I stopped playing ESO years ago after around 10,000 hours of playtime. It’s nice (or perhaps unsurprising) to hear that they still haven’t addressed how badly they messed up the story structure and pacing. Rather than have the expansions be an accessory to the main story and tutorial - they acted as replacements. A game design choice I’m 99.9% sure was made by management and not by any actual dev team. It was a confusing, convoluted mess with only a few expansions but I can’t imagine how bad it is now with even more.
To be fair, ESO shouldn’t really be on this list. ESO was developed by Zenimax Online, not Bethesda Game Studios (Todd Howard’s team). It’s as close to Fallout or Starfield as Prey or Doom are (same publisher, different devs).
Well you got here by waiting 3 years to play a game that was perfectly fine about a month post-launch.
As someone who played on launch, with less than “best” specs - it was fine. I had the odd T-posing NPC or texture flicker, but I had decent frames almost everywhere and had a blast with a great game.
I think so. The AMD 3D cache CPUs are impressive in terms of gaming performance (though the inability to overclock them still leaves some benefit to non-3D cache CPUs. Non-3d cache CPUs are also great for everything other than gaming).
Just leaves the other half of the game to be fixed. I swear I gave it another go a month ago, and it was as buggy as the first time I played it. Just with new bugs, this time around.
I never suffered from the game-stopping bugs others had, but IMO the other half of the game that needs fixed is the storyline itself. The character’s storyline itself is so linear that nothing you really do makes a difference, your background is just reduced to a set of extra dialogue choices. It’s all just window dressing over a very on-rails game. All they needed to do was just copy GTA V more and it’d be an improvement over this game.
Why do you think corporate consolidation should happen? Every time it does it benefits the corporations and never the consumer. Anti-trust is incredibly important to keep business from taking control of aspects of our culture and socialization.
This corporate consolidation helps more people than it hurts.
Corporate consolidation isn’t just always a bad thing. This would be a good thing for basically everyone that’s not exclusively a PlayStation-only player.
No corporate consolidation is how you end up with companies like Sony to begin with. And even then, they’re funding the creation of new pop culture while this is Microsoft wanting to grab up existing culture so they can profit from it. One is an example of something being created and the other is something being hoarded.
Any short term benefit a consumer sees from consolidation is simply a cost the corporation pays to achieve a scenario where they no longer have to provide those benefits. Microsoft is already very well know for the Embrace, Envelop, Extinguish strategy so assuming good will on their part is painfully naïve.
Corporations are not your friend and don’t care about your well-being, they just want your money.
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