Veilgaurd was a perfectly good game. It’s not a 10/10, but despite some flaws, I’ve had a great time playing it. Too bad some business suit says it’s not “successful” enough to warrant a follow-up.
I’d like to see how they measured success. Was it to break even? Well from what point? Including the time that it was supposed to be a live service game? Through the committees and executives shutting down ideas? It was in the top 10 for games on Steam that week and had generally favorable reviews. If that didn’t match their plan, that’s on them.
Ordered merch from Bioware mid-November for an xmas present. It arrived Jan 4th; they shipped the wrong product.
Contacted them 3 seprate times through their ‘contact us’ page and got ignored for 3 weeks. It wasn’t until I filed a chargeback with my cc that they finally emailed me (4 days after submission).
I had asked for my money back in my various emails; but they didn’t respond to that at all and just shipped me a new package.
Still haven’t gotten that, so no idea if they actually shipped the right item this time. It’s not listed on their site anymore; so they likely don’t have inventory to ship.
We’ll see what’s in the box whenever it gets here.
Hey wow, look what happens when we don’t buy their games and loudly organize to tell others not to buy their games over this bullshit!
There’s still nothing Sony puts out that I really think is all that good, but hopefully this serves as another message to the industry to stop with this dumb bullshit. Funny how Sony has been getting a lot of those kinda messages recently.
I recommend waiting until they revert the restrictions on countries that can’t have PSN. That’s the indicator on how serious they actually are about making PSN optional. So far the restrictions are in place so fuck em.
games are famously terrible at boycotts. if people didn’t buy spidey2 the most probable reason is that the reviews are full of thumb downs saying it runs like shit even on the best hardware.
I think the real world implementation of “Kingdoms of Elyria” is Kingdoms Reborn. A multiplayer 4X/city-builder hybrid (although it works just fine in single player too).
If there’s one thing that Sony’s transition from a quality electronics company to a copyright-heavy media-driven pro-DMCA-lobbying company back in then 00s has taught me it’s to “Never, ever trust Sony”.
To be fair Sony may have produced quality electronics but their tactics have always been anti consumer.
They always insist on proprietary everything and try to get first mover advantage for each new iteration of tech and then lock the market down. The problem is they hold out for so long with their proprietary formats that it makes their products unattractive. Case in point their memory cards.
Requiring a psn account is just another anti consumer control tactic by the company.
Having dealt with Sony for years as a engineer their non consumer hardware is a true pain. Trying to interface with some of their ccd image sensors was some of the most PITA integration i’ve ever dealt with.
Hey, what’s this skull and crossbones flag doing here? Oh right. That’s my pirate flag that I fly high as I sail the seas…for no reason…no reason at all. Yep. Mods, it’s just a flag that’s being flown for no reason at all. Certainly not one that needs mod intervention…
Personally, I don’t even like piracy as a form of protest. It means you’re spending time on their game when you could be spending time and money on a game that respects your values. Plus, if you like the game, you’re still spreading positive word of mouth. I don’t need to play Horizon when there’s so much else out there.
Seconded. I feel similarly with some bad audiobooks. I’ve considered seeding them, but then that’s more listeners who might like it and give them money. So I settled for leaving bad reviews and washing my hands of it
For context, it’s somewhat common here in Latin America to name markets after the owner’s name; doubly so in smaller cities. (The city where this happened has 9k inhabitants)
It’s also common to name supermarkets “Super [something]”, to highlight that it sells general goods instead of just produce.
With that out of the way: seriously? Nintendo going after a mum-and-dad market in a small city in North America??? This only highlights that the current trademark and intellectual property laws across the world are toilet paper - they aren’t there to defend “healthy competition” or crap like that, but to ensure megacorps get their way. Screw this shit and screw Nintendo - might as well rename their company to Ninjigoku/任地獄, bloody hell.
As I understand it, there’s not currently a PSN restriction on Helldivers 2. Valve themselves blocked it because Sony was making no promises that it would continue to be a legal and playable purchase in outside countries.
I would guess Sony may still have to convince Valve to increase the game’s availability. To sell a product that will remain usable, Valve needs a better commitment/promise than “We’we so sowwy consumews, we pwomise we won’t do it again.” Probably some kind of contract.
To my understanding that’s not valves responsibility (i dont have a source). It wouldnt make sense for valve to be required to make those changes themselves, the publisher would be responsible for making those edits.
I could only imagine all the problems if Valve accidentally restricted/allowed certain regions and got constant sued over it.
You’re browsing Steam. You find “ULTIMATE Inchworm Arena”, a strange but fun-looking online multiplayer arena. You buy it, and download it. The game then says “Welcome to Inchworm Arena! To certify yourself for online play, you must provide One MoistCoin, a cryptocurrency obtainable only in the Republic of Kongo!” None of this was clear from the Steam store page. The developer support response is less than helpful.
Would you continue protesting the developers, or would you blame Valve for presenting this obvious worthless scam game as an offering on Steam? By putting it on their store, Steam asserts some level of responsibility that the game in question is actually playable, and doesn’t contain critical bugs; like failing to start up, or having a user license agreement that its lawyers did not think through.
When this happened for Helldivers, it was Valve that restricted their access because Sony didn’t even know what they were doing on the PC store, and hadn’t thought through that players had no legal avenue to play in some countries. Valve does not want to be put through more cases of user customer support complaining to them, and wants to ensure certain behavior from their game vendors to ensure that doesn’t happen.
It shouldn’t be, but here’s the thing. Valve isn’t distributing games out of the goodness of their own heart. They don’t want to have to process refunds for every person who buys it and realizes they aren’t allowed to play it. That’s just a waste of time and money for them. And Sony hasn’t invested in a launcher and store of their own on PC, so they’ve got no choice but to obey whatever conditions Valve puts on the sale of their games, unless they want to pause until they get a storefront up.
Valve does not limit you in where your game is sold, the publisher of the game has to set this and the publisher for Helldivers 2 is PlayStation Publishing LLC.
Valve absolutely limits the sale of people’s games.
Usually, this would come in the case of “Hey, this game doesn’t work, we’re taking it out of sale everywhere.” But with Helldivers 2 being so popular and high profile, that wouldn’t have been a good look for Valve. Instead, they limited the zone of sale to prevent customer support complaints.
Sony was limiting where you could legally sign up for PSN and thus play the game, not where you could buy it off Steam. That was a conflict of their own mismanagement and inexperience selling on PCs. Had they been smarter, they would have restricted regions to begin with and there might have been less outcry, but poor planning caused Valve’s parental slap.
pcgamer.com
Aktywne