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recklessengagement, do games w To the rapidly aging person reading this: GameFAQs is 30 years old, and people are sharing their memories of the venerable guide hub
@recklessengagement@lemmy.world avatar

Do we have backups/mirrors of the guides?

SlurpingPus,

Good question, especially considering that the site is owned by Fandom, Inc. now.

I’ve seen several sites dedicated to old games go down in just a few recent years.

LucidNightmare,

I have some. I haven’t gone through them just yet. I got them from the Internet Archive, I believe!

UniversalBasicJustice,

I do and will share via PM if you promise to seed!

recklessengagement,
@recklessengagement@lemmy.world avatar

Absolutely, I’ve got ~27TB of free space left to fill! I’ve never seeded soemthing from scratch before though, what do you reccomend?

Edit: Wait, just realized you meant you’re going to share the magnet link, not send a direct download - yeah no problem, I always seed :)

LaunchesKayaks, do games w To the rapidly aging person reading this: GameFAQs is 30 years old, and people are sharing their memories of the venerable guide hub
@LaunchesKayaks@lemmy.world avatar

When I was a kid, I played Black and White constantly and my dad printed off a complete guide from GameFAQs and put it in a binder with page protectors and everything. It was so awesome.

Tollana1234567,

yup i was using gamefaqs when playing the older generation pokemon games very useful. the subreddit was best for friendsafari.

HiTekRedNek, do games w To the rapidly aging person reading this: GameFAQs is 30 years old, and people are sharing their memories of the venerable guide hub

laughs in Nintendo Power magazine

Get off my lawn, kids! 🤣

The_Picard_Maneuver, (edited ) do games w To the rapidly aging person reading this: GameFAQs is 30 years old, and people are sharing their memories of the venerable guide hub
@The_Picard_Maneuver@piefed.world avatar

Nothing beats those old ascii art guides. When you're playing an old game, you know they won't let you down.

vrighter,

everything is fucking videos now. You get stuch at a very particular place? Prepare to sift through literally hours of video instead of, for example, just searching for the name of the place you’re in ingame

schnurrito,

everything is fucking videos now

did you know that the more inappropriate the place you put the word “fucking” in is, the more seriously people will take your comments? :D

vrighter,

yes, but thanks for telling me anyway :)

Jax,

The written language is developed by the spoken language. I.e. colloquialisms are king.

I raged against people using literally when they mean figuratively for years. I lost.

M137,
@M137@lemmy.world avatar

Nah, there’s a lot of text guides too. But the problem is that they’re often just copied from one source that somehow manages to get basic shit wrong every damn time. And videos definitely have their place, so many times I’ve first searched for a text guide and only got more confused. As long as the videos are short and to the point I always appreciate them. Found some great channels that way that have helped me through several games.

WorldsDumbestMan,

I was fascinated at one point by ASCII art. I had seen someone manually drawing some ASCII emoji on a cup as a kid. Weird…

Toldry,
@Toldry@lemmy.world avatar

I have never been lied to by data in a .txt file which has been hand-aligned https://imgs.xkcd.com/comics/file_extensions_2x.png

redwattlebird, do games w To the rapidly aging person reading this: GameFAQs is 30 years old, and people are sharing their memories of the venerable guide hub
@redwattlebird@lemmings.world avatar

Coincidentally, i was just thinking about this site the other day because i was so sick of video walkthroughs!

RebekahWSD,
@RebekahWSD@lemmy.world avatar

The only time I like a video walkthrough is for some visual based puzzles because screenshots aren’t always precise enough.

The other 99 percent? Screw that, gone a step by step guide damn it!

Blackmist, do games w To the rapidly aging person reading this: GameFAQs is 30 years old, and people are sharing their memories of the venerable guide hub

I hope there’s a giant archive of these guides we can download, should anything happen to that site. Any older games you might be stuck on, this is about the only place to go for help.

And I’ll tell you now, old games can be obscure as shit. They didn’t care if you finished them or not.

UniversalBasicJustice,

There is and I will share it with any and everyone willing to seed it.

AntiBullyRanger, (edited )

if it’s b.32768(擑믢憥莔썞羚쑴䡢) then we got it. Unless there’s been an update after 2022-01-03.

P1nkman, do games w To the rapidly aging person reading this: GameFAQs is 30 years old, and people are sharing their memories of the venerable guide hub

I was around 8-9 when i was stuck in Sam & Max: Hit the Road for a long time. Restarted the game and got stuck on the same spot. Finally caved and asked my brother how proceed, at which point he showed me a walkthrough. It blew my mind that that was a thing!

samus12345,
@samus12345@sh.itjust.works avatar

Which spot were you stuck on?

P1nkman,

I was never able to figure out that you had to put a magnet onto the hand grabber, and then put the hand grabber into the giant ball of yarn to grab something.

samus12345,
@samus12345@sh.itjust.works avatar

I remember that part! Typical point n click moon logic.

dual_sport_dork,
@dual_sport_dork@lemmy.world avatar

But that part was so wholesome. Not to mention physically improbable.

zipzoopaboop,

Think there was an extra step to put the hand on the broken grabber too right?

P1nkman,

Maybe? It’s been about 17 years since my last play through. Maybe I should get it running on my steam deck!

nocturne,
@nocturne@slrpnk.net avatar

I was stuck on getting the light bulb from the fireplace in their office for far longer than I care to admit. Thanks for the help GaneFAQs.

samus12345,
@samus12345@sh.itjust.works avatar

I don’t remember that part! Been a long, long time. Wish it had been remastered like Day of the Tentacle was.

nocturne,
@nocturne@slrpnk.net avatar

I loaded it onto my Steam Deck not too long ago and my 19 year old son had a blast watching me play it. A few of the jokes did not age well, but over all it is amazing still.

samus12345,
@samus12345@sh.itjust.works avatar

What are some jokes that didn’t age well? That’s always a thing when playing 90s comedy games. Probably not many games worse than the Leisure Suit Larry series!

nocturne,
@nocturne@slrpnk.net avatar

What are some jokes that didn’t age well?

Some of the stuff with the conjoined twins. And how they talk about Trixie.

samus12345,
@samus12345@sh.itjust.works avatar

I’ll have to watch a playthrough again to jog my memory.

nocturne,
@nocturne@slrpnk.net avatar

It is, or was available on gog as well as steam.

samus12345,
@samus12345@sh.itjust.works avatar

And ScummVM.

Kolanaki, do games w To the rapidly aging person reading this: GameFAQs is 30 years old, and people are sharing their memories of the venerable guide hub
@Kolanaki@pawb.social avatar

So I basically started using it the year it was made. Cool.

rigatti,
@rigatti@lemmy.world avatar

Kind of similar story of ancient gaming tragedy, I was a young lad going for 100% in FFVII, and after spending however many hours getting everything ready, I saved right by Emerald Weapon, deciding to tackle him right after school the next day. Aaaaand then I came back to everything on the memory card being gone due to some dumb glitch. Still never beat Emerald Weapon.

goombakid, do games w To the rapidly aging person reading this: GameFAQs is 30 years old, and people are sharing their memories of the venerable guide hub

I remember being the first one to make a guide for the game “Bust A Move” (Rhythm dance game). I think it’s still there. My own little contribution to the gaming world.

kurushimi,

I feel this; I did the same but for Summoner 2. Man I loved that game. Tried getting back into it once and it was tough :(

kaklerbitmap,
@kaklerbitmap@lemmy.world avatar

Waa there a Bust a Move rhythm game? Are you thinking of Bust a Groove?

SailorFuzz, do games w To the rapidly aging person reading this: GameFAQs is 30 years old, and people are sharing their memories of the venerable guide hub
kurushimi,

Got banned from LUE by posting this

MudMan, do games w To the rapidly aging person reading this: GameFAQs is 30 years old, and people are sharing their memories of the venerable guide hub

Hm... I'm a bit mixed on that, because GameFAQs became relevant a bit later than that, but at the same time that type of format for ASCII game guides predates GameFAQs being the main place you went to get them, so... it evens out?

I probably didn't start going to GameFAQs for this stuff until like 2000, but I certainly was using text guides for games in the 90s.

nocturne,
@nocturne@slrpnk.net avatar

The first guide i know i got from GameFAQs was Star Wars Masters of Teräs Käsi, which came out in '97. I may have used it before that.

I also had printed out game guides (on the supersede white and green paper) in the early 80s.

Damage,

which came out in '97

unlike many printed guides, gamefaqs guides came out some time after game release, because average people didn’t have preview versions of the game to play

ampersandrew,
@ampersandrew@lemmy.world avatar

GameFAQs was definitely responsible for anyone knowing the fatalities in Mortal Kombat games for a while. I was using it plenty in the mid 90s.

MudMan,

I mean... MK1 predates it by what? 3-4 years? Which in 90s tech time is an eternity.

MK fatality guides were mostly in print. Magazines were all over that type of stuff at the time. But it wouldn't have been strange to get a familiarly formatted ASCII guide for them with, say, your pirated floppies of the DOS or Amiga versions.

ampersandrew,
@ampersandrew@lemmy.world avatar

I’m sure there were other sources before it ended up on GameFAQs, but it was a one-stop shop for all the stuff you would have found in magazines and strategy guides, and it was free. And that was the difference. The one kid on the playground who knew about GameFAQs would share, and internet adoption only went up over time. GameFAQs is almost solely responsible for strategy guides and hint hotlines becoming obsolete.

MudMan,

I don't know that the timeline works out there. GameFAQs is, as this post reminds us, pretty old. Even assuming that it didn't break out until the very late 90s or early 00s as THE destination for guides, there was certainly a booming editoral market for highly produced guides all the way into the Xbox 360 era.

I'd say it was responsible for the press not focusing on guides as much and instead refocusing on news and reviews. And then news and reviews died out and the press that was left refocused on guides again because by that point the text-only crowdsourced output of GameFAQs was less interesting than the more fully produced, visually-driven guides in professional outlets. And now... well, who knows, it's a mess now. Mostly Reddit, I suppose?

ampersandrew,
@ampersandrew@lemmy.world avatar

I’m not convinced the market for strategy guides was “booming” by the time we got to 360, even if some existed. That was the same time manuals started to disappear, and it was even the generation before that that the obtuse moon logic of older games was discarded, I’d wager due to GameFAQs.

I’d imagine the reason we went back around to gaming outlets handling guides again is that there’s still a desire for text-based guides, but video guides have a monetary compensation to them that text-based guides on GameFAQs don’t when they’re crowdsourced. I sure miss being able to go to GameFAQs whenever I need to look up anything for a game in the past ~7 years or so.

MudMan,

It's not a "even if some existed" thing, Prima operated until 2018. I personally remember preorder bundles with Prima guides for 360 era games and beyond. They published incredibly elaborate collector's hardbook guides (that honestly doubled as artbooks) for stuff like Twilight Princess and Halo 3, all the way to the PS4 gen.

Even granting that "booming" is probably a bit hyperbolic, if GameFAQs being free in 1995 was going to kill them, bleeding out would probably not have taken 23 years. The death of retail, print and physical games probably hurt print guides way more than GameFAQs ever did. You didn't buy those because you were in a hurry to solve a puzzle or look up a special move. They were collectibles and art books first and foremost.

FWIW, guides going back to paid professionals wasn't as much due to video. Video is still crowdsourced for that stuff. It was visual guides in html with a bunch of images and reference, I think. At least that's what IGN was doing, and they're the ones that went hard on that front first. Also for the record, that probably had something to do with IGN and GameFAQs being affiliated for a while. GameFAQs was bought off by CNET in '03, it was definitely part of the big online gaming press ecosystem. I can see how IGN thought they could do better.

ampersandrew,
@ampersandrew@lemmy.world avatar

Alright, sure, a pivot to the collector’s market makes sense, but it makes sense in the same way that GameStop pivoted to Funko Pops, you know? Neither GameStop nor Funko is bankrupt yet, but it’s pretty clear what caused their decline.

FWIW, guides going back to paid professionals wasn’t as much due to video. Video is still crowdsourced for that stuff. It was visual guides in html with a bunch of images and reference, I think.

Emphasis mine, that’s exactly my point. Video is crowdsourced and leads to revenue, while GameFAQs crowdsourced guides don’t. When I look up a YouTube answer to a question about the game I’m playing, and they have 4 minutes of preamble describing the problem before they show me the solution so that advertisers like their video better, it sure seems to explain the A->B. Speaking for myself, embedding images in guides never made them that much more useful to me, and the era we’re in now where the likes of IGN are taking over text based guides just leads to far more of them being incomplete and never finished.

MudMan,

Well, I'd argue if there was no money to be made, then CNET wouldn't have purchased GameFAQs. At the very least it served to bring people over to their media ecosystem, and I wanna say they did serve ads and affiliate links on the site proper (but adblocker is also old, so it's hard to tell).

Video contributed, for sure. This is a process of many years, the whole thing was evolving at once. But the clean break idea that print guides existed and then GameFAQs came along and killed guides just doesn't fit the timeline at all. It's off by 5-10 years, at least. Guides weren't residual in the 00s when GameFAQs was at its peak and being bought as a company, they were doing alright. It'd take 10 years longer for them to struggle and 15 for them to disappear. You're two console gens off there. That's a lot. If guide makers like Prima were pivoting to collectible high end books out of desperation you'd expect that process to have failed faster than that.

Instead they failed at the same time GameFAQs started to struggle and get superseded, so I'm more inclined to read that as them both being part of the same thing and the whole thing struggling together as we move towards video on media and digital on game publishing. That fits the timeline better, I think.

In any case, it was what it was, and it's more enshittified now. I've been looking up a couple details on Blake Manor (which is good but buggy and flaky in pieces, so you may need some help even if you don't want to spoil yourself) and all you get is Steam forums and a couple of hard to navigate pages. The print guide/GameFAQs era was harder to search but more convenient, for sure.

ampersandrew,
@ampersandrew@lemmy.world avatar

Well, I’d argue if there was no money to be made, then CNET wouldn’t have purchased GameFAQs.

I’ve heard lots about acquisitions of games media as they’ve nearly all gone independent lately, especially Giant Bomb, who was part of this family. CNET certainly believed it could make them money, but hardly any of this stuff made anyone any money as they changed hands multiple times. At the very least, it could benefit from economies of scale around securing ads in one deal and displaying them in multiple places, but advertisers paid out less for traditional ads on static web pages at the same time that video ad spending was increasing.

But the clean break idea that print guides existed and then GameFAQs came along and killed guides just doesn’t fit the timeline at all. It’s off by 5-10 years, at least.

It didn’t happen overnight, much like GameStop.

MudMan,

Yeah, but nobody would argue that GameStop was dying in 2002, which is seven years into GameFAQs existing and very much the heyday of Prima and other dedicated print guide writers. Seriously, it just doesn't line up. GameFAQs and print guides were servicing the same need.

Again, I'm not saying it didn't have an impact. I'm saying if Prima guides existed as standalone publications in dedicated gaming stores it's partly because GameFAQs had killed monthly print magazines as a viable way to acquire strategy guides for games, so you instead had dedicated guide publishers working directly with devs and game publishers to have print guides ready to go at day one, sometimes shipping directly bundled with the game.

And then you had an army of crowdsourcer guide writers online that were catching up to those print products almost immediately but offering something very different (namely a searchable text-only lightweight doc different from the high quality art-heavy print guides).

Those were both an alternative to how this worked in the 90s, which was by print magazines with no online competition deciding which game to feature with a map, guide or tricks and every now and then publishing a garbage compilation on toilet paper pulp they could bundle with a mag. I still have some of those crappy early guides. GameFAQs and collectible print guides are both counters to that filling two solutions to the equation and they both share a similar curve in time, from the Internet getting big and killing mag cheats to the enshittified Internet replacing text guides with video walkthroughs and paid editorial digital guides made in bulk.

Ashtear,

Something’s that’s easy to forget is barely half of US households were even online by the 360’s release. Under a third had broadband. Even the Nintendo Power hotline ran until 2010.

I sold thousands of book guides at Gamestop, and the retailers also pushed them because they were higher margin than the games themselves. Yes, back then, the gaming enthusiasts knew GameFAQs was the place for info, but the mass market? The vast majority still got their info from guides and magazines, or word-of-mouth.

It’s like social media adoption. The mass market didn’t jump in until a generation later.

OneOrTheOtherDontAskMe,

Prior to Gamefaqs, I myself was perusing Gamewinners.com…a similar forum site lol

Katana314, do games w To the rapidly aging person reading this: GameFAQs is 30 years old, and people are sharing their memories of the venerable guide hub

I once tried writing a guide for Paper Mario, and it was then I realized how much effort, consultation, and typing all of these are. It’s in some ways not a surprise that walkthroughs are now just video playthroughs of the game (often involving someone backtracking 3 times as they figure out a puzzle) - that takes a lot less effort than conscious text recorded outside of a game.

Damage,

And explaining actions in text is much more difficult than just showing them

jqubed,
@jqubed@lemmy.world avatar

I’ve never written a game FAQ but when I’ve done documentation for other things on a computer I’ve found that I prefer recording myself doing the task and then writing the guide while going back through the video. It’s too easy to skip steps otherwise.

smeg,

Don’t go for a whole guide, pick something smaller like all the recipes or a map of Dry Dry Desert (two things I remember printing off back in the day!)

Ashtear,

Even just revising my guide for the new Final Fantasy Tactics remaster is way too big a project for me right now. It’s amazing how much work it is.

MIDItheKID, do games w To the rapidly aging person reading this: GameFAQs is 30 years old, and people are sharing their memories of the venerable guide hub

I got in trouble in Middle School for printing out an entire FF6 guide from GameFAQs. It had all of the items and their stats, all of the spells, espers, maps etc. It was absolutely massive and the administration was not happy about me using all of that paper and toner. Already printed it, sucks to be them. 3 hole punched it at home and put it in a binder. It was awesome.

Speculater, (edited )
@Speculater@lemmy.world avatar

That day you learned a very valuable lesson about permission and forgiveness.

WorldsDumbestMan,

It’s easier to ask for forgivness, than to ask for permission.

Got it!

FordBeeblebrox,

Having hypothetically done similar things with work printers, there’s also a lesson to be learned about not using too much paper and ink in one go, space it out over a few restocks.

paraphrand,

I did the same! But never got caught.

JargonWagon, do games w To the rapidly aging person reading this: GameFAQs is 30 years old, and people are sharing their memories of the venerable guide hub

I printed out a list of gaps in THPS2 from GameFAQs. I didn’t realize it was 80 pages. My mom was really upset. I think I got every single one though.

therealzordon, do games w To the rapidly aging person reading this: GameFAQs is 30 years old, and people are sharing their memories of the venerable guide hub

lol I remember discovering this website as a kid, thinking I could stop buying strategy guides for like 10 to 20 bucks, then proceeding to print like 60 pages at a time. Bless my mom for not complaining about the paper and ink!

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