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WEAPONX, do games w Final Fantasy 17 needs "a younger generation" of lead developers, suggests FF16 producer

I wish they would stop with the weird hack&slash/ATB combat. Also, with PC ports they should use standard PC control scheme and menus. And i get it, PC is not big in Japan, but they are selling the games to western audiences.

MrScottyTay,

As a big fan of the old FFs I really enjoy the new ATB and hack and slash combat. 16 is fun and I think 7R is a great middle ground as well as being a true extension of the classic ATB stuff.

helloharu,
@helloharu@lemmy.world avatar

People seem to forget that the ATB stuff started to come in at IV/V. I’m not sure I want the turned based mechanics and gameplay of games like FFII for the sake of misplaced nostalgia. Give me ATB any day over that.

WarmSoda,

I would love a return to turn based combat.

Katana314,

Any return to turn-based would probably have to be careful about it. Persona 5 managed it well, but it easily reaches criticism of being too much of “Use fire on ice”. Ideally, every decision a player is making in their infinite-time turns should have some form and consequence to it. I have always hated the “solution” wherein you can turn on an Auto-Battling system. It fixes the problem, but doesn’t acknowledge that the problem is battle decisions always being completely unnecessary and routine, which itself is something that can be fixed using more intelligent game design.

Dagnet,

They already nailed the turn based system with FFX imo

memo,

fyi: SMT and Persona based their combat system on weak points way earlier than P5. I’m not saying it is immune to criticism, but it’s a series standard by now

Katana314,

Ooooooooh. Ouch. “It is a series standard” is exactly the sort of weak point that leads to some big franchises like Final Fantasy staggering.

There’s a reason games like Persona gained such popularity. It is NOT because players learned to use a thunder attack on the floating pair of chairs.

memo,

Persona’s combat system, if tweaked correctly can be a tremendous strength: there’s a chance to have a great turn-based system in which elements play the role of the main “puzzle” to strategize over with both your demons and your party cast. I agree that Persona 5 had very little strategy in it, let’s hope for future entries to be better.

I wonder what kind of battle system the new Atlus JRPG will have

Ookami38,

I think they brought up p5 specifically because it’s a super-modern turn based RPG, so the same kind of thing a new, turn based, ff would be. This modern game, despite being overall well received, got some criticism for its turn based system being too much of the “use obvious elemental weakness” style strategy, and not more novel ideas.

aniki, do games w Final Fantasy 17 needs "a younger generation" of lead developers, suggests FF16 producer

The Final Fantasy Franchise needs much more than just new developers.

SnotFlickerman,
@SnotFlickerman@lemmy.blahaj.zone avatar

Maybe they need to listen to the name and fucking end it already.

Try something new.

FunnyUsername,
@FunnyUsername@lemmy.world avatar

They’ve been “trying sometime new” since final fantasy 11.

SnotFlickerman,
@SnotFlickerman@lemmy.blahaj.zone avatar

I mean “new” as in “Not Final Fantasy.”

Not something “new” as in “New Stuff in Final Fantasy.”

No, scrap the fucker. It’s well past done.

memo,

The Final Fantasy series has many loved entries in which recurring characters, archetypes and items make a looping comeback. It is very fun to see how different those elements are handled in different entries. They just need to step back and realize not every FF needs to be a game that pushes its platform to its hardware limit. That may have worked well for them up to the PS2 era, but it’s not a thing anymore. You don’t need extreme ultra realistic eye twitching for your game to be grandiose.

Aielman15, (edited )
@Aielman15@lemmy.world avatar

First of all, I don’t see how a series where each and every entry is unique and has nothing to do with the previous ones (apart from a few recurring names) could be “well past done”. They don’t even share the same gameplay or combat system.

And also, Square has “tried something new” pretty much all the time. Triangle Strategy, Live a Live, Nier, Kingdom Hearts, Star Ocean, SaGa, Mana series (with an upcoming title next year), Dragon Quest, Octopath Traveler… I’m just listing a few, but I could go on. It’s not even a thing they suddenly decided to do. Even a few gens back, I remember playing Star Ocean, Last Remnant, Resonance of Fate and other lesser known titles. If you want to go back to the PS1 days, Vagrant Story and Threads of Fate come to mind, but there are surely a lot more I’m currently forgetting. EDIT: Xenogears too! I don’t know how I could forget that one.

tacosanonymous,

It saddens me that Lost Odyssey isn’t in this wonderful list you threw together.

Aielman15, (edited )
@Aielman15@lemmy.world avatar

I played Lost Odyssey and very much liked it, but it’s not Square.

It was made by Mistwalker with MS backing, after Sakaguchi left Square.

Actually, re-reading my list, I noticed that I mentioned Resonance of Fate, which wasn’t Square, either! It was published by Sega. The other titles should be correct.

tacosanonymous,

Wait what.

Lost Odyssey is the most FF game there is. I can’t believe it wasn’t SE.

Aielman15,
@Aielman15@lemmy.world avatar

Mistwalker is the company founded by Sakaguchi, the creator of Final Fantasy. It should come to no surprise that the game is really evocative of many early FF titles.

WarmSoda,

I get the feeling you’ve never played more than one final fantasy game.

spacecowboy,

Boo this guy!

helloharu,
@helloharu@lemmy.world avatar

You don’t know what you’re talking about do you?

caut_R,

Why though? Each Final Fantasy has its own world and whatnot. FF15 played a lot differently than FF13 which played a lot differently than FF12 which played a lot differently than FF9. They‘re all JRPGs of course but I don‘t see why they should throw away the brand recognition for the heck of it. It‘s not like they’re FIFAing. It seems to me like whoever is gonna develope the next game isn‘t gonna be held back by the name.

helloharu,
@helloharu@lemmy.world avatar

Why though?

seems to be because he’s never played any of the games to understand that, thats why.

Cybersteel,
@Cybersteel@lemmy.world avatar

It’s clear from the naming nomenclature that they’re sequels to each other without even needing to ever play them you halfwit

helloharu,
@helloharu@lemmy.world avatar
wahming,

Huh, turns out you do need to play a game to know about it

otp,

You forgot your “/s”

helloharu,
@helloharu@lemmy.world avatar

Honestly, I picked up on that and wasn’t offended by what they said. Shame that others didn’t and they’re being downvoted for what was supposed to be a joke.

WarmSoda,

Do you know what the word anthology means?

Organichedgehog,

Uhh what? Square Enix has a ton of games that aren’t final fantasy

z3rOR0ne,
@z3rOR0ne@lemmy.ml avatar

Roflmao, yeah, it should be more along the lines of the “Yet Another Fantasy” series. False advertising is what that is /s.

Like The Never Ending Story.

WarmSoda,

“haha the name!”.

The laziest of “jokes” possible.

Deestan, do games w Final Fantasy 17 needs "a younger generation" of lead developers, suggests FF16 producer

Getting hard to exploit the veterans, eh?

yamanii,
@yamanii@lemmy.world avatar

Nomura would probably die if he gets any more overworked.

highenergyphysics,

It’s gotten so bad over there, they put Yoshi-P on a mainline FF game while simultaneously heading arguably the #1 MMORPG in the market lol

Wolpertinger, do gaming w Former Stardew Valley developer's new life sim set in a city looks ambitious
@Wolpertinger@sh.itjust.works avatar

So I saw this headline elsewhere, and I have to ask - I thought ConcernedApe was the sole developer (not counting porting the game to consoles/mobile), and he’s working on Haunted Chocolatier and Stardew Valley…

What’s the situation with Stardew Valley’s development?

amio, do gaming w Former Stardew Valley developer's new life sim set in a city looks ambitious

Paywall.

ambiance, do gaming w Former Stardew Valley developer's new life sim set in a city looks ambitious

“A” former Stardew Valley developer

…bitch that dev team was one man, his name is Eric Barone

Truck_kun,

"In early 2019, ConcernedApe formed a small development team to continue updating the game. The 1.4 update of the game was developed by ConcernedApe, Arthur Lee (a.k.a. Mr. Podunkian), and Alex Erlandson (a.k.a. zillix). The 1.5 update of the game was developed by ConcernedApe and Arthur Lee. See Stardew Valley for more info about the game’s development. "

https://stardewvalleywiki.com/ConcernedApe

So he worked on 1.4 and 1.5 with ConcernedApe. Technically a former Stardew Valley developer, but title is just click bait to get attention. Up to 1.3 was a one man show, and by that point, who could blame ConcernedApe for hiring some help; the game was successful, and had the funds to do it, and help with his vision (possibly with things outside his expertise).

Kaldo,
@Kaldo@kbin.social avatar

Article does say "one time contributor" so yeah, just a click bait title.

frog, do gaming w Rock Paper Shotgun's 75 most anticipated PC games of 2024

I love that this list includes a lot of smaller and indie games as well as the big releases. Definitely some games there that have caught my eye.

Grass, do games w What multiplayer games have single player/offline mods?

Still super in progress and a genuine pain to set up last I checked, but grasscutter (name iirc) for genshin impact. I was hosting a server my friends and I played on and we just played in a gtfo gacha configuration. It’s one of the few I know of being reversed while the game is still live on official.

HeavyRaptor, do games w What multiplayer games have single player/offline mods?

Escape from Tarkov has a very good single player mod called SPTAKI

CorrodedCranium,
@CorrodedCranium@leminal.space avatar

The article I linked with the post was about that. I still can’t think of a lot of other examples though

vortexal, do games w What multiplayer games have single player/offline mods?
@vortexal@sopuli.xyz avatar

I know it’s technically not a mod but most older versions of RuneScape can be played “offline” by creating a personal private server. Everything from RSC to HDScape can have private servers but I don’t think I’ve seen private servers for RS3.

Master, do games w What multiplayer games have single player/offline mods?

I wish the devs would just fuck off and let us coop against bots with progression or let mods do it.

eratic, do games w What multiplayer games have single player/offline mods?
@eratic@feddit.uk avatar

I tried SPT a few months ago (with additional mods) and it was enjoyable especially if you like tarkov. There’s a mod which makes the maps connected, where different extractions lead to other maps. There’s lots of things you can do to make the singleplayer experience better.

Although I’ve ended up playing the GAMMA modpack for STALKER Anomaly instead. It has what I look for in tarkov, and then some.

Annoyed_Crabby, do games w Indie publisher Versus Evil closed and all staff laid off

Tis is truly a year of layoff for the game industry.

KingThrillgore,
@KingThrillgore@lemmy.ml avatar

Here is a list of all the mainstream game publications covering and criticizing the layoffs this year:

Ledivin, do games w Indie publisher Versus Evil closed and all staff laid off

alleging that the publisher had breached obligations of their agreement in purchasing Versus Evil. tinyBuild announced in a recent trading update that they had settled the litigation, agreeing to pay the claimants “$3.5 million in cash (in addition to legal costs).”

…are you allowed to have layoffs after receiving a $3.5M settlement from your publisher? I know everyone will be feeling bad for the devs but this sounds sketchy as hell of them

Limeey,

As long as all wages are paid then there’s no obligation to continue employment in “at-will” states.

The employer must pay all due wages, but after that they can close or fire for any reason, including “fuck you, got mine”

echo64,

Yes, this was a founder complaining that they didn’t get paid or whatever their complaints were. The company was bought and owned so they can do whatever.

As usual, c level gets rich, workers get laid off.

Computerchairgeneral, do games w Indie publisher Versus Evil closed and all staff laid off

Shame. I remembered the name from Banner Saga, but I was surprised to find out that they also published Pillars of Eternity 2. They had an interesting catalog of games. Still, telling everyone they're being let go right before they leave for Christmas is just twisting the knife isn't it? Then again I guess there isn't really a good time to tell someone they're fired.

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