thedirtyknapkin

@thedirtyknapkin@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

thedirtyknapkin,

you could repurpose this headline to literally any creative or journalistic industry these days. “x industry is being propped up by underpaid freelancers” is just a fact of life now. it’s just so much cheaper when you don’t owe them any benefits or dignity or anything at all in fact.

thedirtyknapkin,

yeah, but that’s a whole generation after this. most games were colorful by then. especially once hdr started to come around.

games like crysis 3 and far cry 4 really helped break the trend.

I’d say crysis is almost the exact inflection point. look at it, it still has a lot of that brown aesthetic, but it’s colorful and has bright skies and giant lens flairs. the lens flairs especially became part of the norm moving forward.

thedirtyknapkin,

i mean sure, but we’re actually approaching the edge of what can even be considered a game.

i don’t call those games personally. they are vaguely interactive novels. imo a physical choose your own adventure book has more “gameplay” than most of these virtual novels.

i honestly don’t think game is the right term here. these are books with an odd format.

thedirtyknapkin,

idk, i kind of can’t stand this format of visual novel.

i love books. i love story driven games. virtual novels like this somehow manage to capture the worst aspects of both. like, it’s a book that forces you to read it slowly, or at least at a somewhat fixed pace. i hate being locked to a computer to read, i hate having to either continuously click to advance to the next slids after every 2 sentences or less or have to read at a fixed pace, i honestly hate having low quality badly mixed sounds effects in my ear while I’m trying to read.

these aren’t low gameplay games. these are just extra tedious books. I’d so much rather just read a manga every time.

thedirtyknapkin,

eh, I’d rather choose either art or voice. manga ot audio book. i tend to lean towards Audio books because it leaves my eyes and hands free to do other things.

for me it’s just a struggle. it requires me to give it all of my senses, like a movie, but it does so little to hold them. a single still image that changes once ever like 20 lines holds my interest for maybe 2 seconds if it’s a good one. then the dialogue goes on for 5 minutes. it’s almost always bottom of the barrel voice acting. I’ll admit, having been completely put off by the biggest mainstream ones having no choices and just being shitty books, so i haven’t tried any with choices, but the fact that the most popular ones don’t really have choices… you just can’t avoid a medium being defined by its biggest representatives. those are the ones that draw people in and hook them. clearly the choices aren’t the thing fans of the medium like.

again, i just can’t imagine having anything but an infinitely better time reading a manga. fate had me frustratedly dragging myself through it by the end. I’ve never actually managed to finish any others. if was so many hours of me begging it to be less slow. even with all the modern mods and fixes to make it as customizable of an experience as possible. it made me want to pull my hair out at times because of how tedious it was. like maybe if i ate 1000mg thc gummy i could melt into enough, but it’s just so painfully slow otherwise.

thedirtyknapkin,

i would consider persona to be a different genre. it’s closer to Pokemon with a lot of dialogue. i guess I’m defining visual novels partly as things that don’t have much gameplay. if there is a significant other portion of gameplay with complex mechanics outside of dialogue that’s just a different thing in my book.

I… don’t love persona, but that more because i can’t get into the teenage highschool drama. the number of times i felt myself internally screaming “holy shit i don’t care, you won’t even remember this in 5 years” made me eventually realize I just wasn’t having a great time. liked the Pokemon fights though. I could see myself loving a different game that plays similar with a more mature story.

thedirtyknapkin,

yeah no, this is just fixing the wording to better represent the truth that has always been.

this is because a California law recently passed requiring these kinds of purchases to inform consumers that they don’t actually own these games. valve decided it would be easier just to do this for everyone.

this has always been true for all digital games you purchased. the fact that you didn’t realize this is why the law was needed.

thanks California for being the only force fighting for consumers rights in the United States. i can see why conservatives give you so much shit. you do things that matter.

thedirtyknapkin,

but there’s so many other ways to change difficulty.

change number of enemies and where they spawn change gear and abilities, the Witcher did that one with how the stamina system worked. it didn’t drain on the lower difficulties. horizon zero dawn made everything in the shops more expensive and made the enemies drop less money. honestly, that one also sucked. only served to make the game grindier.

point is, there’s other options.

thedirtyknapkin,

You can buy back a lot of stuff, but only from the scrap merchant in the border town. The new black cat guy. Valuable things that you sell will end up in his shop sometimes, though I don’t know when or why yet.

thedirtyknapkin,

really? go watch a gameplay trailer then. it’s a whole category that almost every game releases.

thedirtyknapkin,

i mean, least year they had the opposite problem. this was likely just over-compensation

thedirtyknapkin,

hey man, this is clearly a brand new game. have you seen the bugs?

$70 Mortal Kombat 1 Switch version called "robbery" as graphical comparisons flood the internet (www.eurogamer.net) angielski

Fans have taken to the likes of X (formerly Twitter) and TikTok to question NetherRealm's decision to market Mortal Kombat 1 as a $70 Switch release. It has been called "robbery" and "disrespectful" to users.

thedirtyknapkin,

that’s why most games choose not to release on it. this is still a greedy decision.

thedirtyknapkin,

the point isn’t that it should cost less, it’s that it shouldn’t have been released to begin with AND it costs more than most games. the price isn’t really the problem, it just compounds on it to make it all seem worse.

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