Any novel idea that gets a modicum of success is immediately and repeatedly flogged to death by copy-cats, both indie and corporate, for the next several years until the gaming public is sick of seeing it. See any recent successful gaming trend for an example.
Yep. I have a friend who works there, well I guess he use to. Get ready for a wave of shitty videogames all written and designed by AI in the coming years.
All rely heavily on fetch quests as the basis of their game loop, and all of them are flavored fetch quests. I played Generation Zero and got sick of it quick, and it quickly became apparent as I played Rage 2 that this is most of the experience.
Isn’t that more of a problem with game design in general though? I’d argue if you’re going with just that example then Rage 2 is the same as most MMOs. Go here, kill things, go back and deliver items, etc. Also, how are those two games similar to Just Cause or Mad Max?
Well, for Generation Zero, I felt like the closer I got to the endgame and FNIX Rising the more obvious it got that Avalanche really expected you to do middling discovery and fetch quests to prepare, and it becomes incredibly unbalanced system wise (especially in FNIX Rising, which is tacked on crap that had no playtesting for balance). I saw a similar pattern in Rage 2.
Generation Zero was a really, really, really bad first experience for me.
I actually liked New Vegas’ open world and its a miracle it turned out the way it did, and within the span of a year. Night City too, but CDPR had a long time to get it right and I even waited a year and a half post-release.
Not just the U.S.
Avalanche Studios has their headquarters in Sweden and they’re closing their studio in Canada (per this article). Additionally, Phoenix Labs (Dauntless & Fae Farm) is a Canadian game developer and they just let go of a significant number of developers and cancelled all future projects (about 3 weeks ago): pcgamer.com/…/dauntless-developer-phoenix-labs-la…
While Microsoft was the one shutting down multiple Game Developers last month, those studios are also based all over:
Tango Gameworks - Japan
Alpha Dog Games - Canada
Arkane Studios - (Headquarters in France, but shutting down their Studio in the U.S.)
Roundhouse Studios - U.S.
I’m honestly asking why people are so furious about the psn account. Is it because you don’t want to give your data to Sony?
I’d clearly understand with something like facebook or google, but I don’t think giving my data to Sony is the end of the world.
I’m not a pc gamer and I wouldn’t want to have every company pushing for their own account, but I don’t see why Sony is getting so criticized when (I think) Ubisoft or Electronic Arts have been doing this for years on PC.
Lol a good chunk of those “breaches and hacks” are either unrelated to PlayStation (Sony Pictures being the most notable) or had no impact to users.
I don’t care if they leak their source code for games or if their social media account gets socially-engineered. Even an outage from a DDOS isjust a minor inconvenience. According to the source you posted, they haven’t had any issues leaking PlayStation user data since 2011, over a decade ago.
Security concerns are valid for everything you do on the Internet of course, but are you bringing that same energy to Valve for the security issues Steam has had over the years too? The 2023 issue with dev accounts getting hacked to inject malware. The 2020 issue with the “Steam Sockets” library. They had their own data breach similar to Sony’s in 2011.
And that’s just what they’ve done by accident. There was also that time they installed rootkits on their customers’ PCs, lied about it, belittled their customers when nobody believed them, then put out a fake uninstaller that actually installed additional software and didn’t uninstall the rootkit.
Maybe with helldivers you can argue the cross play angle, but why require a PSN account for a single player game? Sony’s also doing this with the new Until Dawn version which also is coming to steam.
I can’t speak for others, but for me it’s just a nuisance. I’m not furious about it. I avoid buying EA and Ubisoft games too. It’s a small thing for one game on one account, but when you acquire a lot of games across a bunch of different accounts, all those different logins and launchers just become a bother.
With how frequently they get hacked, Sony is the last company you want to trust with any of your data. Might as well post all of it on a public facebook page.
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