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dwindling7373, do games w Morrigan isn't just my favourite Dragon Age character, she's the greatest fantasy RPG companion of all time

Mostly because of the dress.

warmaster,

Key aspect of RPG companions. Their defining trait.

ubergeek77, do games w Old School RuneScape player says 'see ya at a million!' after pickpocketing 500,000 NPCs in a doomed quest for treasure under multiple self-imposed restrictions
@ubergeek77@lemmy.ubergeek77.chat avatar

They have to restrict themselves to pickpocketing roaming NPC fascists.

What? Fascists? RuneScape doesn’t have…

Oh. HAM, I almost forgot about those guys.

RisingSwell,

I see so many new accounts that HAM always shows up, gotta get that bone crossbow

Dave, do gaming w You can't take it with you, but you can't leave it for someone else either: Valve says you aren't allowed to bequeath a Steam account in a will
@Dave@lemmy.nz avatar

Is this any different from selling an account, which I presume you’re not allowed to do?

andrew_bidlaw,
@andrew_bidlaw@sh.itjust.works avatar

It’s probably they don’t want to dive nose deep into all individual cases and local shenanigans* about that and probable scams that can occur. You can take other person’s account if you have both password and email access, they don’t oppose that under the table, but they don’t want to be a party in account transit because it makes them responsible for that.

  • Is it legal what’s described in one’s last words, can these games be lawfully transfered as they are under both legal code and game licensing agreements? If there’s no more living relatives, would Steam transfer your purchases to the government? Or if the inheritance is disputable between two parties, should it decide anything there? They let anything happen as long as they aren’t involved.
Dave,
@Dave@lemmy.nz avatar

As another poster alluded to, digital goods aren’t really considered property in the traditional sense. Digital property is protected under copyright (and other IP laws). The owner could sell the game, but then they wouldn’t own it anymore (e.g. when one game studio buys another, they are buying the games as well). Instead, they grant a licence to use the game, which is how Steam works as well.

If Steam let you transfer your account to someone else (e.g. bequeath or sell it), then they would need this in the licence (which they could do in theory). Other than the logistics of that (especially how to handle people selling accounts - and the scammers that inevitably come with that), the AAA publishers are unlikely to agree to those terms. Ultimately the Steam licence is likely a compromise between Steam’s vision and all the AAA publishers that wouldn’t publish on Steam if they didn’t get the licence they wanted. A bit like how Netflix doesn’t really care if you use a VPN, they just have to enforce it so studios will let them use their content.

Aurenkin,

Yes in that you have to be dead to do this which is something most people can only do once.

AndrasKrigare,

Not really, and I’m guessing it’s part of their decision here since it could open them to possibilities they don’t like if they say that an account is an asset. It’s also probably fairly complicated, legally; they need to understand how estates are settled in every country they do business, open themselves up more to scammers, etc.

I doubt they’re going to enforce this if you were to give your credentials to someone else. They’re just not going to voluntarily provide the credentials for you.

Cryophilia, do games w Stellaris gets a DLC about AI that features AI-created voices, director insists it's 'ethical' and 'we're pretty good at exploring dystopian sci-fi and don't want to end up there ourselves'

we’re pretty good at exploring dystopian sci-fi and don’t want to end up there ourselves

https://lemmy.world/pictrs/image/b885da98-d567-4752-92f7-ee9ed473a37f.jpeg

Melvin_Ferd,

I always think its the other way around. Some author writes a scary possibility about some topic that scared them but they don’t know a lot about. So like a book about a massive bedron impactor creates mini black holes that eats everything it touches. Book becomes popular and in ten years the LHC has some breakthrough but the zeitgeist was already established and people find all the reasons the cool ass tech is really going to be he worst thing ever.

DrJenkem, do gaming w Tarkov studio claims it actually doesn't have the server capacity for everyone who bought the game for $150 to play its upcoming PvE mode, still wants players to pay extra
@DrJenkem@lemmy.blugatch.tube avatar

I was a big fan of the game. Always thought it had potential to be great. I had already quit this wipe pretty much as soon as I hit Max traders. Don’t think I’ll be returning back next wipe.

teolan, do gaming w Ubisoft is stripping people's licences for The Crew weeks after its shutdown, nearly squandering hopes of fan servers and acting as a stark reminder of how volatile digital ownership is
@teolan@lemmy.world avatar

If you want to do something about it: www.youtube.com/watch?v=w70Xc9CStoE

supersquirrel,

If you want to do something about it just go play beam.ng or motor town or another racing game from a smaller dev.

all-knight-party,
@all-knight-party@kbin.run avatar

Not the same thing at all. When the Crew is lost, a unique game and its world are lost with it. That's like saying if you want to play something like Metal Gear Solid you can go play Hitman. They're broadly the same genre, but a lot of unique art and experience is lost by just giving up and letting it go the easy way.

solarvector, do gaming w I tried two demos of machine learning AI NPCs, and they didn't convince me AI will lead to anything that immersive sims like Deus Ex haven't already done better

It isn’t if they can do better, it’s if they can do cheaper.

They’ll get better when better drives ad revenue.

dynamojoe, do games w Star Wars Outlaws' $110 and $130 editions prompt a collective sigh from potential players tired of season passes and ill-advised early access periods

I keep telling myself “I want an x-box” and the news keeps telling me “no you fucking don’t”.

Rentlar, do games w Power-mad modder puts Sonic the Hedgehog at the heart of the most tedious game ever made, so you can speed boost to the end in 3 straight hours instead of 8.

Does it come with the random fly that hits the windshield?

jeze64,
@jeze64@midwest.social avatar

Like Cruis’n’ USA!

echo64, do gaming w How are CD Projekt's side quests so good? Cyberpunk quest designer says they reject 'over 90%' of their pitches

I gave up on cyberpunk 20 or so hours in. The lack of interesting side stories is a part of the reason why. This feels like the article is gaslighting

bjmllr,

I 100%ed it (300 hours) but the writing very much was not part of the appeal.

tormeh,

Dude. You played an RPG in spite of the story. There are better dhooters out there. Go play those instead

bjmllr,

If I wanted a good story I’d pick up a book, I wanted to be a cyborg ninja and CP20277 let me do that.

ampersandrew,
@ampersandrew@lemmy.world avatar

There are better shooters out there? Where are they hiding?

TechAnon, do gaming w Nintendo is suing the makers of the Switch emulator Yuzu, claims 'There is no lawful way to use Yuzu'

Careful Nintendo. If backing up a game I purchased and playing it any way I want is stealing, then I might as well skip the first step.

ModernRisk,

I was genuinely thinking to purchase a Switch to play Captain Toad while traveling because, I like the game on emulation.

But well they totally fucked it. Never going to purchase anything from them. Greedy shit corporations.

I rather donate my money to Yuzu than to give a penny to Nintendo.

Computerchairgeneral, do games w This fan-made HD PC port of Zelda: Link's Awakening is so cool I can't believe Nintendo hasn't taken it down yet

Game looks cool, but I always have mixed feelings about articles like this. On the one hand it helps raise awareness about the game to the people who want to play it, but it also helps raise awareness about the game to the people who are going to send the cease-and-desist letter.

Essence_of_Meh,
@Essence_of_Meh@lemmy.world avatar

I’m pretty sure devs are fully aware of what’s going to happen which is why they avoided putting their names on the project and included the source code.

Hammer was always going to come down since they included game assets in the build - news articles won’t really change much on this matter,

Potatos_are_not_friends,

It blows me away that people do these incredible projects but just for the thrill of to see if they can.

Azzu,

Just imagine what people would do if they didn’t have to work anymore!

Probably just sit on their asses and wither, I’m sure. No one will do cool projects that many will benefit from.

all-knight-party,
@all-knight-party@kbin.run avatar

I don't think it's entirely on the thrill of seeing if they can, it's also a passion project from their love of the original. They put it out there so people can enjoy the game in a fresh way, the way the devs want it to be able to be experienced.

insomniac_lemon,

Including a trademarked term right in the title is the thing that gets most fan projects. It's a multiplier for takedowns, it can't get any easier for companies than running a simple script that just searches Itch/Gamejolt/Github for terms and then doing a mass takedown of the results. And that will even catch things with 3 downloads.

Sure user-added* or redone assets could help, but just distancing the name would help a lot more. Having 100% new assets won't stop a takedown if you use trademarked terms (see DMCA's Sky), and the DMCA system doesn't really discourage overstepping unless somebody has the willingness/money/time to take it to court.

*=image detection could be a thing as well though, so be careful with screenshots especially with a logo

Essence_of_Meh,
@Essence_of_Meh@lemmy.world avatar

Of course, I hope my comment didn’t imply otherwise. Unfortunately even a different title and completely original assets (AM2R?) won’t help much with some companies.

Good enough project will catch their eye sooner or later anyway.

Fizz, do gaming w You can't launch Modern Warfare 3 without first launching Modern Warfare 2
@Fizz@lemmy.nz avatar

I’m still pissed they can’t even use an original name. I will never call this modern warfare 3.

CorrodedCranium, do games w Why the original, 1999 version of EverQuest is still one of the best MMOs to play today
@CorrodedCranium@leminal.space avatar

Thanks to fan projects, it’s still possible to play EverQuest as it used to be. The latest fan-run classic EverQuest server, Project Quarm, launched on October 1. Like other unofficial fan servers the Al’Kabor Project and Project 1999 before it, Quarm strives to present the game as it existed back in the first couple years of the game’s life—warts and all. Unlike Project 99, however, this server will progress through the classic era all the way through the 2002 Planes of Power expansion, seen by many to be the peak of the EQ experience.

Always cool to see fan projects like this. I know there are a few out there but I’m struggling to remember the names of them.

I thought there was one for Ultima Online I saw but that might have just been an article about its official online mode.


The article really seems to be for people who played EverQuest or similar MMOs a while back and are nostalgic about them though

kuoushi, (edited )

UO has a super robust eco system of private shards and server software. It’s kind of amazing. Pretty active development on things like ServUO or ModernUO servers. The client has been fully rewritten and actively developed with improvements on ClassicUO. All of these are open source as well.

For servers you have places that function entirely as different eras of UO like the Renaissance shard, or even entirely new content like what’s in Outlands.

There’s honestly a lot to be found out there and it’s really neat.

cyd,

Does it still present the classic UO experience where as soon as you walk five steps into the wilderness, PKs descend on you, kill you in a few hits, and take all your stuff?

CaptPretentious,

Well don’t go to the graveyard then!

Kiernian,

Ahh. the terror of walking into a cave and seeing nothing but inky black darkness and four lines of text pop up all at once


<span style="color:#323232;">       Corp Por
</span><span style="color:#323232;">
</span><span style="color:#323232;">                     Corp Por
</span><span style="color:#323232;">
</span><span style="color:#323232;">                                                   Corp Por
</span><span style="color:#323232;">
</span><span style="color:#323232;">
</span><span style="color:#323232;">        Corp Por
</span>

Always reminds me of this little ditty –

…on regs and runes I drift in the night

any place it gates is right

gate far

gate near

by a dungeon I reappear

well

you don’t know

what

we can find

why don’t you die for me little newb

on a magic Corp Por ride…

Credit where credit is due – www.digiphobia.com/ultimasongs/html/magic.html

BadEngineering, do games w VR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind it

Having a fan blow into your face really helps too. I cant play more than 10 or 15 minutes without one, but with I'm fine for hours.

Cl1nk,

Which kind of fan do you use?

GBU_28,

Anybody really. Young, old, helps if they’re taller

GiuseppeAndTheYeti,

Ahh, the ol’ Lemmy faneroo.

Piemanding,

Hold my headset. I’m going in… ouch.

greavous,

Only

dinckelman, (edited )

If a game uses smooth locomotion, instead of teleportation based movement, I cannot play it without air blowing into my face, or sometimes been at all. Otherwise I have no issues at all

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