This game really was the buy of the century. It just keeps getting free updates. 8 player multiplayer sounds great but it seems a stretch to hope for couch coop for 8 players.
I saw an interesting comment today regarding Halo Infinite and it’s lack of couch co-op, the user was basically saying it doesn’t matter as much as it used to and I guess it’s true. Even if he got 8 player local co-op working, how many people would get 7 other people to come round and play? It’s hard to essentially do a LAN party these days when you can play the same game online together from the comfort of your own home.
I really wanted at least 2 player splitscreen to work on both mcc and infinite on pc, I’d love to play it with my girlfriend but it’s dumb if she has to not only buy the game again and play on a tiny screen next to me while i play on the big screen (i use my pc a HTPC in a gaming room, more like a console than a PC)
Does split screen still not work? I’m pretty sure it doesn’t for MCC at least, and you can use the home console trick to give two accounts access. That’s how I played MCC on Xbox with my fiancé so I know you can do it, but I don’t know how it would work if you don’t use a console at all.
Well me and my three kids play Stardew Valley. My wife and I take turns, but if we can see what’s happening on 5 player couch coop we would probably play it like that.
Honestly, I doubt it would be a large demographic. It’s hard to get people to even play something splitscreen, why would a bunch of friends huddle around a TV so they can see their small section of screen when they could just play on laptops together even.
I got Minecraft for $10 during I think alpha. I downloaded the demo, spent several hours playing it, then bought it. As someone who never makes decisions that quickly it was a great impulse buy that I used for years.
Almost. Don't get me wrong, I FUCKING LOVE Stardew Valley, got 300+ hours in it, but Terraria was like $2 for ages and it's every bit as good and still getting updates as well
That’s the biggest issue I can think of. You can only water so many plants, chop so many trees, and pick so many rocks in the mine before you run out of stamina. I’ve had plenty of times where I would go to bed at 2 PM because there was nothing else for me to do. Having eight characters means 8x the stamina, so you can do 8x more work per day. But even for the things that do not require stamina, there are only so many items for forage, so many villagers to talk to, etc.
Whaaaaaaat!?!? I thought this was a small update? Seasonal changes to characters, new festivals (I think these are both firsts) plus new quests? Can someone please check on CA and make sure he hasn’t literally burnt out from all the work he is doing to get people quality content?
Stardew had 100% ruined my expectations of games. I didn’t even want to play the Story of Seasons game that got released on GamePass and that was the game that got me into farming sims (the original Harvest Moon version).
ConcernedApe continuing to be legendary. I’ve not played Stardew for a long time but knowing this game made this game was made by one person… the coding… the story… the graphics… the music. It’s just mind boggling. Absolutely amazing.
I should start a new character and experience all the stuff that’s been added.
From Wikipedia, Mediatonic created the international remake of it, which presumably included some kind of licensing fee from the original developer, which this tweet implies is at least partially based on number of sales. Seems like someone involved in contractual obligations at Epic dropped the ball on at least this game.
when they bought out Mediatonic they acquired the publishing rights, which is allegedly when he stopped getting royalty payments here. it also changed what platforms you can get the game on–previously it was available on a few other platforms–but these days you can only get the game on Epic or Steam
To be confirmed, but this sounds a bit like how Disney decided they didn’t need to pay any more royalties to people who wrote Star Wars novelizations and original novels.
Like, “you don’t have a contract with us, you had one with George Lucas before we bought Star Wars, it didn’t transfer.” Very shady, and probably a lot easier to pull when you’re a huge corporation against a small creator.
By that logic, “You don’t have a contract with me, therefore you can’t own my intellectual property,” should also apply, no?
Like, if your intellectual property was given away on the basis of an ongoing royalty payment, and Disney decides not to honour that contract, then they can’t keep the IP.
He’s basically asking for information on who he should contact because of that, since he didn’t get any replies from Epic yet. Comments are mostly people being shocked.
Let’s see what happens 'til the end of the day, or next week.
What’re you even talking about??? Epic takes a revenue share of every game made with unreal engine, plus Fortnite runs exclusively on mommy’s credit card and is still insanely huge. Even if the epic games store doesn’t take as big a cut of every sale, they’re held by daddy Tencent who’ll probably kick em some lunch money if they’re actually desperate.
This. They’ve been burning money trying to give games away for free to entice people to their platform. It’s quite possible they have a cash flow problem. That they just layed off 900 people definitely supports this idea.
I doubt it. Fortnite alone probably covers all of those free games and then some, it’s an insane cash cow. Add to that Unreal Engine revenue and they’re not hurting at all for money.
Layoffs just means they probably finished the bulk of UE5 dev and are seeing softening revenues with the COVID spike being over, so they don’t have as much demand to get that and related projects done sooner. Amazon and other big tech firms have done similar layoffs, and it’s not because they’re losing money, but because they’re seeing an end to the crazy growth in the gaming industry due to COVID-19 demand changes.
So no, I really don’t think Epic is hurting for money, they’re just cutting costs to improve margins now that revenue is likely falling.
Epic Games is a privately owned company, thus we don’t know their financial state. We don’t know which debts they have and what ventures they have undertaken over the last few years. They might have huge debts and Fortnite might not be enough.
Sure, it’s possible, but I think unlikely. This sounds like the normal BS reasons companies give when their investors want better margins. I’m guessing Tencent isn’t happy with profit margins and wants a better short term return for their stake.
But you’re right, it’s all speculation at this point.
Or you can look at it as for what it is rather than some ulterior motive behind it, the emails may have just not been getting to the right person regardless of fault. They’re only replying now because it’s only just now they heard that something was wrong.
Now on the other hand, I generally find it hard to believe that for a business as large as Epic, nobody would follow up on money that’s just been sitting around for over 2 years.
Is there more to the thread? It’s just showing me the one message linked, and it doesn’t say anything there about reaching out to Epic / not hearing back.
No, there was absolutely no claim that it was an innocent mistake, I'm not sure why that was written there. It's just a promise to look into it, no more no less.
So we also don’t know if the developer had reached out to Epic besides this post? Isn’t it possible, then, that this is the first Epic has heard of this as well?
Huh. I guess you're one of those that waits for people to tell you things in the comments, makes weird extrapolations about it, and jumps to conclusions rather than just clicking the OP link and absorbing the information there?
How did you even get that from what I said?
And literally the second tweet the dev made was "they've never sent any replies to me" so he's clearly been trying?
I'm usually more understanding of people missing information, but it took you more time and effort to jump to these conclusions and write a totally incorrect defense of Epic than it would have to just see that the info is right there.
I don’t know if it’s because I don’t have an account on Twitter, but literally the only Tweet it shows me is the one linked, where she says that she hasn’t gotten royalties. It says this:
btw I’ve got no royalty payment for Hatoful Boyfriend from Epic since they acquired Mediatonic back in spring 2021. I don’t think the sales have been zero for two years?🤔
I noticed people in the comments saying that Epic didn’t respond to her, but I didn’t understand why people were saying that – from the only Tweet I can see, shown above, there’s nothing saying that she reached out to / didn’t get a response from Epic.
So, I asked here in this thread if there are more Tweets, thinking that there must be more but Twitter just doesn’t show them to me. Because otherwise it makes no sense to assume that she reached out to Epic / didn’t get a response, based just on the Tweet linked. So, I posted,
Is there more to the thread? It’s just showing me the one message linked, and it doesn’t say anything there about reaching out to Epic / not hearing back.
Then I got a reply, from you, that opened with “No.” I read that as you saying that aren’t any more Tweets, and so I asked why everyone was assuming she’d reached out to Epic / hadn’t gotten a response. Because that’s not a logical assumption to make based on the text contained in the single Tweet linked here.
Now you’re telling me there are more Tweets. I still cannot see them and do not know what they say, though, which is why I was asking in the first place.
(Edit: I see there is now an image of the thread in this post. That was not there when I asked the initial question about if there were most posts.)
twitter.com
Najstarsze