He actually is in Cyberpunk, if you fuck with the ini files and model directories / file paths / name references a bit and do some reverse engineering… at least as of v2.0.
They may have cleaned it up by now, I’ve not fucked with it much in a while.
Elons’s face would only ever populate onto NCPD officers, and he has a balding, thinning hair style, similar to how he did prior to joining Tesla, before he presumably started get hair plugs or transplants of some kind.
I never did find any voice lines from Elon though, ElonCop would just have generic male cop voice as with the rest of the NCPD.
I think what happened is he did get a proper facescan done… around or right before when Nvidia barged in and told CD Projekt: You need our money, we will give it to you if you act as game dev guinea pigs for our newfangled AI rendering and lighting tech which utterly obliterates the design principles of 20+ years of 3D game engine design.
At that point, they had to rearchitect… everything, and the library of models/faces that they were going with up till that point ended up having to be more or less tossed, they made a new one, and only a few references to the older ‘library’ remain as basically legacy bits of the game.
I figured this out roughly around the same time he was buying Twitter, not too long after CP77 fixed up their wanted/cop response system to… actually work, and exist… and I just kept shooting Elon, and hordes of other ElonCops, like Smith in the fucking Matrix.
It’s an interesting game and it has some good ideas, but it’s incredibly janky. I’ve seen single devs develop games in less than a year that have better animations.
But despite it’s rather dated look and it’s clunky controls it does have a very large map and a large play account per map. That’s quite attractive to some people.
Although personally I suspect people are going to come up with a better version of the game in battlefield via portal.
It would probably be cheaper and easier to buy the cheapest copy of EFT and mod it with SPT and FIKA co-op compared to paying full price for battlefield and having to mod that INTO tarkov.
I’ve been reading a lot of comments that make it sound like portal is a new thing, but it was in 2042 too and was incredibly underwhelming. Did something new happen with it that I don’t know about?
It is a looter shooter (a shlooter, if you will) cranked up to 11. Since now you need to actually be vulnerable while you spend time sorting through the loot pinata you just shot rather than holding a button to vacuum up all the purples and oranges.
And when you get into an actual gunfight with someone, it genuinely feels like you are in a big budget “prestige” action film as you play cat and mouse, barely miss someone, take a shot to your chest plate, and are frantically trying to wrap a bandage around your arm while listening for footsteps or, even worse, a grenade.
Then you add the humans into the mess and it all goes to shit. Because now? They know where everything that matters for progression is on a map and just camp it. There is no gunfight because they are just aiming at where you head will be when you bend down to get the key you need to unlock a vendor.
So then you need to watch a bunch of videos online to learn where the popular camping spots are for every extraction and objective. Which means THEY need to watch videos to learn where to hide to camp those anti-camping spots and so forth. And, because Tarkov is so hardcore, nobody has any maps or compasses and you need to memorize the layout of every single map visually.
And if you DO luck out and actually get one of those gunfights? Yeah… the other person has been playing the game for 90 hours a week and has L5 body armor that you literally can’t penetrate without half a mag. And they have thermal scopes and armor piercing rounds that shred through your plate carrier instantly.
And that assumes they aren’t just hacking where you get the telltale sound of a burst going from between the center of your head to just above it as your body falls before the audio shuts off.
All that said: Tarkov with the SPTarkov mod is actually fucking amazing. Although you still have the problem of needing to memorize maps because paper maps cost a lot of money and take up slots because The Failed State That Is Totally Ukraine doesn’t have photocopiers or even scraps of paper to jot down landmarks on while staring at one of the few maps in The Legally Distinct And Much Less Interesting Zone.
Another fun tarkov-ism. Because the game is so realistic, you have no idea if you are injured unless you bring up your inventory screen or have suffered a catastrophic injury. So you basically have to bring up the inventory screen any time you hop off a ledge or go through the bushes in case you broke your leg or got snagged on some barbed wire and need to apply a tourniquet.
Would a federated discovery frontend work? Peertube’s back end of the service would probably work great as a starting point since it uses torrents to ease up on traffic for individual servers
Good, the game needs some fresh leadership. I don’t think it’s a coincidence that on the same day they announced this, Bungie also announced that all previous season passes will soon return to a kiosk in-game and you can finish them at any time (yes like the Helldivers model). Plus, players who never got the pass before will be able to buy them for a pretty reasonable price (around $6 USD I believe).
Does this mean that sunsetted content can be played again (ie the original campaign)? If so I would mayhe consider getting back into it. Otherwise I still have no interest in returning
No, I think Forsaken (Dreaming City) is the oldest content still in the game. If you want to see the old campaign I’m sure there are playthroughs on YouTube you could watch.
Considering I payed to play those campaigns, not watch them on YouTube, I’ll just save my time. Warframe has scratched the Destiny itch for me in recent years while also respecting me as a customer
Hey at least they are getting a heads up, valve nerfed bunny hopping with the cs 1.6 patch out of the fucking blue, and it really decimated the tfc communities skills, as many of the best left the game.
Maybe? I’m not that deep in “gamer” culture, so I always just thought of it as descriptive of a particular intensity of play that leads to sweaty palms. We all experience that from time to time, some prefer it, others don’t.
Super hyped for 1.0, been playing for about 2 years now 1.4kish hours and its just gets more fun with every update. Can't wait to actually be able to escape. Perfect game if you want an FPS that doesn't require turbo fast uber accurate wrist breaking flick shots. Hell chilling in one place for 5-10 is a smart strategy sometimes.
Really looking forward to getting back into this. I keep trying these fast past multiplayer shooters and I generally get wrecked. Picked up EFT a few years ago and really enjoyed. Do you have any advice on finding groups to play with? I’m sure their discord has a LFG channel most likely.
Honestly a good way I found is with small streamers on twitch. Find someone who looks cool and say hi, most of the community is nice and if you ask for help on quests or if they play with viewers a good amount will say yes. This leads to getting into smaller discords with generally pretty cool people in them. Some of my recommendations are MortakkW, WhosJason, and McHayla. All pretty good people. All different vibes.
I can’t speak to those streamers in particular but Anissem (and whoever else) should understand that milsims inherently attract chuds. And Tarkov above and beyond because nikita and BSG are… very very very pro-russia.
Not saying that everyone who plays tarkov is a fascy chud. But if you are looking for a community to hang out in, maybe listen for some dog whistles.
Which is why I wish Incursion Red River had taken off more. Set in fantasy war that never ended Vietnam so it is borderline The Last Jedi in that chuds just can’t talk about it without spewing hatred and bigotry. Whereas it is a lot harder to tell if someone is just a gun nut masturbating over an AK or if they are making it clear they think Ukraine should be a breeding farm for putin.
Kind of off topic, but one of the most popular modders for SPT, SolarInt (who created the massive AI overhaul SAIN), is actually hired by the team behind Incursion Red River to upgrade their enemy AI behavior!
Apparently he called BSG and never heard anything back - their loss XD
Devil’s Advocate: This is for the adult gamer set who only have a prescribed amount of time they can spend on gaming. They get a chance for a few hours every few weeks. Their lives are overwhelming with details and information they need to remember regarding every day life. They simply don’t have the mental capacity to remember all the details from a game they spend two to three hours on once every few weeks, not when their mental focus is given to you know, real fucking life.
While I understand the frustration with such writing, because it bothers me as well… I don’t have a job where I work 60 hours a week nor do I have children. I’m kind of the exception to the rule when it comes to being able to give a game my full attention. Further, I have always had an incredibly good memory and attention to detail. Most people I have met in my life simply… do not have incredibly good memories or attention to detail. That doesn’t make them bad people who are living life wrong, it just means their brains work differently or they’re putting that mental energy to different things.
If we want people to pay attention to these stories, well, we’ve got to change fucking society from the ground up so they have the free time to actually be able to do so. Whinging about it like this isn’t going to magically make people pay better attention when they have to split their time with taking care of their children, which obviously should take priority over a fucking video game.
People act like the Netflixication is because people are all busy staring at their phones… I posit that it’s actually people cooking meals, doing dishes, doing laundry, ironing clothes, and a thousand other tedious daily activities where they’re trying to squeeze in some entertainment while also paying attention to something else entirely.
Games with complicated or involved stories just need to go back to having a comprehensive log or journal. That used to be a staple of big games, to the point where it could take you days to read all the lore and journal entires. That might not be fully ideal for those adult gamers either but theres definitely a comfortable middle ground where your active missions page has a little brief for each objective telling you who gave the quest, what they wanted and why. Lots of games these days can have like 20 active quest markers and give you no information about any of them beyond some random npc you talked to once wants 10 of something for some reason.
I remember back in the day, when a lot of the time you had to keep your log/journal yourself with pen and paper. Getting back to Lands of Lore after a week without any notes? Might as well start over.
I like the way the new wave of CRPGs — Pillars of Eternity, Tyranny, etc. — deals with this problem. Of course you have a journal with a quest log and a lore encyclopedia. In addition to that, if you hover over highlighted words (names, lore things) during dialogue, it shows you a short explanation.
That’s a good point and, for lack of studies about it, it’s impossible to tell which is the most pervasive.
As a counterpoint, and this might be an "unpopular opinion"™: not all games are (should be) made for as broad an audience as possible and different attention (investment) levels should be expected depending on the game. That obviously won’t resonate with the business side of the gaming industry, but I think everyone needs to be aware of how much time they can dedicate to their hobbies and pick them accordingly.
I’m thankfully not in a position where I have to work 60hrs a week and I’m childless as well, but some weeks might leave me with less free time than others and I pick entertainment/media accordingly. That might not be what others do and I know my experience is likely purely anecdotal, but if I feel I don’t have enough time to properly enjoy a game or remember its premises as I play, I’ll simply do something else, even if gaming is my favourite hobby.
And to be clear, I fully agree that society needs to change dramatically either way. Everyone would benefit from better work-life balance.
not all games are (should be) made for as broad an audience as possible
The problem is that when a AAA game costs three hundred million dollars to make due to all the performance capture and famous actors and high fidelity graphics and whatnot, you have to reach as broad an audience as possible in order to make that money back.
I think this is what's killing the blockbuster movies, too. Everything needs to be lowest-common-denomenator to have a hope of turning a profit.
Sure, and that makes financial sense, but that’s only one specific subset of games.
Smaller productions/games still have ways to turn a profit with smaller intended audiences and can in turn offer more complex storylines.
It’s also very important to remember that AAA doesn’t refer to quality; it’s terminology borrowed from financial products to indicate how safe an investment it is to generate a return.
What’s even the point of playing story games then if the story is condensed and simplified to such a degree? If all explanations are spoon fed to you and the story if so primitive that the bar is on the floor it just becomes boring. At this point you are better off playing games that focus on gameplay instead, it will be a more fun experience.
It’s like reading a summary of a book of just watch a short clip about it on TikTok because books are “too long” and then calling yourself a reader.
I’m not sure where the Trails games fall when it comes to being dialogue or story heavy, but it has taken me a good 380 hours to get to the 7th game in the series (Trails of Cold Steel 2) playing over the last 3 years and it has been fantastic.
I’m in my early 40s and have a kindergartener so gaming is fairly limited. These games have become my “nightly TV” where I play about an hour before I go to bed.
This is not a good argument for unnecessary exposition though, this is just an argument for shorter, bite-sized narratives, or even what some games already do (like The Witcher 3) where they recap where you are in the loading screen. If anything, unnecessary exposition just wastes what little time you have to play, or forces you to skip the dialogue entirely.
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Aktywne