Ragebait headline. The guy does say that a proper remake or a new game set in the Morrowind region could be good. Just a remaster like the Oblivion remaster, with modern graphics slapped onto the original gameplay wouldn’t work too well.
For PC, there’s already OpenMW to do that: openmw.org
Basically, it’s a fan reimplementation of the Morrowind engine, which you feed the original game files into. It also has a number of improvements over the original, like higher resolution, higher view distance and virtually no loading times.
I would still call it virtually the same game, especially since they didn’t even bother to fix lots of awful bugs.
But I think, we can both agree that Morrowind would need a significantly larger overhaul, if you wanted to make it feel ‘modern’. You’d need voice acting. Perhaps optional quest markers. Well, and the combat system would basically need reimplementing from scratch.
Dispatch’s release on Nintendo platforms today was poised to be another testament to AdHoc’s tremendous success with the point-and-click superhero workplace comedy, but news of a platform-specific difference has overshadowed much of the excitement for fans hoping to play the episodic series on-the-go. Instead of celebrating...
With RickyRigatoni’s idea, it wouldn’t be a videogame. It would be a separate program you launch specifically to order things online. It just happens to use a game engine for its implementation, because game engines are the most advanced simulation tool humanity has developed…
One time, I got delivered teaspoons instead of spoons, because I couldn’t tell the difference from the picture (and the description did not bother mentionuing that at all).
Another time, I got delivered light bulbs the size of a toddler’s head, because the manufacturer decided to use a picture of a regular-size bulb. Well, and in the online store, the size only got mentioned as actual width/height values in the details.
But yeah, we do already have the technology to place a banana next to your product, and to take photos from all angles. Manufacturers and stores just don’t see enough of a benefit from actually doing that, so have a singular picture in a white void, which shows a different product. You’re welcome! 👍
Yeah, to some degree I get it. The guy does need help with some things and can’t perform certain physical tasks. And it is an entirely different thing to be tolerant to that vs. being married to it.
But the guy is kind-hearted, educated and sporty. He’s missing an arm, but others might be missing a brain or a heart, which I feel are much more detrimental for a partnership.
Unfortunately, though, dating someone with a visible impairment really gets the gossip going, and people are scared of that, so I guess, it’s better to date a dumb ass instead.
Having said all that, the guy is married by now and has a healthy son, so all is good in the end.
Also has to be said that 2D vs. 3D is basically just different genres, because it affects gameplay so much. Someone who only plays 3D games misses out on a whole bunch of variety.
Fallout Shelter (working title) is a new reality competition series based on the hit Amazon drama and computer game of the same name. The dwellers (contestants) live together in a top-secret vault, where they will compete in a series of games that tests the seven core attributes from the Fallout world. Strength, perception,...
Mine always is, completely forgetting what I was doing and where I was going after not touching a save file for a long time. This is happening to me right now with Stardew Valley....
I really don’t like when games intermix tutorial with story. Unless the story is the main attraction, I cannot get myself to care for it. And then having to click through tons of story texts to pick out the tutorial parts, that is just cumbersome.
I also have to say, though, that it really doesn’t help my immersion when the fairy, that just told me she’s from the clan Uhgaloogah, then tells me to press the X button on my controller.
If you put in a lot of effort, you can make it credible that the controller is part of the game world and the fairy would know the buttons. But most games do not put in that effort. And then, IMHO it is a lot less immersion-breaking when the game just shows an info box, where we both know that it isn’t part of the game world.
I think, you’re perhaps conflating story with gameplay here? I do think, it’s good to incorporate the tutorial into normal gameplay. So, you start playing the actual game right away and get told the controls as you need them. And sure, if it is a story-driven game, that probably means there has to be a story segment before all that to explain why you’re starting on this journey to begin with. So, I’m not saying I want the tutorial to be an entirely separate thing, like it typically was in the 90s.
I’m mainly just complaining about when it’s too intermixed, because I’d like to be able to skip all the text boxes where they’re rambling about the story. If they switch mid-sentence to explaining what you’re supposed to do and what buttons to press, then I’m likely to miss that while skipping through the story bits.
Preferably, there’s a separate info box on screen after the dialogue ends (which is a good idea for several reasons), but it could also just be highlighted, if they want it to be within the dialogue.
I like how this article does not talk about the anti consumer practices engaged in by Nintendo, that might push some customers away from their consoles. /s Nintendo can disable your Switch 2 for piracy in the U.S., but not in Europe, as confirmed by its EULA. There is already a switch in my household, but the price along with...
Mario-Kart-at-home by the way: supertuxkart.net
Buy now for $0 and get Rocket-League-at-home for free on top!
(It’s one of the game modes in SuperTuxKart. 🙃)
But yeah, $80 is kind of wild, even just because it’s fundamentally still a cart game. You pretty much need a group to regularly play it with, otherwise you won’t get your money’s worth out of that.
I actually reinstalled it myself after writing that comment. 😅
I only really started to fully appreciate it, when I learned that drifting gives you a boost. So, if you’re going around curves, you pretty much always want to drift, which then kicks your speed up once you stop drifting. Maintaining a higher speed than your car normally goes, is vital for beating the harder difficulties.
Yeah, it feels like those consoles would be more expensive, for hardware that’s not going to be terribly stronger, to play games which don’t need the visual upgrade, and all of that wants to be paid by players with less money to spend.
I played the game since 0.29 (released in August 2022) splatting hundreds of characters in all sorts of ways. One of them even touched the Orb but didn’t live long enough to escape (ironically, it was another mountain dwarf). This run, I did something different: I actually started using my god’s abilities in any viable...
I believe, rings of evasion are generally quite good for tanks, because you can be running around in the clunkiest armor and still get a flat +6 or so to evasion. Same goes for mages and rogues with rings of protection.
But yeah, I’ve also killed so many characters due to hasty decision-making. Just killed an Armataur + Wu Jian run today, because my health was running low and I figured offense is the best defense. I could’ve blinked away no problem. Hell, I could’ve launched a much better offense at practically no cost by using Serpent’s Lash, but nope, just ended up tapping the keys I always tap and hoping for RNGesus to save me.
If there’s a single throughline for the PC gaming year that was 2025, it’s finally accepting that the pursuit of fancy graphics just doesn’t make sense anymore....
I feel like this isn’t really a new development. Back when LAN parties and local multiplayer were still a thing, games like TeeWorlds, Worms etc. were popular, because they ran on potatoes and you could often get them for free.
The actual fun then came from dicking around with or competing against your friends. The game itself does not need to be ground-breaking for that.
Hell, it technically started even earlier than that, with physical card games and board games and such. Just play them with friends and it’s fun.
“Following the release of Silent Hill 2 in October 2024, we were able to deliver Silent Hill f in September 2025, and the Silent Hill series is now back on track,” series producer Motoi Okamoto told Famitsu. “We aim to release about one title per year, including both announced and unannounced titles. We’re not sure...
Oh man, and they’re gonna want to release in autumn, too, to be in time for spooky season. So, if it isn’t done at that point, they’re likely to release in an unfinished state rather than delay by a whole year…
I mean, I don’t have a ton of skin in the game here, as I don’t care much for horror games either way.
But yeah, I just assume that they say they’re cautious to calm the fans, but they actually can’t be cautious, since well, they can only really delay by a whole year at a time, and if they do that, then they have two games in the year afterwards.
They did only pre-plan a handful of years, so maybe they can just delay the following games by a year each, too.
I’m looking for Android games that are designed to be played vertically (portrait mode). Could be casual, action, puzzle, roguelike, or anything really. Best if it can be played one-handed....
Some days, I think I’d rather gouge my eyes out than read another email about a new roguelike or roguelite. This confuses me, because many of favourite games are roguelikes or roguelites, including Dead Cells, Balatro, FTL: Faster Than Light, and the recent Morsels, a reeking procedural dumpsite that speaks to the...
I would argue that a substantial reason for their popularity is also just that devs have fun when developing them.
With most other genres, you’ve seen the story a gazillion times, you’ve done each quest a thousand times etc… It just gets boring to test the game and it becomes really difficult to gauge whether it still is fun to someone who isn’t tired of it.
Meanwhile with roguelikes, the random generation means that each run is fresh and interesting. And if you’re not having fun on your trillionth run, that’s a real indicator that something needs to be added or improved.
Hear me out. A few games have shader installations that will usually apply any new settings you put down AFTER you restart the game, and a lot of other games have graphics settings that will only apply after you’ve rebooted the game....
There’s a roguelike I play, which combats save-scumming by only giving one save slot per character. And so the only reason to save the game, is when you’re done playing. So, you hit Ctrl+S to save, and it instantly quits as well. 🙃
I also think ANY game should have a “full potato” mode capable of running in older computers with NONE of the fancy graphics stuff that we have access to today, despite having a decent computer now.
Problem is that the fancy graphics stuff isn’t just additive.
For example, raytracing is actually relatively simple to implement, since you just make light behave like it does in real-world physics, according to a couple relatively straightforward rules and material properties.
Lighting without raytracing involves tons of smokes and mirrors hacks and workarounds. For example, mirrors were often faked by building the same room behind the wall, with everything inverted, including the player character’s animations.
So, making a game with potato graphics typically requires building a second version of the game.
Of course, there can be a mode that does just turn off the additive stuff, so only that which does not require changing the game implementation. But that can just be one of the graphics presets…
Ah yeah, it does auto-save regularly, too. But I don’t think, I’ve ever seen it crash without me doing some out-of-game fuckery. 🙃
Well, and of course, losing progress is baked into the gameplay of a roguelike, so whether your savegame corrupts or you die yet another stupid death, you just start another run and you’re right back into the action.
Yeah, I also have to say that I’ll often not even bother trying to work out what’s good and what is not, because there’s a voice in the back of my head that says, well, it should all be equally viable, because of balancing.
That’s a big part of the reason why I like random map generation, because it isn’t possible to make all options equally viable. Sometimes, you level up your axe skill and never find a good axe, and just have to deal with that.
Yeah, I might be showing my age, but my interpretation of “a better game” was right away “a more fun game”, which got followed up with the thought: Did it make them more fun?
I feel like we had fun figured out pretty well in the last century already. And in many ways, the higher specs are used to add realism and storytelling, which I know many people enjoy in their own way, but they’re often at odds with fun, or at least sit between the fun parts of a game.
Like, man, I watched a video of the newest Pokémon game and they played for more than an hour before the tutorial + plot exposition was over. Practically no fun occurred in that first hour.
Just imagine putting coins into an arcade cabinet and the first hour is an utter waste of time. You’d ask for your money back.
Yeah, for me it’s not even just the creative freedom, but an actual fuzzy feeling that me and the devs are having fun together. Open-source games also hold a special place in my heart for that reason, no matter how scrungy they are.
I just wanted to say thanks to anyone who may have donated. Again you have no idea how much it means. Not gonna spam this message all day today, don’t worry, but thank you to those that did… Thank you so so much. And to anyone who upvoted or commented or gave well wishes. It means the entire world to me right now.
Yeah, that is crazy to me. I understand them wanting to make other games in between and that making those games takes a few years each. Rationally, I’m on board with the decision-making and the math that leads to this.
But that the result is a generation who didn’t have an Elder Scrolls part released in their childhood, that still feels like far too grand of a concept.
Hmm, are you on an up-to-date version? Could also be a timezone thing, though, like maybe there’s an active community in India, which plays when you’re asleep or whatever.
To be fair, the kids are just a pretty good indicator of where this whole boat is headed. Someone who’s been adulting for a while probably has savings and is willing to burn some of those to keep doing the hobby they like, especially when they’re invested with hardware or friendships that exist through gaming.
I feel like the big name titles are all headed in a similar direction (realism, large open world, story-driven), because they need to differentiate themselves from the indie titles that cover the other bases for cheaper.
So, if that direction isn’t your jam, I can certainly see that you’d feel that way, because you need to inform yourself more actively to learn about those indies.
The analogy makes a lot of sense to me. Once you have an "easy button", it's hard to not use it. It's sort of like when you're at work and see the "quick workaround" effectively become the standard process....
Man, I was recently working with another senior. The guy has been in this job like ten years longer than me. And to be fair, we were working with a language that he isn’t familiar with, but I had a problem which wasn’t language-specific (basically, I had a user-provided timestamp and needed to guesstimate whether that’s winter or summer time).
And yeah, his first thought was to ask ChatGPT. On some level, it is a wrapper around Bing and I did a web search, too, so sure, let’s do another web search in case I missed anything.
But ol’ Chappity G spat out the same solution attempt, which I had also found initially, which wasn’t actually applicable there. So, we told it what the problem with that was, and it generated another attempt, which didn’t cover edge cases. The next time around, it generated a solution which used an entirely different time library. And so on.
The guy was absorbed for ten minutes trying to explain to the Magic 8 Ball what our problem was precisely and why its solution attempts were bad.
I’m not saying ChatGPT should’ve been able to solve this problem. Date/time handling is one of the hardest computer science problems.
It was more just that he was constantly pulling the slot machine, hoping it would suddenly spit out the perfect solution, when even just five seconds of independent thinking should’ve made him realize that there is no easily web-searchable solution and the spicy autocomplete cannot do the reasoning to come up with a solution of its own.
I mean, I guess, it was their realization that the walkthrough skips the fun problem-solving part. That it shouldn’t be a tool you use during the problem-solving.
You fell in love with a game and it's characters, sunk hundreds, maybe even thousands of hours into it. It became a comforting, immensely satisfying part of your daily life. Then you heard a sequel was coming and got really hyped but when it came out it was utter rubbish......
For me, it was Skyrim. It was one of the first games I bought with my own money and certainly the first where I followed the news before the release. I did not know that Todd Howard was a notorious liar and that ruined the game for me. Like, the game itself was probably fine. It was an upgrade in some ways and a downgrade in various other ways. But having been promised that it would be so much better than Oblivion and Morrowind, when it was simply not, that just robbed me of the fun I could have had with it.
Is there a alternative to roblox (preferably free) that is just better overall and dosent take advantage of everyone? I want to make games but also be a player… How might i do so and not use roblox? It feels like most clones are dead or close to it but what do you think? What do you suggest and why so?
If you tie yourself to a commercial platform, it’s gonna take advantage of you. That’s how they make money. So, I would also recommend using an open-source game engine like Godot and then distributing on multiple platforms.
The closest open-source thing to the Roblox model, that I can think of, is Luanti, which is basically a game engine and distribution platform for Minecraft-like games. Don’t expect to make money off of it, though.
So i used to play standard minecraft many years ago when i was a kid but then i got very burnt out and havent played it sense. Minecraft has a bigger community/mods than minetest, but minetest is a neat little lua project. How do i decide? what would you suggest?
Man, I wish them all of the luck in the world, but I have never seen a 3D platformer with tight movement and you do need tight movement for a brutally hard game, otherwise it just feels brutally bullshit.
I was just wondering that, too. Wasn’t the first one almost like an indie title? Not sure, how much I’m mixing it up with Outer Wilds, but Wikipedia tells me their teams were around a similar size anyways…
The game looked quite generic to me. As someone who’s not deep into Star Wars, the titular character looked more like 70s mom than space adventure. And the gameplay also looked like they just slapped yet another texture pack onto something I’ve seen a thousand times already.
So, I don’t see why you’d buy this game in particular, unless you do a lot of gaming or a lot of Star Wars. I imagine, they missed out on most sales towards the more casual crowd.
'Go Back and Play Morrowind and Tell Me That's the Game You Want to Play Again' — Former Bethesda Veteran Delivers His Verdict on Potential The Elder Scrolls Remasters - IGN (www.ign.com) angielski
Players are returning their Dispatch copies due to Switch censorship (www.polygon.com) angielski
Dispatch’s release on Nintendo platforms today was poised to be another testament to AdHoc’s tremendous success with the point-and-click superhero workplace comedy, but news of a platform-specific difference has overshadowed much of the excitement for fans hoping to play the episodic series on-the-go. Instead of celebrating...
Unity launches Walmart SDK to "seamlessly integrate products" into games (www.gamesindustry.biz)
What a time to be alive.
It's really all you need. angielski
Why medieval city-builder video games are historically inaccurate - Leiden Medievalists Blog (www.leidenmedievalistsblog.nl) angielski
When I was a child I thought as a child... angielski
Bethesda announces a new Fallout... reality show (us.castitreach.com) angielski
Fallout Shelter (working title) is a new reality competition series based on the hit Amazon drama and computer game of the same name. The dwellers (contestants) live together in a top-secret vault, where they will compete in a series of games that tests the seven core attributes from the Fallout world. Strength, perception,...
Pet Peeves with Games? angielski
Mine always is, completely forgetting what I was doing and where I was going after not touching a save file for a long time. This is happening to me right now with Stardew Valley....
Switch 2 Sales Reportedly Struggled Over The Christmas Period (www.nintendolife.com) angielski
I like how this article does not talk about the anti consumer practices engaged in by Nintendo, that might push some customers away from their consoles. /s Nintendo can disable your Switch 2 for piracy in the U.S., but not in Europe, as confirmed by its EULA. There is already a switch in my household, but the price along with...
AI-Induced RAM Crunch Could Push Next PlayStation and Xbox Past 2028 (www.extremetech.com) angielski
After playing DCSS for two years I finally beat it angielski
I played the game since 0.29 (released in August 2022) splatting hundreds of characters in all sorts of ways. One of them even touched the Orb but didn’t live long enough to escape (ironically, it was another mountain dwarf). This run, I did something different: I actually started using my god’s abilities in any viable...
'Friendslop' dominated 2025 by proving time and time again that graphics are overrated (www.pcgamer.com) angielski
If there’s a single throughline for the PC gaming year that was 2025, it’s finally accepting that the pursuit of fancy graphics just doesn’t make sense anymore....
After getting Silent Hill 'back on track,' Konami wants to make it an annual franchise (www.polygon.com) angielski
“Following the release of Silent Hill 2 in October 2024, we were able to deliver Silent Hill f in September 2025, and the Silent Hill series is now back on track,” series producer Motoi Okamoto told Famitsu. “We aim to release about one title per year, including both announced and unannounced titles. We’re not sure...
[DCSS] An unusual way to one-shot an orc angielski
Ru my beloved
Why We're Boycotting Xbox (and Maybe You Should Too) - People Make Games (m.youtube.com) angielski
cross-posted from: lemmy.blahaj.zone/post/35858590
Best vertical games on Android? angielski
I’m looking for Android games that are designed to be played vertically (portrait mode). Could be casual, action, puzzle, roguelike, or anything really. Best if it can be played one-handed....
Why are there so many bloody roguelikes or roguelites, and what really makes a game roguish? (www.rockpapershotgun.com) angielski
Some days, I think I’d rather gouge my eyes out than read another email about a new roguelike or roguelite. This confuses me, because many of favourite games are roguelikes or roguelites, including Dead Cells, Balatro, FTL: Faster Than Light, and the recent Morsels, a reeking procedural dumpsite that speaks to the...
Settings you believe ANY game should have? (This is me advocating for a restart/reboot button on ALL games) angielski
Hear me out. A few games have shader installations that will usually apply any new settings you put down AFTER you restart the game, and a lot of other games have graphics settings that will only apply after you’ve rebooted the game....
A cold take on balancing angielski
Ex PlayStation exec says Sony can't keep "increasing the graphics power" with new consoles after tech plateau, but PS5 has already "made almost every game a better game" (www.gamesradar.com) angielski
The true Baldurs Gate storyline angielski
I just wanted to say thanks to anyone who may have donated. Again you have no idea how much it means. Not gonna spam this message all day today, don’t worry, but thank you to those that did… Thank you so so much. And to anyone who upvoted or commented or gave well wishes. It means the entire world to me right now.
GTA V was released on this day, 12 years ago angielski
What foss MP games are still active? angielski
Like xonotic, opensrena, red eclipse, warfork, alien arena, etc. are they ever active or are they completely dead?...
18+ Gen Z Is Cutting Back On Video Game Purchases (www.vice.com) angielski
This happened to me in Roller Coaster Tycoon and The Sims. angielski
The analogy makes a lot of sense to me. Once you have an "easy button", it's hard to not use it. It's sort of like when you're at work and see the "quick workaround" effectively become the standard process....
What game sequel ruined a beloved franchise or character for you? angielski
You fell in love with a game and it's characters, sunk hundreds, maybe even thousands of hours into it. It became a comforting, immensely satisfying part of your daily life. Then you heard a sequel was coming and got really hyped but when it came out it was utter rubbish......
Is there a alternative platform to roblox for players and gamedevs? angielski
Is there a alternative to roblox (preferably free) that is just better overall and dosent take advantage of everyone? I want to make games but also be a player… How might i do so and not use roblox? It feels like most clones are dead or close to it but what do you think? What do you suggest and why so?
Which of theses games should i play? angielski
So i used to play standard minecraft many years ago when i was a kid but then i got very burnt out and havent played it sense. Minecraft has a bigger community/mods than minetest, but minetest is a neat little lua project. How do i decide? what would you suggest?
Super Meat Boy 3D - Official Gameplay Overview Trailer (www.youtube.com) angielski
Microsoft concedes that 'The Outer Worlds 2' retail price was too high — Xbox says it "will keep our full priced holiday releases at $69.99," with refunds incoming (www.windowscentral.com) angielski
The Star Wars Outlaws flop - Guillemot blames waning interest in the franchise (www.gamereactor.eu) angielski