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BotsRuinedEverything, do games w Rockstar still hasn't offered a convincing reason for firing over 30 GTA 6 developers

Because GTAV made over $700 million last year on 12 year old ip. They are in absolutely zero rush to release a sequel that may or may not flop in an era when it’s clear that 90-100% of programming jobs will be eliminated within a decade.

Every programmer they replace with ai now is one less bonus to pay out after release.

echodot,

I’m guessing you haven’t actually seen the output from AI because you absolutely cannot replace humans with yet

BotsRuinedEverything,

So you think that 90-100% of programming jobs WON’T be replaced by AI within a decade? I realize there are limitations but I think exponential growth is difficult to see within the first three years. We are currently in year three.

echodot,

No I don’t. I’m sure C suite executive think that’s the case, but every time they’ve tried it they’ve always had to back pedal and hire the human staff back.

Kolanaki,
@Kolanaki@pawb.social avatar

That’s exactly what we keep yelling at the companies that keep trying, but some of them don’t listen, fire their staff for AI, and then regret it a few months later.

Just because it is incredibly awful does not mean stupid fucks in charge of companies won’t do it.

rmrf,

Do you write code?

Magnum,

Maybe 0 - 10%

Sneptaur, do games w Rockstar still hasn't offered a convincing reason for firing over 30 GTA 6 developers
@Sneptaur@pawb.social avatar

This has become standard practice in this industry now. The play is to work for indie companies or bust.

SCmSTR,

Don’t stand for it. Be more aware and stop paying for bad behavior.

And stop kids that don’t know any better from getting sucked into it, too.

statelesz, do games w Rockstar still hasn't offered a convincing reason for firing over 30 GTA 6 developers

Note to self: don’t buy GTA 6.

echodot,

Don’t worry you won’t be able to it’s never getting released.

Clent,

I made that note when gta 5 killed off the storyline expansions.

I was never interested in world of war craft with cars.

SCmSTR,

It would have been good if not for horrible load times, hostile balancing, and a live service slow grind model built to sell in game currency. The soullessness of it is why it was bad.

raicon,

I know a place where it will be free

PoliteDudeInTheMood,

But we still have to wait for a year after the console release. So they can make money off everyone who won’t get it for free

N00b22, do gaming w 'Friendslop' dominated 2025 by proving time and time again that graphics are overrated

So why does it have “slop” on the name? Should be Friendpeak

helix,

Well it’s basically gaming fastfood: they’re bad games in themselves, and you can only enjoy them with friends. You wouldn’t enjoy them with people you don’t have chemistry with. Whereas there’s some competitive games like CS2 you can enjoy with random strangers because it’s a mechanically well made game.

That’s not to say friendslop don’t have a right to exist. There’s a time and a place for friendslop, it’s not when you want to play a good game.

I often compare it to mediocre or bad movies which only work on cinema screens or home theater. If you watch “popcorn movies” without popcorn, you won’t enjoy the movie.

Surenho,

I very much disagree, it’s like judging that samba is not good cos it’s not blues. They’re two different genres with different goals. If it’s fun then it is well designed.

helix,

I very much disagree, it’s like judging that samba is not good cos it’s not blues. They’re two different genres with different goals.

Funny, that was actually my point I tried to make. I repeat myself:

That’s not to say friendslop don’t have a right to exist. There’s a time and a place for friendslop, it’s not when you want to play a good game.

I often compare it to mediocre or bad movies which only work on cinema screens or home theater. If you watch “popcorn movies” without popcorn, you won’t enjoy the movie.

But that’s where I’d disagree:

If it’s fun then it is well designed.

You can have fun with badly designed or badly polished games. It needs an engaging game loop, sure, it can’t be complete crap. But I’d argue that you don’t need to create a good game to create a fun(ny) game.

Example: EYE Divine Cybermancy. One of my favourite games but I often laugh at the jank and incoherent story, and the bugs, and I’m still having fun.

Maybe we shouldn’t call it friendslop, but friendjank?

Smoke,

It reminds me of the gameplay footage played on short videos to provide visual content while audio is playing, or games optimised for streamers to play and overreact to. They aren’t games that are intended to be played and provide enjoyment that way, but as tools for others to turn into enjoyment from playing them, and then their audience gets that enjoyment from participation or simply watching.

Ekkosangen,

Just want to drill into this real quick: a game like CS2 is a good game because it’s enjoyable to play with strangers, but a game like Peak is a bad game because it isn’t as enjoyable with strangers?

Alternatively, a game like CS2 is a good game because it’s mechanically well made, but what is it about the mechanics in Peak that make it a bad game?

Take care to not conflate a personal dislike of the genre with objective quality within a context. Liking action movies doesn’t mean rom coms are all terrible (no matter how much one might think they could be improved by a sudden firefight at the climax).

helix,

I didn’t compare CS2 to Peak specifically. I compared good games to friendslop.

Can you tell me why you’re upset that I call “friendslop” bad games? I didn’t say you can’t enjoy bad games, I’d say in many instances I had more fun in objectively bad games and movies with friends than I had in good games. Sometimes the good games are boring and the jank makes “bad” games great or funny.

I also didn’t say I dislike friendslop. I enjoyed Lethal Company and Among Us with friends, for example. I also really like watching “bad” movies with friends, we even watched The Room once 😅

I even watch objectively bad films by myself. One of my favourites is Fortress (1992). This has an 38% rotten and a 40% popcorn meter rating on Rottentomatoes. Which is basically my point – media doesn’t have to be good to be enjoyable or funny.

I’m not always after a laugh though. There’s a place and a time for friendslop, and it’s specifically called friendslop because of that. Don’t see it as an insult.

Ekkosangen,

I’m not so much upset as I am curious why one might label friendslop as exclusively bad games. Peak was used for comparison simply because it’s a good game in the friendslop genre, in the same vein as CS2 being a good game in the competitive shooter genre. The comparison was being made to point out that direct comparison is futile; one game lacking something the other has doesn’t make either better or worse than the other because they’re in completely different contexts.

It’s part of why I’m growing to loathe friendslop as the name for the genre. As much as people try to insist it isn’t an insult, the connotation is that a friendslop game can’t be a good game. To which I say, why not?

helix,

Yeah, I mostly agree with that. What about friendjank?

Smoke,

One of my favourites is Fortress (1992). This has an 38% rotten and a 40% popcorn meter rating on Rottentomatoes.

I’d like to take this moment to say I fucking love Fortress and I wish it had the bigger budget it lost when Arnold pulled out of the project.

Rhoeri, do games w Rockstar still hasn't offered a convincing reason for firing over 30 GTA 6 developers

And they don’t need to. Just like we don’t need to give them a reason why we’re not going to buy their shit any more.

GladiusB, do games w Rockstar still hasn't offered a convincing reason for firing over 30 GTA 6 developers
@GladiusB@lemmy.world avatar

And they never will

newthrowaway20, do games w Rockstar still hasn't offered a convincing reason for firing over 30 GTA 6 developers

Nope. But they did delay the game again and they pinky promised they didn’t fire these people to union bust.

rumba,

I do worry about the longevity of unionization in the gaming industry. There’s a lot of churn and high demand for the positions. There’s remote work now, scabs don’t even need to show up to cross the picket line.

Katana314,

I mean, when they work indie, they don’t need to unionize.

We probably won’t see unions; just a collapse of AAA. The Game Awards this year was a joke with only about 3 big contenders, and most were regarded as “indie”.

Tar_alcaran, (edited )

There are only two types of games nowadays. Everything that isn’t AAA is labelled “Indie”, even when they’re with major publishers and have three dozen devs and a hundred externals.

Katana314,

Right, but if you try to follow a more strict definition that mostly follows 2D games developed by a single person, even their publishing framework ends up encompassing dozens if not hundreds of people. It’s become hard to make that definition strict. At the very least, very few notable games are made by the really big labels: Ubisoft, 2K, EA, etc.

ripcord,
@ripcord@lemmy.world avatar

What about the biggest game publisher, tencent

lechekaflan, do games w Rockstar still hasn't offered a convincing reason for firing over 30 GTA 6 developers
@lechekaflan@lemmy.world avatar

It’s always the fucking suits.

ripcord, do games w Rockstar still hasn't offered a convincing reason for firing over 30 GTA 6 developers
@ripcord@lemmy.world avatar

Oh, fucking fuck off with your “deeply concerning”, Starmer. Fucking useless politicians. Actually do something.

e8CArkcAuLE, do games w Rockstar still hasn't offered a convincing reason for firing over 30 GTA 6 developers
@e8CArkcAuLE@piefed.social avatar

maybe they had mapped out and developed this storyline about a weirdly orange-coloured real-estate tycoon that lives in a Mediterranean style villa called “Lago-a-mar” but somehow they had to through all that out and start all over.

the unionbusting is just a coverup!

scott_the_sloth, do games w Rockstar still hasn't offered a convincing reason for firing over 30 GTA 6 developers

Cunt company with cunty business practices

baines, do gaming w No more Jackie

stupid take

i want farmer luke

presearing ascalon anyone?

Overspark,

I did not expect a Guild Wars reference in my Cyberpunk content! Recently picked up GW2 again and having a blast this time, so relevant to my interests. 😂

SJB,
@SJB@feddit.nu avatar

😂

Duke_Nukem_1990,

The searing was so scarring that I initially lost interest in the game.

apotheotic,

Legendary Defender of Ascalon checking in o/

LostWanderer, do games w Rockstar still hasn't offered a convincing reason for firing over 30 GTA 6 developers
@LostWanderer@fedia.io avatar

They never will give us a convincing reason for those firings; which is why we shouldn't buy Rockstar Games and support the devs if they set up Go Fund Mes!

Amoxtli, do games w Rockstar still hasn't offered a convincing reason for firing over 30 GTA 6 developers

Because they cost money.

Nioxic, do games w Rockstar still hasn't offered a convincing reason for firing over 30 GTA 6 developers

Maybe the reason is theyre terrible shitty people and rockstar doesnt wanna ruin their chances of a new job

/s

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