They’re streaming in the 3d world detail, but the rendering engine is installed locally.
Playing on xCloud will just stream in the visuals that are rendered remotely, so a lot less bandwidth, but then you have the lag, and need a subscription.
Legally, it’s still a license, it’s just effectively impossible to revoke.
Edit to expand on this: A truly offline forever-purchase of physical goods can be re-sold. See en.wikipedia.org/wiki/First-sale_doctrine (this is the US-specific version, other jurisdictions may have similar doctrines).
American legal concept that limits the rights of an intellectual property owner to control resale of products embodying its intellectual property.
A digital “purchase” is usually non-transferable, even from GOG. It can’t be removed from your own HDD once you download the installer, but there are still restrictions attached on what you can do with it, even if those are limited and hard to enforce.
Tencent and Guillemot combined are considering a buyout of other shareholders. Most of that is Guillemot, with Tencent increasing their share very slightly from 9.2% to 10%.
They do point out that they will be monitoring how it’s used, and could adjust things later.
Sounds like corporate-speak for “if people abuse this, we’ll lock it down harder.”
Even if people are using it to share with actual family around the country, they may get caught up in future updates that remove that feature. Also note that any publisher can opt out of the sharing. If EA or Ubi or some other big company doesn’t like the lack of limits, they may be able to force Valve’s hand in changing the policy.
The idea is wonderful, but there are a ton sof ways this could end up worse than the old system.
Article textNewly-restructured Swedish conglomerate, Embracer Group, will leverage AI models to bolster game production. As noted in Embracer’s annual report, the company has adopted a new AI policy package it claims has the capability to “massively enhance” its production process by “increasing resource efficiency,...
During today’s Ubisoft Summer Game Fest showcase, the publisher took a moment to acknowledge that, yes, its long-in-development and oft-delayed Prince of Persia: Sands of Time remake is still being made. But if you wanted to play it soon…bad news. It won’t be out until sometime in 2026....
It’s always been a race to gobble up the handful of whales that keep the mobile game industry alive. Now add hundreds more desktop and console games to that list. Sure, there are lots of people that will happily spend thousands of dollars on any shitty game, but once you’ve got the entire industry spending billions fighting over those players, the well runs dry eventually.
Pure speculation: of the people who don’t like Epic, maybe 25% are legitimate, principled objections to their business practices. The rest are split evenly between people who just want to manage their entire library on a single platform, and folks just going along for the hate-ride because it seems like the “safe” position to take.
From a technical stance, Steam and GOG are superior platforms (for different reasons). For equal-price purchases, I can’t think of a single reason to choose Epic over other options. But claiming a game for free? That doesn’t make anyone a bad person.
Tell it to only update on launch. If you then ONLY launch the game through the Script Extender, this doesn’t count as a steam launch, and it shouldn’t update. You don’t necessarily need to be using any SKSE mods to launch that way, it just bypasses the normal launch process.
At least, that’s the way it has always worked in the past. If you installed SKSE through Steam, YMMV; just get it direct from the dev website.
Edit: Just tried it out, and this mostly works. “Online Services” are disabled until you update, so any Bethesda.net mods installed inside the game itself may break, but mods installed from Nexus appear to be fine.
SAN FRANCISCO–(BUSINESS WIRE)-- Unity (NYSE: U) (the “Company”), the world’s leading platform for creating and growing real-time 3D (RT3D) content, today announced that John Riccitiello will retire as President, Chief Executive Officer, Chairman and a member of the Company’s Board of Directors, effective immediately....
What’s your number? The amount of money you would need to just walk away from it and live. See, I find that everybody has a number, and it’s usually an exact number. So what is yours?
Right. Here’s how it works: Your game is on Gamepass, and a user installs it. Now instead of Microsoft paying you $0.15, then you paying Unity $0.10, Microsoft will just pay us directly the $0.10, and you still get your $0.05! See, it’s a great deal! Everybody gets their money and you don’t even have to deal with the Unity costs! Please, don’t go!!
Over the years, there’ve been various red flags in gaming, for me at least. Multi-media. Full-Motion Video. Day-One DLC. Microtransactions. The latest one is Live Service Game. I find the idea repulsive because it immediately tells me this is an online-required affair, even if it doesn’t warrant it. There’s no reason for...
Live Service Game, the idea…I find unappealing and just plain skippable. Live Service Game, the phrase…is so much better than “Game as a Service.”
But hey, not every game/genre/delivery method is going to appeal to everybody. The industry is big enough to cater to multiple niches, even if some are much (much, much) bigger than others. I’m happy that people can find whatever game they like, and I can find my favorites as well. That doesn’t make anybody more correct than the other.
The only mods that Bethesda has ever gone after are those that re-use audio from other games. It’s a licensing thing. They’ve been basically a top 5 company in terms of supporting mods in general. Hate their formula if you like, but they don’t threaten original modders with legal action.
For those who have pre-ordered it is already here, the rest have to wait a little longer. Starfield is finally here! Have you bought it, why or why not? If you’ve already played it, what do you think of it? We are very curious!...
Microsoft Flight Simulator 2024 sucks up to 180 Mb/s of internet bandwidth while in flight — equivalent to 81GB of data per hour (www.tomshardware.com)
Steam Now Warns Consumers That They're Buying a License, Not a Game During a Purchase (www.cgmagonline.com)
Tencent, Guillemot Family Said to Consider Buyout of Ubisoft (finance.yahoo.com)
Tencent would be capped at a 10% stake. The Guillemot family would remain in control, just the way they want it.
Nintendo filed a lawsuit against Pocketpair, Inc. (www.nintendo.co.jp)
Annapurna Video-Game Team Resigns, Leaving Partners Scrambling (www.bloomberg.com)
Introducing Steam Families (youtu.be)
An important update on Concord - Being taken offline September 6th, refunds to be issued (blog.playstation.com)
Rocksteady Reportedly Hit with Layoffs Due to Suicide Squad: Kill the Justice League’s Poor Sales (gamingbolt.com)
Final Fantasy 1-6 Pixel Remaster games 20% off through this weekend (www.polygon.com)
cross-posted from: lemmy.ca/post/26619304...
Embracer rolls out new AI policy to 'massively enhance game development' | Game Developer (www.gamedeveloper.com)
Article textNewly-restructured Swedish conglomerate, Embracer Group, will leverage AI models to bolster game production. As noted in Embracer’s annual report, the company has adopted a new AI policy package it claims has the capability to “massively enhance” its production process by “increasing resource efficiency,...
Ubisoft Excited To Let You Know Prince Of Persia Remake Is Still Years Away (kotaku.com)
During today’s Ubisoft Summer Game Fest showcase, the publisher took a moment to acknowledge that, yes, its long-in-development and oft-delayed Prince of Persia: Sands of Time remake is still being made. But if you wanted to play it soon…bad news. It won’t be out until sometime in 2026....
The wild successes of Helldivers 2 and Baldur's Gate 3 send a clear message: Let devs cook (www.pcgamer.com)
shockedpikachu.jpg
70 percent of devs unsure of live-service games sustainability (www.gamedeveloper.com)
PS VR2 to add PC support in 2024 (www.gematsu.com)
New Crazy Taxi Game Will Be Live Service with a '100-Person Survival Mode' (insider-gaming.com)
To nobody’s surprise, Sega has enshittified its beloved Crazy Taxi IP.
What, Exactly, Is Xbox Thinking? (remapradio.com)
Article by Patrick Klepek & Rob Zacny.
What's up with Epic Games?
I can’t seem to find that one comment explaining the issue with them…...
Zelda Producer Eiji Aonuma Doesn't Really Care About the Series' Chronology (www.ign.com)
The Elder Scrolls V: Skyrim Special Edition - Creations Update Patch Notes (bethesda.net)
Microsoft’s CEO say it’s ‘doubling down’ on being a game producer and publisher | VGC (www.videogameschronicle.com)
John Riccitiello is stepping down as CEO and president of Unity (investors.unity.com)
SAN FRANCISCO–(BUSINESS WIRE)-- Unity (NYSE: U) (the “Company”), the world’s leading platform for creating and growing real-time 3D (RT3D) content, today announced that John Riccitiello will retire as President, Chief Executive Officer, Chairman and a member of the Company’s Board of Directors, effective immediately....
Unity Claims PlayStation, Xbox and Nintendo Will Pay Its New Runtime Fee On Behalf Of Devs (twistedvoxel.com)
Do you find the description Live Service Game off-putting?
Over the years, there’ve been various red flags in gaming, for me at least. Multi-media. Full-Motion Video. Day-One DLC. Microtransactions. The latest one is Live Service Game. I find the idea repulsive because it immediately tells me this is an online-required affair, even if it doesn’t warrant it. There’s no reason for...
Bethesda hired a Skyrim modder to create the "lighting and clutter" in Starfield (www.gamescensor.com)
[MEGATHREAD] Starfield - Your experiences! (cdn.cloudflare.steamstatic.com)
For those who have pre-ordered it is already here, the rest have to wait a little longer. Starfield is finally here! Have you bought it, why or why not? If you’ve already played it, what do you think of it? We are very curious!...
Starfield Launch Details, PC Specs and More (bethesda.net)
TL;DR:...