pcgamer.com

UpperBroccoli, do games w On the prospect of an $80-$90 GTA 6, former PlayStation boss says 'it's an impossible equation' for big-budget studios to keep their prices down

We can’t make less money! I promised Susan a new yacht^[Obviously with two heliports, olympic swimming pool, on-board beer brewery, bowling alley, crew of 20, escort yacht for utilities - just the bare necessities, nothing fancy.] for her name day!

NotKyloRen,

Meanwhile I’m still enjoying Schedule I, which is made by a single dev and has “low quality” graphics by choice. We don’t need AAA games left and right; we need good, fun ones with strong foundations. Games that don’t demand paid DLC, or season passes, or fucking Shark Cards.

I truly understand that Rockstar is under a lot of pressure as the creator/publisher of GTA. But not every company/developer needs to be like them.

hisao, do games w PC gamers spend 92% of their time on older games, oh and there are apparently 908 million of us now

Currently 100% of my time is spent on games that are “six or more years old”, and a lot of that is spent on games that are more than 30 years old. But! I’m playing newly-made community content for 30 y/o games. This kind of retrogaming is something that evades Steam statistics entirely because it usually means playing custom sourceports of old games which rarely are on Steam. One old game I play on Steam to contribute to this statistics is Skyrim.

cyberpunk007,

For me, definitely older and indie (old and new). I don’t get a lot of time these days to sit at my PC. Using my steam deck primarily these days is part of the reason I’m playing older games, but seriously I have a problem with steam/gog/name a storefront/ backlogs. I have so many games already, great time to review what I bought because of hype but never played.

Snowclone,

Yeah that whole conundrum, if you have the money to buy new games you don’t have the time to play them, if you had the time, you wouldn’t have the money to buy them.

SolidShake, do games w Another live service shooter is getting shut down, this time before it even launched on Steam

Bring back greenlite and this story could have been avoided completely. No one wants an F2P shooter anymore. They suck. They’re never good. Season passes sick. Buying skins is bullshit. I hope we can get to the point where games like call of duty get cancelled before releasing.

De_Narm,

Greenlight was almost universally hated by devs. It could be easily gamed by abusing your popularity or by simply using bots. It prevented actual indie devs from ever releasing finished games while a lot of greenlit games didn’t even release.

SolidShake,

ah. but also just letting anyone make anything is letting bots make scam games

PieMePlenty, do games w Rebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'

This is the guy who has an awesome medieval history channel on YouTube. Seems like a really down to earth bloke.

spacebetweenstars,

Just discovered that channel, and was like “how is this funded??” So I looked him up and what a pleasant surprise it was to see his place in the game industry!

DrCake,

+1 for his YouTube channel. One of the best medieval history channels there is

simple,

Since nobody linked it, it’s Modern History TV. Great channel.

madame_gaymes, do gaming w 'The point is to be generous': This $20 FPS releasing next month is trying something new—giving away a full version of the game
@madame_gaymes@programming.dev avatar

Fuck yea, it’s emulating the idea of going to your buddy’s house and being stuck with the weird MadCatz controller.

I love this idea.

TommySoda, do games w Sony finally surrenders: PSN accounts will be 'optional' for games on Steam, but they'll give you free stuff if you sign up

And then they wait for everyone to buy their games before they bring it back. Not saying it will happen. Just that it might.

Lost_My_Mind,

I’m not saying I will eat this double cheeseburger…but I might.

Pay no attention to my hungry stomach, or my staring gaze at this delicious double cheeseburger with just the perfect balance of meat to cheese ratio. Melting in almost a gooey waterfall down the sides of these patties. With just a hint of ketchup at the top, and topped with lettuce to give it a crunch.

I’m not saying if I will eat this double cheeseburger…but I might.

Kolanaki, do gaming w After years of holding out hope, 2024 was the year I finally gave up on BioWare
!deleted6508 avatar

Damn you really held out.

I gave up on Bioware the minute they announced they were purchased by EA all those years ago.

overload,

Mass Effect Trilogy and DA: Origins came out after the EA acquisition though. It seems like everything post ME:3 has been disappointing though.

DarkThoughts,

I dropped out with Origins, which was kind of painful because I really hate not finishing a series (Mass Effect in this case). But that of course was just the last straw after all the bullshit EA pulled and all the studios & franchises they destroyed over the decades. I don't even think they could ever redeem themselves at this point, not that they even make any effort to do so anyway. EA is just a rotten company and the epitome of all that is wrong within the gaming industry.

B0NK3RS, do games w Best City Builder 2024: Manor Lords [as per PCGamer]
@B0NK3RS@lemmy.world avatar

I played it when released to Gamepass and it got boring quickly so hopefully now there is more to it.

It is a beautiful looking game though.

AlphaOmega,

Same. Good for a few hours

Pyr_Pressure,
@Pyr_Pressure@lemmy.ca avatar

My main go to is city builders and I couldn’t get past like 20 hours in manor lords before giving up. I just couldn’t get into it.

Aussiemandeus,
@Aussiemandeus@aussie.zone avatar

I’ve had a blast playing it. Beaten it several times and have all the achievements bar two really hard ones.

Blaster_M, do games w Remembering the Corrupted Blood incident: That time WoW was overrun by a virtual plague now referenced by Covid-19 researchers

“Everyone has AIDS!”

atocci, do games w Webfishing dev thought 'like 100 people would play it ever', thanks the 24,000+ people who flooded in to play their 'silly project', and hints at future updates

Very fun very cute game, I recently caught a Creature

Edit: NiceCatch!NiceCatch!NiceCatch!NiceCatch!NiceCatch!NiceCatch!

dillekant, do gaming w The Doom mod that turns Margaret Thatcher into an undead cyberdemon has been removed by Bethesda yet again, this time for 'disobeying a ZeniMax employee'

Yet another reason PC is superior.

Rentlar, do gaming w 2K removes its pointless launcher from Civilization 6, while also announcing that Civilization 7 players will never have to suffer launching the game twice for no reason

The launch option menu similar to below fulfilled the purpose of the 2k launcher and more. The launcher only served to waste our time. I hope rockstar games will get rid of their launcher too for GTAV.

https://uploads.golmedia.net/uploads/articles/article_media/16480637911670599275gol1.png

deepfriedchril,

Did I hear a rock and stone?

MentalEdge,
@MentalEdge@sopuli.xyz avatar

Rock and stone!

!drg

SynopsisTantilize,

I don’t think they will. Not sure how they make money off it but Rockstar seems complacent being stagnant with their practices.

chuckleslord,

… oh, I turned off the launcher in steam. I was very confused on the GTA comment

mariusafa, do games w Shadows of Doubt, the procgen private-eye immersive sim, is leaving early access next month

IMO it’s not ready for getting out of early access.

Most of the time crimes are exploitable because NPCs life and assassination patterns are repetitive.

For 20-30h it’s cool. After that you have already learnt all the possible exploitations and it becomes power gaming gameplay.

If you don’t believe, search for steam reviews with more than +30h.

Cornelius_Wangenheim,

30h of gameplay seems very reasonable for a $20 game.

Donkter,

Yeah, people are either spoiled or deluded with games needing to be 100+ hours, especially cause those hours are often padded with garbage.

Shadows of doubt gives you at least 10-20 hours of hilarious procedural generation that actually hangs together as an immersive sim. You start to see the seams pretty quickly but by the time that happens you’re digging into the actual mechanics. Also the devs take their time on updates but the last update was pretty huge so they obviously have a pretty big scope for the game.

cheddar,
@cheddar@programming.dev avatar

I don’t even have time to finish games longer than 10 hours in reasonable time. 20-30 hours of gameplay and not ready for getting out of early access? Waat?

the_toast_is_gone,

I think it depends on the amount of fun you have. There’s a difference between “I grinded for 30 hours to get this item, I felt pulled into doing it and now I’m 6 hours late for work” addictive fun, “I played for 30 hours on and off, it was such a relaxing experience” chill tf out fun, and “I played for 30 hours, I broke my controller from gripping it too hard and my heart was pounding the whole time” hardcore action fun. It’s tough to gauge a game just on how much time it takes to complete.

brian,

replayability seems like the big advantage of something procgen like this though, independent of price. otherwise, why isn’t it just a story curated by the dev?

Coelacanth,
@Coelacanth@feddit.nu avatar

I think both things can be true at the same time. 30h of gameplay off a $20 game is a very reasonable proposition. At the same time, not managing to translate the procgen core mechanic into - if not infinite then - better replayability is absolutely a flaw. Some will see the procedurally generated content part and hope for something to sink hundreds of hours into, so it’s a fair warning.

loo, do games w Stellaris gets a DLC about AI that features AI-created voices, director insists it's 'ethical' and 'we're pretty good at exploring dystopian sci-fi and don't want to end up there ourselves'
@loo@lemmy.world avatar

Still waiting for them to fix their game and not produce even more DLCs

nutsack,

what is broken in stellaris

originalfrozenbanana,

My mid game builds 😢

bionicjoey,

Skill issue

originalfrozenbanana,

Probably

BombOmOm,
@BombOmOm@lemmy.world avatar

From my experience, nothing. I’m not sure what the guy is complaining about.

loo,
@loo@lemmy.world avatar
  • They changed the keybindings without giving you the ability to edit keybindings yourself
  • The performance is bad
  • The game speed is linked to framerate and the longer your run is, the slower your game runs
  • The former point results in players in multiplayer getting kicked because of synchronization issues
  • Many minor bugs such as science ships getting trapped at one planet because they cant ever finish surveying them
  • DLCs being absolutely overpriced sometimes
  • Mechanics being absolutely unbalanced

I bought the game on release and played the game for over 700 hours since and I had to witness many patches that introduced so many bugs

ThirdWorldOrder,

Not saying you’re wrong but it’s funny that you’re disparaging a game that you’ve played for 700 hours.

loo,
@loo@lemmy.world avatar

I love the game and at times I couldn’t stop playing. The more it got patched the more issues I had with it and I haven’t played in a while. Still waiting for Falling Frontier to be released :)

ThirdWorldOrder,

I have around 700 hours in CK3 and feel the same pain you do

loo,
@loo@lemmy.world avatar

Just Paradox things

nutsack,

that’s the type of player you want an analysis from, right?

ArmokGoB,

I’ve played 1,300 hours of Destiny 2. I basically wrote my graduate thesis on how it uses psychological tactics to exploit its playerbase and how contemporary business models in gaming are harmful to consumers. Anyways, I gotta grind out my red borders before TFS drops.

Zekas,

Performance is tied to pops. Easy to get around by using a smaller galaxy, still bad yes but solvable.

cooljacob204, (edited )

Late game performance and dsyncs comes to mind.

AllonzeeLV, (edited ) do gaming w Fallout 4's most popular mods are now ones that remove Bethesda's disastrous 'next gen' update

The base game is prettier and more stable in my few playthrough hours with the update.

I miss mods, but this was a significant improvement to the base game imho, especially base visuals, and mods will come.

Honestly the last time I launched the game in an unmodded, un-community patched state, a couple years ago to be fair, it crashed every half hour or so for me from runtime errors, so this feels like a more stable bedrock on which to build.

Just one Bethesda fan’s perspective.

breadsmasher,
@breadsmasher@lemmy.world avatar

Not to come across as defending bethesdas awful history; having multiple mods can be precarious, especially if you dont manage the load order

fjordbasa,

My anecdotal experience- update looks and works great on my original steam deck. Of course, my limited experience doesn’t make it a good patch!

paultimate14,

I’ve seen several articles whining about this patch over the past several weeks. They all have the same vague complaints, but the only real tangible and provable one seems to be that some mods break, and Fallout: London was delayed.

I’ve seen claims of crashes and FPS drops, but no actual data or testing to back that up. It seems like a classic case of the Internet circling around and making something into a much bigger deal than reality.

Everyone I’ve seen commenting who has actually tried it themselves seems to have positive feedback. I installed it briefly on the Deck myself to try it out and it seems fine, although I don’t care enough to put in hours of proper testing.

Zahille7,

Sounds like normal gamer bullshit to me, lol.

Carry on with our days.

njm1314,

Really? Cuz I’ve had multiple issues since the patch. Crashes seem pretty much the same pre and post patch, but I’m having way more issues with freezes on loads and fast travel.

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