Crazy how repeating a false narrative allows it to stick. That’s why these ass clowns are always so quick to get in the first word and say shit like Renee Nicole Good was a domestic terrorist. Spouting bullshit is powerful.
The Big Lie is an old strategy that the Nazis used to great success, so not surprisingly, it has become the foundational strategy for MAGA as well.
One of the things we need to do in the future is to regulate political speech. Politics is just marketing for candidates, and advertising/marketing speech is regulated for truthfulness. If politicians decide to start spewing demonstrable lies, they need to held accountable, with fines, loss of access to the media, loss of the ability to run for office, and perhaps even prison time.
And we need to regulate the Conservative Propaganda Machine as a National Security Threat. You can responsibly oppose and criticize the government, but you can’t deploy your media outlet to organize with others to help overthrow the government, or provide cover for the treason or government abuse of others. At that point, your media has become a weapon of sedition, and should be dealt with decisively.
That’s because it’s trying to replace paid skilled workers who are entitled to benefits and rights. Of course it’s bad for the industry. Still not going to stop greedy executives from pushing for it.
Its also just trash thats never needed. Coding games is based in variables not complicated enough to need AI in the first place just a lot of work and playtesting.
I can tell when someone who wants to talk about something they’ve never done personally and act like they have knowledge about something they’ve never done personally.
That’s because they didn’t think they were gonna get layed off before and that what they do is special therefore they’re safe. Now it’s “you’re not firing me! I’m quitting!”
I’m working towards starting my own indie studio. Games are made for people to experience people emotions and it takes a person to be able to understand them in a way that can be accurately conveyed. When I make my studio there will be no generative AI, not in the product not in development. Probably there is a way to use it to streamline some stuff and I’d argue it’s difficult but possible to use it ethically but why the fuck would I want a computer to do my art for me? Why would I want to rob myself or my team of the opportunity to express themselves to other humans?
I made an AI generated cupcake recipe a while back. It was fine, it covered the bases, ratios were more or less correct, if someone were to give me one I’d eat it and not complain. But it was a technically correct cupcake not a good cupcake. It had no love, you could tell it had no love. People joke about that but it’s a real thing there’s something extra humans can do that AI can’t yet and maybe never will be able to, or not in a way humans relate with well. We’ve known how to make games with no love for a while now, that’s capitalism, but AI let’s us freeze dry the love out of everything at scale and the companies behind them are telling us that’s a good thing. Fuck that I’m not buying into it. I don’t make games for money, I barely make games for other people, tbh it isn’t even that fun most the time, I make games because it’s what makes the most sense to me for self expression. Games are what I know how to pour the most love into and an AI won’t help me with that.
I am a programmer and I do not use AI, I’m going to school with some programmers who also do not use AI (some do some don’t). I don’t need luck to find like minded people.
The market is going to be flooded with so much slop. It’ll be incredibly difficult for regular game developers to get any sort of budget to compete. I’m not even against AI being used in games, just the inevitable lowest common denominator slop that we’ll end up with
We as consumers need to find a way to reward quality games
Unlike something that is made to solve a problem, AI is a poor solution looking for problems. It will never be useful unless there is a problem it actually solves, and the problems it does solve are all anti-worker and pro-capitalist. AI does not make anyone’s lives better.
There are many problems “AI” solves. It’s an excellent tool … for dynamic interfaces, or doing low-risk automation that has very dynamic inputs, or data analysis…
What it’s NOT good at is being creative or logical. It literally cannot do either of those things. Ever. Yet that’s what every fucking brainless executive is trying to use it for…
Oh, but this game is also single player, right? I remember playing the demo and wishlisting it because is was so satisfying the movement and the shooting. Is still single player o has it evolved to mainly multiplayer?
Out of Action’s big hook is its wild movement set: you can dodge, dive, dive roll, slide, wallrun, and double jump. The only thing you can’t do is, surprisingly, sprint. Getting around efficiently isn’t just about speed—it’s about chaining together maneuvers so you don’t faceplant into a wall and discovering shortcuts across the map.
Quake doesn’t have sprint and a lot of those kinds of maneuvers are straight out of shooters like that. Quake players basically invented the wall-run and dive rolling was pretty common in UT99 IIRC too
That description is literally what playing old school arena shooters is like
I never recalled seeing a wall run in Quake, and now that I’ve looked it up, I think it’s the same words to describe two different things. Less “taking advantage of weird math for optimal speed” and more “kung fu action movie with guns”. They’ve got similar DNA, but this isn’t just Quake. For wall running in particular, think of The Matrix, which inspired GunZ: The Duel; the author seems to think that’s the closest touchpoint. I played the demo a while back as well, and I felt some influence from F.E.A.R., if that helps you.
Oh don’t get me wrong, I wasn’t saying this was “just quake”
I think it’s the same words to describe two different things. Less “taking advantage of weird math for optimal speed” and more “kung fu action movie with guns”.
Ah fair play, tbh I saw that list of maneuvers and it was like I’d been warped back 20 years and started watching a hypercam skill video on YouTube with 009 Soundsystem dreamscape in the background.
Well you’ve definitely got me intrigued anyway, I’ll probably pick it up when it’s on sale
niiice! by the movements it looks a lot like the Halflife mod ‘The Specialists’. that mod was the bomb, i played it so much and really liked the community
I am totally done with live service games. 1200+ hours in Warframe and another 300 in helldivers. I have no interest in grinding out the same mission repeatedly to get that new armor again. It was fun the first time less so the second and I would rather play something new.
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Aktywne