ryathal

@ryathal@sh.itjust.works

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

ryathal,

Wet. The reviews were pretty harsh due to the length and number of loading screens, but the gameplay was extremely fun. It does end with a cinematic and quick time events which was a bit disappointing, but it’s one of the few games I’ve played through multiple times.

ryathal,

I don’t have the time anymore, the price isn’t really the factor. Anything new has to compete with my existing library and backlog, and other things on my wishlist. It’s a problem that’s only going to get worse, games aren’t really aging out of relevance at the rate they used to.

ryathal,

Digital ownership is probably going to happen, but it’s going to take a generation of politicians to die off. Once we get more people that understand computers and digital goods aren’t magic, there can be change.

ryathal,

The EU is working it’s way towards digital ownership. Gdpr and dma are steps in reducing corporate power and granting ownership over identity.

Valve's new hardware will NOT be loss leaders angielski

Can everyone please stop claiming and speculating that Valve’s new hardware will be loss leaders? If you watch LTT and Gamers Nexus’s first videos on the announcement, they actually spoke with Valve’s engineers. And the Valve representatives already said that the new hardware WILL NOT BE LOSS LEADERS....

ryathal,

I think comparing it to a console is the wrong mindset. It’s a computer first that can also be a console. It’s also a pre built Linux based computer you can have a higher degree of confidence that things just work even after updates. It’s a legitimate competitor for a new windows PC as much as it is a console competitor.

ryathal,

A product sold at a loss to attract customers who hopefully buy other products with higher margins that result in a net profit for the retailer.

ryathal,

The big difference is the compatibility is actually there now. Also, controller support is a lot more common for PC games now.

ryathal,

The big subs were full of bots, but for some it didn’t really matter. It a post was a bit but it was still funny on memes or funny then it’s fine. I don’t care if karma farming bots were the majority of posts so long as it’s still good content. The content does seem to be significantly worse now though.

ryathal,

It’s absolutely a generic open world game, bit that’s not necessarily a bad thing. The formula is fun if it’s done well, which I think it is for Horizon Zero Dawn. The combat style is also uncommon and provides a satisfying loop of stealth and bullet time mechanics.

Which year was the most stacked for game releases? angielski

I’m thinking 2015 - Witcher 3, Undertale, and Kerbal Space Program are all classics. Fallout 4, Arkham Knight, and Cities Skylines were all excellent too, though fallout 4 and Arkham knight aren’t necessarily the best games in their respective series.

ryathal,

It think it has to be 2007 just because there are games that didn’t crack the top 10 that year that would be goty in other years. It’s also a huge year for multiple platforms, pratically every major franchise had a good release that year.

ryathal,

Valve has one for the few lootbox systems that you can actually get value back out of outside the game. While they deserve all the same criticism of every lootbox game, they probably also deserve some praise for that.

ryathal,

The casino is honest about what they do compared to say Genshin Impact.

ryathal,

No it’s like praising a dealer that will buy back some drugs as well as sell them.

ryathal,

GoG doesn’t have a lot of new games for one. It’s still copyright violation to distribute the game to others as well. It’s generally easier to just buy the game from GoG than find a link to download the game. You could get the files from a friend and that could work for a few games, but paying gets more convenient if your library is bigger than your hard drive.

ryathal,

Fable 1 was the best one in the series.

The Video-Game Industry Has a Problem: There Are Too Many Games (www.bloomberg.com) angielski

It’s true. Reviewers rave about a game, I pick it up and play it, and they’re raving about a new one before I’ve finished that last one. I’ve got a list of 20+ games that came out this year that I still haven’t gotten around to. I might get through 5 of them before the new year. And you know, if wouldn’t hurt my...

ryathal,

Indie games are overrated, it’s still mostly crap. I don’t blame people for waiting for absurd popularity to bring actually good titles to the surface. It’s still the same general problem, I have a the time for maybe 5 games per year, and that has to compete with my existing backlog, favorites and new titles. I’m not risking that time on Indie or AAA titles without some good evidence it’s worth it.

ryathal,

This seems way too hostile to valve for what this really was.

ryathal,

Steam does scan for malware, which is why this is news. It’s notable that a game got through that was malware. You haven’t heard about other stores because it’s not worth the effort in targeting them. I wouldn’t be surprised to learn that most stores use the same vendor for malware scanning.

ryathal,

Malware creation and detection are billion dollar industries playing an eternal cat and mouse game with each other. These programs don’t just instantly try to steal every file the second they run.

ryathal,

It is to a very high standard. There’s been 14k games released this year alone which would be a .01% miss rate for malware games. If you compare against all games to account for updates that add malware after submission it’s basically 0 at .000001%

ryathal,

That’s likely what is preventing any new subscription based mmo. Why bother with a reliable and fair price when lootbox bullshit makes you 10x the money.

ryathal,

There is also evidence that an out of court settlement happened between those companies. Notably moving away from cerebrates in SC2.

ryathal,

How many people buy Nintendo for exclusives isn’t super relevant. The important questions are how many more games would they sell if they were multi-platform, and how many fewer consoles they would sell if their games were available elsewhere. They would very likely sell substantially more games, but also likely see a significant reduction in console sales. This would still likely be a win as the games are far higher margin than the consoles.

ryathal,

There’s a few titles that have relied on gimmicks that would be difficult or impossible to do on other systems. It would be a temporary learning curve to get games able to support multiple platforms, but everyone else has already done it and Nintendo consoles have been the least powerful systems so it should be easier.

ryathal,

They would still sell a lot of consoles, the super fans are going to buy Nintendo consoles. The people that actually own multiple consoles in the same generation aren’t actually that big of a group, especially compared to non-Nintendo owners that would consider buying a few games if they were available.

ryathal,

Nintendo is heavily reliant on physical media and traditional retailers, they aren’t getting anywhere near 100% of most sales. Brick and mortar takes around a 50% cut, Amazon takes a cut as well. Being on Xbox, PlayStation, and Steam isn’t a significant difference in what they would make.

ryathal,

Cross platform games aren’t a buggy mess, everyone else has figured it out. Nintendo could do it as well.

ryathal,

It builds indifference to the disclaimer when it’s too general. The California cancer label is a good example.

ryathal,

Procedural generation is just an earlier form of AI that’s been demystified and commercialized as a positive thing. The current generative tools aren’t at that level of adoption yet.

ryathal,

AI is a meaningless term as weli. It generally has meant cutting edge computer research subjects.

ryathal,

Dread delusion claims to be like Morrowind, but it’s just on my wishlist soni can’t say how accurate it is.

Simcity 3000 Retrospective/Mini Review & Screenshot Walkthrough angielski

It has been over a quarter of a century since Simcity 3000 was released in 1999. Since then we’ve had some enormous changes in the city-builder genre, with EA’s arguably failed multiplayer focused Simcity (2013) reboot, the rise of Cities: Skylines, and the appearance multiple smaller indie competitors like Citystate, Urbek...

ryathal,

Each game has their own little quirks and focuses. From what I remember sc3000 is best to start in a corner. You only get half the pollution from buildings on the edge, which is pretty big in the early game. You also get easier access to trade partners which is a good source of income later. Public transportation is also important, and very expensive, so you need to aggressively maintain a strong budget surplus to keep expanding.

There’s also some magic numbers to know as you get more familiar with the game. Airports, farms, ports, and subways all have sizes you need to keep in mind when planning.

ryathal,

It probably will. Given the modest spec bump and the high even for Nintendo hostility to switch emulation, it’s probably trivial to support switch 2 as well.

ryathal,

It’s my second store, but it’s still a distant second to steam.

ryathal,

Most the article makes no sense, but the Mac stuff is really weird. This 18 year old YouTube video is still accurate about the Mac part. youtu.be/2B-ekl_cEWk?si=xWJ43QEO48O9t2oY

ryathal,

Epic is the latest example that’s trying. EA gave up that fight years ago, and probably had better shot than Epic ever will.

ryathal,

The problem is a second launcher or library is a pain in the ass for a user. I already avoid GoG unless it’s massively cheaper, and there’s the no drm benefits there. I’m not even interested in free games on epic.

Next Xbox Rumors Surface; No Devkits Available to Developers Yet (aiming for 2027); EDIT: And new handheld later this year (www.dualshockers.com) angielski

From Jez Corden. Further supporting the idea that the next Xbox is just a PC with a custom shell, which is about the only way a new Xbox makes sense anyway....

ryathal,

Retreating to PC makes sense, because PC won the console war.

ryathal,

It’s a new game. Unfortunately I think we are now in an era where we can expect new games to run like shit on release, and be improved over the first year.

ryathal,

Morrowind had a decent story and great world building but the mechanics were absolute shit.

ryathal,

The level up system was bad. The thrust/chop/slash system for weapons is awkward. Every attack costing stamina is bad for early characters. The excessive number of weapon categories, combined with short and long blades being the only ones that were common. The persuasion system was just bribe people to get what you want, or taunt them for free murder. Run speed being a skill, jumping being faster than running and being a skill as well (combined with the level system this can cause problems). Item durability in general. The encumbrance system, and containers having weight limits. The spell making and enchantment system had some cool things, but it was also trivial to break the game in multiple ways. The quest tracking and journaling was garbage. Alchemy was undercooked. Merchants had way too little gold so selling became annoying by mid level. The haggling quickly got annoying as you could sell at extreme markup or buy for nothing fairly easy. Magicka didn’t regenerate, so being a mage was annoying at early levels until you had sufficient potion access.

There’s also some things that are more bugs I think than bad mechanics. Stealing from a merchant flagged every copy of an item as stolen from them. I once managed to make every redoran guard hostile to me on sight, which got really annoying.

ryathal,

The fact you have to start your comment with multiple don’t do X things proves my point. As a story it’s great, but as a game it’s got a lot of problems.

ryathal,

You can be almost everything in Morrowind, just like Skyrim. If anything Skyrim actually locks a chosen play style in more due to talents. There’s a few more exclusive guilds in Morrowind, but they aren’t major for the most part. Just because you have spent the time to learn how to avoid the rough edges doesn’t mean they aren’t there.

Avowed is the most fun I’ve have had since Skyrim! angielski

I’ve played Avowed for 15 hours, and this is the most fun I’ve had in an RPG since Skyrim released. It might not be as good as Skyrim, but it has a very similar feel for me, and I’ve encountered zero bugs so far. I’m having an absolute blast!...

ryathal,

There’s never been much content blocking in elder scrolls. You could always master every skill even in Morrowind. Morrowind had a few exclusive guilds, but even Skyrim had a couple. Role playing in Skyrim is self imposed.

ryathal,

I bought it with iceborne when it was on sale recently on steam, I had a copy for PS4 but I’ve transitioned to just PC games at this point.

ryathal,

There two big differences to me are scale and value. A ccg has rare cards, but they aren’t actually that rare compared to loot boxes. Loot boxes tend to have both lower drop rates and pollute their drops with lots of garbage, even for rare drops. Secondly, physical cards have value, you can sell or trade them, you can buy singles of cards you want. You can use them for things other than the game as well.

Is Civilization 7 not fun? angielski

Never played the Civ series before, but I’m totally into strategy games. Recently got 200 hours into Pennon and Battle and kinda burned out now. The Heroes of Might and Magic: Olden Era which I’m hyped for isn’t out yet, and there’s nothing else in the strategy genre grabbing me. Was about to jump into Civ 7 but saw the...

ryathal,

As others have said start with 5. The rule of thumb for civ games is to wait for the expansion dlc to release and buy the game on sale. 7 is also a significant departure from the previous games, so it’s probably even more important to wait or outright skip it until they get it more polished.

Also it’s worth looking into endless legend or endless space 2 if you want to try more 4x games.

ryathal,

The PS5 doesn’t even have games and we are moving on to the 6? I guess that’s some innovation.

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