It’s weird how much people’s experience varied. There are enough people saying it was very broken and enough that say it was fine that I believe both groups. Hopefully someone figures out what it is about people’s machines, play styles, or something else that gave such different experiences.
I waited until early this year to play and it was an awesome experience.
To me for example was always fine. I got it on launch day and with my PC I experienced very minor issues and almost no crash (maybe one if I remember correctly) and, even if it wasn’t the game CD Project Red marketing department had led us to believe, it was a nice and enjoyable experience for me.
I mount an i9-9900k with an Asus motherboard and a 3070 dual fan, I don’t recall the precise model right now; not a fancy build as I use a very old case and air cooling, but it gets the job done for a 1440 experience at circa 45 FPS.
Now I’m curious to test this 2.0 patch, I’m watching my brother playing on his PC right now and, with a 1070, he’s still getting good performances and the game mechanics look nice! The skill trees are really interesting, I can’t wait to try it out myself!
Yeah, it really depended on what platform you played it on. I played on Stadia, and while it was buggy, it was at least stable. No crashing, but a lot of broken quest lines and T-posing NPCs. But PS4/Xbox One players had a lot of issues because the hardware just couldn't handle the game.
Poor decision-making from CDPR's execs on that one. They should've just cancelled the older-gen versions of the game, but instead they wanted to rush it out the door to take advantage of the new Covid market, and because a lot of people were still having trouble getting their hands on PS5s/Xbox Series systems. So they got absolutely shafted, unfortunately.
Did they ever add player reflections?
It’s so annoying waking around all these shiny surfaces, every light bouncing just right, yet be a complete ghost.
Yeah, anything with Ray tracing will have player reflections. You usually don’t see them because they’re faking ray tracing by baking the light bounces when the scene first loads
Yeah, anything with Ray tracing will have player reflections.
Cyberpunk doesn’t/didn’t by default though.
Last I checked you could kind of enable them in a config file, but the model used doesn’t have a head so your reflections are that of a headless V.
Unless they fixed it, you were either a ghost/vampire or a headless chicken.
Pretty jank when you carry a corpse and the dead guy you carry has this perfect reflection in glass panes and puddles or whatnot but you’re just inexistant.
You can have missing objects with real ray tracing. Like the player object itself generally doesn’t need to be rendered so it might not even be added to the scene. Unless the player is looking down. If their arms are holding a gun or reloading, it might just be disembodied arms if you could move the camera to see it from another angle.
Or, different game, but in GT7, the ray tracing doesn’t include vehicles’ self reflections. Which is probably an optimization because every reflection ray trivially intersects with the object it is reflecting from, so it makes sense to skip the reflecting object, but then you miss cases where it should be reflecting another part of itself.
Yea I know but it’s still a bit lame.
You can enable an option to add the first person player model to Ray tracing, but it doesn’t have a head (on purpose so it didn’t clip in the first person camera), so you have decapitated reflections.
Same reason the player shadows are janky, first person models are often like that. You gotta adjust it so it looks good in first person but then it’s all weird in third person.
There’s technically a third person model, but it’s probably not animated, so… yea maybe some day.
Great redemption but they did close the servers so I kinda feel like that’s a whole new game hahaha
Also, FFXIV has been great for a long time now I think… NMS had more incremental updates with improvements for longer I guess. Maybe that’s why that’s the first thing on my mind when I think of any game redeemimg themselves.
Nevertheless still an amazing improvement on FFXIV.
I’m looking forward to playing it again. After BG3. And in between Tarkov. After Starfield. I guess by that point Elden Ring DLC might be out. Also need to play RE4 remaster. . Also didn’t a Harry Potter game come out recently? Also Atomic Heart had a DLC. Still need to try Hell Let Loose…
Ya I’ll probably bump it up ahead on the list because I loved the game so much. But I know what you mean, I’m way behind on games. I just beat the FF7 Remake and am in the middle of Horizon Zero Dawn (ya, the first one).
Yes, its not a souls game anyways, just a hard mech game. Which is kinda the staple for mech games.
Also though you can suck at soul like games but still enjoy them. Honestly the first step into getting good is figuring out which type of cheese you prefer. Ive always been partial to big sticks turning enemies into pancakes. It works on most games that are similar. Havent found a weapon to do so in lie of p yet, but thats a good thing for me since it changed my play style.
If you’re a fan, I’d say the beginning when you’re in Hogwarts and Hogsmeade is worth playing. But as soon as the plot takes you south, just stop playing.
Starfield is…a Bethesda game, no doubt about that. You’ll probably like it okay if you like their games, just don’t expect to be impressed or anything like that.
I’m actually a fan of the game because I can see the vision they had. I think people are more harsh because they see how great it, “could have been”. But to this day so many weird bugs, qc issues that are not even graphics related. Basic qc like overlapping dialogue, mission problems, things disappearing, etc. I’m rooting for the team to keep up improvements. But for them to tell me I’d have a better time starting over is a little annoying. If this is so much better what was I playing before ? Sure, more money, feedback and most of all time is going to make a better game.But they know there are things they could have done better if they are suggesting starting over.
They are suggesting you start over so you can enjoy the rebalance of the game with the updates. They aren’t saying you have to, just that you’ll get the most out of it if you do.
2: Of course every outlet that can write about Cyberpunk is going to right now. It's what people are searching for. They want clicks on fresh content that is relevant to their readers' interests.
I think you’re taking this wrong. They’re saying you can play it all again and the experience will be somewhat different with the new systems. They are saying you’re a loser if you don’t or whatever. Basically, they’re saying the update effects the existing game too, not just the DLC.
Maybe it’s because they view playing the game differently than you do. Personally I see it as a game you can ‘run’, sort of like a rogue-like. There’s different ways to execute missions, a few different ways to interact and varied builds for a character. I’ve played the game twice now, once as a corpo gun slinger and once as a street kid hacker. For this update I’m doing a nomad ninja.
I have waited till the release to play it. It’s still in its wrap. Is now the definitive moment finally? Do I get the DLC right now, or is that for later?
Maybe so! I had not heard that. So perhaps the best route is to play through a second time, with the update 2.0 patch and dlc, and play the dlc storyline after the main story has concluded.
So you bought the game on release and never played it because it turned out to be a broken unfinished mess, and now, without having played it again, you’re asking if you should dump even more money into it?
The downvotes, the jokes, I find it immature. Seems like lemmy turned out to be to have become toxic with the Reddit refugees.
Look, I’m looking forward on playing the game ever since release. I still respect cd project for what they have done with Witcher 3. I simply waited to play the game as my time is sparse nowadays and I have to chose consciously how I spent it. If the game gives me dozens of hours of a great time, I see no problem in spending the cash.
The worst thing about Stadia was the squandered opportunities. Had Google actually put some effort into marketing it, it could have really succeeded. The tech behind it worked amazingly well. I played Destiny 2 on it from launch to the service's shutdown, and it was a fantastic experience. The latency was nowhere near as bad as people (who often never even tried the platform) would claim, and it was also the best place to play Cyberpunk 2077 at launch, as it was somehow the most stable version of the game. Streaming to YouTube worked very well, and some of the integrated features with YouTube (where viewers could interact with certain games) were also kinda groundbreaking.
But somehow, Google couldn't be bothered to advertise the product at all. They ran 1 Super Bowl commercial which didn't make a whole lot of sense to the average viewer, and then basically zero marketing after that. They refused to inform the public about what the product is or how it worked or what stood it apart from its competition, which led to bad-faith reviews and rumors being spread about the platform, ultimately leading to most people who knew about Stadia being wildly misinformed on it.
It's such a shame. I absolutely loved Stadia. It fit my needs perfectly. None of the other streaming platforms I've tried have even come close, even today.
Yeah a product like that needs a Big Personality to be a sort of spokesperson for it. To go around and do the press circuit, and be the face of the product. Get memed, etc.
My guess is it was just a bunch of well meaning nerds behind this one, and no one wanted to actually go out there and bat for it.
But you don’t need PS+ for Spider-Man and Horizon? And you could buy and sell the console + games after playing the two games you wanted to play on the platform.
It’s not as convenient as just streaming the games, but it is possible.
I wouldnt call a PS4 e-waste, if the PS2 is anything to go by it will end up cycling about for a long time in some shape or form. Seriously PS2 parts are a solid mix of old new stock, newly manufactured parts, or spares taken from scrapped dead consoles.
Regular use is irrelevant so long as it doesnt end up in a land fill, what matters is that they get some continued use and survive in solid enough numbers.
Eh, I will still be able to play the base game of say far cry 4 or assassins creed black flag. I have the disks, and even then you could always buy the versions that have all the dlc. Nobody talks about the fable 1 dlc but they existed.
Unless its a multiplayer focused game there will always be games to play on it, even if ya dont get the DLC.
Would’ve loved a streaming platform that doesn’t cost a whole console in a year in subscription fees + makes you pay for the games
Stadia's subscription service wouldn't have cost more than a console for several years. It was only $10/month, and also not required to play the games or use multiplayer.
It would've taken over 4 years for Stadia Pro's subscription costs to reach the price of a PS5, not even including a PS+ subscription. And during that time, you'd have been able to claim ~150 free games. Realistically, Stadia had the potential to be more economic than buying a console.
I got one, was super disappointed with the functionality and didn’t like it at all. Returned it in less than a week. I got it after it’d already been steeply discounted and was so glad I hated it and got a refund when they killed it…
After committing to several Google services only to have them shut down I wasn’t willing to risk it again.
Did they refund the subscription fee? If I knew they’d refund it all, I might not have cancelled my pro preorder.
I was willing to potentially be let down again but once I heard you had to buy almost all your own games (again, if you already own them) to play them on the service I cancelled. I was aware that they’d give you Destiny (a game I have zero interest in, especially with a controller) for free. I didn’t seem worth sinking money into the service.
The subscription fee was for a gamepass-like access to a catalog of free games, so they didn’t refund that. The subscription fee also wasn’t required for playing purchased games (although it was required for 4K quality).
especially with a controller
I mostly used keyboard and mouse with the service, since the games I like to play tend to work better with keyboard and mouse. I had a dinky underpowered laptop but was playing AAA PC-oriented games through the browser interface. It was great.
I’m on GeForce Now these days but I find that it doesn’t work quite as seamlessly as Stadia did.
It was not advertised as a game-pass like catalog when I was cancelling my preorder. I literally cancelled because it wasn’t that. It was Destiny and 4k 60Hz with TBD games coming in later months.
I only had a gaming computer and a Shield TV so Stadia would have been pointless for me unless it was in the living room with a controller and some interesting games.
I pulled them all from Google Takeout. Most of them are unusable unless I figure out how to convert them to a state that can be read by other platforms, but at least I still have them, for such a day.
But somehow, Google couldn’t be bothered to advertise the product at all. They ran 1 Super Bowl commercial which didn’t make a whole lot of sense to the average viewer, and then basically zero marketing after that.
Google is really bad at marketing despite being an advertising company. Most of the products they’ve launched then shut down I just never heard of, despite finding the ideas behind them really enticing after the fact.
In my experience it was pretty shit. While visiting family in Minnesota, I got a better experience using Steam remote play to my desktop in Seattle than I did using Stadia, both in terms of latency and visual quality. I’m sure it would have been better living in California or New York, where you’re closer to a datacenter. But Doom Eternal was just unplayable for me.
Despite Google being heavily invested in the advertising space, they have always been terrible at advertising their own products. It almost seems like the top brass don’t actually care about their non-search products at all.
Google couldn’t be bothered to advertise the product at all. Except, apparently, to me specifically. I must have seen the same handful of Stadia advertisements literally 100+ times while watching YouTube. I got very sick of it after a certain point.
“Hey gonks! Remember that game we released and was dirty as hell but you all gave up the eddies because we told you it was preem. We finally have the game we should have released just 3 years later. Go ahead and flatline your 200hr characters and reboot.”
Same. But I have wanted to explore other characters. My current one I made a baseball bat wielding, hard punching, aggressive nomad punk with a heart of gold, with some sniper secondary skills. Basically what I imagined a nomad would be like, with the skills I thought they’d have.
I kind of want to see what it’s like as full stealth or a corpo hacker or a street samurai katana wielder or knife thrower.
If you got 200hours out of release then clear you got your moneys worth out of the game and enjoyed it, promises not kept or not.
Personally the game could’ve been better but I certainly enjoyed the one 120ish hour playthrough I did and had no major issues other than some texture bugs or weird physics, I had a capable PC though not a last gen console trying to play at being modern.
And don't circlejerk over the dead horse that this game is unsalvageable because it had a shitty release. People forgave No Man's Sky, but the internet won't let this one go.
Shitty games with shitty releases go into oblivion, the game is obviously good.
I’m not criticizing the game, I’m criticizing the company and the billionaries that preside it and decided people swallow it all up if they launched a game in the state they did.
I agree but I think it took about this long from Cyberpunk released till there was a better outlook on No Man’s Sky and I bought both at release, I enjoyed both, but I’d say at release Cyberpunk was a better game at launch (I didn’t have any bugs I got lucky). NMS did much more work on content in the following years to where it’s barely the same experience. Has been awhile since I restarted Cyberpunk will do for 2.0 though. Maybe I haven’t caught much newer content and they added it but it seemed updates were tweaks / fixes than content.
if there was a movie that was 200 hours long and you chose to stay for the entire duration and not walk out, then you either enjoyed the movie or you need to learn about the sunk-cost fallacy
I did a heavily modded 90hr playthrough and loved it. Dealt with a ton of crashes though 😅 I’m planning on playing this vanilla finally, or very lightly modded for UI and stuff.
Yea I played vanilla release over 100 hours, then some ui/qol mods. Looking forward to a vanilla 2.0 and dlc run then maybe see what some of these overhaul mods are doing a few months after that once they’ve been patched up
PC launch play was mostly fine. Only Console launch, mostly caused by massive delusion about min. spec.s, was f'd up completely. The PC issues were also the easiest to fix and even when they could fix the Console issues, they had to convince the Console store's Owners that the relaunch wouldn't be a shit show. But then I play on PC and so expect similar to last time, once I buy it after it launches.
I’m actually a fan of the game. I’m excited to play it. I just find it funny they are saying they have made it so much better that they recommend starting over. My point is that they are saying they finally got a lot of things “right” in 2.0 that we were playing an inferior game with quite a few quaility issues. Probably due to deadlines, etc. I’m happy devs continue to improve based on sales and feedback to make it better.
No it’s a good game. I like it even with the qc issues because it’s ambitious. But the devs are basically admitting that they worked on it for 3 years to fullfill the original vision and it’s so much better that it’s worth starting over.
pcgamer.com
Aktywne