I have a former best friend who still somehow finds a way to fanboy over Musk, despite the excessive information about him and actions he's taken. All very public and easy to find information, yet never swayed the guy's opinion and the last time we talked about it he was still fanboying. It really should have been a warning sign of things to come with that friendship. Truly, only mentally and emotionally inept losers are still on Musk's side and the former friend's the only person I know who still has a favorable opinion of Musk.
Tough luck man. Have been in this situation a couple times.
Current working theory is that the reason are our relationship templates formed in childhood.
If someone has had abusive and/or gaslighting role models early on, they will not avert or even seek narcissistic relationships. I have been in this situation for a long time and am working for years to get rid of it.
This is what I think happens with people liking clear cut narcissists like musk and having friends who „somehow“ like him.
Sometimes people flock to a figure because they see them as a struggling underdog challenging the whole world.
But even that angle kinda falls apart when you remember that this guy is the wealthiest person in the world. He's not a brave rebel. He's not even taking a stance on something important, though he very well could, with his money.
Exactly my thinking for Horizon. These studios are pumping so much money into mechanics and graphics, I wish they would put similar resources into story and lore.
I wanted to bring up Horizon but I thought people would quibble over post apocalyptic vs fantasy. But really, if you’re going to quibble about that then you’re already blind to how beholden you are to fantasy tropes and are rejecting things that are genuinely new and different because they are different “wrong.”
I adored the presequel, did so many interesting things. The verticality, stomp attacks and oxygen masks were awesome. Also the low grav meant the maps could be way more varied and interesting.
Waited for the reviews for the third (never pre-order, always wait for reviews!) and it just seemed so… mid. Definitely happy I dropped out of that franchise when I did.
I found 1 and 2 were games I could both replay at least once. With 2 the only bad bit to replay is bricks area where the devs just spammed a ton of very spongy enemies in a big map. 3 had more fun vault hunters mechanically but even during the first playthrough so much of it feels like filler content (like literally ALL of Hammerlocks area) and the final boss is somehow even more dissapointing than BL1, trying to play through a second time is at least 2/3 “Oh god not this bit again”.
I guess I will stick to my “non-premium” games made by devs who actually care about providing experiences worth experiencing, instead of a checklist-driven, committee designed and overpriced games that are most AAA games.
I sunk 90 hours into Silksong since launch, and now I’m going through Nine Sols and playing PoE2 on and off. I won’t lie I’m hearing good things about BL4 minus the performance, but I’m not giving Randy a single cent and I’m far happier not engaging in AAA dogshit.
No Man’s Sky has almost every feature that Star Citizen will have/has:
Frigates
Walkable ships (via the new corvettes)
Space stations
Food/cooking
Quests and lore
Planet exploration
Ship to ship dogfights
Like, by the time SC releases, the game’s features will have been done by multiple companies. I expect people actually buying the game, if it’s ever released, will do so for the memes and not because the game has anything innovative to add to gaming.
That’s exactly what they did. You have official matchmaking, then you have community servers people host. If you use official rules, you can still earn xp in the community servers.
They have a server browser, official matchmaking servers just don’t show up but they only last one game anyways.
Please be sure to sign it if you are from the EU. We might need 1.4 million signatures, since some people signed from outside the EU. And those will not count.
Yeah, I… ok, I haven’t read the entire actual post, but uh…
Yes, Steam is not perfect, but… just run it on linux.
Via Proton.
A project massively spearheaded by Valve, that functionally has resulted in, among other things, extremely significantly improved game support on older hardware.
Also…with… a great many older Steam games… at least on linux, sometimes even on windows… you can just download the actual game files, and then move them out of the Steam directory, and … back them up, run them outside of Steam.
Its usually much, much trickier to do this on Windows, but still.
Yes, this doesn’t work if its reliant on hooking into Steam for whatever various services… but like… you can do this, I’ve done it many times for fucking around with more intensive attempts at modding a game.
And you of course can setup Proton without using Steam… at all.
I am honestly baffled that Kaldaien, who has been modding PC games for quite a while… seemingly doesn’t know or realize this.
I guess they just don’t have much linux experience?
… fucking MSFT doesn’t even support Win98, XP, or 7 or 8.1, and 10 is basically on its last legs.
How can Steam be reasonably expected to work on OSs that aren’t even supported by their own publishers?
Ok, I’ve now read his post.
Like don’t get me wrong, I super understand the frustration of being a modder and running into unending stupid edge cases where you need something to work that just does not have an actual ‘responsible party’, because it lies at the convergence of systems that 2 or 3 or more entities built to work between them, at that point in time… but that just is the nature of this beast.
A whole lot of this screed seems to be frustration with stuff like that, and… weirdly being angry that deleting your steam profile results in your posts being deleted?
???
I think Kaldaien needs a big fuzzy hug from a penguin.
The Voxelibre mod is probably what you want to start with if you want to have a Minecraft+ like survival experience.
EditYou can download Luanti from F-droid too… as in the Android store!!! The touch screen controlsk work great on a phone and I am pretty sure you can use a gamepad if you want too. Luanti/Voxelibre multiplayer servers thus are actually kind of awesome social hangout chatroom-esque spaces that are very chill and low pressure. Also… most of them that say they are family friendly are serious in their moderation around it (though of course, if you are a parent don’t count on it being 100% perfect at screening out annoying people).
I don’t mind the vanilla texture pack, but I was starting to get bored of it I mean I won’t argue it is amazing compared to the obviously very mature world of minecraft texture packs.
I will switch between the ones I downloaded and edit with some recommendations if any stick out to me!
Also I like playing on the multiplayer servers, some of them are really chlll and I prefer to explore multiplayer servers with the vanilla texture pack (or whatever the server intends) and then switch to different ones after I see the landscape all the architects and artists intended in the right light first if that makes sense?
Blocky Survival, Your Land and Square One are all pretty chill, the nice thing is that they are all running collections of modpacks that create a minecraft+ experience, so it is a good intro to what Luanti and Voxelibre can be!
when they fix the hardcoded craftmethod table so we can do data-driven craftmethods, maybe. i tried years ago and the code was so spaghettified that i gave up.
For Palworld, a new island takes 6 months, per the article. Probably talking about Sakurajima and the big southern one. That makes sense, since it’s not just putting stuff there and calling it a day on the first finished thing, some level design has to happen so the place makes sense and doesn’t feel super boring to explore.
It would also be great if devs added things during development that should simply be there at launch. Instead of that, shit gets rushed out the door with promises of future fixes and updates. And then devs get all huffy when people rightfully ask for things to be added that are supposed to be basic launch features…
There’s a strong argument that the server architecture needed to be better at launch, but then the game sold more than an order of magnitude better than it was expected to, so no one would have noticed that it scaled badly had the player count been in line with their design and testing.
Ah yeah that’s a tricky one. I guess as developers we’d all like to be ambitious and plan for millions of users but that sort of hardware and architecture takes time and money that might not be realistically in the budget/scope.
I’ve also not really got insight as to who would have a say on that kind of hardware, whether that’s PMs or devs. Probably higher-ups, right?
I think for something like this, you’d rent cloud servers as you’d expect the number of concurrent users to change over time and ideally would be able to spin up more capacity when you need it without having to have those machines available all the time. You still need some kind of system that decides when to order more capacity with enough warning that it’s actually available (you can tell AWS you want a VM immediately, but it still takes a couple of minutes to transfer your data onto it and boot it up, which is longer than people want to sit in a loading screen) and decides which servers to assign to which users.
Fair! I’m in web so wouldn’t know either. What kind of software do you work in? I’ve been thinking about jumping careers lately after realising that I quite like architecting a more complex system, and sort of hate working with front end web dev😂
Well, the fact is that there are also a LOT of dumb customers willing to buy crap. God knows why.
Just look at the trending / best selling lists on Steam. There’s shit on there that I wouldn’t play if you paid me. Yet somehow there’s enough of a customer base for that that they sell it.
Honestly, Steam should look into setting a minimum quality level for things sold on the platform.
Well, the fact is that there are also a LOT of dumb customers willing to buy crap.
As much as everyone love Oblivion…it all started from there with the $9 horse armour DLC.
God knows why.
Yet somehow there’s enough of a customer base for that that they sell it.
Kids. Fucking kids. Thankfully I am never that stupid to buy individual DLCs even when I was a child, which is compounded by familial circumstances and education, but kids will be kids. Either they stole their parent’s credit card to pay for useless virtual items, or they were spoiled and never taught with financial literacy.
Yess. I boggles me that the narrative is still “devs this, devs that”. It doesn’t take becoming a game dev to understand that actual software developers are not calling shots on plot twists, monetisation model and so forth. Like, what the hell is wrong with people babbling about devs?
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