Wait, what? I have to buy a PC about every 10 to 15 years and it does’t cost me “thousands”. Last year, I bought one for about $700 and I can run every game at maximum settings with no issues.
Just wait for components to be on sale (it happens often) and you’ll have a good pc for a very good price.
Actually its quite the opposite usualy and games on conosles run well while on pc they can be a buggy mess. Granted on pc they will/can look better but the optimization is mostly done for console players.
Just stop chasing trends and play everything on a 5-10 year delay. Or better yet, just play indie. I save so much
money and my backlog is so long I don't even have time to play all of it.
I've just installed STALKER: Anomaly, a total conversion mod for STALKER: Call of Chernobyl. If you've never played the STALKER series before it is one of my favourite games of all time.
Operation Harsh Doorstop and Ravenfield are fun fps to casually dick around. I like them for their growing Steamworkshop mod scene, especially with Ravenfield.
Return of the Obra Dinn and Disco Elysium are two games on my backlog that saddens me every time I see it because I'd love to finish them but I just couldn't find the time.
Project Zomboid and Deep Rock Galayctic are fun times with people.
I was gifted Frostpunk and Outer Wilds. I haven't got around to playing it yet but my brother loved it.
It’s funny, Steam Deck is so much weaker than the typical gaming PC and will definitely not outperform an ~RX 6700XT at the same quality level but Steam Deck resolution vs at 1440p. Worse, Steam Deck shares 16 GB of RAM between CPU and GPU, so this guy is gonna have an even smaller list of games they can play on a docked Steam Deck vs a PC.
Also, Steam Deck can’t be (read: processing power) upgraded, and doesn’t have 3D-VCache, that’s not good for CPU bound games. And then you might also be defaulting to Steam OS, which doesn’t have full compatibility with Windows games, and have a complicated compatability file structure, which could complicate modding and 3rd party utilities.
So yeah, Steam Deck as a complete desktop replacement has more issues than you might expect. And the worst part is, absent docking portable HDDs, everything is an SSD, so welcome to the SSD $/GB world. TF cards have even worse $/GB.
It’s comfortable - play on your couch, bed sofa or wherever.
Portable - battery-powered handheld gaming device. Play anywhere.
Powerful - it’s not Android-based device, it’s fully featured computer that is capable of running even the latest games at 30fps (but as you said - it’s not always the case).
It’s cheap - you can have a gaming “PC” for 500$/€
Linux feature - instant sleep & resume mid-game. Perfect if “free time” isn’t your second name.
Device feature - no closed OS. Which means mods and no jailbreaking or any other unnecesarry workarounds required to fully use the hardware.
As someone who has gaming PC (nvidia 2080Ti, ryzen 9 3900x, 32gb ram, FHD 280Hz monitor) as well as gaming laptop (nvidia 3080m, intel i7 something, 32gb of ram, 2K 240Hz display) and Xbox series X with LG C1 TV - I am still spending most of my time on Steam Deck. Why? Convenience.
#1 you’re also restricted to whatever plays nice with the steam input system, and custom inputs are generally more tedious to use than a mouse and keyboard.
#2 that’s the entire point of the Steam Deck.
#3 isn’t the hallmarks of something “powerful”, I’m surprised that you would consider 30 fps acceptable given that you know what 240 fps is like.
#4 it’s not cheap. It’s just at the right proce for the hardware. The only reason why it doesn’t feel worse is because it’s running at 1280x800p. The display is literally from the discard pile with its terrible colours.
#5 Windows could do the same if Valve tried hard enough. Suspend/Resume isn’t that special and I’ve manually invoked it on desktop for all kinds of things before. >Task Manager.
#6 that’s because Steam is doing the legwork to make things work for you. See what they did with Elden Ring’s stuttering problem. I challenge you otherwise to access the game directories of any game running through proton. There’s a whole emulated filestructure that you have to understand before modding the game on Steam Deck.
Power user stuff is outside the scope of gaming for most people.
Now Portal is a game I’d love to see ported to just about every single device on the planet. I absolutely support what is being made here/there/wherever.
"Aaron Keller gets that (people are upset). "That announcement was about an ambitious project that we ultimately couldn't deliver."
On one end, he could be lying, after all it's not like they didn't have working prototypes and cinematic for the new game mode that wasn't deliverable
Or.
He is telling the truth. Then making people return to the office impacted blizzard's bottom line more then they thought and was a stupid decision that they should end ASAP.
I got the first game a month ago and binged it in three sessions. It was a fantastic experience, and I rate the game highly. However, I wish the decisions you made had a more significant impact on the story. I understand that maintaining a great narrative can make this challenging, but I hope part 2 can expand on that aspect. From what I’ve heard, it sounds like it might offer more flexibility in choices. Regardless, I’ll probably enjoy it either way.
If you read carefully this is actually very similar to the Steam news. I doubt Valve or GOG care, but generally the games are “sold” by the publisher as non transferable licenses for you to play them. So the part that matters isn’t up to them.
Dude just destroyed his indie rep in one fell move. Regardless of what you feel of the situation, noone wants to “talk shop” with the guy known for stealing ideas
That selling to the next buyer who throws money at you obviously leads to risks of getting shutdown. People don’t want or care about long term sustainability and cry when business daddy decides that record profits this year don’t match up with imaginary made up profit growth and hence declare this as a failure.
Edit: “Making good, profitable games ‘will no longer keep you safe’” But only if you sold your soul for a bunch of retirement money from Bethesda or whoever else. If you are so keen on that sweet retirement exit then your studio was doomed the moment somebody offered the founders to a buyout. I am baffled at how people are missing this obvious conclusion.
That selling to the next buyer who throws money at you obviously leads to risks of getting shutdown. People don’t want or care about long term sustainability and cry when business daddy decides that record profits this year don’t match up with imaginary made up profit growth and hence declare this as a failure.
Edit: “Making good, profitable games ‘will no longer keep you safe’” But only if you sold your soul for a bunch of retirement money from Bethesda or whoever else. If you are so keen on that sweet retirement exit then your studio was doomed the moment somebody offered the founders to a buyout. I am baffled at how people are missing this obvious conclusion.
I said what I said. That’s just the thing: I don’t want them dead anymore. I want them deprived of power, deprived of agency, and forced to watch the world they ruined actually repaired. Alive.
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