So I saw this headline elsewhere, and I have to ask - I thought ConcernedApe was the sole developer (not counting porting the game to consoles/mobile), and he’s working on Haunted Chocolatier and Stardew Valley…
What’s the situation with Stardew Valley’s development?
Still super in progress and a genuine pain to set up last I checked, but grasscutter (name iirc) for genshin impact. I was hosting a server my friends and I played on and we just played in a gtfo gacha configuration. It’s one of the few I know of being reversed while the game is still live on official.
I know it’s technically not a mod but most older versions of RuneScape can be played “offline” by creating a personal private server. Everything from RSC to HDScape can have private servers but I don’t think I’ve seen private servers for RS3.
I tried SPT a few months ago (with additional mods) and it was enjoyable especially if you like tarkov. There’s a mod which makes the maps connected, where different extractions lead to other maps. There’s lots of things you can do to make the singleplayer experience better.
Although I’ve ended up playing the GAMMA modpack for STALKER Anomaly instead. It has what I look for in tarkov, and then some.
alleging that the publisher had breached obligations of their agreement in purchasing Versus Evil. tinyBuild announced in a recent trading update that they had settled the litigation, agreeing to pay the claimants “$3.5 million in cash (in addition to legal costs).”
…are you allowed to have layoffs after receiving a $3.5M settlement from your publisher? I know everyone will be feeling bad for the devs but this sounds sketchy as hell of them
Yes, this was a founder complaining that they didn’t get paid or whatever their complaints were. The company was bought and owned so they can do whatever.
As usual, c level gets rich, workers get laid off.
Shame. I remembered the name from Banner Saga, but I was surprised to find out that they also published Pillars of Eternity 2. They had an interesting catalog of games. Still, telling everyone they're being let go right before they leave for Christmas is just twisting the knife isn't it? Then again I guess there isn't really a good time to tell someone they're fired.
Idk…telling lies to potential customers that you know to be bullshit to get money from them based on promises you know you’ll never deliver sure sounds like a scam artist to me:
(From the article)
Molyneux talked in interviews about the pressure to overpromise in order to secure funding, telling Tech Radar that “the behaviour is incredibly destructive, which is ‘Christ, we’ve only got 10 days to go and we’ve got to make £100,000, for fuck’s sake, lets just say anything’.”
If your game has been in Alpha since 2015. And there are basically no updates since that time, then yeah you’re a scam artist. He knew what he was doing was wrong and he kept doing it for nearly a decade, there’s no defense for that.
Also plenty of other software developers manage not to do what he does so it’s obviously not actually that hard
Yeah at least going by what’s reported in this article, Peter seems pretty neck deep in the scamming. If it’s not intentional the most charitable interpretation i can think of is he’s gone senile and someone else is using his name to run the scams:
Molyneux has copped to failures with Godus several times, saying he’s learned his lesson about overpromising - usually while making grand proclamations about what his next game will be. Godus Wars was followed by 22cans’ only other game still available on Steam, The Trail, which Molyneux said would “build on feelings and emotions untapped so far.”
Last month, 22cans released their latest game, the business management and invention sim Legacy, which seems to be Molyneux operating in his Theme Park/The Movies mode - except that Legacy is a Web3 blockchain game and they sold £40 million in NFT land two years before launch. 22cans updated Legacy players earlier this month to explain that they’d be ramping up marketing efforts on Legacy soon so as to help attract tenants for its current population of wannabe digital landlords.
Molyneux, meanwhile, began talking about 22cans’ next game back in October with launch of a development blog for a fantasy RPG set in Albion, which is also the name of the fantasy Britain where Lionhead’s Fable was set.
I remember all the marketing and promises for Black and White 2 that were never realised. It doesn’t feel like they really managed the first sequel, let alone another one.
I’ve been trying out The Universim recently. It has a lot of the same ideas, but gets rid of many which I felt didn’t work. Most notably, there is no creature bound to your will. I think the game is better for the omission. Version 1.0 is slated for January, and is supposed to include interplanetary colonization.
I remember playing this game when it first came out as a mobile game. Super cool concept, but I also remember hearing the drama from the start. I definitely thought this game had been abandoned a looong time ago.
I remember loving it when it came out for mobile and really liking the updates for a while. Then I didn’t play it for some time as I had done most stuff and when I came back it had had some big update that completely changed it and I really didn’t like it.
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Aktywne