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GandalfDG, do gaming w Revolutionary indie train sim "Derail Valley" rated "overwhelmingly positive" after huge update
@GandalfDG@beehaw.org avatar

this looks pretty neat, definitely adding to my wishlist.

eggshappedegg, do gaming w Revolutionary indie train sim "Derail Valley" rated "overwhelmingly positive" after huge update

You’re linking to Twitter?

perishthethought,
Igloojoe, do gaming w Path of Exile 2 is no longer an expansion to Path of Exile 1

The preview for poe2 was very exiciting. Was sad to see its still so far from release. But let it cook and be done right.

rigatti, do gaming w Path of Exile 2 is no longer an expansion to Path of Exile 1
@rigatti@lemmy.world avatar

I’ve never played it. Do people like this or not like this?

Skray,
@Skray@kbin.social avatar

I think in general people do. The concern is that the devs will be splitting their focus and their team between two games, and it potentially splits the playerbase and the economy.

There are some concerns that this means PoE1's issues won't be addressed as well. PoE2 was made to solve many of the problems that PoE1 has, and they continued to develop the game beyond that scope to the point it became it's own product and changed too much of PoE, and because PoE2 is such a significantly different game, it risks alienating their existing playerbase, so they are now preserving PoE1's gameplay, while making the changes they wanted to make for PoE2 which should attract more players.

But that now means that those solutions that were developed to fix PoE1's problems are now only in PoE2 and tied to an overall total rework of the game built around those solutions and how they change the game. Things like how the skill gem system works to be more simple, mana reservation no longer existing, etc.

Ultimately it's no different than having WoW and WoW classic. Just hopefully they'll have a large enough playerbase between both games to justify maintaining both. Their idea of staggering releases does mean that many players will likely swap between the two though and play both.

They did answer in a Q&A later on at Exilecon that the games run the same engine and things can be ported between the games, if there is content that's popular in PoE2 they may release it in PoE1 and vice-versa. The only real thing that cannot be ported is the character animations.
This does also mean that since purchases are shared, MTX have to be made multiple times for the 7 PoE1 character models and for the 12 PoE2 character models.

tl;dr If you like the existing PoE1 gameplay, PoE1 will continue to exist largely as it is now. If you like PoE2 more, then you will have that. And if you like both you can continue to play both and there will be more overall content to play between the two with the staggered releases.

CIWS-30,

While that sounds bad for POE 1, the QoL changes and fixes for PoE2 sound like what I always wanted for PoE1. I want to like PoE 1, but many of the systems were too complicated for me to want to deal with, and since I was a casual, occaisional player, a lot of stuff would change by the time I would come back, and I wouldn't even know where to start anymore.

If they've reduced complexity and made things more intuitive, I might give PoE2 a shot when it releases. That said, if it's possible, they should backport as much of that stuff as they can to PoE1. There are still a lot of people who want to play it and probably would play it in the future, even with the launch of its sequel.

Skray,
@Skray@kbin.social avatar

I heard a streamer describe it as while PoE2 looks harder combat-wise, there is a lot less hidden mandatory knowledge and building so it's more approachable.

PoE2 has more punishing mechanics, combat is more active and you need to dodge enemy attacks, and bosses reset HP if you die. But you don't have the same checklist of things you need to be viable, and there's less focus on knowing the mathed out optimal setups since support gems are now focused on changing skill behavior rather than providing multiplicative damage boosts.

Lobo6780, do games w Minecraft's recent EULA changes place heavy restrictions on Java servers

All companies now are digging own grave for themselves. Reddit, Twitter X, Meta, Google and now Mojang. Interesting times we live in.

Flatworm7591, do piracy w Guess Empress was right this time.
@Flatworm7591@lemmy.dbzer0.com avatar

If you say enough batshit crazy stuff then sooner or later you’re going to get something right by accident.

Cqrd,

The Alex Jones method

Flatworm7591,
@Flatworm7591@lemmy.dbzer0.com avatar

😂

nowayhosay, do piracy w Guess Empress was right this time.

For anyone who’s wondering, I saw within the first few hours there were comments mentioning the weird installer and malware fuckery. The account was VitaminX which I think has since been deleted EDIT THE ACCOUNT HAS NOT BEEN DELETED. Screenshots xposted from a different forum VitaminX user card

Comments

SuperSleuth, do games w Minecraft's recent EULA changes place heavy restrictions on Java servers

This shit is the reason I haven’t touched Minecraft in nearly two years.

Blackmist, do games w Fan-made Bloodborne patch allows the game to run at 60FPS on PS5

I will never understand why Sony and From insist on never updating this game.

Didn’t even get a PS4 Pro patch, and hackers got it running at 60fps even there, albeit at a lower resolution.

_comfortablyAverage_,
@_comfortablyAverage_@lemmy.ml avatar

hot take(or maybe it’s just more of a shitty personal opinion): but Bloodborne, and consecutively Elden Ring are both garbage fucking games. not only performance wise(which to put it mildly, is a disaster) but also narrative wise. elden ring has the most pathetic story telling experience till date. and is a moronic excuse for a third person adventure game

TooMuchDog,

Shit take. None of the Soulsborne games are narrative driven. If you went into them expecting a clear cut story to be told to you, then that’s your fault. From soft is widely known for having deep lore that you have to discover and parse on your own.

Kolanaki, do games w Fan-made Bloodborne patch allows the game to run at 60FPS on PS5
!deleted6508 avatar

Do I need to mod my PS5 to install this? Because I want to install this. Like so bad.

simple,

Yup, it’s a hacked PS5

Kolanaki,
!deleted6508 avatar

Can it be soft modded or you need to solder stuff? Been itching to try my new soldering iron.

simple,

I have no idea honestly, but usually hacking is a one way process so be careful not to brick your console or get yourself banned.

WarmSoda, do games w Translators for Baldurs Gate 3 worked for 3 years translating more than 1 million words and Altagram Group only credited their execs and leads

That’s how being a vender works.

deranger,

I’d say that’s okay if only the company is credited by name, but the execs names were included. If they’re including names, include all the names. It’s not a long list from what I saw on Twitter.

ABCDE, do games w RWS (Postal series) We've been told our games are too expensive in some countries but we've been using Steam's recommended pricing for a while. We trust Valve Software enough to not change this.

Can’t argue with that.

GuinnessChocolates, do games w RWS (Postal series) We've been told our games are too expensive in some countries but we've been using Steam's recommended pricing for a while. We trust Valve Software enough to not change this.

What is nitter? Another microblogging service?

Edit: oh it’s a like a privacy front end for twitter. Cool

Daefsdeda, do games w RWS (Postal series) We've been told our games are too expensive in some countries but we've been using Steam's recommended pricing for a while. We trust Valve Software enough to not change this.

Love the okay for pirating if you don’t have the money (yet)

hesback, do games w RWS (Postal series) We've been told our games are too expensive in some countries but we've been using Steam's recommended pricing for a while. We trust Valve Software enough to not change this.

deleted_by_moderator

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