pcgamer.com

reksas, do games w Grand Theft Auto 6 fans have become so desperate for information they've convinced themselves that the moon is teasing an upcoming reveal

Reminds me of hype around certain other game, relating to number 3

Appoxo,
@Appoxo@lemmy.dbzer0.com avatar

Portal 3 ?!

cyanarchy,

Left 3 Dead

TonyTonyChopper,

Team Fortr3ss

Draghetta, do games w Peter Molyneux is ready to disappoint us again with his latest game, a blockchain-based business sim

Why all the hate towards this guy? I didn’t know him before, he seems to be behind games like black and white and fable which are very solid titles

bogdugg,
@bogdugg@sh.itjust.works avatar

Why all the hate towards this guy?

As time went on, he developed a reputation for big promises and hype and underdelivering - viewed by some as straight up lying. He arguably killed the Fable brand. He presented a tech demo for the launch of the Kinect that was thought to be a real game, that was mostly smoke and mirrors. Following Fable 3’s poor reception, he makes his own company and hypes up “Curiosity”, essentially a bad clicker game with a promised prize to the person who gets the final click. The tech was bad, and the “prize” was supposedly a share of the revenue from their following project Godus. That project was not good (which was only expected to be at all due to his penchant for inflating expectations), and the cherry on top was that the person who won the prize for the aforementioned Curiosity game never received a dime.

After that, people stopped caring.

Draghetta,

Fair, thanks :)

DJDarren,

The most fun thing about Curiosity was using it to draw dicks.

Chailles,
@Chailles@lemmy.world avatar

A bad clicker game that you could pay money into to make your clicks worth more, might I add. And I believe that the words “will change your life” was used to describe the prize. And that part of the prize was to play Godus early and they got bored pretty quickly of it.

brsrklf,

And that part of the prize was to play Godus early and they got bored pretty quickly of it.

The guy didn’t even look like he had any interest in that kind of game to begin with. And, really, why would he? He’s just a random bloke who tried playing a brainless clicker game, and won the jackpot. There’s nothing that predestined the prize winner to be into any of this. Even Molyneux’s greatest hits in the god game/management genre are still *very" niche games.

Also yeah, Godus was a disaster on many, many levels and very far from those.

The whole thing was very flawed from the beginning.

yata,

Even if you know nothing about the past of this guy, the fact that he made a blockchain-based business sim should tell you all you need in order to form an opinion.

Kolanaki,
!deleted6508 avatar

He exaggerates or straight up lies about the games he has made. Despite some of them being very good, they still under delivered on many outrageous claims Moleneux has made.

Like with Fable, he once said shit ranging from that you’d be able to do shit like carve your name in a tree and watch it grow and the scar evolve over time and even seemingly minor things like fighting a dragon as a boss which didn’t come to fruition.

Voroxpete,

Originally he was a well liked, well respected autuer game designer from back in the days when that was still a thing. He made games like Populous, and people thought he was pretty cool.

Around the time of Black and White, the cracks started to show. He had bought into his own hype, and had a real tendency to over promise and under deliver. But, even though it didn’t exactly match up to some of his more grandiose descriptions, Black & White was still a very good game, so people didn’t mind.

Fable was where things really went off the rails. The thing is, Fable was a very good game, a fun but largely quite contained RPG, feeling more like a western take on a Zelda game than anything (as in the N64 Zelda games).

But it was not the game that Molyneux promised. Not even slightly. The game he described was one that would have nearly photo realistic graphics, and a vast open world where you could literally see a distant mountain peak and set off to climb it. A world where you could kill a man in a duel, and his son would grow up dedicating their life to one day hunting you down and killing you. A world where you could conquer whole nations with armies of darkness at your command.

Think Skyrim crossed with Mount & Blade crossed with Crusader Kings crossed with Star Citizen. Now imagine that game releasing at the same time as Morrowind.

So by this point people were starting to understand that Molyneux was fundamentally incapable of a) reigning in his imagination, and b) operating in the modern world of game development.

And then we got to Curiosity. If you don’t know, it was a mobile game where all you did was tap on a big cube made of layers of little cubes. Every time you tapped on a little cube it got destroyed, and everyone was working together on this, so each cube was destroyed for everyone. The goal was to destroy all the layers and reveal the centre, and whoever destroyed the last layer would win a prize. Kind of dumb, very simple. But Molyneux, Molyneux hyped this to the heavens. This wasn’t just a “game”, oh no, this was a grand social experiment the likes of which the world had never seen before, and the winner would recieve something “truly life changing.” Molyneux hammered that point a lot. “Life changing.”

What they recieved was that a character would be named after them in Godus, the Kickstarter game Molyneux was making. Oh, and they’d get “a portion” of the revenue from the game (it was never publicly stated how big that portion would be).

That was back in 2013. Ten years later Godus is still in early access, backers are clamouring for refunds after basically none of the Kickstarter promises were met, and the winner of Curiosity has not been contacted by the company since 2016.

He has never seen a cent of the money he was promised.

So, yeah, that’s the problem with Molyneux.

Draghetta,

Fairly detailed explanation, thanks!

AnUnusualRelic,
@AnUnusualRelic@lemmy.world avatar

I didn’t play those but I remember spending a lot of time on Populous. That one was quite good.

NOT_RICK, do games w Thanks to a bug, players have found a 'realm of naked men' in Baldur's Gate 3
@NOT_RICK@lemmy.world avatar

( ͡° ͜ʖ ͡°)

scrubbles, do games w VR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind it
!deleted6348 avatar

Big reason why I just never understood why Meta bet the farm on VR/metaverse. Such a stupid move, literally everyone knew that VR wasn’t ready for mainstream. The only people willing to get it were tech nerds and some gamers, and really that had nothing to do with the metaverse, it was because they could play games in it.

Until it gets stable and doesn’t feel like I’m strapping a brick onto my face, it’s not going to happen mainstream. It also can’t just connect to a PC, average people don’t want to be strapped down to something. And I know, that’s a lot to ask, but if you want to base your entire company on VR, those are the hard realities. People want something like sunglasses, not something that feels like duct taping a laptop in front of their face

BruceTwarzen, do games w VR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind it

There are definitely games that make me more suck than others. But even the "good ones" are kinda weird. Like I can't imagine playing a vr game for an hour or so. That's why i don't even bother anymore

cottonmon,
@cottonmon@lemmy.world avatar

Yeah. I can play Thrill of the Fight with no nausea after several matches. I also didn’t get sick from Vader Immortal or other games like Beat Saber or Crisis VRigade. Games where you move in-game but stay still in real life though, I feel like throwing up after a short time.

Ultraviolet,

Especially if there’s head bob. That simulates the exact difference in your senses of vision and balance that triggers seasickness.

AdamantRatPuncher,

minecraft gives me simulation sickness. Time 30 minutes and i’m done. The interesting part here is how it started doing it suddenly; i take a pause from videogames in general and now i’m even less used to full 3d. So hey, i can’t see myself using vr.

DaDaDrood, do games w The official Lord of the Rings special effects studio is making a cozy hobbit game

Interesting. Since Unity acquired Weta we haven’t seen any Unity game stuff using that technology.

Potatos_are_not_friends, do games w The official Lord of the Rings special effects studio is making a cozy hobbit game

And not a game where I play as Smeagol?

dangblingus, do games w Marvel's Avengers goes on sale one last time before being delisted forever

This game was mocked when it was announced as late to the party, mocked when it was demoed as looking like some wish.com avengers characters, mocked upon release as being a shallow experience, and now it’s being delisted. My backlog remains resilient. Thank God I put on my Himalayan Walking Shoes!

Decoy321, (edited ) do games w Former BioWare manager wishes Dragon Age had kept a 'PC-centric' and 'modding-driven' identity like Neverwinter Nights

You know what kind of news about Dragon Age would actually interest me? News on a goddamn release date. It’s been 9 years. They can either make the damn game or shut the fuck up.

micka190,

or shut the fuck up

I’d love some news about them going back to the dark fantasy and writing style of Origins/Awakening over the high fantasy BS Inquisition set them on, tbh.

Signtist, (edited )

Origins’ story was so good that it got me to go to the library in the height of my teenage “reading is lame” phase just to get more exposition from the books. I really wish they’d stayed in that vain in the sequels.

stopthatgirl7,
!deleted7120 avatar

At this point, I won’t believe Dreadwolf is actually coming out until it’s on store shelves.

sugar_in_your_tea,

That’s how I treat all games, and even then I try to ignore it until a few weeks after launch when most of the worst bugs are patched.

ZOSTED,

There’s another DA game in the works??

Decoy321,

There’s been one the whole time. The question is whether or not they’ll actually finish it.

kugmo, do games w Payday 3 developer drops Denuvo from the game before it's even out
@kugmo@sh.itjust.works avatar

a plan to provide media outlets with two versions of games, one with Denuvo included and one without

If end users cannot test it’s useless.

quams69, do games w Payday 3 developer drops Denuvo from the game before it's even out

Based Starbreeze

PP_BOY_, do games w Amnesia: The Bunker's Halloween update plans to make this year's scariest game even more terrifying
@PP_BOY_@lemmy.world avatar

Does anyone have any suggestions for horror games that aren’t frustratingly difficult? I feel like with most horror games, the scare factor wears off after the second restart because game developers think that one-hit enemies and no weapons makes things scarier, but I disagree.

The last real horror game that I played was The Iron Lung and while it was great, the total game has almost no replay value and can be completed in under an hour.

all-knight-party,
@all-knight-party@kbin.cafe avatar

SOMA is pretty good for that, it's got a mode where the monsters can't hurt you. I played on that mode and enjoyed it immensely for its story and environmental merits.

Boiglenoight, do games w Todd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'

Running on i5-8400, 3080ti. Runs good to great depending on whether I’m in New Atlantis.

technohacker, do games w Rust adds attack helicopters, homing missiles to blow up attack helicopters, parachutes to escape exploding attack helicopters

std::attack_helicopter::AttackHelicopter::new() cool!

MargotRobbie, do games w Todd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'
@MargotRobbie@lemmy.world avatar

WHERE IS MY CLIMBABLE LADDER, TODD?

Derproid,

But uhhh, you can climb ladders.

MargotRobbie,
@MargotRobbie@lemmy.world avatar

Oh.

Well, I got what I wanted, carry on.

Viking_Hippie, (edited )

Loved you in Barbie, Once Upon a Time in Hollywood, Birds of Prey, the Suicide Squad movies (yes, both of them) and Wolf of Wall Street btw

MargotRobbie,
@MargotRobbie@lemmy.world avatar

Still no Oscar… 😞

Viking_Hippie,

Only a matter of time

trigonated, (edited )

Maybe they really lost their ladder. Why Todd would know where it is beats me, tho. Or maybe Todd is one of those people you lend stuff to and will never give it back.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • giereczkowo
  • rowery
  • Blogi
  • Spoleczenstwo
  • muzyka
  • sport
  • lieratura
  • esport
  • slask
  • Pozytywnie
  • fediversum
  • FromSilesiaToPolesia
  • niusy
  • Cyfryzacja
  • krakow
  • tech
  • kino
  • LGBTQIAP
  • opowiadania
  • Psychologia
  • motoryzacja
  • turystyka
  • MiddleEast
  • zebynieucieklo
  • test1
  • Archiwum
  • NomadOffgrid
  • m0biTech
  • Wszystkie magazyny