This is the weirdly unlearnable realization that’s going to hit third party app reddit users in 6 or so weeks. Because Reddit will just truck along unchanged.
I haven’t played a Blizzard game or touched anything even close to related to Battle Net in years. I did my part. In 30 years Blizzard will still be there, and I’ll have had no impact, but that won’t make me regret a thing. It was just some video games that I’ll have missed out on. I’m already missing out on video games as is, every single person is, and time will only increase the amount. Blizzard isn’t and will never be worth being “the ones” at the top of that mindspace.
The issue is scammers buy keys with stolen or fraudulent credit card info, then they sell those keys via key resellers like G2A to make money.
Meanwhile the original sale gets disputed, and the sellers are hit with a chargeback, which means not only do the developers have to pay back the money they made, but they also LOSE money because of chargeback fees that credit card companies levy on them for the disputed transaction.
It doesn’t matter that they can void the key that was fraudulently purchased, they still lost money on that sale because of the chargeback fee. That’s why they’re saying “please at least pirate it”, because in that case, while they’re not making a sale, they’re at least not losing money on the transaction.
I finished it a while back and it’s fun, I would say it has more soul than far cry 2 which felt incomplete. The final stage of the game gets kinda hard tho.
Well, has the fully Youtube Poop-compliant animations, I suppose. The actual ‘game’ part of the games, if they weren’t so absurdly sluggish to respond to inputs and take such a very long time to load each new screen, would have been indistinguishable from any other completely uninspired, middle of the road platformer of the early 90s. From the gameplay segments of that video, that looks like all they’re aspiring to here, as well.
I think that’s a respectable enough goal, though. Those games are clearly awful to play or actually experience in any way directly, but something about the weird and off-putting animations and voice acting has really resonated with people. I think with a team that has the skill and interest to put together something they’re actually invested in (and polish those platforming controls for the love of god) you could get something truly special.
Sure, it’s probably never going to achieve wide appeal, but I don’t think that’s the intent. This is the kind of stuff I want to see coming out of the indie scene, cult classics born of weird passions.
By the way I recently played through both CD-i games, Faces of Evil and Wand of Gamelon, and I legit LOVE them. Once I understood the controls and the gameplay that the developers were going for it all just kind of clicked. If you have any interest in giving them a real try, I recommend downloading the remastered versions for PC and checking them out. :)
It is a bit unfortunate there won't be any attempts for multiplayer in that new game though (at least by the devs, they likely know the modding community will do it).
Played this ages ago, when it was a small but well made VR-exclusive prototype with one train and a very small track through a basic landscape. Cool to see how it developed since then, definitely giving this another go at some point.
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