This is fourth time a confirmed plagiarism occurred at Bungie in recent years. There is also an ongoing lawsuit over accusation of Red War story theft. This isn’t some lone rogue employee issue. It’s a company culture issue originating from the top. I think Sony needs to step in and clean house to address the systemic problem.
My friends and I can always find 50 other apps for voice chatting, texting and screen sharing. What pisses me off royally is the thousands of companies/groups that decided instead of making forums or websites or GitHub pages, they would just host EVERYTHING from within Discord’s walled garden.
The thing is that discord has fostered fantastic communities in the way that forums never could have. I have personally witnessed no less than 5 communities that are thriving due to primarily using discord. Their forums were an utter shit show.
The fact that you can’t seem to understand why people have done this means that you do not understand the fundamental issue at hand.
While it sucks for us users, I do hope discord will continue to get more and more shit and force these losers who chose to host documentation on Discord to rethink their choices.
If it makes you feel better, it will never be the same as it was when you first played. Every time there is a xpac that looks interesting I have tried and failed to get that feeling back. It devolves very quickly into feeling like a job again.
I‘ve played 20 odd hours of the initial release version on my Deck and hadn’t hit its content cap. It ran smooth, I didn‘t encounter any bugs or crashes.
Gameplay-wise, it‘s more shallow in the farming aspect but cozier in its atmosphere compared to SDV. Personally, I had a lot of fun, probably the most in a farming sim after SDV. I loved the cast.
I‘ve read criticism that it‘s just a clone which even if true (IMO it‘s not), I don‘t think is a problem: I‘ve played so much SDV, I really needed a different flavor of farming sim (but without any extra BS) to get over the fatigue.
The initial release was already a good and competent game by its own merits, IMO. However, it’s not the second coming of farming sim Christ. This is just my 20 hours impression of the release version, it had two major updates since IIRC.
I agree with the other reply. But as a fair warning, I’m not someone who really got sucked into Stardew. That being said, I think Mistria is much better. The characters are all fantastic and fun, the magic system is nice, and I love the museum / collections like Animal Crossing.
I haven’t played this update yet, but I’ve really enjoyed the time that I have sunk into the game.
every single bit of dialogue in that trailer sounded awful.
“I’m not just a pretty face” like, male Shepard was based off a super model, but it was never addressed in the games, they made him look rugged enough. This guy just seems like a glammed up clown.
What’s the deal with this game? The first release with all its chapters was regarded as an amazing game. I even played some of the first and enjoyed it. Since then, I know they released a 2nd game and then a third? And I think they weren’t as good from what I heard. I’m just shocked they are continuing to make new ones, I guess. I just figure there would be no way to recapture what made the first special and will never sell as much as it did.
The series is still decently popular, though the newest is the lowest rated one yet. There is also more than one developer involved. Here’s a short list of the main titles, developer, and other notes listed below for each:
Life is Strange (2015)
The original game.
Takes place in 2013.
Developed by Dontnod.
Released in chapters.
Remastered in 2022 by Deck Nine.
81 on OpenCritic.
Life is Strange: Before the Storm (2017)
Prequel to Life is Strange.
Features much of the Life is Strange cast.
Takes place in 2010.
Developed by Deck Nine.
Released in chapters.
Remastered in 2022 by Deck Nine.
80 on OpenCritic.
Life is Strange 2 (2018-2019)
Sequel to Life is Strange.
Features a new cast of characters.
Takes place in 2016-2017.
Developed by Dontnod.
Released in chapters.
76 on OpenCritic.
Life is Strange: True Colors (2021)
Sequel to Life is Strange 2.
Features a new cast of characters.
Takes place in 2019.
Developed by Deck Nine.
Released in its entirety.
81 on OpenCritic.
Life is Strange: Double Exposure (2024)
Sequel to Life is Strange: True Colors.
Stars the original protagonist of Life is Strange.
Thanks for making this timeline because whenever news is brought up about the troubles behind this series I’m so confused on how they’ve structured their releases.
Yeah, it’s hard to keep track after they quickly abandoned the numbered naming scheme after 2. And I think that was partly because people were confused anyways by the un-numbered prequel featuring the same setting and cast of characters, while the numbered sequel was almost entirely separate.
(Caveat: I have not played Double Exposure yet so I am not sure how directly connected it is to the first game) The titles are disconnected enough that anyone can basically just jump into the series with any title at any time, the only exception being the first game and Before the Storm, since they’re directly connected. I’ve heard it said that those two can still be appreciated in either release order or chronological order, but would probably be best served played one right after the other either way.
The only other connections I know of are:
Life is Strange 2 - A character from the original game and Before the Storm plays a minor role in the story, but context is not required to understand the plot.
Life is Strange: True Colors - A character from Before the Storm features prominently in the story, but context is also not required to understand the main plot. However, this character has a DLC story that I haven’t played, so I don’t know if that ties in more to Before the Storm than True Colors alone does.
It’s more of an anthology series, so most of the games are unconnected. This is the first direct sequel to the original LiS featuring the original main character.
There are also two different studios involved: Dontnod created the original game, Life is Strange 2 (2018), and the spinoff The Awesome Adventures of Captain Spirit, but the other three games in the series were made by Deck Nine.
pcgamer.com
Ważne