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collapse_already, do games w Rockstar baulks as a Charlie Kirk assassination mission is created in GTA Online, bans it and censors his name, but there's more out there

So we should make Alex Jones and Stephen Miller missions to train people for the sequels?

MithranArkanere, do games w Rockstar baulks as a Charlie Kirk assassination mission is created in GTA Online, bans it and censors his name, but there's more out there
@MithranArkanere@lemmy.world avatar

Suppression is often countered with flooding tactics.

artimexthehybrid, do games w Rockstar baulks as a Charlie Kirk assassination mission is created in GTA Online, bans it and censors his name, but there's more out there

Pussies.

hector, do games w Rockstar baulks as a Charlie Kirk assassination mission is created in GTA Online, bans it and censors his name, but there's more out there

I am curious how into this they got, with the details of the killing being that the official story is untrue, patently on it’s face impossible. That rifle was not what shot him at that range. The shooter presumably didn’t disassemble that rifle into that litlle pack in 1 minute either.

If honest, the mission is to orchestrate a killing for israel’s factions in the US, for them to make turning point into a nazi youth and both college and public school policer of thought and cataloguer of students and teachers, after kirk rejected that plan and the Israel back board member p®icks for his own guys with his own vision.

Most people would not want to be on their side though. What being nazis and all.

imetators, do games w Rockstar baulks as a Charlie Kirk assassination mission is created in GTA Online, bans it and censors his name, but there's more out there

Karlie Chirk mission

verdi, do games w Rockstar baulks as a Charlie Kirk assassination mission is created in GTA Online, bans it and censors his name, but there's more out there

Well, there goes the only legitimate reason to still play GTA online.

explodicle, do games w Rockstar baulks as a Charlie Kirk assassination mission is created in GTA Online, bans it and censors his name, but there's more out there
@explodicle@sh.itjust.works avatar

Rockstar doesn’t make games for you anymore; it makes what the wealthy elite want you to play.

Fuck Rockstar.

unexposedhazard, do games w Rockstar baulks as a Charlie Kirk assassination mission is created in GTA Online, bans it and censors his name, but there's more out there

The mission can be seen in full here, though obviously you should consider carefully before clicking.

Or what? I might see pixels from a video game.

xcancel.com/GTASixInfo/…/2010798891269243103

Except for the mission name and general concept of “roof, gun, tent, crowd” its quite the shit recreation honestly.

Evil_Shrubbery, do gaming w The sound of this one specific bird from Age of Empires keeps haunting me through pop songs, movies, and across other games

Doom used a lot of free licence sounds (eg for doors opening, fire igniting) that I hear from time to time from other random sources too (eg in a movie).

It’s the same sound, but the nostalgia kick is powerful (but I do replay all Dooms evey few years tho … since they came out).

BotsRuinedEverything, do games w Rockstar still hasn't offered a convincing reason for firing over 30 GTA 6 developers

Because GTAV made over $700 million last year on 12 year old ip. They are in absolutely zero rush to release a sequel that may or may not flop in an era when it’s clear that 90-100% of programming jobs will be eliminated within a decade.

Every programmer they replace with ai now is one less bonus to pay out after release.

echodot,

I’m guessing you haven’t actually seen the output from AI because you absolutely cannot replace humans with yet

BotsRuinedEverything,

So you think that 90-100% of programming jobs WON’T be replaced by AI within a decade? I realize there are limitations but I think exponential growth is difficult to see within the first three years. We are currently in year three.

echodot,

No I don’t. I’m sure C suite executive think that’s the case, but every time they’ve tried it they’ve always had to back pedal and hire the human staff back.

Flamekebab,
@Flamekebab@piefed.social avatar

So you think that 90-100% of programming jobs WON’T be replaced by AI within a decade?

Stop, stop, I can’t breathe!

Kolanaki,
@Kolanaki@pawb.social avatar

That’s exactly what we keep yelling at the companies that keep trying, but some of them don’t listen, fire their staff for AI, and then regret it a few months later.

Just because it is incredibly awful does not mean stupid fucks in charge of companies won’t do it.

echodot,

Yeah my company is going through this at the moment. I’m super duper hoping I get fired because I’ve worked for the company long enough that I’ll get an a bit over a year worth of severance. That’s just about long enough for them to realise that they actually need us and then they can rehire us back at a higher rate. As per established process.

It’s going to be excellent.

rmrf,

Do you write code?

Flamekebab,
@Flamekebab@piefed.social avatar

If so, is it any good?

I imagine if one writes janky spaghetti then it’s easy to think that LLMs will result in redundancy. My experience is that they’re like having an over-enthusiastic junior who doesn’t learn. Useful when one can’t be bothered to write something with very limited scope but is quickly out of their depth on anything involved.

rmrf,

Yeah. AI 100% makes me more productive and by a good bit. I used it to write a section of code today to export all the information my program gathers about a system to a json file. Woulda taken me 20 minutes but chatgpt did it in seconds.

It also, in the same snippet, introduced a breaking change I didn’t ask for in the original code. I only copied the json part; I just happened to notice the change in the code it wrong. It added a fork bomb lol

Flamekebab,
@Flamekebab@piefed.social avatar

That’s the thing though - I find that what it saves me in time writing it costs me in reviewing. I hate reviewing.

rmrf,

I’ve cut down on that by only giving it tasks that are reviewed automatically.

“Spit this into a json”

It gives me the code, I continue with my program knowing exactly what is where in the json and if I get a parsing error or something I know exactly where to look. TBH, though, for things like that I must have an error rate lower than 5%

Ask it to configure a reverse proxy for a cors sensitive application, though, and I think I’d rather die

Magnum,

Maybe 0 - 10%

Rhoeri, do games w Rockstar still hasn't offered a convincing reason for firing over 30 GTA 6 developers

And they don’t need to. Just like we don’t need to give them a reason why we’re not going to buy their shit any more.

Squizzy,

Cant imagine its the case that they dont need to, only some shit hole country would not have basic employee rights

ieGod,

You can’t exactly force a company to employ someone. Even in a pro-labor-rights country the employer would be free to terminate. The termination would come with all sorts of employee benefits of course.

6nk06,

Even in a pro-labor-rights country the employer would be free terminate

That’s false and you know it. Or it’s a lie for some reason.

ieGod,

Honestly curious why you believe otherwise. Termination without cause is absolutely allowed, and again, comes with legal provisions for the employee. In Ontario, Canada, for example, this manifests in severance pay.

I’m not super well versed in EU practices so perhaps it’s even more strict but fundamentally if a company cannot afford to retain an employee they must have the ability to let them go.

6nk06,

Forbidden in France and I guess most of Europe.

If a company cannot afford to retain employees, it’s a very long process with lawyers and you dont get to choose who leaves.

anomnom,

Germany is famous for employing people part time, and then the state compensates the employees when not working. This is done to keep people that the company otherwise couldn’t afford, employed.

Squizzy,

This is uninformed bullshit. You are wrong and talking with authority on something you clearly know nothing about, I can only assume you live somewhere without employee protections and rights.

DupaCycki, do games w Rockstar still hasn't offered a convincing reason for firing over 30 GTA 6 developers
@DupaCycki@lemmy.world avatar

Personally I was never interested in GTA 6 to begin with, but this cemented my decision not to buy it under any circumstances.

FatVegan,

I kinda was. But now it has been so long and the more that i think about it, the more i realise how much i hate what they did with gta5, or gtao to be specific. I hope to pirate it to fuck around a bit, i do not plan to give them any money

statelesz, do games w Rockstar still hasn't offered a convincing reason for firing over 30 GTA 6 developers

Note to self: don’t buy GTA 6.

echodot,

Don’t worry you won’t be able to it’s never getting released.

Clent,

I made that note when gta 5 killed off the storyline expansions.

I was never interested in world of war craft with cars.

SCmSTR,

It would have been good if not for horrible load times, hostile balancing, and a live service slow grind model built to sell in game currency. The soullessness of it is why it was bad.

raicon,

I know a place where it will be free

PoliteDudeInTheMood,

But we still have to wait for a year after the console release. So they can make money off everyone who won’t get it for free

hancock,

Dont do it, if you play it youll talk about it, interact with things thatll make it popular. Ignore it completely

Sneptaur, do games w Rockstar still hasn't offered a convincing reason for firing over 30 GTA 6 developers
@Sneptaur@pawb.social avatar

This has become standard practice in this industry now. The play is to work for indie companies or bust.

SCmSTR,

Don’t stand for it. Be more aware and stop paying for bad behavior.

And stop kids that don’t know any better from getting sucked into it, too.

Sneptaur,
@Sneptaur@pawb.social avatar

I just buy whatever games come out that strike my fancy. It’s an industry problem that can only be solved by unionization.

SCmSTR,

I’m not sure even that would fix it. It’s clearly a capitalism-needs-to-learn-what-actually-makes-games-good problem. Unionization might be the real-world fix, but I’m worried that, even with that, getting a company to create unique games that are fun and high value to gamers could be out of purview.

It’s a money-people in charge problem, the same way that money-people are in charge of things like healthcare. I’m really not sure that unionizing a publicly traded company will have more effect than just changing who is being told what medical procedures are authorized, or in gaming’s case: what decisions to implement to make the investors more money.

And now that this structure has been in place long enough and has gotten so ingrained in the surrounding structures, like education and standard business practices and expectations, and also in culture, it’s going to take more than unionization. Maybe if the whole industry suddenly unionized and had a very clear goal of telling the bean counters to collectively fuck off, but good luck with that happening. We’d all like to see that happen.

N00b22, do gaming w 'Friendslop' dominated 2025 by proving time and time again that graphics are overrated

So why does it have “slop” on the name? Should be Friendpeak

helix,

Well it’s basically gaming fastfood: they’re bad games in themselves, and you can only enjoy them with friends. You wouldn’t enjoy them with people you don’t have chemistry with. Whereas there’s some competitive games like CS2 you can enjoy with random strangers because it’s a mechanically well made game.

That’s not to say friendslop don’t have a right to exist. There’s a time and a place for friendslop, it’s not when you want to play a good game.

I often compare it to mediocre or bad movies which only work on cinema screens or home theater. If you watch “popcorn movies” without popcorn, you won’t enjoy the movie.

Surenho,

I very much disagree, it’s like judging that samba is not good cos it’s not blues. They’re two different genres with different goals. If it’s fun then it is well designed.

helix,

I very much disagree, it’s like judging that samba is not good cos it’s not blues. They’re two different genres with different goals.

Funny, that was actually my point I tried to make. I repeat myself:

That’s not to say friendslop don’t have a right to exist. There’s a time and a place for friendslop, it’s not when you want to play a good game.

I often compare it to mediocre or bad movies which only work on cinema screens or home theater. If you watch “popcorn movies” without popcorn, you won’t enjoy the movie.

But that’s where I’d disagree:

If it’s fun then it is well designed.

You can have fun with badly designed or badly polished games. It needs an engaging game loop, sure, it can’t be complete crap. But I’d argue that you don’t need to create a good game to create a fun(ny) game.

Example: EYE Divine Cybermancy. One of my favourite games but I often laugh at the jank and incoherent story, and the bugs, and I’m still having fun.

Maybe we shouldn’t call it friendslop, but friendjank?

Smoke,

It reminds me of the gameplay footage played on short videos to provide visual content while audio is playing, or games optimised for streamers to play and overreact to. They aren’t games that are intended to be played and provide enjoyment that way, but as tools for others to turn into enjoyment from playing them, and then their audience gets that enjoyment from participation or simply watching.

Ekkosangen,

Just want to drill into this real quick: a game like CS2 is a good game because it’s enjoyable to play with strangers, but a game like Peak is a bad game because it isn’t as enjoyable with strangers?

Alternatively, a game like CS2 is a good game because it’s mechanically well made, but what is it about the mechanics in Peak that make it a bad game?

Take care to not conflate a personal dislike of the genre with objective quality within a context. Liking action movies doesn’t mean rom coms are all terrible (no matter how much one might think they could be improved by a sudden firefight at the climax).

helix,

I didn’t compare CS2 to Peak specifically. I compared good games to friendslop.

Can you tell me why you’re upset that I call “friendslop” bad games? I didn’t say you can’t enjoy bad games, I’d say in many instances I had more fun in objectively bad games and movies with friends than I had in good games. Sometimes the good games are boring and the jank makes “bad” games great or funny.

I also didn’t say I dislike friendslop. I enjoyed Lethal Company and Among Us with friends, for example. I also really like watching “bad” movies with friends, we even watched The Room once 😅

I even watch objectively bad films by myself. One of my favourites is Fortress (1992). This has an 38% rotten and a 40% popcorn meter rating on Rottentomatoes. Which is basically my point – media doesn’t have to be good to be enjoyable or funny.

I’m not always after a laugh though. There’s a place and a time for friendslop, and it’s specifically called friendslop because of that. Don’t see it as an insult.

Ekkosangen,

I’m not so much upset as I am curious why one might label friendslop as exclusively bad games. Peak was used for comparison simply because it’s a good game in the friendslop genre, in the same vein as CS2 being a good game in the competitive shooter genre. The comparison was being made to point out that direct comparison is futile; one game lacking something the other has doesn’t make either better or worse than the other because they’re in completely different contexts.

It’s part of why I’m growing to loathe friendslop as the name for the genre. As much as people try to insist it isn’t an insult, the connotation is that a friendslop game can’t be a good game. To which I say, why not?

helix,

Yeah, I mostly agree with that. What about friendjank?

Smoke,

One of my favourites is Fortress (1992). This has an 38% rotten and a 40% popcorn meter rating on Rottentomatoes.

I’d like to take this moment to say I fucking love Fortress and I wish it had the bigger budget it lost when Arnold pulled out of the project.

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