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Vipsu, do games w Frostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sell
@Vipsu@lemmy.world avatar

The title is a bit missleading considering that the actual article mentions a lot other problems that plagued the development.

Project 8 faced both progress and challenges. The COVID-19 pandemic made team stability difficult, but some quality improvements were achieved. However, critical issues persisted, causing delays and budget increases. The latest review revealed unresolved problems needing more time and money, along with revised sales forecasts, raising doubts about the project’s profitability.
– TLDR by Microsoft copilot

While there’s still demand for “narrative-driven story-rich games” one should keep realistic expectations. For this genre I feel smaller scope and indie developers work much better.

MajorHavoc,

Oof.

“The COVID-19 pandemic made team stability difficult,”

Makes me suspect they were woefully behind the rest of the field in development practices. My team, and many others, gained productivity when all the wasteful manager ego stroking in-person meetings stopped.

Alternately, it tells us they rely on a weird dev kit with a lot of esoteric hardware. Though I would still call that out as being super out of date. Nothing is particularly hard to emulate today, for teams that prioritize having rebuildable test environmenta.

Just wild.

Bummer about the layoffs. Probably won’t fix their agility problem, though.

erraticunicorn,

I think it’s probably true though. I pitched my game to them and they graciously responded and said they are looking into publishing narrative driven games but rather mechanically complex games.

AwesomeLowlander, do games w Frostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sell

If Frostpunk is their idea of a “narrative-driven, story-rich game”, I can see why they have concerns.

_cryptagion,

That’s not how anyone describes that game, and if they did, I’m sure it wouldn’t have been canceled. Frostpunk did pretty well.

DankDingleberry, do games w Frostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sell
@DankDingleberry@lemmy.world avatar

thats a shitty excuse if i ever heard one

_cryptagion,

More like it’s a shitty headline. The article shows there’s a little more to it, specifically that it was going to go over budget and they hadn’t figured out what they were gonna do.

dustyData, do games w Frostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sell

Typical infantile C-suite logic “I didn’t do X well, therefore X is impossible and no one can do X! It’s not my fault, I swear!”

Kbobabob,

Maybe the people are just out of touch? I’m sure that’s it.

socsa, do games w Frostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sell
@socsa@piefed.social avatar

Really? It feels like every other AAA game is an interactive movie these days.

LainTrain,

This was barely true like 10 years ago. Now everything is mobile games and live services.

Kolanaki,
!deleted6508 avatar

Narrative-driven, story-rich MTX and Battlepasses.

quixotic120,

Every yakuza game, baldurs gate, every fromsoft game, the insomniac games like spiderman, Sony stuff in general like horizon, god of war, last of us, etc, black myth wukong, the endless remake games (some of which are very solid) like ff7, silent hill 2, persona 3 reload, etc, rockstar games even (rdr2 was 2018 and gta6 is supposed to come out this year, maybe). The sea of jrpgs like shin megami tensei v vengeance, trails through daybreak, granblue fantasy, unicorn overlord, etc. And that’s literally off the top of my head

Mobile games and live services dominate for sure bc they shit money and are easy to develop but decent games still exist (though tbf a lot of them are starting to pull serious bullshit too. Love yakuza but sega locking new game+ behind a $15 dlc. First yakuza game I didnt do a new game+ run on and the lamest one to platinum because you don’t have to beat the hardest boss or run it on legendary)

LainTrain, (edited )

Every yakuza game, baldurs gate, every fromsoft game, the insomniac games like spiderman, Sony stuff in general like horizon, god of war, last of us, etc, black myth wukong, the endless remake games (some of which are very solid) like ff7, silent hill 2, persona 3 reload, etc, rockstar games even (rdr2 was 2018 and gta6 is supposed to come out this year, maybe). The sea of jrpgs like shin megami tensei v vengeance, trails through daybreak, granblue fantasy, unicorn overlord, etc. And that’s literally off the top of my head

Question 1: And those are all “interactive movies” in your view?

If the answer is yes:

Question 2: have you played literally any of them? I don’t think all of these barring the JRPGs could be more different from each other if they tried. RDR2, Insomniac and the Yakuza games for instance are pretty good, fromsoft not so much, and none of them are alike whatsoever, one is a GTA clone with a shockingly good story that’s as always, too long, fromsoft games are definitely not GTA clones sadly nor are they linear bamham combat superhero action games like the insomniac ones or story focused ones like GoW or Horizon or the insomniac Spideys (latter are particularly awesome).

I would be extremely interested what you’d consider not interactive movies? Factorio? Dwarf Fortress? Ghosts’n’Goblins? Super R-Type for the SNES? Umihara Kawase? Ultrakill?

quixotic120,

Only some of those are movie games, sure. I was more responding to your “everything is mobile games and live services”, which is just untrue

The only one I haven’t played yet is wukong. Also I agree the spiderman games are totally awesome. I strongly disagree about fromsoft games though, sekiro alone is amazing

LainTrain,

But the original reply stated:

It feels like every other AAA game is an interactive movie these days.

I stated that it’s not really true

And you went off to list games that supposedly support the original point.

And I said that’s not true.

And now you agree. So why even include those games or respond at all? This comes across like when you correct chatgippity or smth 🤔

quixotic120,

You keep going on about the original post. I was replying to you dude, who said everything is mobile games and live services. I never said all games are movie games? I just said you are wrong and not all games, AAA or otherwise, are mobile games and live services. And you are still wrong, and that’s still true

LainTrain, (edited )

Wuuuut?

The original post had nothing to do with mobile games and service at all.

My comment said that it was not true that all games are interactive movies, and you said it was - because of the games you listed, which you then said are not interactive movies.

Are you like, lost? Downvoting me with your alts ain’t gonna reverse that brain damage my guy, blocked.

quixotic120,

You are the stupidest moron I’ve ever encountered on the internet

Nastybutler, do games w Frostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sell
brucethemoose,

To be fair, BG3 is like bottled lightning, and I think it’s unreasonable to expect many (if any) other studios to produce something like that.

Even the Divinity games were way above par, with a much more lukewarm (but not unsuccessful, I guess?) reception.

Lesrid,

Shit I loved Divinity Original Sin and the sequel, but even I don’t think Larian could match or exceed BG3

Opisek, do games w Frostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sell

Narrative-driven games made Valve into Valve. But ok, you do you.

Kecessa,

Half life is far from Planescape Torment…

mosiacmango,

2d isometric vs 3d first person. One format clearly lets stories breathe better, but that doesn’t mean half life isn’t story driven.

Kecessa,

Never said it isn’t, I said story isn’t the thing that made it and Valve popular.

I’m old enough to remember when it released, story wasn’t the focus.

Klear,

I would argue the storyline was a big part of it. While barebones by today’s standards, compared to the likes of Doom, Quake or even Unreal, it was pretty amazing to have a continuous narrative throughout the game.

LovableSidekick,

Halflife was 25 years ago, but ok you do you.

2pt_perversion,

deleted_by_author

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  • LovableSidekick,

    LOL when Halflife came out I worked at World Opponent Network - which Valve acquired a few years later, long after I was gone.

    Kerred,

    A better way to put it is story driven games sell. Mobile and MTX games sell better.

    filcuk,

    Yeah it’s depressing, I’m amazed we’re getting anything good at all by this point

    Kerred,

    It was tricky to find actual numbers so correct me if I am wrong, but if you look at the entire lifetime net profit (not revenue) of Elden Ring since it’s launch, it appears that Dragon Ball Bokken made all of Elden Ring’s profit in just 2024 alone.

    When you read Bandai’s financial reports they always open with their mobile games, with From Software titles getting an “honorable mention” at the end.

    xavier666,

    Mobile and MTX games sell better make more money

    Womble,

    A small number of mobile games sell better make obscene money, the vast majority make a pittance or lose money. But corporate types cant stop salivating at the thought of being the ones to own the next candy crush, so they’d rather take a shot at that than produce something with merit that will likely make a reasonable return.

    kryptonidas, do games w Frostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sell

    I liked Frostpunk and would have loved a story driven game in that universe.

    MarcomachtKuchen, (edited ) do games w Frostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sell

    Ok guys valid points from everyone here. But who here has bought the latest 11bit Studios games? And I’m not talking about Frostpunk 2. I’m taking about Indika, The alters (not out yet, my bad) , The Traumathurge, Creatures of Ava ,… all of these games seemed like really cool things to me, sadly I could not afford them.

    CaptPretentious,

    The Alters isn’t out yet. Expected release Q1 2025. It’s on my wish list because I love the demo.

    Indika they were just the publisher. On top of which, maybe has a story that not everyone is interested in. I watched these guys play it, youtu.be/MuiHtAYOqgI and while it’s creative and it’s overall a fantastic game, is not one I’m going to play myself.

    The Thaumaturge, again they are just the publisher. I hadn’t even heard of this one which means as the publisher they did a terrible job marketing it.

    MarcomachtKuchen,

    Thank you for the correction. The alters is indeed not out yet.

    In my opinion for the other I doesn’t matter whether they are just publishing or actually developing. The games are not bar but apparently don’t sell well. Maybe their not the greatest at marketing but I enjoy the vibes they are going for

    bizza, do games w Frostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sell

    Did these developers completely miss Baldurs Gate 3

    warmaster,

    We could spend all day and night listing successful SP games, I bet they canceled it because the game was just bad.

    Katana314,

    I think highlighting the success story is kind of missing both the great circumstances Larian built that game under, and the giant mountain of singleplayer games that are pretty good, but hit no success at all.

    SweatyFireBalls, do games w Frostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sell

    Obviously this is just me, but here is a list of the last 5 games I purchased that were not smaller indie titles:

    Stalker 2, Elden ring, remnant 2, bg3, dragon’s dogma 2

    You could argue that remnant is intended for multiplayer and you could argue that maybe only bg3 and stalker and really narrative driven but the truth is, anymore I tend to buy single player and stream to my friends than I do actually play mp games. The only mp game i was tempted by was Helldivers and I was just too busy at the time.

    Anything else are steam deck friendly indie games. I buy a lot of those, and bought a lot even before I had a deck.

    In my anecdotal experience, when I see x game is multiplayer, or live service, or just not an experience I can enjoy on my own time I tune it out. For example, I always bought Diablo games but I don’t own 4.

    I also immediately think of some other big ones that I opted out of, like Wukong. People fucking love single player games when they are good games. I think the real issue is developing a good game is hard. Developing a game with dark practices and otherwise addicting (but not necessarily fun) gameplay is a much easier way to make uninspired games made by committee.

    It’s just easier to point the blame at the market than actually admit that upon self reflection you realized it is best to avoid the hard part of game development.

    KeenFlame, do games w Frostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sell

    Ah, so managerial problems again who would have thought but that’s OK we that make the things can suffer a little more

    Cornelius_Wangenheim, do games w Frostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sell

    I’m going to guess they mean narrative-driven “games” like Hellblade or Indika, which were all narrative and almost no game.

    pyre,

    even so they both were extremely well received

    yesman, do games w Frostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sell

    Why does capitalist reasoning always sound like a prayer to an angry god?

    We consulted the oracle and it seems that the dragon is tired of corn. So we’ve hedged our portfolio with wheat and virgins.

    Skullgrid,
    @Skullgrid@lemmy.world avatar

    because it’s made up. The stock has value because we think it does. Clap your hands if you believe!

    shani66,

    Because that’s literally what it is. Business courses are much closer to church sermons than actual classes. They don’t apply logic to things, they simply consult their already established beliefs for the path forward.

    CheeseNoodle, do games w Frostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sell

    Honestly I can’t think of a recent game I enjoyed that wasn’t a narrative-driven story rich game.

    TheFriar,

    They’re the only games I enjoy. And I could’ve sworn I’ve seen people all over the internet lamenting the loss of story-driven single player games in this era of GTA online. These douchebags are either salivating looking at GTA online profitability and talking bullshit or they’re so goddamn deluded with their head so far up their own ass that they can’t tell their colon from their pancreas.

    On the topic, anyway: my favorite games are RDR2, Cyberpunk, and Alan Wake 2. I wasn’t always a gamer, but the graphics have gotten so good and the stories so involved (in these here specifically) that I became one later in life. But now I’ve played all three of those games to death. Do you have any recs for similar games I might enjoy? I was just looking around the PS store and felt like I was swimming through nonsense. I really wanted to play Stalker 2, but it’s not out for PS5 yet. The next game I’m eyeing is a silent Hill 2 remake. Not a big fantasy person, either. I like stories with their feet in the real world. Don’t mean to single you out to give me advice, but figured I’d ask in case you had something you really liked.

    MITM0,
    @MITM0@lemmy.world avatar

    Doom eternal comes to mind

    Kazumara,

    It had a bit of narrative (killing the corrupted son of the traitor out of mercy and to save the world, killing the corrupted angel like beings because they are a threat to humanity), but you’re right, what really drives you is the fun gameplay loop and the challenge of escalating difficulty.

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