Title is tongue in cheek, of course—they probably are gamers. I get that making a game is complex and full of trade-offs, and you can’t please everyone. Still, there are certain design decisions that just feel like they weren’t made by people who play games regularly.
Toby Fox was forced to add trophies to the PlayStation release of undertale and deltarune, and made them oppressively annoying in protest, so I feel like there are exceptions to this
Hi gamers of Lemmy. Lemm.ee is ending, and perhaps I’ll start a new account on another server, but I wanted to write this before I go - as a sort of Swan Song, as it were....
I’m so happy you’re finding your way out of a pit! I don’t know why you think it would be an unpopular thing to share, you’re on Beehaw here! People tend to be(e) a bit nicer
I have to recommend Ascent DX - it is free, quite short, but it condenses everything I enjoy about the metroidvania genre I to a bite sized play session.
Tunic is one of the best games ever made, nevermind just in the metroidvania genre. It is good for reasons I can’t tell you without spoiling some of the magic. Trust me!
Phoenotopia Awakening was stupendous fun and way bigger than I thought it would be. Strongly recommended. Typical side scrolling platforming gameplay, with emphasis on exploration and puzzles as well as the combat and platforming.
Death’s Door was so damn fun, and it felt quite fresh in a way I can’t describe. Its an isometric hack n slash game with some puzzle elements. Tells a cool story, and is a sequel/successor to Titan Souls, from the same devs.
AAAAXY was a lot of fun, and free and open source. Sort of like antichamber meets metroidvania. Short and sweet but also challenging!
Otherwise, as others mentioned, I can’t recommend these enough!:
“I guess it wasn’t a safe space for autistic people” is an insane takeaway from being temp banned for talking about people fucking their mothers and how people downvoting you arouses you (on a thread about not using a right wing hate symbol).
As an autistic person I’m baffled you’d try to hide behind your neurodivergence here.
It feels to me like the closer we get to the Nintendo Switch 2’s June launch and the, apparently, $80 games associated with it, the more people are fighting with themselves over what is and isn’t worth it. But at least Sony veteran and previous head of PlayStation Indies Shuhei Yoshida is free from inner turmoil – he...
It’s been a long time since I faced such moments perhaps due to games taking longer to make and becoming a more mature medium. Also games as a whole are more consistent at just being good instead of being built around moments. But here’s my list...
I love an open world game that is done well - Horizon: Zero Dawn, The Witcher 3: Wild Hunt. But so often it is just done because thats what they think is the hot thing, and it does not work
I spent well over a month talking to investors to get the actual data behind what’s happening to the games industry. I was going to say “enjoy!” but it’s, uh, not great.
I’ve been digging fucking deep with disco elysium this long weekend, started fresh after having dipped my toes in a tiny bit some years ago. 20 hours logged this weekend with more to come today.
The writing, worldbuilding, and atmosphere are actually just obnoxiously good.
I wanted to love La-Mulana a lot. And I do love it for building some of the foundation that some huge greats like Fez and Tunic and Outer Wilds stand upon. But holy shit, the game doesn’t want you to love it. The combat and movement are so punishing in an entirely unfun way. I stopped playing after getting what I understand to be like 70-80% of the way through the content the game has to offer and by the last ~20% of that I was dreading playing.
It is a game I have to thank for making way for the existence of some of my favourite games, but I hate it nonetheless.
Been working on trying to beat this damn game for months. I was stalling out on 2300m for a long while, and finally just gave in and looked up a hint online. I avoid walkthroughs as much as I can, but I just had to suck it up this time because I was about ready to just throw in the towel. Glad I did, since once I got past 2300m...
I played the pico-8 version for the first time after the full game including all the B/C sides and farewell, so it took around 100 deaths, but thats with a significant amount of experience for the type of platforming Celeste offers and the type of level design Maddie and co tend toward.
Answering GDC’s 2023 survey, 78% of respondents said they considered the harassment and toxicity developers receive from the public to be a serious issue. A simple sentiment is often the most effective, and the title of Dragon Age veteran Mark Darrah’s latest video cuts right to the heart of it: “Your $70 doesn’t buy you...
Of course there are innocent people, what the fuck.
Be gleeful about it failing to sell, yes. But don’t be cruel. Don’t be glad that people who did their jobs have lost their jobs because a CEO wants to preserve investors’ profits. All the bad decisions that made the game what it was, in a huge company like EA or Ubisoft, were probably because of upper management and not because the people who lose their jobs did their jobs poorly.
Dunk the game on reviews, tell your friends it sucks, hell even laugh at the grumbling of the pre-orderers or the captive audience of fans who will die on the hill. But don’t be cruel.
But you see how this is different right? I boycott the vast majority of AAA publishers too, for the same reasons. That doesn’t mean I cheer when they do mass layoffs. It doesn’t sound like you do either.
I’ll start by saying I had a bit of trouble wording the title but I’ll try to elaborate on it. I find it can be a bit daunting at times figuring out what a decent entry point is in a series of video games without searching online first. Sometimes there will be ten games released across three different generation of consoles...
Curious to see what they do with the “mouse” function, as well as how well the new Joycon attachment system works (as well as if they have Hall Effect sensors…)
This is a very strict bar with a limiting price requirement. As for the title of the post, I fully mean giving the enjoyable feeling 100% of the time. Put forth the niche games which do this, because I do not know of any popular AAA or popular/fairly big developer indie which does this. The game must be playable for 100 hours at...
I have a lot of games which were enjoyable 100% of the time, but none which I played for over 100 hours. I’d be absolutely exhausted if I was in “oh neat haha wow!” mode for that long, personally, my dopamine receptors would be fucking fried.
Good luck with your search, and below I have some which fit your criteria outside of the 100 hour requirement.
ListA Short Hike Beacon Pines Heart of the Woods Citizen Sleeper
Sky: Children of Light is a delightful game from the creators of Journey, and plays sort of like a Journey MMO
It has a splendid soundtrack featuring vocals from the ever talented AURORA, and beautiful visuals. It is also a great social experience, putting a focus on fostering connections and community. It gets regular content updates and its just super cozy!
I am not certain if the android version has controller support but I do know that they ported it to consoles and PC and those versions indeed do have controller support
Just to gauge what lemmys saying. I’ve had my head buried in Stalker 2 forum thread for the past week. Its polarising with one side saying “its a blast” the other “its a fucking dumpster fire”....
I think its likely that goty will go to Helldivers 2 or Black Myth: Wukong, both of which I think are aggressively “OK”. Goty awards are largely a popularity contest, after all.
Hey all, sorry in advance if this kind of post isn’t welcome in this community. I wasn’t really sure where to post this question and I didn’t see anything in the rules against text posts or questions. If there’s a more appropriate place to post I’ll take this down and repost somewhere else....
A steam deck is my recommendation. I have a £2000+ gaming PC that is now practically collecting dust because of my steam deck. Being able to just game anywhere in my house, from my bed, from my couch, from a chair in a sunny spot in my garden, has been a game changer in a way I didn’t expect. I’ve owned handheld consoles before but none of them have hooked me in the same way.
The fact that I have my entire backlog of PC games available to me and don’t have to buy into a new ecosystem (like the switch or previous handhelds) is a huge bonus, but the absolute winner here is the variety of input options and the degree of customizability, as well as the fact that its a PC, so I can fuck with the refresh rate and the clock speeds and all that - extending the battery life!
The portability also has me being a bit more social with the other occupants in my home. I can play some low-focus game on the couch while they watch TV, for example, and we can chat and so on, as opposed to being isolated to the room where my PC is.
If you think there’s any chance you’ll get a kick out of being able to just grab your deck and go loaf somewhere comfortable to game, its a no-brainer to me.
It won awards, but it didn’t get the “overall game of the year” award from any of those 5 outlets. And, compared to baldurs gate 3 I think its quite easy to understand why. Totk was a well polished experience but it suffered quite a lot from “mile wide inch deep” syndrome IMHO. Probably one of the best games Nintendo has ever made, but it isn’t as good as baldur’s gate 3.
It says a lot about the passion of their team, I think. Larian was not even on my radar until a little while after DOS2 came out, and while I enjoyed dos2 I burned out in act 3. It was, however, plain to see that they poured buckets of care and attention into the game, even if it wasn’t exactly for me.
With Baldur’s Gate 3 made an upward trend in quality and kept the same love, care, and attention. If that level of care and attention is present in their previous titles (I have no idea), then I think it was all but inevitable that they’d find this critical success.
I’m sort of the opposite. Give characters sexualities! Make them people! Give them criteria by which they will or won’t find my character attractive! I feel gross when every NPC is pansexual and aggressively attracted to the main character for no reason. Then again, I’m acespec, so.
I understand your perspective but I guess I just fundamentally disagree. I’d be annoyed, in the same vein as you, if every character was poly (unless they were actually poly and they had other lovers and referenced your other lovers and it was genuinely part of their identity) or if a relationship with them wasn’t different from a close friendship, besides having sex (because sex isn’t the only thing separating a close friendship from a relationship).
I guess, the way I approach the kind of game that we’re both talking about is just different. I’m not interested in exploring 100% of all the content possible, but rather having a rich experience in the content that I do explore. I’ll take an authentically written gay man and an authentically written straight girl who both won’t explore a relationship with me, over the opportunity to have more content that’s shallower. But yeah, again, thats just a different approach we both have to games.
According to MetaCritic, Zelda: Breath of the Wild topped "best games of the 2010s" lists, appearing in 1st place in 17 of these lists. In 2030, what game of the 2020s decade will appear on the 1st place in most of these lists? (It should be noted that we are in the middle of the 2020s decade so this may change as new games get...
I hope disco elysium and tunic are both in the rankings, because they’re probably two of the most perfectly crafted experiences in the last 20 or 30 years, never mind just 1 decade.
As the title suggests: I’ve had it with open worlds with dozens of things to do and checklists to complete. What are your favorite, delightfully simple, linear games?...
The Last Campfire is delightful, and feels like being read a bedtime story. God, it’s good. I could listen to the narrator read the back of a shampoo bottle.
Planet of Lana is a drop dead gorgeous side scrolling puzzle platformer with a beautiful soundtrack and world building.
Beacon Pines isn’t technically linear, in that you can complete some stuff in an order of your choosing. But the overall experience is quite linear. Its an exquisite experience, I can’t recommend it enough.
If you enjoyed Undertale, play OneShot. No question. Its splendid.
Night in the Woods is a joy as well, it makes me nostalgic for a childhood I never had. Must-play.
Stray - you are a cat doing cat things in a broken future. Splendid experience.
Mirror’s Edge is a game I think everyone should experience at least once. It’s beautiful.
Celeste - it has the best tuned difficulty curve I’ve seen in any game, and it wants you to succeed. It also tells a really beautiful story. God the platforming is good. Its so good. By the end of it, you are doing things you never thought you’d dream of doing. You’ll feel like a speedrunner with all the little movement tricks you’re able to do.
Hellblade: Senua’s Sacrifice is a thought provoking masterpiece and a little spooky.
QA is part of the game development process and its supposed to happen before it reaches end users. They’ve made some good games but they can’t act all surprised that selling a game and letting users be free QA doesn’t cut it.
Valve gets pressured by payment processors with a new rule for game devs and various adult games removed (www.gamingonlinux.com)
Valve have added a new rule to the Onboarding guide for game developers, noting that payment processors get a say in what stays on Steam....
What are signs that the game devs aren't gamers themselves?
Title is tongue in cheek, of course—they probably are gamers. I get that making a game is complex and full of trade-offs, and you can’t please everyone. Still, there are certain design decisions that just feel like they weren’t made by people who play games regularly.
Gaming Swan Song
Hi gamers of Lemmy. Lemm.ee is ending, and perhaps I’ll start a new account on another server, but I wanted to write this before I go - as a sort of Swan Song, as it were....
What are your favorite metroidvanias?
What do you like about them? What platform(s) did you play them on?
Splitgate 2 Director Refuses to Apologize for ‘Make FPS Great Again Hat’, Then Apologizes Anyway - IGN (www.ign.com)
Former PlayStation exec says "$70 or $80" games are a "steal": "As long as people choose carefully how they spend their money, I don't think they should be complaining" (tech.yahoo.com)
It feels to me like the closer we get to the Nintendo Switch 2’s June launch and the, apparently, $80 games associated with it, the more people are fighting with themselves over what is and isn’t worth it. But at least Sony veteran and previous head of PlayStation Indies Shuhei Yoshida is free from inner turmoil – he...
What are the best gaming moments of the last decade?
It’s been a long time since I faced such moments perhaps due to games taking longer to make and becoming a more mature medium. Also games as a whole are more consistent at just being good instead of being built around moments. But here’s my list...
Open World Games: yay or nay?
As I get older, I notice that the open world formula is tiring! I much prefer a linear game told well than the same game with add-ons....
The games industry is screwed. [26:11] (youtu.be)
I spent well over a month talking to investors to get the actual data behind what’s happening to the games industry. I was going to say “enjoy!” but it’s, uh, not great.
Weekly “What are you playing” Thread || Week of April 20th
Happy Sunday! Whatcha y’all been playing?...
Finally Summited on Celeste Classic and I didn't Throw my Laptop Out of the Window!
Been working on trying to beat this damn game for months. I was stalling out on 2300m for a long while, and finally just gave in and looked up a hint online. I avoid walkthroughs as much as I can, but I just had to suck it up this time because I was about ready to just throw in the towel. Glad I did, since once I got past 2300m...
Games can no longer use virtual currencies to disguise the price of in-game purchases in the European Union (ec.europa.eu)
Make your complaints heard about bad games, says Dragon Age veteran Mark Darrah, but "your $70 doesn't buy you cruelty" (www.rockpapershotgun.com)
Answering GDC’s 2023 survey, 78% of respondents said they considered the harassment and toxicity developers receive from the public to be a serious issue. A simple sentiment is often the most effective, and the title of Dragon Age veteran Mark Darrah’s latest video cuts right to the heart of it: “Your $70 doesn’t buy you...
The PlayStation Network outage proves PC gamers were right to resist its mandatory sign-in requirement (www.pcgamer.com)
What video game franchises do you not need to start from the very beginning to enjoy? What would you recommend as the entry point into your favorite series?
I’ll start by saying I had a bit of trouble wording the title but I’ll try to elaborate on it. I find it can be a bit daunting at times figuring out what a decent entry point is in a series of video games without searching online first. Sometimes there will be ten games released across three different generation of consoles...
Celeste devs cancel lush platformer Earthblade to focus on smaller-scale projects (www.rockpapershotgun.com)
Official blog post: exok.com/…/2025-01-22-earthblade-final-update/...
First Look at Switch 2 (youtu.be)
Curious to see what they do with the “mouse” function, as well as how well the new Joycon attachment system works (as well as if they have Hall Effect sensors…)
Is there any (single player playable) game with $10 which has made you point any go "haha" or given you an equivalent feeling because it was that enjoyable for every moment you played it?
This is a very strict bar with a limiting price requirement. As for the title of the post, I fully mean giving the enjoyable feeling 100% of the time. Put forth the niche games which do this, because I do not know of any popular AAA or popular/fairly big developer indie which does this. The game must be playable for 100 hours at...
anyone know any good android games?
Fools quest I know but I’m wondering if there are any good, native games that I can play on my android handheld...
Itch.io was taken down by funko pop
bsky.app/profile/itch.io/post/3lcu6h465bs2n
What do we think will be GoTY and which game do we think should be GoTY?
Just to gauge what lemmys saying. I’ve had my head buried in Stalker 2 forum thread for the past week. Its polarising with one side saying “its a blast” the other “its a fucking dumpster fire”....
Budget gaming: steam deck or build a cheap gaming PC?
Hey all, sorry in advance if this kind of post isn’t welcome in this community. I wasn’t really sure where to post this question and I didn’t see anything in the rules against text posts or questions. If there’s a more appropriate place to post I’ll take this down and repost somewhere else....
Why video game preservation is important? (fedia.io)
^^^^
List of GOTY winners for the five major video game awards (fedia.io)
2014: Dragon Age: Inquisition (TGA and DICE), Dark Souls II (GJA), Middle-earth: Shadow of Mordor (GDCA), Destiny (BAFTA)...
To appease a Steam user's demands for straight representation, Webfishing added a 'Straight' title that costs 9,999 fish bucks (www.pcgamer.com)
What game of the 2020s do you think that will top the "best games of the decade" lists in 2030? (fedia.io)
According to MetaCritic, Zelda: Breath of the Wild topped "best games of the 2010s" lists, appearing in 1st place in 17 of these lists. In 2030, what game of the 2020s decade will appear on the 1st place in most of these lists? (It should be noted that we are in the middle of the 2020s decade so this may change as new games get...
Recommend me your favorite linear games!
As the title suggests: I’ve had it with open worlds with dozens of things to do and checklists to complete. What are your favorite, delightfully simple, linear games?...
Players are now less "accepting" that games will be fixed, say Paradox, after "underestimating" the reaction to Cities: Skylines 2's performance woes (www.rockpapershotgun.com)