that’s their monetization strategy.

1simpletailer,
@1simpletailer@startrek.website avatar

Publishers still have a lot of power in a games development. They can set deadlines and dictate the direction they want a games development to take. Seeing as this is a recurring problem with games Paradox both develops and publishes, its easy to see who is to blame here.

bermuda,

DLC part pisses me off also. I know this game isn’t developed by Paradox but it seems to be a trend in Paradox games where you need to spend the base price + an absurd amount of extra money to get the developer’s “true vision” or whatever. It’s really annoying.

To get most of the base game features that are currently present in Crusader Kings III, you would’ve had to spend a sizeable chunk of cash on DLC for Crusader Kings II.

CoderKat,

I completely agree. I think the point of the commenter you’re replying to is that this is the kind of game that will fix these eventually. It’s still disappointing for a launch, but eventually it will probably become better than CS1.

twistedtxb,
@twistedtxb@lemmy.ca avatar

Its not good for the general aura surrounding the release. I don’t follow the game actively but all I hear is negativity.

Sivick314,
@Sivick314@universeodon.com avatar

@hiddengoat @theangriestbird How did we get to the point where paying money for a broken, unfinished product was acceptable?

jonne,

It’s not, don’t buy games on day one. Let the other suckers pay to beta test it. Once it’s fixed in a few years, you can buy it for a discount.

nix,

I just bought Fallout 4 GOTY for $5 the other day. Look forward to doing the same in a few years when Cyberpunk 2077 has a final release with everything fixed and polished. There’s so many good old games, why buy anything brand new.

And this doesn’t forgive devs for buggy initial releases either, because I’m not throwing money at something until it’s actually done.

entropicdrift,
!deleted5697 avatar

The base game of 2077 is pretty good now that 2.0 is out. My biggest issie with it at launch was the lack of cyberspace for hacker player characters. Felt like the game was funneling me towards standard FPS gameplay, even if there are a lot of options within that realm

jonne,

Exactly this. No man’s Sky is apparently decent nowadays too.

Part of the issue is that publishers make studies sign contracts with fixed release dates, with heavy penalties for delays (even though basically any software project ends up going over time).

But yeah, just go through the backlog of older games, this way you also don’t need the latest PC either to play on max settings.

jarfil, (edited )

Preorders. It used to be that you had to preorder the LOTR special edition on DVD with figurines to make sure the shop had existences… then Kickstarter bastardized it into “pay to maybe get something”… and Steam jumped onto the bandvagon of “pay hoping it might work some day”.

lud,

Not sure how the point about Kickstarter is relevant but it’s not Steams fault devs are releasing unfinished games.

And I wouldn’t say it went straight to bad digital preorders. I feel like that is a more recent phenomenon and digital preorders were better years ago.

jarfil,

Not wanting to make you feel old, but… No Man’s Sky botched preorder release was 7 years ago (2016).

I mentioned Kickstarter (est. 2009) as a stepping stone in getting people used to pay for not-yet-existing stuff.

saigot,

I’d much rather play the game in its current state than waiting 3 or 4 months, i have a pretty beefy system and i dont mind low framerates in a strategy game. If you don’t feel the same then don’t pick it up, wait the 3 or 4 months and enjoy it then.

Sivick314,
@Sivick314@universeodon.com avatar

@saigot is much rather they release a complete project that works on day 1.

saigot,

It does work I’ve been playing it all day!

shrugal,

The problem is that they don’t communicate this and still ask for the full price.

Imagine I’m a gamer who wants to buy and play a working game today, not in half a year. Nothing on their store page indicates that the game isn’t in a playable state yet, so I’d pay full price for a game I can’t actually play. That’s misleading at best, and a downright fraud at worst.

They could easily fix this by delaying the game or launching it as early access for people who don’t mind playtesting a half-finished game, but they didn’t.

tocopherol,
@tocopherol@lemmy.dbzer0.com avatar

It’s kind of baffling how we accept this as pretty much the standard for major releases these days. Why would we be okay buying anything else like this? If I bought a pair of shoes and they had issues that made them unwearable until I got them repaired I would be irritated as fuck, and obviously this would be unacceptable for a store to sell them like that.

Contend6248,

They did communicate: pcgamer.com/cities-skylines-2-devs-warn-players-o…

These guys are the exception.

ReversalHatchery,

Did they do so on the store page, or the news section connected to it? Or was it only announced on news sites no one reads?

Contend6248,

If you wouldn’t be so lazy you could find it out yourself.

SugarApplePie,
@SugarApplePie@beehaw.org avatar

I doubt the average player looks up whether the devs came out to warn players their game runs like shit before buying it, I think they just buy it. Similar to how people probably don’t check to see if a movie director has mentioned how bad the sound mixing and lighting is in a movie before going to watch it. Might be a crazy take but imo the onus isn’t on the person buying the game to make sure the game is finished, let alone looking up articles on the game to make sure the devs didn’t admit that it runs like ass and isn’t finished. Though with how often it happens and how often there’s people that excuse it maybe that’s where we’re at now, you reap what you sow and whatnot lol

Contend6248,

Anyone buying a full price title without looking it up with a quick Google search or reading reviews on Steam is far gone from my compassion.

You can even refund it so easy it’s not even worth the outcry and i don’t even pretend to care about anyone pre-ordering digital downloads.

It’s shitty that these devs have to put the games out too early, but it would save everybody’s money and nerves if you just start to see releases today as early access because that’s what they all are. There are many companies out there which don’t say a peep and i won’t wreck anyone who at least tries to give a heads-up !pre! which anyone who cares could get easily for free.

shrugal,

This is not what I’m talking about, because the vast majority of people buying the game won’t have seen this. It’s not enough that the info is somewhere on the internet, it needs to be front and center when buying the game.

aivoton,

We didn’t have god damn tunnels in CS1 when it was released and people were raging about the city being limited to 9 tiles.

If company admitted performance issues before release is the hill that these people are willing to die on, well go ahead then. Back then the alternative was either cities platinum series or the abomination sim city became and neither of those was any good. At least now you have something more modern than sim city 4 to fall back on if CS2 disappoints.

ReversalHatchery,

The problem is, this sets a precedence in the gaming industry (and in the consumer’s minds too) that it’s fine to consume 16 GB of RAM, not on a late game megacity but on a new save.

saigot,

Games like this are also pretty palatable at low framerates imo, certainly much better than an fps or something. If the gameplay is solid I’ll definitely pick it up. I like to have it as a second monitor game.

JohnnyCanuck, do gaming w The gaming industry needs to become more like holywood
@JohnnyCanuck@lemmy.ca avatar

I’m sorry, but your reasoning is absolute nonsense. Maybe game developers should unionize, but suggesting that it should work like Hollywood is pretty ridiculous.

The huge studios would function just like in Hollywood.

Okay, so fuck the developers at big studios just like how most of the people working on movies get fucked now? You think because a deal was reached by the union that the big studios aren’t still just running to the bank with their loads of cash? The recent strike (and most strikes in Hollywood) were mostly about residuals. You know why? Because people who aren’t above the line in the credits get shit pay. At least in the games industry most people are employees, get paid up front, have a salary, and whether the game succeeds or flops they get their money. And most people don’t get laid off between games. You’re getting paid your salary even while there is downtime. In Hollywood, if the movie flops(*), you’re shit outta luck, my friend. Hope you’re happy with whatever you made during production and you’re able to find your next gig quick. Because you’re not an employee of the studio, you were working for a production company on this one movie and now you gotta fend for yourself because the movie’s done and so is this LLC.

(*) which brings us to the big fucking asterisk in how Hollywood “works”. Movies don’t make money. Not on paper anyway. It’s so bad, it even has its own name: Hollywood Accounting. The gist of it is that they use creative accounting techniques so that profit sharing agreements (like the residuals that were just fought so hard for by the unions) pay as little as possible.

And yeah they would want to pump out those blockbusters, but nothing would stop indie developers from developing.

What stops indie developers from developing now? Indie game developers have it way better than indie movie makers. They have better platforms for distribution, a larger audience, and much lower cost to entry.

I would allow for consistent and fair discussions for the unions and studios as to how pay will be done.

Yeah, because that’s what Hollywood is known for…

It will also put in safeties for crunch and other abuses.

Crunch (and other abuse) still happens in Hollywood production, so… Nope, sorry.

I’m just saying [the Hollywood model] makes way more sense as a model for how modern AAA games are made.

No fucking way. As someone who was a salaried employee for 15 years in the A to AAA game industry over 7 projects, some of which failed but I still got paid, with bonuses and stock awards and job security, please fucking no. I’m glad I didn’t have to fight for a new gig every couple of years and hope for residuals.

frog,

Very well said. I think there is an argument that the gaming industry would benefit from more unionisation (there are very few sectors that wouldn’t benefit from it!), but emulating Hollywood doesn’t seem like the answer.

greenskye,

I think it’s fair to say they’re are some significant similarities between the two industries. They both focus on large, multi year creative projects with unknown returns. I’m not sure emulating Hollywood is the answer, but they can at least look at how existing Hollywood unions have approached addressing any similar problems

ampersandrew,
@ampersandrew@kbin.social avatar

Indie game developers have it way better than indie movie makers. They have better platforms for distribution...

It kills me that there's no Steam or GOG for TV and movies. My options are either Blu Rays, when they exist, or streaming, even if I buy the movie outright.

teawrecks,

You mean delivering an actual file/media that you can watch without streaming? I know Netflix has the ability to download stuff to watch offline later. I assume other platforms support something similar. That’s pretty close to steam or gog where you don’t own a copy of the game, you own a license to use their copy.

Edit: But yes, I do sometimes wish I could pay per title and not have to worry about subscriptions to maintain access to certain things.

ampersandrew,
@ampersandrew@kbin.social avatar

It's not close enough if I want to run it from a PC or Steam Deck. They only allow it on mobile where they can enforce their DRM. Then those downloads are only good for a few days before they need to be renewed and they run into all sorts of technical problems trying to enforce the DRM.

JangoF76, do gaming w I don't want to "Press any key to continue" to the main menu

Of all the things to complain about. You must have a very stress free life.

Lowbird,

Dude. It’s called a pet peeve. They’re allowed, and even people who have very stressful lives have them. It’s definitely better than shit-talking random people on the internet - just skip the thread if you don’t care about it.

EssentialCoffee,

My group calls them first world problems.

SpiderShoeCult,

I’d say that they’re more of an issue for people under a lot of stress. It just adds an extra stress point. In fact if OP was not stressed, they probably wouldn’t mind it enough to post a rant about it.

Misconduct,

They spent their time sharing a relatable gripe that sparked some jokes and discussion. You spent yours doing this.

glimse, do games w Would "suggest price" be a positive option for steam?

I think it’s a terrible idea but please don’t take that as an insult. It would instantly be filled with $1 “bids” and the data would be useless at best. I also feel like if I was a dev, I’d feel pretty bummed about the catalogue of people who think my game isn’t worth buying

Maalus,

You could say the same about steam reviews.

SupraMario,

They can set a auto rejection on offers below a certain threshold, ebay does this with its make an offer.

Pheonixdown,

Someone would setup some third party tracker that identified the auto reject threshold and listed it for everyone, so people could low-ball just above it. Or devs would just set it to auto-reject below the listing prices.

glimse,

Then it gets filled with the lowest offers. Either way, the data wouldn’t be useful enough to warrant it as a standard feature. If the devs want to know, they can put up a poll or something

acosmichippo,
@acosmichippo@lemmy.world avatar

I think that makes sense for items of finite/low quantity like eBay. Then you have to make sure your offer is at least reasonable so it beats other offers. But with an unlimited resource like software you don’t have to worry about that.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • Technologia
  • krakow
  • muzyka
  • fediversum
  • sport
  • Blogi
  • esport
  • Pozytywnie
  • rowery
  • tech
  • NomadOffgrid
  • retro
  • informasi
  • test1
  • Psychologia
  • slask
  • FromSilesiaToPolesia
  • niusy
  • Cyfryzacja
  • Spoleczenstwo
  • lieratura
  • ERP
  • kino
  • giereczkowo
  • nauka
  • motoryzacja
  • shophiajons
  • warnersteve
  • Wszystkie magazyny