You don’t need me to post the parade of gifs showing how broken and beyond the veil broken it was at launch. Recall it was so broken that Sony had to remove it from purchase. I hate this revisionist crap.
Sony only removed it because there was a mass-refunding problem since CDPR told people they had to contact Sony to get refunded, while that wasn’t Sony’s policy. Had nothing to do with how broken the game was (which it was).
Pretty simple root cause analysis to conclude that the game’s brokenness was the ultimate reason though. Like, why was the game being massively refunded?
Sure, but Sony didn’t decide to take it down because it was broken. Only because people were refunding. Bit pedantic, but I see a lot of revisionist history going on in this thread and just wanted it to be clear.
we can be clear that sony removed it because it was so broken that people were mass refunding it. it’s revisionist to say “it had nothing to do with how broken the game was”. the broken game is the direct cause.
It’s still early morning for me, so I apologise for my words and thoughts being muddled.
I just meant the direct reason they removed it wasn’t because it was broken. They would have removed any game that was being mass refunded. But yes, the reason people were refunding was because it was broken.
I bought it for less than that from a pawn shop during the peak hate. I remember the pawn guy being like “that ones got real bad reviews” and I said “I’ll try any game for $14”.
I tucked it away for a year or so and then loved it.
This is easily verified by installing an original hard copy into a xbox one with no internet. It installs a “beta” version. You know you did it correctly when the opening scene has no over dialogue just music. Every vendor stand can be interacted with and certain models can be looked at in 3d in the menus. It’s wild to play now that we’re on 2.0.
What a ridiculous society we live in that someone can be so rich that they get to threaten people with a gun and don't get arrested. What an unhinged asshole he is.
Unfortunately, it’s also here again with 2.0 so far. I started playing the game in 1.3, so this is the most buggy I’ve ever seen it. Vertex explosions, jumpy character animations, skills not working correctly, incorrect sound effects being played.
This is indeed the new normal, and I shouldn’t expect Phantom Liberty to run smoothly next week either. If took months after the recent big Witcher 3 update for it to play okay on mid-spec systems.
I think I was happier when I still catching up on games from a couple generations ago. Now that I’ve done that, I keep running into this stuff. 😕
Yup, I re-downloaded and started a new campaign this week, and I’m a little disappointed. All the prompts are controller prompts, I can’t rebind several of the actions, I can’t crouch or dodge, the game crashed 5 times in 2 hours last night, the FPS takes a dip sometimes between ‘scenes’ in the story, DLSS kept resetting when I was benchmarking, etc.
On the plus, the game still looks amazing, the story is still S-tier in my opinion, Judy is still Judy (I simp for Judy like it’s going out of style and you can’t stop me), the driving combat is a good addition, and the cop fights are good. I don’t regret downloading it right now, but I will be putting it down for a couple of weeks, and hopefully they’ll fix some of the nagging bugs
If they ended up adding him him in any way, he should be just removed. That piece of shit parasite shouldnt get any recognition anywhere. Not even negative.
What if they turned him into a drooling hobo or cyber psycho who fried his brain with a homemade implant? I could be down with that. If not, I’m counting on a mod to remove his ass.
I’m down with that bit for sure - would prefer the cyber psycho or just finding him as a corpse with a letter or something and some environmental storytelling. Nothing too high effort, mind. But it’d be nice to at least virtually know he fucked himself
Starfield is currently a 4-5/10 game and by the time Modders will be done with it, probably a 9/10 game (10/10 if someone mods the whole main story out of the game).
But that's not what modders should be wasting their time on. They shouldn't be fixing the game.
Besides, the changes and oversimplifications Bethesda has made to the engine and the extraordinary announcement that the modkit will take a year to be released, will vastly delay the amount and quality of mods that will be released for the game.
Baldur's Gate was a 7/10 game on release, mostly due to the issues with Act 3. But they took all of a few weeks to fix the vast majority of major issues and bring the game upto 9/10. Every patch and hotfix they released fixed thousands of small and large issues.
Meanwhile Bethesda announced updates right after the game released, fixed like 4 progression breaking bugs and nothing else.
10 days after announcing they were working on bugfixes and patches, not a goddamn peep, not a single thing fixed beyond those 4 small fixes.
It's straight up disgusting how these corporations operate.
All of their games have their mod kits release about that long after the game comes out, so while I can understand the timeline seeming excessive, and I might agree, it's less extraordinary, and more predictably ordinary.
And your 5/10 is my 7/10, so tastes will vary. I think a lot of what makes Starfield problematic is inherent to its design and the growing pain of them moving formats to space and not simply a bug issue, though the bugs are absolutely there, so making your personal rating of it a supposed effect of its bugginess is, I don't think, completely accurate, but your point still stands.
I am waiting for more paid skins to be tossed in the game. I wonder if the mod tools will somehow try and block weapon skins so it stays an only paid feature.
Increasing complexity, tighter deadlines, demand for highwr profit margins, decrease in education quality. Theres a lot of reasons and not all of them are necessarily bad. Its good that we can simulate what we can. I think the profit motive is just starting to show its ruinous powers as shareholders demand more and more.
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Aktywne