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blind3rdeye, do games w Dusk: Unpopular opinion: I'd rather pay Valve 30% and put up with their de facto monopoly than help Epic work towards their own (very obviously desired) monopoly

I personally get most of my games from GOG and itch.io these days. And I’ve never bought anything from the Epic store whatsoever.

I will say though that I find it kind of weird how much hate Epic gets for their store. Like, I understand that someone prefers Steam, or doesn’t want to buy stuff from Epic etc. - but what we see goes way beyond that. Epic has people actively campaigning against it, as if its mere existence is insulting. I don’t really get why.

As for the 30% cut… Developers will try to price their games competitively, and within customer expectations. So with or without Steam’s 30% cut, you can expect games to be similarly priced. The large 30% cut from Steam is basically coming out of the developer’s revenue rather than from your pocket. (I’m under the impression that GOG also has a similar 30% fee. Epic has a lower fee. And on itch.io the seller gets to choose how money goes to itch.io anywhere from 0% to 100%. So itch.io is the best deal for developers in terms of fees.)

Gabu,

The reason people hate Epic is fairly obvious – they don’t give a shit about the gaming industry nor about players. At some point their client contained literal spyware, they tried to brute force market share via sleazy exclusivity contracts, their software doesn’t have one tenth of the features Steam has, their CEO is a piece of shit, etc.

blind3rdeye,

The reason people hate Epic is fairly obvious – they don’t give a shit about the gaming industry nor about players.

What do you mean by that? For developers, they take a much smaller fee than Steam or GOG, and for players they’re constantly giving away free games.

At some point their client contained literal spyware.

That sounds like a decent reason to campaign against them. I haven’t heard anything about that before. What was the story behind that? (As in, when / why / how / what? Perhaps you have a link or something.)

brute force market share via sleazy exclusivity contracts

I’ve heard people talk a lot about exclusivity contracts… but can you name even a single game that has such a contract? When people have discussed this the past, the relevant developers basically said “there is no contract”. But maybe there is some different case I don’t know about. In any case, that personally doesn’t bother me anyway. If some developer wants to take money to be on one store rather than another, they can do that at their own peril. As for customers, we’re only talking about a store. It’s not like anyone is in danger of not being able to buy / play their favourite games. So it seems like a bit of a nothing-burger to me. Like, is there actually something bad happening here? Or are people just speculating that something bad might one-day happen if Epic got bigger?

their software doesn’t have one tenth of the features Steam has,

Steam has more features, yeah. Steam is very good. But Steam has been around for some 20 years. It’s hard to catch up with that so quickly. In any case, although missing features is a good reason to prefer Steam, it certainly isn’t a reason to campaign against Epic.

… So from your list, I’ll keep the spyware thing and the CEO complaint. I don’t know enough about either of those to say much though. I don’t recall who the CEO of Epic is right now, so I won’t say whether or not I think that’s a good reason. And the spyware… I take that kind of stuff seriously. Right now I’m posting this from Linux - because I’m fed-up with Windows spyware. But as I said, I’ve not heard any details about any Epic spyware thing.

Incidentally, I’ve found that Steam is very good for Linux gaming. … But obviously that doesn’t mean that I’m going to start making posts trash-talking Epic. I don’t find it weird that people prefer Steam. I just find it weird that people put so much energy into attacking Epic.

derpgon,

As for the games that were Epic exclusive for a year: Borderlands 3, Satisfactory, Darksiders 3, Hitman 3, Dead Island 2, Borderlands TTW to name a few. They have a year exclusivity deal with Epic - we know how annoying exclusivity deals are on consoles.

About the features, it’s quite tricky. Epic rather spends thousands on exclusivity deals rather than invest into a launcher to have a working basket.

It’s super obvious where Epic’s priorities are, and it’s not the gamers. How are they able to dedicate so much work on Unreal, but now on a launcher? They try to substitute a half-assed launcher with exclusivity deals, because they know nobody would use it willingly.

geophysicist,

3rd result on Google for “epic games exclusive contracts”

theverge.com/…/epic-games-store-first-run-develop…

4th result on Google is the epic games CEO stating they use exclusive contracts

pcgamer.com/epic-isnt-done-with-epic-games-store-…

Kaijobu,

It takes quite a lot of time to repeat all the wrong doings of Epic and it’s CEO Tim.

Thus, I can only relay to the collected information of bad old Reddit, if you want to (I’m intentionally not linking, you can search it up easily). r/fuckepic has a lot of collected information on their side page.

In short, biggest issue for me exclusivity contracts with games advertised on Steam, then as a bait and switch removed from the store page and their physical copies getting a sticker on top of the Steam logo, so a last minute deal, for Metro Exodus. And then they continued their exclusivity hunt for games, they didn’t even helped to develop. Nothing against self-made or published games to be limited time exclusive in my perspective, but not second hand bought (out).

The other about their CEO, r/timcritizisestim He’s… a douche. Using kids with the free games to bait them to his store, using them against Apple’s store rules like a little army… he is a bad person with too much money and luck to have build the Epic engine with Fortnite…

azthec,

Also adding to other people, they “poached” games from other platforms.

eg they wanted Rocket League, which I have on Steam and am happy to continue using there, to be completely removed from my account and available through the epic launcher some 3(?) years after I first bought it. Eventually they backpedaled, only due to community backlash, people that owned it on steam can still play it there.

If you’re serious about not knowing about all this stuff take a look at steamcommunity.com/groups/…/1796278072844560561/Obviously Steam biased, but a very good index

blind3rdeye,

Are you saying that Rocket League was removed from the Steam accounts of the people who already owned it? That sounds like a big deal, and surely must be illegal. But I didn’t see mention of that in the link you posted. Most of the things in the list seemed to be just saying that they didn’t think the Epic store is high quality. (eg. prices too high, not enough features, difficult to use return policy, etc.) Those are all fair complaints, and good reasons to not use the store - but again, they are only good reasons to not use the store. They aren’t really good reasons to crusade against it. There are heaps of crap online stores, and generally people just ignore them.

The Rocket League thing you mentioned would be a good reason to get upset at Epic beyond just not wanting to buy from them. So I’m kind of surprised to see it missing from such a comprehensive list of grievances.

Others have mentioned spyware, and like I said, I care about that. That’s a big red flag. But I looked at the links in the post you gave, and as far as I could tell they were all speculation. Things like Tencent owns 40% of Epic, and Tencent is bad - so Epic is probably bad. … Which is quite possibly true! I certainly wouldn’t want to trust Epic with my personal info. But it’s still a big step away from them having spyware built in.

I personally think that many gamers put up with too much privacy invasion and ‘telemetry’ in the form of online accounts and especially ‘anti-cheat’ software. The “anti cheat” software that some games require explicitly demand access to see every program you have installed, every program you have running, and in some cases even read RAM outside of what the game is allocated. That’s an enormous security risk and privacy breach… but people install that crap all the time with barely a whisper - but then complain about the risk the Epic will share its telemetry data with Tencent. I’m certain that some of Epic’s online games have software like that, but that wasn’t mentioned in thread you linked to.


Maybe I just don’t care about the same things that other people care about. Like, if Epic has a crap store… I just don’t care. It makes no difference to me how crap it is. It makes to difference if they say it is going to be great, and it falls short of what they said. I’m not going to go around telling people how crap it is, because I don’t think it matters. I don’t intend to use the store anyway; and if other people like the store for some reason, then fine. I don’t think it matters. They can like it, and I won’t try to convince them otherwise. But if they are somehow removing games you’ve already bought elsewhere - then that’s a big deal. That would be worth telling people about. I hope you can see what I mean.

JackbyDev,

Anno 1800 was available for purchase on Steam prior to release but at some point they made a deal with Epic to sell it there for a year. Then it was removed from Steam. If you already bought it you could use it on Steam but everyone else had to wait. You could also directly buy it from Ubisoft’s own store Uplay so in the most strict sense it was not an exclusive contract but pretty damn close. Also it wasn’t a secret. The company talked about it. They had to, because it was literally available for pre purchase on Steam and then suddenly wasn’t.

Gabu,

For developers, they take a much smaller fee than Steam or GOG, and for players they’re constantly giving away free games.

“Free stuff, pl0x” isn’t an indicator of supporting the industry or players. That’s a business tactic for clawing market share away from their competitors by attracting people without the means to buy games and devs desperate for funding. Also, if parity is your worry, many games on Steam go free or effectively free (<1 USD) all the time.

That sounds like a decent reason to campaign against them. I haven’t heard anything about that before. What was the story behind that? (As in, when / why / how / what? Perhaps you have a link or something.)

With Reddit going tits up and a coverup operation by Epic throwing a bunch of garbage info around, it’s been difficult to find the exact sources (why I’ve been taking so long to reply). If I find the actual articles/posts I’ll link them, but in summary:

  • EGS bypassed many APIs, such as Steam’s API, to data mine your usage statistics of their competitors, including friends and games played - they didn’t ask for your consent nor Steam’s.
  • Some major red flags with memory manipulation and internet traffic obfuscation.
  • They “apologized” about it, citing some bullshit reasons for that behavior. Suspiciously, behavior changed.

I’ve heard people talk a lot about exclusivity contracts… but can you name even a single game that has such a contract? […] Like, is there actually something bad happening here? Or are people just speculating that something bad might one-day happen if Epic got bigger?

There are loads of games in my “do not buy unless heavily discounted” list precisely for taking exclusivity deals. Hitman 3, Darkest Dungeon 2, Hades, Satisfactory, among others. The danger, beyond rewarding shitty behavior, shutting out large portions of the community, and limiting consumers’ options, is the same as always - you’re effectively telling companies that whoever has the biggest pocket gets to dictate what the entire industry has to do.

But Steam has been around for some 20 years. It’s hard to catch up with that so quickly. In any case, although missing features is a good reason to prefer Steam, it certainly isn’t a reason to campaign against Epic.

It wouldn’t be if Epic had shown any intention of eventually having parity. It’s been however many years since they released, with the immense advantage of seeing what works for Steam so they could copy it, and yet their client remains just as bad. It clearly shows that their focus in on getting market share to exploit gamers and devs, not on making the best platform possible.

Atomic,

Steam can also leverage their insanely huge userbase. Even with the 30% cut, a company will probably see more profits if they use steam and give up 30% than trying to launch it outside.

At this point. The 30% is just the cost of doing business

Saneless,

Higher fee but significantly many more multiples of customers on steam who see and buy the game.

Just like I could sell on Etsy for a massive margin or I could sell it to Walmart at a smaller margin but make 100x the sales.

You’re paying for the customer base

Phen,

Steam doesn’t let you sell the game for cheaper prices in other stores.

Dark_Arc, do games w Dusk Developer David Szymanski: I'd rather pay Valve 30% and put up with their de facto monopoly than help Epic work towards their own (very obviously desired) monopoly
@Dark_Arc@social.packetloss.gg avatar

You know you made a really interesting point that they marketed to the sellers not the ultimate customers. I hadn’t really picked up on that before, but it does mitigate what should be a healthy dose of competition by altering the target audience a bit.

hh93,

I mean that’s the same side that steam is using their monopoly for, too

For the users it’s definitely the most relaxed option - but as a developer if you choose to not put up with steams 30% rule you are fucked.

The fact that pretty much immediately after epic gained traction steam announced cheaper rates for bigger publishers tells you that they definitely are aware of how 30% is too much

Personally that’s why I buy all my games on gog if possible even though I have a Steamdeck and that makes stuff more complicated.

People denying steam has a monopoly are probably also denying other fundamental truths that would imply that they had to change their lifestyle (climate change anyone?)

Carighan,
@Carighan@lemmy.world avatar

Yeah, GOG is my preferred store if there’s feature parity, too. On that note, anyone here got AoW4 from GOG? Are all mods available through Paradox, or at least all you’d ever need? Or is most bound to Steam like back in the AoW3 days?

Dark_Arc,
@Dark_Arc@social.packetloss.gg avatar

I don’t really think it is. Steam hasn’t really tried that hard to get developers to use their platform because their users already demand their platform. They’ve made concessions on their preferred way in a handful of cases with very large gaming companies like Activision.

systemglitch,

I regret gog purchases now that I own a steam deck. I don’t see gog directly getting my money if I can get it on steam anymore.

neshura,

Valve really understands how to get people to stay. Proton is an absolute life saver for gaming on linux and Steam currently offers the best experience with it. You just click play and most of the times that’s it, game works. I have no idea how VR works without Steam but I can only imagine it being a giant pain in the ass given how easy SteamVR is to use (a couple of Linux Bugs aside)

Chailles,
@Chailles@lemmy.world avatar

You say that as if Steam has unreasonably high rates. Sony, Microsoft, Apple as a standard all have the same rate.

wicked,

Yes, those are all unreasonably high, which is why they have so many billions of dollars in profit. The cost of running their services is a pittance compared to their revenues.

Nefyedardu,

Is it surprising to you that Valve is a for-profit company, not a charity? Of course they profit from the 30%. Just like with any other product, you charge based on what people are willing to pay. If you charge too much, people won't pay for the product and you have to readjust the price. Obviously since companies are willing to pay the 30%, it must not be too high. Somehow I doubt if the people complaining about this woke up as the CEO of Valve, they would be willing to massively cut their companies profits because... why? Just to be nice to a bunch of other corporations?

wicked,

No, of course it’s not surprising that they’re not a charity. Sure, the big app stores exploit their near-monopolies with exorbitant fees.

Good for Apple, Valve and Google, but I think it’s better that game dev studios and app developers get money instead. However, devs don’t currently have a real choice but to pay up.

Competition can change that, so we should support technically worse stores like Epic so developers will not have to pay their unreasonably high fees.

Nefyedardu,

"Exploit their near-monopolies". Except Valve doesn't "exploit" their near monopoly, I don't see Valve buying exclusives do you? They just provide a better product. Most importantly, they provide a better product then piracy. That is the bare minimum a games store on PC needs to reach and Epic does not reach that. Epic isn't failing because of Steam, it's failing because why buy a $60 game on a featureless store that launches an .exe for me when I can just download the .exe directly for free? If Epic wanted to provide a better product, they have billions of dollars and hundreds of devs to make that happen. They just choose not to.

but I think it’s better that game dev studios and app developers get money instead.

This tired old argument... There's absolutely no evidence that the extra money these companies get from the Epic cut doesn't just go straight into a Bobby Kotick yacht or some shit. There's a lot of grubby hands in-between the store platform and the actual dev teams and maybe I'm cynical but this "trickle-down" model of economics seems kind of far fetched.

neshura,

I mean that’s the same side that steam is using their monopoly for, too

Steam only has a monopoly because they have the absolute feature advantage. There is no other launcher that offers all of the features Steam does. Steams Monopoly is a natural one, it formed because every other choice was worse and developers don’t want to put the game on another 30 stores where it won’t sell anyway. Epic is trying to create an artificial monopoly where everyone uses Epic because the developers literally cannot sell the game anywhere else (at least for a time).

Steam: Developers voluntarily restrict themselves to that single store out of convenience (99% of the customer base is there, why bother with another store). The customer base is there because the store is feature rich. Epic: Developers are artificially restricted to that single store. The customer base is there because they can’t get the game anywhere else.

Given the above I predict that, unless Epic gets their Store feature equal to Steam (which won’t happen imo), Epic will have to continue forcing exclusivity indefinitely. The moment they stop forcing people to use their store their customers will migrate back to Steam for a better experience.

MeanEYE, (edited )
@MeanEYE@lemmy.world avatar

That’s what I always said, why use Epic store? As a user you get worse treatment. Sure price is the same or they give you some discount but number of services offered is far from being on par with Steam. No family sharing, no refund policy, no cloud saves, no networking system, no streaming, no card collecting, no steam play. I might not use or desire all of those but some people do.

The fact Epic had to resort to extremes like timed exclusives just meant I dropped those developers off of my list of wanted games as it only went to show they are willing to sacrifice your inconvenience and happiness for some extra money. For them it was probably making sure project succeeds but in the end I don’t care about them if they don’t care about me.

CaptainAniki,

deleted_by_author

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  • rockerface,

    Indie games are a breath of fresh air in this day and age

    Smokeydope,
    @Smokeydope@lemmy.world avatar

    I loved my switch at the beginning in 2017 but it being nintendcucked ruined it for me. Terrible sales/overpriced games, also I refuse to pay just to have multiplayer and their half assed emulators. Steam deck is a godsend, someday ill work up the courage to eat the 600$ on one or wait until steam deck 2/pro/ultra/the deckening

    natryamar,

    Getting the 60th Wii u port 3 years into the switches lifespan drove me crazy as well. If you think that you would like the Steam Deck and that you would use it a lot then I would say just go for it. I use mine almost every day to play games and it has to be reaching a similar level of hours used to my switch in much less time.

    I don’t understand where the rumors of a steam deck 2 came from, (it may have been something they said just so people wouldn’t dismiss it as something they would abandon) but it just doesn’t make sense for them to come out with a new one. This thing is targeting around a ps4 game level spec and if the ps3 level graphics of the switch are anything to go by the next Nintendo console will probably be similar to the ps4 as well. This is going to be a direct competitor to said future Nintendo console, they just released it early for everyone to beta test it for them. Game consoles have about 6 year lifespans as well so I see this thing being relevant for years to come. They spent a lot of money on this and are selling it at a loss so I bet they want to get as many of them out there as possible. I bet we will see the OS get a general release and other handheld device makers start to release devices with the OS before we see another one from valve.

    As far as devs not making games that run well on it I honestly hope that as the userbase gets bigger that we may start to see more games made with the decks performance in mind. It would also be good for the low spec PC gamers in general as well. But there is such a massive backlog of great games on the steam store that I really do recommend you try this thing, you won’t regret it.

    Smokeydope, (edited )
    @Smokeydope@lemmy.world avatar

    Thanks for the reply, I was really tempted since it went for sale during the steam summer sale. My life circumstances are such that I can’t really justify the money on another game box. My switch still works, I have a decent laptop that can play many of my lower-hardware requirement games. I am currently doing off-grid living and that 600$ is better spent on survival necessities and quality of life improvements or just in my bank as emergency fund. If I were a teen again it would be a no-brainer but my time for gaming is less and less. Saying no to the deck this summer sale was one of the hardest and most responsible things i’ve ever done.

    natryamar,

    Waiting just means the games you want will only get cheaper! I bet they will have more ridiculous sales for the deck as time goes on as well. Good luck and I hope you can get the stuff you want soon. : )

    MeanEYE,
    @MeanEYE@lemmy.world avatar

    Can’t remember when was the last time I shelled out 60€ on a game. Indie titles are usually where the fun is at. Good story, acceptable graphics and awesome gameplay. I don’t need UHD mega giga textures to have fun.

    Dark_Arc,
    @Dark_Arc@social.packetloss.gg avatar

    I’m pretty sure they have the same refund policy as steam. They also do have a networking system (which I think even has interop with steam – the Bigfoot game tried to use it but it was very unpopular since it required steam gamers to link an epic account but it exists).

    Also pretty sure there are cloud saves but less confident on that one.

    And yeah, steam streaming and card collecting aren’t really all that important to me in particular, but I get that some people really like them.

    MeanEYE,
    @MeanEYE@lemmy.world avatar

    Similar refund policy, but not the same. Epic refund policy marks all the games with in-game currency and purchases as non-refundable. Am not sure about the rest and whether developer can set a game to be non-refundable. It seems they have worked on adding a lot of features, however they are still lagging a lot behind Steam and there are many more things than just cloud saves and refund although those are big features. Steam Play for example which allows Linux users to play any Windows game and by extension makes SteamDeck a possibility. That one is huge. Family sharing is also a big thing. Chat and voice communication, etc. There are plenty of those not implemented yet.

    brawleryukon,
    @brawleryukon@lemmy.world avatar

    Not only the same, but better. Epic will automatically just refund you the difference if a game you bought goes on sale within a certain period of time after your purchase (allegedly even beyond the two week refund window, although I haven’t been able to find any definitive statement of how long they watch it for). Just flat out, you get an email one day telling you they’ve credited back X amount of your purchase.

    Also pretty sure there are cloud saves but less confident on that one.

    There are. For more than four years now. The problem is that, just like with Steam, they can only put the option out there - it’s up to devs to actually implement it. And there are a lot of devs who haven’t done so, which lots of people interpret as EGS not having cloud saves at all.

    tehmics,

    I use so many of steams features it’s unfathomable to use any other launcher or even pirate anything because steam is so streamlined. Cloud saves, automatic local file transfers instead of redundant downloads, family share to my friends PC so half the time when I visit she’ll have already downloaded and played my new games. When I get there they’re just ready to go. Remote desktop to make any tweaks on my PC or casual gaming over stream. Big picture mode so I can lay back with a controller and chill, no futzing with m+kb UI. Steam input means I can easily drop in and out with any controllers.

    I just got a steam deck and while I could install another app store on it, I’ve entirely stuck with steam just for the UX. I don’t want to fuck with extra launchers and touchscreen bs.

    I just played a coop Windows game on a Linux based portable PC on a 4K TV with a $24 USB hub for video out, using an Xbox and ps5 controllers over Bluetooth. This was completely seamless and controller navigated. Steam is insanely good.

    neshura,

    If I priate anything I still end up adding it to Steam as a non-steam game just because I am dependant on Proton working. Even then the ootb experience is better since Steam handles actually setting up the Proton environment for me when I actually buy the game.

    natryamar,

    Last I tried using a Bluetooth controller it didn’t go very well, has the experience gotten better?

    tehmics,

    I didn’t have any issues. We did notice some input lag but disabling vsync helped a lot. Not sure if that was controller related

    natryamar,

    I tried to play Halo reach over Bluetooth a long while ago and when the rumble went off it would stop taking my input. Glad to hear your aren’t having any issues.

    beefcat,
    @beefcat@lemmy.world avatar

    it’s the paypal problem

    sellers everywhere fucking hate paypal

    but they all still use it because buyers fucking love paypal

    neshura,

    I’d say PayPal problem but in reverse, customers hate Epic but still have to put up with it to get to the exclusives.

    beefcat,
    @beefcat@lemmy.world avatar

    sort of. the fact that egs is still not profitable on its own merits and that developers still shuttle their games over to steam once exclusivity is up tells me that not enough customers are taking the bait.

    if being on egs didn’t mean taking a huge hit in total sales, developers would be putting games exclusively on it without uncle tim slapping them over the face with a bag of money

    DingoBilly, do games w Dusk Developer David Szymanski: I'd rather pay Valve 30% and put up with their de facto monopoly than help Epic work towards their own (very obviously desired) monopoly

    Eh, they’re all just companies and all just as fallible as one another.

    Not sure I get the Valve worship here.

    Carighan,
    @Carighan@lemmy.world avatar

    Oh, don’t mistake me preferring Steam (and GOG, for example, who have an actual value proposition to me as a consumer - unlike Epic!) to “Valve worship”. They’re simply the least bad option, but of course they’re all huge corporations. Realistically though Valve has actually surprisingly little bad given the amount of money and market control they have, so eh… for now, I’m happy buying about half my games there (usually ends up that way, though I prefer GOG for games also releasing on that).

    echo64,

    it’s a big circlejerk, it happens. everyone has the exact same opinion but also wants to feel like they are making a valiant statement in opposition of the bad thing

    it’s all a massive oversight of course, statisticly everyone here is likely going to outlive Gabe Newel. and when valve goes public someone else will control that monopoly.

    sirboozebum,

    I remember when Valve and Steam was the great enemy in the early 2000s.

    Everyone hated how buggy it was and needing it to play Counterstrike.

    MeanEYE,
    @MeanEYE@lemmy.world avatar

    It’s not a hard thing to get. Over the years Valve has had relatively low amount of blunders and for the most part they were of the misjudging customer base kind but ultimately they have been very consumer oriented and have provided great value for the money. From universal refund policy to family sharing and similar. Their service consists of many benefits for the consumer but all of that is charged from the developer. Very hard not to like such approach.

    Epic on the other hand did the opposite. They catered to developers and inconvenienced consumers. You get to pay the same price as everywhere but you are forced to get exclusives from them and you don’t get any of the benefits Steam has. Am in fact surprised it gained as much popularity as it did. Goes to show people will sell their own pride for occasional free game you don’t even get to chose.

    masterspace,

    This is asinine. You pay higher costs for games, and Valve gets to pretend to give you something for free. That is not something to like or admire.

    MeanEYE,
    @MeanEYE@lemmy.world avatar

    Am not sure I have ever overpaid a game on Steam. It’s either same price everywhere or I get it at stupid discounts during sales. There’s no pretending. Valve even said it there are things in place should Steam ever disappear you get to keep your games.

    masterspace,

    Yes, you have, because developers price their games to still make money even after 30% goes to Valve.

    systemglitch,

    What’s not to get? I’m genuinely curious.

    DingoBilly,

    Why do people just want Steam as one store monopoly vs. Having two companies compete where Steam is one of them.

    It’s only good for consumers…

    Zetta,

    I don’t think anyone has a problem with their being two big competitors, it’s just we don’t want it to be epic games. gog games would be a good competitor

    systemglitch,

    Right? I have no issues buying off gog. Epic will never see a penny though.

    beefcat,
    @beefcat@lemmy.world avatar

    steam is good and egs sucks. it’s not worship, just consumers voicing their preference for a better product.

    wicked,

    Steam is a better product, but you give less money to the developers of the actual game. Unless it has Steam exclusives (e.g. Steam workshop) I would rather buy wherever I give the devs most money.

    beefcat,
    @beefcat@lemmy.world avatar

    features like steam input and steam play benefit every game regardless if the developer actively supports them. i use the latter quite frequently.

    wicked,

    Yeah, I understand why people like and buy from Steam. It gives real value.

    However, especially for smaller game studios, I believe I get more value if actual game developers get more money than Steam getting it. Let’s say a studio gets $1m in revenue after years of work. Having $180k more ($120k Epic fee vs $300k Steam fee) to spend on artists and developers for their next games/DLCs is a big difference.

    Those $300k is literally 0.003409% of Steam’s revenue (estimated 8.8 billion in 2020). Valve could have an army of over 40,000 developers at a yearly $200k compensation and still be profitable just from selling other people’s games.

    So I make a big convenience sacrifice when I buy from Epic. I also don’t like to support Tencent. But unless the dev is selling Steam keys directly from their web site, that’s where they get the most money.

    Nefyedardu,

    Smaller game studios on Epic are DOA anyway because Epic refuses to implement game discovery features.

    When it introduced Steam Direct, Valve prioritized the development of Steam features that helped users discover games they might be interested in, such as the Discovery Queue. The Epic Games Store will continue to get interface updates, but as a matter of principle, Allison says that Epic will not track user behavior and use it to algorithmically recommend games. Epic has said in the past that it's more interested in supporting the game discovery that already happens outside of stores, such as on Twitch and YouTube.

    So Epic will put your game trailer on their YouTube for 300 views and call it a day.

    Gabu, do games w Dusk: Unpopular opinion: I'd rather pay Valve 30% and put up with their de facto monopoly than help Epic work towards their own (very obviously desired) monopoly

    This opinion is in no way unpopular. Valve is privately owned and headed by a single individual with tremendous purpose of will, which is how they’ve done so many great things for the gaming industry. The issue lies with said leadership vacating their role (GabeN is getting old) and some greedy bastard taking the company in a wholy different direction. tl;dr: we need a strong competitor, but not now, and ABSOLUTELY not Epic.

    EmperorHenry, do games w Dusk: Unpopular opinion: I'd rather pay Valve 30% and put up with their de facto monopoly than help Epic work towards their own (very obviously desired) monopoly
    @EmperorHenry@discuss.tchncs.de avatar

    Fuck epic games!

    Paranomaly, do games w Dusk: Unpopular opinion: I'd rather pay Valve 30% and put up with their de facto monopoly than help Epic work towards their own (very obviously desired) monopoly
    @Paranomaly@sh.itjust.works avatar

    There are so many companies that have all the pieces to make good competition to Steam but their greed gets in the way. Microsoft in particular should have been a shoe-in for it, but GFWL was an embarrassing failure, the WIndows store is rubbish and insists on a new file format that (at least in the past) caused all kinds of issues for games, and now their Game Pass service has no focus on a buying element. This is without going into both Amazon and Google tripping on the starting line when it comes to getting in the gaming space. A launcher that was tied in with Amazon’s web store would be a really quick way to get a lot of people in naturally.

    I really wish more people used GoG to where it could be a competitor. Unfortunately the game selection is much lower due to companies turning their noses up at no DRM. Also, I will admit that I tend to buy things on Steam in favor of GoG due to a lot of the features Steam has.

    Saneless,

    I’ll never buy another game on Microsoft’s store ever again. And this is AFTER all that GFWL bs. Bought Forza 7 and it refuses to install. It did once before but now it says it’s done immediately and is nowhere to be found. I’ve tried everything short of a reinstal, which I will not do

    Paranomaly,
    @Paranomaly@sh.itjust.works avatar

    I have a lot of problems with them too. I gave Game Pass an honest shot once, but could never get any games to run or install properly. Can’t imagine the normal store front is any better.

    woodenskewer,
    @woodenskewer@lemmy.world avatar

    Sometimes, I just forget to use GoG. Like Balder’s gate 3, I realized after purchasing on steam, fuck, why didn’t I buy this on GoG.

    Paranomaly,
    @Paranomaly@sh.itjust.works avatar

    Honestly, I can be the same.

    Smokeydope, (edited ) do games w Dusk Developer David Szymanski: I'd rather pay Valve 30% and put up with their de facto monopoly than help Epic work towards their own (very obviously desired) monopoly
    @Smokeydope@lemmy.world avatar

    Epic is on a decline, never forget what they did to unreal. Also I really like when devs give the option to buy on itch.io and get a steam key with the drm free version. They get more money per sale and I get a drm free version and a steam version in one. Zortch and Dwarf Fortress are the only two games I know of to do this but would like to see more.

    shami,
    @shami@lemmy.world avatar

    What did they do to Unreal?

    Smokeydope, (edited )
    @Smokeydope@lemmy.world avatar

    delisted all the unreal and unreal tournament games from all storefronts to reduce competition to fortnite. You can’t buy any unreal game legit anymore, either have to pirate or scrounge internet archive. For anyone who doesn’t know unreal was epicmegagames first flagship series, the one that printed the money for the foundation they sit on. Very dedicated fanbase and everything, and epic kills it. even the singleplayer campaigns.

    beefcat,
    @beefcat@lemmy.world avatar

    to reduce competition to fortnite

    this doesn’t make any sense, these games were never competing with fortnite.

    delisting these games was a very shitty thing to do, but there is no reason for us to go around fabricating nonsensical motives to explain it. the far simpler explanation is that they didn’t want to put in the work to keep these games playable on modern PCs.

    Viper_NZ,

    Meanwhile Quake and Quake II just got awesome remasters…

    beefcat,
    @beefcat@lemmy.world avatar

    in these instances the steam version is usually also drm-free

    Lesrid, do games w Dusk Developer David Szymanski: I'd rather pay Valve 30% and put up with their de facto monopoly than help Epic work towards their own (very obviously desired) monopoly

    It’s infuriating to me that only Steam and EA’s stores have gifting built in. Most of my games budget goes to buying small-squad multiplayer games like Deep Rock Galactic and Sea of Thieves for people.

    Sure you can buy a key anywhere but I love seeing at a glance that an acquaintance has a particular DLC or game to surprise them rather than asking them first. And then there’s a small chance they thank you for the key and pass it on to someone else instead of just telling you they don’t like game, while Steam has a handy decline button.

    ram, (edited ) do games w Dusk Developer David Szymanski: I'd rather pay Valve 30% and put up with their de facto monopoly than help Epic work towards their own (very obviously desired) monopoly
    @ram@bookwormstory.social avatar

    deleted_by_author

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  • Carighan,
    @Carighan@lemmy.world avatar

    I think the pseudo-quote you wanted to do the other way around.

    The thing is, sure, I prefer buying things from say, GOG. But Epic is horrible, and that’s even just from my consumer perspective with it’s bad client, terrible discoverability and lack of forums or anything. So as a consumer I have no incentive to support Epic, no matter whether I want to give my money to Steam or another place.

    ram, (edited )
    @ram@bookwormstory.social avatar

    You’re right, I did get the pseudo-quote backwards.

    As far as customer experience, that’s one thing, and that’s valid. “I prefer to use Steam because it has features Epic doesn’t, even if one’s a monopoly” though is very different from the quote above, which is distinctly about supporting X company over Y company; not about product difference, but actual support.

    Let’s be real though, if Epic had literally just released Steam but with a good UI people would still boycott it, referencing xenophobic shit like “because china”, angry at tim sweeney, complaining about another launcher, and anything else. The PC market has this really strange and uncomfortable adoration of Steam. It’s console-warrior levels, really.

    I don’t disagree that EGS is a lackluster product in many ways, but it’s pretty clear that the complaints about it by and far are simply justification for a pre-existing opinion, both because of predisposition towards steam, and against “the guys who made that stupid fortnite game”.

    petrol_sniff_king,

    referencing xenophobic shit like “because china”, angry at tim sweeney,

    What… the fuck are you talking about? You are lost in sauce, dude.

    I would rather GOG be made the de facto alternative than Epic. The fact that we have approx. 1 grocery store nearby does not mean we should be excited a Walmart is being built.

    ram,
    @ram@bookwormstory.social avatar

    I’d rather neither, and that companies open up their own storefronts with standalone downloads. Unfortunately we’re in the age of Walmarts for games.

    Nefyedardu,

    referencing xenophobic shit like “because china”

    Disliking a company that aids in genocide makes you "xenophobic"?

    Content that Beijing deems “subversive” has also been forced to be removed from both platforms. Human rights experts are well aware of the ways that these apps have been utilized to spy on Uyghurs and other dissenting voices and are used to persecute these individuals and their family members. Information collected from WeChat can be enough to land one in a concentration camp or prison, as is the case for many Uyghurs who have contact with foreigners or family members who are abroad. Tencent, WeChat’s parent company, is thus clearly complicit in the genocide of Uyghurs, amongst other affronts on human rights. The United States administration has not been alone in acknowledging this, India has also banned far more Chinese apps than were addressed by the U.S. executive order on August sixth.

    ram,
    @ram@bookwormstory.social avatar

    You realize that Tencent doesn’t own Epic. They have a minority stake in them, as they do bluehole, ubisoft, activision blizzard, platinum games, paradox interactive, fatshark, funcom, and discord. They also wholly or majority own supercell, grinding gear games, and riot games.

    No discussion of these other companies devolves into saying that these companies personally aid in genocide. Why is that? As far as I can tell, it’s just because a small contingency of gamers online don’t like how popular fortnite is.

    Nefyedardu,

    So now its not xenophobia, it's because people don't like the popularity of Fortnite? How about lets not handwave all of Tencent's crimes against humanity with "you're just xenophobic" or "you just don't like Fortnite". Nobody of any good conscious should support that company or any of its owned companies (partially or otherwise).

    ram,
    @ram@bookwormstory.social avatar

    Both are true. There can be multiple contributing factors, yes.

    But yes, we shouldn’t support corporations. To that point I wholeheartedly agree.

    GenBlob, do games w Dusk: Unpopular opinion: I'd rather pay Valve 30% and put up with their de facto monopoly than help Epic work towards their own (very obviously desired) monopoly

    I will always support valve because of their amazing Linux support but if GOG finally made a client for Linux then I would try to use that more. I wish Epic would also support Linux but with massive douchebag Tim Sweeney running the company, that will never happen.

    kadu,
    @kadu@lemmy.world avatar

    If these platforms supported Linux, they’d be able to compete with Steam… 15 years ago.

    Nowadays Steam offers so many solutions to PC gaming that other clients simply would take ages to copy. Steam Input, cloud saves that actually work, Steam Link, Remote Play Together, etc

    Mango, do games w Dusk Developer David Szymanski: I'd rather pay Valve 30% and put up with their de facto monopoly than help Epic work towards their own (very obviously desired) monopoly

    Steam’s way means no centralized curation bullshit. Developers gotta bet on themselves.

    yamanii, do games w Dusk Developer David Szymanski: I'd rather pay Valve 30% and put up with their de facto monopoly than help Epic work towards their own (very obviously desired) monopoly
    @yamanii@lemmy.world avatar

    I only buy from gog on the side too since the no drm policy is very pro consumer. And also the porn games are unrated via a free dlc instead of having to download it externally.

    tehmics,

    Free dlc you say… interesting

    MeanEYE, do games w Dusk Developer David Szymanski: I'd rather pay Valve 30% and put up with their de facto monopoly than help Epic work towards their own (very obviously desired) monopoly
    @MeanEYE@lemmy.world avatar

    How does that quote from Douglas Adams go:

    It is a well-known fact that those people who must want to rule people are, ipso facto, those least suited to do it… anyone who is capable of getting themselves made President should on no account be allowed to do the job.

    Buttons,
    @Buttons@programming.dev avatar

    I wish we had a branch of government filled with randomly selected people.

    Imagine if we filled each house seat by randomly selecting 5 people, having the 5 people debate, and then people could vote for which of the 5 they wanted. We would then have a government filled with normal but likable people.

    GreenMario, do games w Tony Hawk's Pro Skater 1 and 2: This. Is. Epic. Drop in to Tony Hawk's Pro Skater 1 + 2 on Steam, October 3

    About time lol. I guess they forgot about it.

    I bought on Xbox so was no thing. Great remake, definitely recommend.

    PM_ME_FEET_PICS,

    The company the developed it got consumed by Blizzard shortly after.

    SuiXi3D,
    @SuiXi3D@kbin.social avatar

    So they’ll be owned by Microsoft before too long. Maybe we’ll get the 3+4 remake we deserve.

    GreenMario,

    RIP Vicarious Visions. Those guys did magic on the GBA and all their remakes were spot on.

    XLRV, do games w Tony Hawk's Pro Skater 1 and 2: This. Is. Epic. Drop in to Tony Hawk's Pro Skater 1 + 2 on Steam, October 3
    @XLRV@lemmy.ml avatar

    At last, better late than never.

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