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Megaman_EXE, do gaming w Players are now less "accepting" that games will be fixed, say Paradox, after "underestimating" the reaction to Cities: Skylines 2's performance woes

I recently played the Little Nightmares DLC. It came out in 2017, and there were game breaking bugs still left in. I think people have just been burned so many times by unfinished products at this point

savvywolf, do gaming w Players are now less "accepting" that games will be fixed, say Paradox, after "underestimating" the reaction to Cities: Skylines 2's performance woes
@savvywolf@pawb.social avatar

If only steam had a way to mark games as “hey, this game is in beta, expect issues”. I don’t know, making it clear that we were accessing it early or something…

I can’t speak for everyone, but I know I’d be willing to tolerate games being a bit buggy if they up front said “we know this game has issues. You can try it now or you can wait until we fix them”.

purplemonkeymad,

Realistically early access launches are just launches. Some games get a boost and surge when they go 1.0, but the vast majority don’t. Using the ea tag may put more people off than the buggyness, and people forget about the game 3 years later when it hits 1.0. I think paradox knew about it and just decided it would reduce sales more then the bug reports would.

Don’t get me wrong I don’t think games with major bugs should be released as a 1.0 product if they are asking a high price. There are great games that started ea and became great, but it was a risk for them when they did that.

djsaskdja,

Baldur’s Gate 3 was a true early access title and it was a massive hit when hit 1.0

ByteOnBikes,

I wish the tagging system was expanded to include more details.

While I think it’s helpful to know if a game is “souls like”, i also want to know if the game has a ending, or will be in continual development, or if it’s good as a pick up and put down game…

unfnknblvbl,

Problem is when things like Kerbal Space Program 2 happen, and they release a buggy mess and charge full price for it and then abandon the project.

I feel like established publishers (Take 2, Codemasters come to mind) should be specifically excluded from the Early Access program, or perhaps price limits should be imposed on games in the program…

Draegur, do gaming w Players are now less "accepting" that games will be fixed, say Paradox, after "underestimating" the reaction to Cities: Skylines 2's performance woes
@Draegur@lemm.ee avatar

we’re tired of being sold a shit sandwich that may someday become edible? wow who would have ever predicted this utterly unprecedented turn of events except absolutely fucking everybody.

Murvel,

Mm, is that why Silent Hill 2 sits on ‘Overmevmingly positive’ while still plagued by serious performance issues?

The statement is simply not true; gamers are willing to swallow just about anything if sold correctly.

teawrecks, do gaming w Players are now less "accepting" that games will be fixed, say Paradox, after "underestimating" the reaction to Cities: Skylines 2's performance woes

I was looking forward to cities 2. When I heard it had crippling performance issues, I decided to wait. Still haven’t gotten back around to it. There are just too many other games that already work for me to put up with broken new releases.

Coskii,
@Coskii@lemmy.blahaj.zone avatar

It was the sheer quantity of dlc stuff along with the second one having potential performance issues that kept me way and away from it for now. I’ll check back in at a 50-90% off sale.

apotheotic, do gaming w Players are now less "accepting" that games will be fixed, say Paradox, after "underestimating" the reaction to Cities: Skylines 2's performance woes

QA is part of the game development process and its supposed to happen before it reaches end users. They’ve made some good games but they can’t act all surprised that selling a game and letting users be free QA doesn’t cut it.

tal, do gaming w Players are now less "accepting" that games will be fixed, say Paradox, after "underestimating" the reaction to Cities: Skylines 2's performance woes
@tal@lemmy.today avatar

I’m also interested to know whether you think Paradox should make another Sims-style life sim, after nuking Life By You

I’d personally like a “The Sims”-like game.

But while I like the sandbox aspect of that series, I was never that into the actual gameplay.

Being able to make your own structures and interact with them is neat. I like games like that a lot. Dwarf Fortress. Rimworld. Cataclysm: Dark Days Ahead.

But the actual gameplay in The Sims in that sandbox world doesn’t really excite me all that much. There’s not a lot of strategy or planning or mechanics to explore the interactions of. Watching your Sims do their thing is neat, and I’d enjoy having that go on while I play a game.

I can imagine a world where I have a lot of control over structures, with NPCs that are sophisticated to an unprecedented degree.

But I don’t have specific ideas as to how to gamify it well. I just know that The Sims hasn’t gotten there.

If what one wants is Sim Dollhouse, I guess it’s okay. I know one woman who really liked one entry in the series, bought a computer just to play it. I guess it’s a neat tool for letting people sorta role-play a life. There may be a solid market for that. But for myself, I’d like to have more mechanics to analyze and play around with. Think Kerbal Space Program or something.

I did like Sim City a fair bit.

DashboTreeFrog, (edited ) do gaming w Players are now less "accepting" that games will be fixed, say Paradox, after "underestimating" the reaction to Cities: Skylines 2's performance woes

Yeah, hard agree with what they’re saying and like the fact that they’re delaying prison architect 2 in light of that.

Lately and because some early access games have caught my eye, I’ve been thinking about how I don’t have as much time for gaming and want the complete experience right away. If I play a game before it’s fixed or before all the content is out, most likely I’ll never play the game at it’s best because I’ve moved on already.

CaptainSpaceman, do games w Epic detail plans for Unreal Engine 6 and share vision of a metaverse spanning "Roblox, Minecraft, and Fortnite"

OP bashed the author/article, but it seems to be a fair synopsis of the Verge article its based on.

This was a cool line from the original article:

The upcoming “persistent universe” Epic is building with Disney is an example of the vision. “We announced that we’re working with Disney to build a Disney ecosystem that’s theirs, but it fully interoperates with the Fortnite ecosystem,”

Sanctus,
@Sanctus@lemmy.world avatar

People can talk shit but I think its cool when games are interoperable. Everyone was hard as fuck for SAO but now its not cool I guess.

ampersandrew,
@ampersandrew@lemmy.world avatar

Sorry, what’s SAO?

CaptainSpaceman,

Sword Art Online I believe

Krakaval,

Don’t be sorry for asking, he should be sorry for using acronyms.

AnUnusualRelic,
@AnUnusualRelic@lemmy.world avatar

Search Angine Optimization. I think.

Cossty, (edited )

Whenever Disney is involved in something, you can be 40% sure that it will be shit from the start, or 99% sure it will be shit in a long run.

SkyNTP, do games w Epic detail plans for Unreal Engine 6 and share vision of a metaverse spanning "Roblox, Minecraft, and Fortnite"

Am I the only one tired by all these franchises constantly rehashed to death?

BroBot9000,
@BroBot9000@lemmy.world avatar

Not at all. It’s fucking annoying and clearly just cash grabs from the IP owners

CluckN,

Nobody is brave enough to spend 8 years and 400 million dollars developing a new IP that may crash.

Zahille7,

You know what I liked? That Guy Ritchie King Arthur movie with Charlie Hunnam and Jude Law, where Arthur is raised as a street orphan thug who kind of creates his own little criminal empire.

Kolanaki,
!deleted6508 avatar

Epic got their big break by ripping off and trying to out-Quake Quake. I’m not sure they were ever brave enough to even have an original idea.

ObsidianZed,

Let’s all be glad so that we may live in concord.

AkatsukiLevi,
@AkatsukiLevi@lemmy.world avatar

Still can work, because last time Nintendo dared to do that… We got Splatoon

zecg, do games w Epic detail plans for Unreal Engine 6 and share vision of a metaverse spanning "Roblox, Minecraft, and Fortnite"
@zecg@lemmy.world avatar

share vision of a metaverse spanning “Roblox, Minecraft, and Fortnite”

They’ll erode the popularity of all three with this shit. You have a hen that lays golden eggs? We have one too! Let’s smash them at the speed of sound and hope it results in a megachicken that lays eggs double in size.

ulkesh, do games w Epic detail plans for Unreal Engine 6 and share vision of a metaverse spanning "Roblox, Minecraft, and Fortnite"
@ulkesh@lemmy.world avatar

I long for the day when CEOs and companies get their heads out of their asses and stop pushing this “metaverse” nonsense.

Badeendje,
@Badeendje@lemmy.world avatar

The idea is to get people into your walled garden and then milk them for everything it’s worth. Roblox does a good job gaming wise… kids spend hours playing many different games but never leave Roblox. So the hunt for the solution that can improve on this, is on. If you can get people to order their groceries from within your walled garden and take a cut… you’re golden.

billiam0202,

If you can get people to order their groceries from within your walled garden and take a cut… you’re golden.

That’s what Amazon tried with Alexa, and they still can’t figure out how to make it profitable.

Badeendje, (edited )
@Badeendje@lemmy.world avatar

For sure… but this is like chasing the dream. And in china they have an everything app… so … they keep pooring billions into these bottemless pits.

Edit: I also think most people don’t trust corporations to get them the best deal. So if you ask Amazon to get you product X … they will fuck you on price.

sundray, do games w Epic detail plans for Unreal Engine 6 and share vision of a metaverse spanning "Roblox, Minecraft, and Fortnite"

The metaverse of children stealing their parents’ credit cards for in app purchases.

Codilingus,

Don’t forget child labor for in game premium currency, since Roblox.

Cocodapuf,

You know kids today, they yearn for the mines…

I can’t get mine to stop mining.

tanisnikana, do games w Slay The Princess gets three new chapters and more when The Pristine Cut releases 24th October

“She skewers you.”

“We’re getting skewered again? Doesn’t she, y’know, ever change this up?”

“‘Fraid not. Stabby implements of various sorts are the focus of this love story. Anyway. Skewered. You.”

leave_it_blank, do games w Slay The Princess gets three new chapters and more when The Pristine Cut releases 24th October

I bought it blind on gog when it was on sale, visual novels aren’t my thing usually, but it did not have the anime look so I thought I gave it a try and drop it after half an hour.

Turns out it was one of the most impressive games I played these last years. What a mindfuck!

And the ending warmed my cold heart!

So I wanted to watch a review on YouTube, and what! The! Fuck! I had no idea how different (and gruesome) this game could get! Soon it’s holiday time, and it’s on my top list of things to do! Let’s see how I can fuck things up!

Voroxpete, do games w Slay The Princess gets three new chapters and more when The Pristine Cut releases 24th October

Fuck yes, more Slay The Princess. One of the most brilliantly creative games I’ve played in years.

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