According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.
How to say you know nothing about game development without saying you know nothing about game (software) development. But want to assert your opinion on it regardless.
It’s corporate profiteering not lazy devs. The devs work their asses off, these aren’t their decisions to make.
It’s like blaming the guy finishing the drywall for design problems with the building. Lazy drywallers, ruining a good office tower, it wouldn’t be leaning if they weren’t so lazy.
Factorio pretty much rewrote its world generation to account for new planets—like this volcanic one (www.pcgamer.com) angielski
Court rules Gabe Newell must appear in person to testify in Steam anti-trust lawsuit (www.pcgamer.com) angielski
Creators of Slay the Spire will migrate their next game to a new engine if Unity doesn't completely revert their changes (nitter.net) angielski
Picture taken from their Twitter
PSA: If you still have a Mojang account for Minecraft: Java Edition, you have less than a week left to migrate to a Microsoft account to avoid profile deletion angielski
Thought I’d share this in case there are people who are unaware or have been pending off the migration process....
Open source community figures out problems with performance in Starfield (www.destructoid.com) angielski
According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.
Starfield players pirate the DLSS mod after the developer locks it behind paywall (www.gamescensor.com) angielski