lemmy.world

haui_lemmy, do games w I didn't read the TOS for Baldurs Gate 3 until now

Any games that restrict sale of your property to other users are okay to be pirated imo.

Iceblade02,

I did pirate the game, and then it was so utterly awesome that I went and bought it shortly after they patched in the epilogues.

One of the reasons I have the steam achievement for finishing the game, but not the one for finishing the tutorial xD

haui_lemmy,

Smooth! :)

illi,

This is how you battle piracy

drbluefall,
@drbluefall@toast.ooo avatar

imho, that’s how you find the some of the best games games.

Find the ones that people pirate, then enjoy so much that they go out of their way to get an official copy.

TowardsTheFuture, do games w Noooooo you can't make a microtransactions free game and finished too 😭😭😭

Complaining about it having funding… AAA… lol. Thats the fucking point of AAA. Big fucking budget.

zikk_transport2,
  • A - Big
  • A - Fucking
  • A - Budget
TowardsTheFuture,

I read this in stereotyped Italian fuckin Mario voice.

AAA stands for “Abig Afuckin’ Abuget”

bisby, do gaming w No need to replace it just yet...

Stick drift isn’t when the sticks fail to recenter (which is what this would help with).

Stick drift is when the electrical contacts inside the stick change over time and as a result the electrical signal changes over time. A perfectly centered stick might have the same signal as slightly off to the side. (Which this wouldn’t help with)

Anivia,

But the rubber bands might be set up in a way that they sticks are slightly off center, at the exact position needed to cancel out the stick drift

Vilian,

Stick drift never existed before Xbox 360 and ps3, actually the first version of ps3 controller didn’t have stick drift, it’s made problem

bisby,

The physical mechanism that causes stick drift exists in all controllers that use resistance of electrical signals instead of something like hall effect sensors. If you have metal sliding over metal, it’s going to degrade over time. It’s very possible the early controllers had stick drift, it just wasn’t noticeable because it was so bad that every early console just had horribly large dead zones. Only the Sega Saturn and Dreamcast used hall effect joysticks back then and that never caught on. So I guarantee that with enough time, a Dual Shock controller would also develop stick drift.

And sometimes things like this are just a thing that happen when you miniaturize electronics. An xbox controller does a LOT more than an atari 2600 controller did, in less space. Cramming more stuff into less space means everything has to be tinier. and when you have abrasive metals rubbing against each other, and the metal is thinner, it’s going to wear out faster. They’ve flown too close to the sun in some cases and they wear out WAY too fast. Which is a widespread problem but not so widespread that there are no working controller. Clearly what they are doing still works.

This isn’t nearly as much of planned obsolescence as you would think. They just release a new generation of console and make it not backwards compatible with older controllers for that. This is just that as things get more complex, they become more fragile. I would much rather play Elden Ring on an xbox controller that might get stick drift than an atari 2600 joystick.

DingoBilly, do games w Gameplay mechanics were also a lot better with more replayability.

Games were definitely buggy and I honestly think people forget how much better the quality is nowadays.

I also think there is something to it just being the 90s or so and not having much choice. If you only have one game to play then of course you’re going to replay it to death. If I have a steam library of 1000 games then I’m much less likely to.

A lot of this is just nostalgia for the past and the environment as opposed to games being any better.

TankovayaDiviziya,

I mean technical wise, games are better now and could easily be patched, but I think that’s why games had better gameplay in the past to make up for the lack of gamer accessibility to patching.

CrayonRosary, (edited )

You’re saying that because games couldn’t be patched, they had better gameplay? That makes no sense at all.

Lots of games had crap gameplay. There are more junk vintage games than good ones. The gameplay was simple because it had to be. The consoles didn’t have the power to do more. Chips were expensive. So they had to invent simple gameplay that could fit in 4k of ROM. If dirt simple gameplay is your thing, great. The Atari joystick had one stinking button for crying out loud.

You think Space Invaders has better gameplay than Sky Force Reloaded? Or Strider has better gameplay than Hollow Knight? You’re insane.

E.T. for the 2600 had gameplay so bad it crashed the entire video game industry.

Double Dragon on NES had a jump that was impossible to make forcing the company to make a new cart and give refunds.

Kelly,

There are more junk vintage games than good ones.

Anyone who has iterated though a full romset will agree with this.

Just like movies, music, books, etc. the classics are fondly remembered gems and the rest are easily forgotten.

redcalcium,

Double Dragon on NES had a jump that was impossible to make forcing the company to make a new cart and give refunds.

I didn’t know this. This is obviously why I never finished that game and certainly not because I suck at it.

CrayonRosary,

I might be misremembering what game it was. I was just a kid when I learned about it. I can’t seem to find anything about it other than an impossible jump in the PC port of TMNT.

DingoBilly,

It’s a nostalgia thing - I don’t remember the games where I got stuck on the first level and could never finish the game (which happened). Or were just boring so I quit after a half hour.

I do remember donkey Kong country, super Mario bros, sonic Etc. Which all worked well and were fun.

Sakychu,

Yeah quality has improved massively, maybe not the initial release but 90% of games i recently played were regarded as buggy messes on release. After years of updates they mostly work.

Omegamanthethird,
@Omegamanthethird@lemmy.world avatar

There’s also the SNL effect. Everyone remembers the great games like Mario. Nobody remembers World Games.

Blue_Morpho,

I’m unfamiliar with that game. Was World Games buggy or just bad? The quality the OP referred to was bugs, not gameplay.

Even the worst AAA game today has better game play than anything from 30 years ago. It’s the nature of extreme complexity that allowing players freedom makes complete debugging impossible.

Omegamanthethird, (edited )
@Omegamanthethird@lemmy.world avatar

Actually, OP very explicitly said to ignore bugs and was only talking about gameplay. Which is why they talk about extreme replayability being the requirement on old games.

I just realized you were talking about who i responded to, not OP. But still, they weren’t only talking about bugginess.

The basic mechanics of a game (eg. Mario) better be fun, and those first couple of levels better be fun, because that’s what you’ll be doing a lot. It’s similar to how the swinging in Spider-Man better be fun because you’ll be doing it a lot. But the it also has more complex fighting, side content, and a story. You can mess up a lot more while there’s still enough to keep it entertaining.

But people don’t remember the majority of games that were not very good. World Games was just a game that came to mind on the NES as being not very fun, but more importantly forgotten.

ColeSloth,

Hehe. World Games was an Olympic event type of game for the NES and other systems back in the late 80’s.

It was actually a well reviewed and enjoyed game, so I’m not sure why he decided to use it as an example when there were so many other actually bad games back then. It also caused a “spoof” game to be made on the NES called “Caveman games”, which did a similar game style, but set in caveman times with caveman events. I preferred caveman games as a kid, and still do. Racing against a friend on who can rub sticks together and blow on the smoke to make fire first is still a blast. So is beating the other guy with a caveman club. Good times.

ColeSloth,

World Games was so good they made a spoof sequel of sorts called caveman games. A lot of people remember world games, it was a well received game. You had so many actually forgettable garbage games to choose from…

Omegamanthethird,
@Omegamanthethird@lemmy.world avatar

I have never heard anyone talk about that game, ever. But I remembered hating it as a kid. But social media wasn’t a thing back then. So I don’t know if it was talked about elsewhere.

If that was a well received game, I guess it speaks volumes about the rest of the NES library.

ColeSloth,

It’s because it wasn’t really a young kids game. It was aimed at a bit older of a crowd. They made a later version of it called caveman games that was geared more towards kids and it was a lot of fun, with mostly the same game mechanics.

richmondez,

But if he had to go with a forgettable game he wouldn’t have remembered it.

ColeSloth,

But he says it wasn’t very fun and it was forgotten.

He obviously didn’t forget it, and most people found it to be fun.

NoneYa,

What games were buggy for you? I’ve been replaying a lot of older games I used to play from my childhood (SNES to Xbox 360/PS3/Wii era) and not coming up with a lot of bugs except from emulation.

Blue_Morpho,

They weren’t as buggy. People making excuses classify exploits as bugs ignoring that modern games have more bugs and exploits.

I played Atari 2600 games like space invaders, adventure, and pitfall for thousands of hours without ever running into a bug. The only game with an exploit was Combat where you could put your tank muzzle into a corner and make it loop across the map. But both players could do it.

xkforce,
funkless_eck,

some games would be unplayable without hand-patching the code that you’d find in a magazine.

ZoopZeZoop,

I have 1000 games, but I still replay a bunch of them over and over, just at a less rapid pace.

Aielman15,
@Aielman15@lemmy.world avatar

I’ve grown up with a PS1 and a handful of pc games, and I don’t remember any of them being any more bugged than modern gaming. The only exception being Digimon World 1, a notoriously buggy game (but to be fair, half of those bugs were introduced by the inept translation’s team).

I know people nowadays know and use a bunch of glitches for speedruns and challenge runs (out-of-bounds glitches being the norm for such runs), but rarely, if ever, those glitches could be accessed by playing through the game normally, to the point that I don’t remember finding any game breaking bug in any of the games I played in my infancy (barring the aforementioned Digimon World).

idunnololz,
@idunnololz@lemmy.world avatar

A couple years back I found my old Gameboy advanced. I tried to play Kirby on it and I was taken back by how much it sucked. The screen was way smaller than I remember it being and there was no backlight which meant I had to play the game in a well lit room. I don’t think I could ever go back to those days.

uienia,

Nah, in the 80s we had hundreds probably thousands of games for the commodore 64 and later the amiga 500, all of them pirated. The piracy scene was huge, and often the games were free as we just copied them from friends

Cocodapuf,

I don’t agree with that first point at all. Games were not all that buggy, It was orders of magnitude better than it is now.

DingoBilly,

I think it’s because people only remember the good games and not the stinkers.

I played a lot of shit games I can’t recall because I played for 30 minutes max. There was one game I never passed the first level as I couldn’t figure out what to do, I think something to do with jelly beans and a blob. How is that good gameplay lol?

But of course myself and others can tell you about the games we played for hours like Super Mario Bros which didn’t really have bugs and were good.

Cocodapuf,

A boy and his blob! That was a great game! But it did not hold your hand at all, you had to figure out what every different jerky bean did to your blob. It was a good enough game that there was a modern remake I think it’s on Nintendo virtual console.

But yeah, that was a legitimately hard game for a kid. And with nothing, it wasn’t buggy, the gameplay was just different from anything else people were familiar with and it didn’t explain itself.

Syrc,

The difference is back in the day the great games were the highly advertised “big ones” and the “stinkers” usually fell flat. Now you have a mountain of AAA stinkers and have to go scavenging for indie gems.

DingoBilly,

Not sure that’s right - before the internet I had no clue what was supposedly good or not. I’d rent games from blockbuster and just try them one by one. Lots of shitty games and I had no idea that Mario or sonic or anything was meant to be good.

Now it’s a lot easier just based on metacritic or steam reviews to figure out if something is good or not.

Syrc,

Well yes, maybe going that far back it was kind of a shot in the dark, but the late ‘90 to early ‘10 period was a time where you had internet (or at least tv/magazines) to know which games were “popular”, most of those were actually well done, and you’d rarely have an AAA title launch as a bugridden mess.

Reviews are also a hit-or-miss because they’re highly subjective. The Steam review system sucks as well, being only positive/negative and with troll reviews always at the top.

Teodomo,

I also think there is something to it just being the 90s or so and not having much choice.

Absolutely. I enjoyed and played a lot out of King of Dragon Pass back in the day. Yesterday I sat down to finally play its spiritual successor Six Ages: Ride Like the Wind. From what I remember from KoDP it plays exactly the same (at least during the first hour). Yet I couldn’t force myself to keep playing it. Same way nowadays I can’t seem to get hooked with genres I used to play a ton as a kid: RTS games like Age of Empires II and Warcraft 3, life sims like The Sims, point & click graphic adventures like Monkey Island, traditional roguelikes, city builders, etc. Other genres I try to get back into and I do manage to play a ton of hours of but I’m never able to finish like when I was young (e.g. JRPGs)

When I try to play many of those games I tend to feel kinda impatient and wanting to use my limited time to play something else that I feel I might enjoy better. A good modern 4X game with lots of mod support like Stellaris or Civ6 instead of RTS games which have always felt a bit clunky to me. Short narrative games like Citizen Sleeper or Roadwarden instead of longer ones I’m not able to finish. Any addictive modern roguelite, especially if it features mechanics I particularly like (like deckbuilding and turn-based combat). If I ever feel interested to play a life sim or a city builder nowadays it has to feature more RPG elements and/or iterative elements and/or deckbuilding and a very compelling setting to me. And so on.

It feels like many of the newer genres (or the updated versions of old genres) are just more polished and fine-tuned than genres that used to be popular in the 90s and the 2000s. They just feel better to play. And to be fair in some cases they might be engineered to be more addicting, too. Like, I did finish Thimbleweed Park some years ago but I feel like nowadays no one is going to play witty point & click graphic adventure games with obscure puzzles if they can play a nice-looking adventure game filled with gacha waifus.

MangoPenguin, do games w Funko gets community noted

Funko and their “partner” should be fined for fraud.

ReCursing,

Funko should shut down out of embarrassment. Not about this specifically, just because of their entire product line

kn33,
Bezier,
@Bezier@suppo.fi avatar

Manufacturing landfill waste should be illegal.

ReCursing,

Wouldn’t be an unreasonable point if they were not so god damned fuck-ugly!

glimse,

Hideous shelf trash that is destined for a landfill because they have no value. Beanie babies for gamers

Cypher,

As a gamer, fuck you, funkos are for freaks who watch tv and have a Live. Laugh. Love. Doormat.

glimse,

Hey man, I wasn’t insulting gamers as a whole. I’m saying they’re the useless collectable like as beanie babies but targeting gamers.

Cypher,

My response was all in good fun ;)

glimse,

A term I think about often is “gamer with a hard R”

Cypher,

Like most fandom types gamers who make gaming their whole identity are prone to over reaction.

You just need to look at the insanity of the pro-shipping vs anti-shipping fandom ‘wars’ for another example lol

glimse,

Or reading the comments under a game’s patch notes…

bilb,
!deleted4216 avatar

Let me enjoy making fun of them! ;)

yamper,

nobody’s stopping you from enjoying funko, just making fun of you for enjoying something dumb

slaacaa, do games w Sony cancelled the PSN account linking requirement for Helldivers 2

Glorious Victory ⭐️⭐️⭐️⭐️⭐️

Zimroxo,
@Zimroxo@kbin.social avatar

Major Order Completed! +50 Medals

paddirn, do gaming w Many are worth checking out

Valve will never have this issue.

jerrythegenius,
@jerrythegenius@lemmy.world avatar

Can’t play all of them except the first two if there’s only two

https://media.tenor.com/dp_hQBGT0rIAAAAM/think-smart.gif

Tarquinn2049, do gaming w Never understood this

This is every game for the people that skip dialog and cutscenes.

Now do a recap of a TV show, except skip all the parts where they aren’t shooting a gun or stuff isn’t exploding. I don’t get that TV show, nothing had any context and there was no motivation or lessons to learn, stuff just randomly exploded from being shot at.

otp,

Now do a recap of a TV show, except skip all the parts where they aren’t shooting a gun or stuff isn’t exploding

The Office would be pretty short

Tarquinn2049,

Even the most shooty->explodey TV show there is would be pretty short if you skipped all the good parts.

MonkderZweite,

Independence Day.

inbeesee,

The Office is just people in an office doing stuff. Never understood the appeal /s

Sorgan71,

Its a game, not a movie

Soggy,

So play space invaders if you’re fully uninterested in the interactive story.

Sorgan71,

GTA is not the last of us, its selling point is not its story

morgunkorn, do gaming w Fitting gaming into your schedule
@morgunkorn@discuss.tchncs.de avatar
vox,
@vox@sopuli.xyz avatar

he also posts on Reddit, I’d rather like that than fucking Instagram btw

morgunkorn,
@morgunkorn@discuss.tchncs.de avatar

Yeah I hesitated to post the Instagram url, but the domain owlturd.com forwarded to their Instagram so I put that

maltasoron,
ComputerSagtNein, do games w "The Day Before" makers Fntastic are shutting down.
@ComputerSagtNein@lemm.ee avatar

They are scammers and nobody should feel sorry for them.

I bet even this was planned from the beginning. Get some money out of the “game” and then just disappear.

avater,
@avater@lemmy.world avatar

Get some money out of the “game” and then just disappear.

Is this even possible with the way steam handles the payment of developers? If I remember correctly you get the money not directly and steam also freezes a certain part for refunds.

KISSmyOS,

The few people at the top of the studio paid themselves a juicy salary from investors’ money for 5 years, then released a Unity asset pack they bought for a few hundred bucks as finished end product.

avater,
@avater@lemmy.world avatar

it’s build in Unreal Engine…

Zahille7,

Unreal, Unity; is there much distinction between the two nowadays?

computergeek125,

Several paragraphs of licensing drama

Carighan,
@Carighan@lemmy.world avatar

True, although I would guess the central argument still holds water. Most of the “game” looks like an asset flip indeed.

slaacaa, (edited )

The amount of people who don’t understand how this is a scam is sad. It’s not about the pocket change from steam sales (which they may get or may not at all), it’s about living for a few years on investor money and doing nothing (or working your own business). And they did release a game at the end, so the investors cannot easily sue them for fraud, as they can just put their hands up and say they tried, it just didn’t work out.

mariusafa, do games w I hate when a PC game is ONLY available on Epic Games store

Well they decide to lose customers, up to them.

mnemonicmonkeys, (edited )

Yep. I loved Sins of a Solar Empire: Rebellion, and was excielted to hear they made a sequel. Then I learned it’s an EGS exclusive. They can go get bent, not buying from them anymore

butter,

TIL, they made a soasr sequel. Was it good?

mnemonicmonkeys,

No idea, I refuse to buy it. The first one was good.

butter,
mnemonicmonkeys,

I am aware. They’re still not getting my money

butter,

If you refuse to buy on Epic, you send the message that you don’t like to buy from Epic.

If you refuse to buy after it hits steam, then you’re just 1 of several billion who didn’t buy the game.

Why would you continue to not buy?

mnemonicmonkeys,

If you refuse to buy after it hits steam, then you’re just 1 of several billion who didn’t buy the game.

No, you have it backwards. If people buy the game when it goes on Steam, that tells the developer they can double dip buy going Epic exclusive then releasing at full price on Steam a year later with no repurcussions.

The only way to make the publisher learn to not go Epic exclusive is to not buy those games at all, even after they are brought onto other marketplaces

spiffynova, do gaming w No notes. It's perfect.
lowleveldata, do games w Larion Studios forum stores your passwords in unhashed plaintext.

Don’t use a password there that you’ve used anywhere else

Just get a password manager already

JoMiran,
@JoMiran@lemmy.ml avatar

This is the correct answer.

Ledivin, (edited )

I just wanted to drop a reminder that both LastPass and Norton LifeLock have been hacked within the past year alone.

SaltySalamander,
@SaltySalamander@kbin.social avatar

I just want to drop a reminder (to you specifically) that you don't have to use a cloud-based password manager. Roll your own.

SomeRandomWords,

Can I discourage rolling your own password manager (like using a text doc or spreadsheet) and instead recommend what you hopefully meant, self-hosting your own password manager?

AnonTwo,

I don't know what you're trying to say. I think it was safe to assume Salty probably meant the local-based keepass or something like that?

I wouldn't have immediately gone to text doc or spreadsheet. those aren't password managers.

DrQuint,

The only annoying part about the modern world is that you want to have that keepass file synchronized between devices, at which point you either go down the path of something like Synchthing (not mainstream user friendly) or you just end up asking yourself “fine, what cloud service do I trust to not go looking at my files?”

melooone,

I always synced my database manually either directly over usb, or wifi (KDE Connect). I have to admit that it’s not really user friendly, but once I got used to it, it’s no problem at all.

And uploading it to any cloud service should be fine as long as it’s encrypted with a strong password. But that kind of defeats the point of an offline password-manager in my opinion.

Hexarei,
@Hexarei@programming.dev avatar

I have mine in a self hosted Nextcloud instance, best of both worlds

h_a_r_u_k_i,
@h_a_r_u_k_i@programming.dev avatar

Good advice only for tech-savvy and people who are interested in self-hosting. There’s so many things that can go wrong like improper backups and accidental networking problems.

lowleveldata,

Use KeePassXC and you can’t get hacked

DrQuint, (edited )

Well, you can. But you have to be PERSONALLY hacked. At which point you’re at a level of risk equal to “will my house burn and my notebook full of passwords get lost?”

neatchee,

And here’s a reminder that trusting centralized service with high security access control is usually a bad idea.

I stay away from LastPass for the same reasons I stay away from TeamViewer. Security through obscurity on top of decoupling my security interests from others means other people being attacked is much less likely to cause me harm at the same time

Hexarei,
@Hexarei@programming.dev avatar

Offline password managers like KeepassXC are a thing, plus self hosted remote storage like Nextcloud means you’re not worried about any third party interference

neatchee,

I use Pleasant Password Manager, which is keepass compatible. Big fan of offline cache with online sync for access anywhere with an internet connection on top of my phone offline

Kbin_space_program,

KeePass is a thing that exists and is fantastic.

Vash63, (edited )

And at least for LastPass no passwords were compromised. Saying they “were hacked” and leaving the extent of the hack out implies something worse IMO, it’s misleading. The safes themselves are E2E encrypted so they also don’t have your password.

That said, my vote is to Bitwarden as it’s open source and allows self hosting if you think you’re a more reliable admin than they are. Open plus more choice is always better.

Kangie,

And at least for LastPass no passwords were compromised

I’m just going to leave this here:

krebsonsecurity.com/…/experts-fear-crooks-are-cra…

BigDiction,

This is true, but they have your encrypted vault, and all the technical data to make unlimited informed attempts at cracking it. If you used LastPass, you definitely need to be changing passwords for your critical services at a minimum.

ram,
@ram@bookwormstory.social avatar

Just this month a link was made between $35 million in crypto being stolen and the 150 victims being LastPass users.

In 2022 Lastpass was compromised through a developer’s laptop and had customer data like emails, names, addresses, partial credit cards, website urls, and most importantly vaults stolen last year, and given they’re closed source, have no independent audits, and don’t release white papers, we have no idea how good their encryption schemes actually are nor if they have any obvious vulnerabilities.

In 2021, users were warned their master passwords were compromised.

In 2020 they had an issue with the browser extension not using the Windows Data Protection API and just saving the master password to a local file.

What will 2024 bring for LastPass? They were hacked, and there’s no reason to think they won’t see more breaches of confidential customer information and even passwords in the future. This is a repeated pattern, and I’d better trust a post-it-note on my monitor for security than LastPass at this point.

TigrisMorte,
Spacecraft,

I want to suggest 1Password even though it’s not free (I used bitwarden for many years though). It has its own SSH agent which is a dream.

Belazor,

The only problem with their SSH agent is, if you store let’s say 6 keys and the server is set to accept a maximum of 5 keys before booting you, and the correct key happens to be key number 6, you can end up being IP banned.

This happened to me on my own server :P

That being said, my experience was using the very first GA release of their SSH Agent, so it’s possible the problem has been sorted by now.

miroppb,
@miroppb@kbin.social avatar

BitWarden is awesome. Been using it since 2 of my colleagues went to work for them

brb,

How is this better than Firefox built-in password manager?

Itsamelemmy,

Firefox is extremely easy to get your password from behind the *** if it autofills. Requires physical access, but literally takes seconds. Right click the field, inspect and change the field type from password to text.

brb,

So if my passwords are behind fingerprint there’s no problem?

Itsamelemmy,

On mobile I’m assuming. I personally don’t know a way to bypass the fingerprint locks. And if you’re also having Firefox create random difficult passwords, its significantly better than reusing the same one. So you’re probably a much harder target than the majority of people. I’d have to double check but I think even on desktop if you have a master password for Firefox and don’t just have logins auto filled you’re probably good there too.

brb,

Thank you. I do use master password on everything. This does ease my mind a bit.

dpkonofa,

One vote for 1Password here.

CuddlyCassowary,

I literally trust them with my life. Agreed.

zarkanian, do gaming w Everyone's favorite AAA company might be facing bankruptcy
@zarkanian@sh.itjust.works avatar

Gamers say that Ubisoft execs need to get comfortable with not being solvent.

LovableSidekick,

Ubisoft execs need to get comfortable flying coach.

bjoern_tantau,
@bjoern_tantau@swg-empire.de avatar

I’m afraid Ubisoft execs won’t feel much from that.

UnderpantsWeevil, do gaming w How times change
@UnderpantsWeevil@lemmy.world avatar
RightHandOfIkaros,

Any true 2D game, because the console was designed for 2D games. The SuperFX chip used for Star Fox was also used for Yoshi’s Island, which did maintain 60Hz.

AnUnusualRelic,
@AnUnusualRelic@lemmy.world avatar

Yeah? Well that’s like 40 triangles!

PanArab,
@PanArab@lemm.ee avatar

And this required an extra in-cartridge hardware to render it

Anticorp,

What’s neat is that you don’t remember old games looking like this. You remember them looking great, because your imagination filled in the gaps.

ZeffSyde,

To be fair, the soft edges of CRTs were much more forgiving when viewing chunky pixels.

misterundercoat,

I can hear this image. Starfox OST is the shit.

DAMunzy,

Do a bagel roll.

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