Funny enough some of the most recent reviews have been somewhat positive because of the amount of progress that they have made on the development of the game. If the game were allowed to be developed to full completion, it might be a well received game (Despite the price). Instead they’ve canned it, which is just a disgusting show of business over customers as well as being disappointing for a KSP fan.
Just like the UK variant, this is an official government petition to look into the issue. Unlike the UK variant, the only signature threshold is 50 signatures - that said, more is better in this case....
Signed! We need reform on how aging games are handled to protect ownership of paid products and the only way publishers will do that is if they’re forced to.
I was going to say replaying but I feel like that limits the question to games like Prey or Fallout New Vegas that have endings and games like The Sims 2 or Cities Skylines where you can play indefinitely end up excluded....
Don’t forget Steam Link! It’s one of my favourite features. You’re not even really tethered to any particular device to play your games since so many devices support the app. I play games that are single-player “console” style games in my lounge room for comfort and Steam Link means I can use my very good PC instead of buying into yet another console generation.
If the Switch 2: Electric Boogaloo detects an emulator running on any device on the same network the Nintendo Security Devision will dispatch a crack team of lawyers to dispense justice immediately. This team is called … the N-Team!!
Before I go into this I want to preface that I love Sea of Thieves (SoT) and it is almost definitely my most played game.
It’s funny that SoT is a culmination of pretty much all of the worst parts of gaming business culture lately and is still a great game. It’s a game as a service, has a cosmetic micro transaction store, premium currency, predatory micro transactions (change character appearance or ship name), released with bare bones features and constantly introducing bugs with every update. And yet it’s also one of the biggest success stories using all of those components. It wasn’t abandoned like some games as a service cash-grabs, the game has quadrupled in features and content, the cosmetics are (mostly) kept well on-brand for the universe and the team regularly communicates regarding both success and failures.
With all of that in mind; ever since I started playing SoT (a week after release RIP Day 1 eye patch) I’ve had a few mates, who’ve never played SoT, tell me it’s a shit game and that Skull and Bones will be a much better game in a month year when it comes out.
I’m always excited to see good games produced even when I’m not intending to play them but Skull and Bones certainly seems like it’ll be another cookie cutter POS game shat out to claim tax on the loss and shut down some time after. Thank goodness we have at least one good pirate game that’s still going strong.
If Gabe ever leaves Valve and the powers that be decide to go public I hope it’s done in a way that gives power to the users instead of faceless investment firms. I don’t even know what that would look like but I fear the day that Valve comes under control of an ex-AAA game company CEO or the like.
Yeah, I don’t know who’s thinking Yhatzee is only doing positive reviews. I watch him regularly but I always keep in mind that it could be a 10/10 game that everyone loves and his show is predominantly about shitting on games so he’ll tear it to shreds for entertainment.
This was such a hopeful game at one point. The re-emerging of the space sim genre in a way that would be more approachable than EVE or the X series. It’s kind of sad to see it go the way it has; on the one hand there are hints of what could be a great product and on the other most likely through fault of poor management and prioritising revenue raising, it will probably never be fully completed.
I’m still interested in seeing where Star Citizen goes but I think it’s already a far cry from the product that was pitched in the original Kickstarter.
I’ve been thinking about the PS1 game ‘Driver’ a lot recently. It’s a game I spent a lot of time on during my youth, and whilst I’m sure it doesn’t hold up some 20 years later, it was still a highlight from my ‘gaming youth’....
Easily one of my favourite PvP games because of the species dynamics and the lobby options. Used to play it at LAN parties now and then, up to maybe 8 players. Once you had enough players it was great to have 1 Predator vs 2-3 aliens and the rest humans. Species were selected at random so sometimes you’d get a derpy predator or a one hunter killing machine. It always lead to interesting games that sort of naturally lead inadvertently to roleplay scenarios like the humans keeping an eye on vents and banding together.
Oh and alien life cycle was always on for more challenge to the alien players. Trying to find a facehugger victim in and trying not to get blasted straight out of the chest as a chestburster to become the ultimate killing machine.
This is my sailing experience every time I play Valheim. I’m starting to believe the devs put in an RNG variable that makes the wind constantly fight you for certain steam IDs or something.
I’m not entirely sure but it always seems like a in-game time of day thing to me. In one of my worlds I used to leave to swamps in the morning and return at nightfall and that would put the wind on my side but if I reversed the times the wind would be against me.
Have you ever played a game and wondered what if you could do something that it doesn’t really allow you to do, for example being able to move around blocks in Minecraft fluidly instead of in sectors, edit the world in Hogwarts legacy with spells, be able to fly in a world like Elden Ring or Elder Scrolls with epic sky...
I was watching The Spiffing Brit’s exploit video of Spore. It definitely made me wish for a modern Spore game. To be clear, the visuals don’t need to be much better just better lighting and it’d look modern enough. If they overhauled the gameplay systems then it could be a 10/10 game.
Black Myth: Wukong breaks records in 24h as the most-played singleplayer game on Steam
steamdb.info/charts/?sort=peak
PVKK from the Dome Keeper devs is Papers Please but you get a huge planetary defence cannon (www.rockpapershotgun.com) angielski
Kerbal Space Program fans react with anger over Intercept Games closure, and you know what that means: Review bombing on Steam (www.pcgamer.com) angielski
The "Stop Killing Games" Australian Petition is Live (www.aph.gov.au) angielski
Just like the UK variant, this is an official government petition to look into the issue. Unlike the UK variant, the only signature threshold is 50 signatures - that said, more is better in this case....
What are some games you find yourself frequently coming back to? angielski
I was going to say replaying but I feel like that limits the question to games like Prey or Fallout New Vegas that have endings and games like The Sims 2 or Cities Skylines where you can play indefinitely end up excluded....
Steam :: Introducing Steam Families (steamcommunity.com) angielski
Valve announced a replacement feature for both Family Sharing and Family View. Currently in beta....
Switch 2 is crunch time for Nintendo and backward compatibility (www.polygon.com) angielski
If Skull and Bones came out and was a 10/10 what would your user review look like? angielski
I haven’t seen any trailers and things have changed in a decade and Ubisoft haven’t made a universally acclaimed game in a long time....
Deep Rock Galactic: November Maintenance Update (www.youtube.com) angielski
Epic Games Admits In Court That Its PC Store Still Isn't Profitable (kotaku.com) angielski
You teleport into the last game world you played. What happens next? angielski
(Idea taken from a similar post I saw in Reddit a longer time ago)...
Deep Rock Galactic: Rogue Core - Teaser Trailer (www.youtube.com) angielski
Red Dead Redemption 2 listed for Nintendo Switch on ratings board’s website | VGC (www.videogameschronicle.com) angielski
Dusk: Unpopular opinion: I'd rather pay Valve 30% and put up with their de facto monopoly than help Epic work towards their own (very obviously desired) monopoly (twitter.com) angielski
Cyberpunk 2077 Update 2.0 release notes (www.cyberpunk.net)
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Starfield (Zero Punctuation) (www.youtube.com) angielski
The Wolfenstein Reboot Deserves More (www.youtube.com)
Star Citizen reaches $600 million raised but the game future is really worrying (gamerkick.com) angielski
Cloud Imperium has been working on Star Citizen since 2011, which has already raised more than $600 million. When will its final version be released?
CD Projekt reveals which new Cyberpunk 2077 features are available for free and which are related to the game's expansion (www.gamescensor.com) angielski
Todd Howard wants Elder Scrolls 6 to be ‘the ultimate fantasy-world simulator’ (www.videogameschronicle.com) angielski
Doing things in games because it simple felt good. angielski
I’ve been thinking about the PS1 game ‘Driver’ a lot recently. It’s a game I spent a lot of time on during my youth, and whilst I’m sure it doesn’t hold up some 20 years later, it was still a highlight from my ‘gaming youth’....
Valheim Sailing Mechanics (lemmy.ml)
This is my sailing experience every time I play Valheim. I’m starting to believe the devs put in an RNG variable that makes the wind constantly fight you for certain steam IDs or something.
You can play Starfield on PC and Xbox even if you only buy it once (www.pcgamesn.com) angielski
What type of game do you want to play that doesn't really exist?
Have you ever played a game and wondered what if you could do something that it doesn’t really allow you to do, for example being able to move around blocks in Minecraft fluidly instead of in sectors, edit the world in Hogwarts legacy with spells, be able to fly in a world like Elden Ring or Elder Scrolls with epic sky...