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ConstipatedWatson, do games w Removed from sale: Peter Molyneux's Godus and Godus Wars, never finished

I remember that during the development of Black & White they had a journalist writing about its development and how exciting it was going to be.

Black & White got realized, but these interviews seemed a very fishy way of hyping the game and it’s when I got wary of Molyneaux grand claims

badcommandorfilename,

I remember reading those Dev journals too, but I feel like they helped me to get more out of B&W than most other people.

Yes, it was all about building hype, but it meant that I played more in a “find-your-own-fun-and-set-your-own-goals” way, which I think was what the original intent was.

Everyone’s biggest complaint was that the missions were half-baked and felt like they were thrown in right at the end. And they were right.

Carighan, do games w Removed from sale: Peter Molyneux's Godus and Godus Wars, never finished
@Carighan@lemmy.world avatar

I’m genuinely more surprised that it was still being sold. Wow.

MxM111,

No, it was on sale.

It is like fishing, and catching fish are different things.

Louisoix, do games w Metaphor: ReFantazio's developers explain how it compares and differs from Persona

God I’m so hyped for this game!

MrMamiya, do games w Arkane release new Marvel's Blade concept artworks, hinting at missions, combat and levels

One could argue the blade trilogy predicted the fate of the marvel franchise as a whole. We are currently in blade 3.

Zahille7,

I mean we can thank Blade and even Raimi Spider-Man for the current state of superhero movies. Before then we had that crappy Captain America movie from the 90s.

SomethingBurger,

And now we have The Flash and Morbius… The golden age is over, we’re back to shit.

stardreamer,
@stardreamer@lemmy.blahaj.zone avatar

Back in the 90s we had the Flash as well.

Somehow I still have that theme song stuck in my head…

And that scene where a brainwashed Flash destroys an entire row of parking meters…

Fades, do games w Arkane release new Marvel's Blade concept artworks, hinting at missions, combat and levels

Cautiously optimistic

Aielman15, do games w Banishers: Ghosts Of New Eden wants to be a thoughtful blockbuster on a budget
@Aielman15@lemmy.world avatar

Oh, another Dontnod game? Pretty excited for this too!

CodingSquirrel, do gaming w Space sim Squadron 42 is "feature-complete" and gunning for Starfield's lunch with massive new video

I watched the video and what they showed certainly looks impressive. The level of detail in actions, variety of gameplay, immersive first person perspective, and visual details all look good. I hope the game looks and plays as good as what's shown and actually releases sometime soon, but I'm not holding my breath. Even if you ignore all the baggage the game has, gameplay trailers to games still in development are lies more often than not. I stopped following the development like 8 years ago, now it's off my radar until it actually releases.

interolivary,
!deleted5791 avatar

I wouldn’t put too much stock in pre-release gameplay videos. Remember what the pre-release hype videos for Cyberpunk or No Man’s Sky looked like, and what the end results actually looked like?

master_of_unlocking,
@master_of_unlocking@beehaw.org avatar

In case anyone forgot: yewtu.be/watch?v=4KxRp8jeliQ(I know they fixed it, but that video will never fail to make me laugh)

bermuda,

Check out Watch_Dogs for some pre release insanity

ursakhiin,

I’m expecting another 1.5-2 years on the release for this. They’ve announced it’s feature complete and moving to the polish stage. That where they will fix bugs and ensure gameplay functionally feels correct.

Considering the number of chapters they had announced in the roadmap I imagine they have a lot of have to cover.

Thjoth, do gaming w Unity fire 265 people and end agreement with VFX studio Wētā FX in company "reset"

Maybe letting EA's greediest and least competent CEO run your company for nine years is bad for the company's overall health, who knew?

MagicShel, do gaming w Marvel Snap devs say the card game won't go anywhere, as publishers reportedly look to exit “mainstream games”

“Virtual” and “collectable” are two words that don’t belong in the same sentence unless it’s, “Online collectibles are virtually worthless.”

CaptainBasculin,

Virtual data on the internet that currently we take granted for could cease to exist later on, so collecting these data is not worthless at all. There exists many lost media even in the age of internet.

With that said, collectibles that only takes a server to mark “you have it” truly are worthless.

TwilightVulpine,

And yet nearly every game released on mobile is sells virtual collectibles, all kept in a server that will eventually go down.

Faydaikin,
@Faydaikin@beehaw.org avatar

Or just repurposed.

When one game stops generating money, it’s time to roll out the next and sell new collectables. And it’s gonna need a server to store it on, right?

war, do gaming w Marvel Snap devs say the card game won't go anywhere, as publishers reportedly look to exit “mainstream games”
@war@kbin.social avatar

deleted_by_author

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  • TwilightVulpine,

    Funny how everyone was praising how unique and fun it was when it came out.

    sanzky,

    I did enjoy it for a while. I would probably be enjoying it if it was not because as you move up it becomes very different kind of game

    sanzky,

    but what about my gold splits? /s

    Computerchairgeneral, do gaming w Dredge's new DLC is a masterpiece of icy show-don't-tell horror

    I was surprised at how much I enjoyed Dredge. I was expecting a fishing game with a Lovecraft coat of paint but the fishing elements and the Lovecraftian elements worked together better than I expected. Glad to see the DLC is keeping things weird.

    ampersandrew, do gaming w Marvel Snap devs say the card game won't go anywhere, as publishers reportedly look to exit “mainstream games”
    @ampersandrew@kbin.social avatar

    As long as it requires a server to operate, then yes, it will go away one day. That it failed to turn a profit even before the economic downturn, according to that Reuters article they cite, doesn't inspire a lot of confidence that it's going to run for very long.

    Catastrophic235, do gaming w Them's Fightin' Herds to end active development without finishing story mode
    @Catastrophic235@midwest.social avatar

    TFW a product marketed towards adults who watch a show designed to appeal to little children failed to find a large enough market.

    ampersandrew,
    @ampersandrew@kbin.social avatar

    It did better than most.

    Quasari,

    It was mainly due to them embracing rollback net code and being part of EVOs line up during covid. Problem is that the big fighters revised their netcode since then and it’s been relegated.

    ampersandrew,
    @ampersandrew@kbin.social avatar

    Nah, even out of the gate, it's done far better than the likes of Punch Planet, for instance. They just made a good game, and people paid attention; perhaps not as much attention as they wanted or needed. If you ask me, they appeared to have started overscoping once they got their initial success. The Salt Mines mode seemed like a big money sink that had a detrimental effect on the matchmaking, for one.

    Quasari,

    I mean, the game is good, but you can see the spike in steam charts right at the point it was announced for EVO. Like outside the initial release, the game averaged under 20 players. After that they spiked and then just slowly got back to averaging less than 20 players the last few months.

    I like the game, but it’s not comparable to the other successful indie titles like UNIST or Skull Girls. Yeah it kills punch planet, but outside the first few months it released to may 2021, it did similar numbers.

    ampersandrew,
    @ampersandrew@kbin.social avatar

    UNI and SG are themselves far more successful than most games. So yes, not as successful as those two, but still more successful than most. Evo is also a kingmaker, and you can see spikes in all of the announced Evo games when they're announced and present at Evo.

    DebatableRaccoon, do gaming w Them's Fightin' Herds to end active development without finishing story mode

    Ladies and gentlemen, this is why we only pay for finished products.

    ampersandrew,
    @ampersandrew@kbin.social avatar

    To be fair, it was always priced accordingly, and it wasn't in "early access", even though they still had something to deliver there. What they delivered for the story mode for this game had some really neat ideas that I'd love to see other fighting games steal from them. It also lacked a compelling call to action and got bogged down with traversable area maps with NPCs that you could talk to for no benefit or interesting story reasons.

    TwilightVulpine,

    Crowdfunding-driven projects often have depressing fates, but probably not even a partial result would have existed if not for that.

    Feels like if it was not for that Evo drama at the year they were selected as one of the competing games, maybe they would have sold well enough to finish.

    Lath, do games w Star Trek Online and Neverwinter MMO devs Cryptic are the next Embracer-owned studio to suffer layoffs

    Wow. Star Trek Online is an embarassment as it is now, now they want to make it worse?
    Guess i should get ready for its shutdown... Couple of years from now when its been milked dry by the zen currency bots.

    Kiernian,

    Couple of years from now when its been milked dry by the zen currency bots.

    They just banned almost all of those a few months back.

    Like, massive sweeping bans and the zen exchange has been mostly normal since.

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