It looks like that takes care of the worst of the initial bugs, at least those that I experienced. I’m really looking forward to seeing where this game develops from here, especially now that the developer is unexpectedly rich after just the first day of sales. It sounds like he already had a great track record of listening to his community during the pre-release alpha testing, so that’s encouraging.
It’s having experiences like this with early access games that keeps me coming back. I buy them less frequently now, but I love when an indie dev does it well and then ends up earning well from it.
Oh absolutely, I have quite a few that just died and went nowhere. Then you’ve got games like you mentioned, Rust, Planet Crafter, 7 Days to Die, The Forest, Sons of the forest… Well, I think it’s kinda obvious what kind of games I like now. And most start in EA, which is fun to watch evolve. I’m definitely more picky these days though due to the small graveyard of other games that went nowhere.
You’re a person of good taste! 7 days to die is the go-to co-op game in my friend group, and my wife and I are big fans of The Forest (still haven’t gotten the sequel but I hear it’s great).
As for bad early access games, I literally have a category in my Steam library called “mistakes” where they live so I can hide their shame.
But honestly the word “quietly” being anywhere in any article’s title or anything has become the biggest red flag for just click baiting the piss out of something. I almost always take the title and throw it out the window after I see quietly in any title.
It is a bit more involved than your typical battlefront match, but the reward is a Star Wars game we could have only dreamed of in the past. I can’t overstate how good of a mod this is.
Going 3D would require variable size tops, variable heights, more tilt, and more granular control. Doesn’t seem like this design would allow any of those. It’s still cool, but is no solid light yet 😉
Thier last game (released over three years ago) is still in Early Access and they already got thier pay day. This is why I hate modern gaming. Gamers can’t help but pre-maturely ejaculate over some new thing, so devs are able to keep shoveling eternal Early Access games. I vote with my wallet and don’t buy EA games, but my game group still does. I miss out on a lot of gaming sessions because of it.
Personally I think gaming companies should not be allowed to charge for Early Access and basically just go back to free betas for testing. Or if they do have an Early Access, they should be forced to have a published release date or automatic refund if they miss. That will prevent devs from releasing half baked content and coasting on it for years.
They can still provide content and fixes via standard updates.
But you said yourself that you miss out on a lot of gaming sessions because you won’t buy EA games. If the game is fun, then who cares what it’s labeled? Presumably, your friends think the game is fun enough to play in its current state.
I don’t really understand the problem with “Early Access”; just make a decision based on whether the game is currently worth what they’re asking for it.
I don’t care if it’s in early access if I’m enjoying it. I do care if I’m paying money for an extremely frustrating experience, but this game does look fun if you have friends to play with.
It’s more that I would like a complete experience than have features and content trickled to me. I generally don’t have time to play a game more than once, so I want the time I invest to get the best return. For me, that’s not until a game is released.
That’s unfortunate. I want to try this game, but I feel like I’m either going to love it, or hate it, and don’t want to waste my money if it’s the latter.
If you or a friend has a PS5 with a PS Plus Premium subscription, you can trial the game for two hours. Your progress will transfer over if you decide to buy, but that’s as close as you’re going to get to a demo I think.
So…Bungies leadership is worried that Sony will completely take over, so they’re making it into a dumpster fire?
That’ll only mean that Sony will take over and fire the Bungie executives making these decisions, giving them generous severance packages on top of all the bonuses they’ll give themselves for cutting costs…wait, I think I figured it out.
If Bungie falls short of certain financial thresholds by too great an amount, Sony is allowed to dissolve the existing board and take full control of the company.
Also the article mentions the board being split 50/50 between Sony and Bungee, with 1 tie breaker. So I don’t think they’re trying to hand it over to Sony when they could’ve just done that at any stage without a convoluted scheme.
I hope it gets all the love and care The Witcher series and its fans deserve. They are going to have to make up a lot of ground with consumers to get back to W3 standards though.
I hope the praise heaped on Cyberpunk 2077 now doesn’t let them forget the absolute shitshow of a launch so that they don’t try to rush out the next game half-baked as well.
I think the biggest problem for Cyberpunk was that they also released it on last gen consoles which cost them many resources that could’ve otherwise been used to polish the game for the other platforms.
They also flat out lied about what kind of game it is right until the release. They promised NPCs with their own lives and incredibly intricate dialogue choices that have ripple effects on the whole game. Nothing like that is in the game, even now.
I hate that they make it sound, as if it’s an impossible issue to solve. It’s underperforming because new people can’t figure out what to do in the game, and veterans cannot find enough things to do. You can only play crucible for so long.
They clearly have the artists and the engineers to do this, but they put all of that effort into new cash shop skins, rather than game content
a lot of the end game content isn’t playable unless you have a guild that constantly grinds for it. And by guilds: these are guilds that are like 5 yrs old and you’re expecting these players to still want to hang around be content with grinding to bring in the newbies to the fold. Good luck with trying to find someone who is willing to teach as their interest wanes. Bungie tried enticing older guilds to teach new players with player banners to do guided runs. But that was a fail. No one has that kind of time on their hands.
Those dungeons are some of the most complicated ridiculous things I’ve ever had the displeasure of researching. Like just watching the YouTube tutorials on kings fall and how they had to speed it up and get nausea while they try to tell you all the keyhole attempts just to open the dungeon was enough for me to nope the fuck off from ever doing raids or dungeons.
And just doing companion apps to try to learn the dungeons was a fail.
games are supposed to be what you do for fun. It’s nothing but stress if one player, just one: fucks up, your whole team is wiped and you just lost the last hour or even two of play. Down the drain. You are just left with despair and hatred for your entire fireteam.
That is how it’s designed without apology.
They actually have players SAVING dungeon points on the companion app. That should tell you all you need to know about how unplayable that EGC actually is.
I made an account in January 2005, probably for HL2.
I initially resisted making an account and I hated Steam back then.
They’ve since fixed a lot of things and I now have 250+ games on it.
I have to admit, Valve is one of the few big game companies that haven’t gone to absolute shit.
Though I dread the day GabeN steps down or sells out…
Another thing that I didn’t agree with back in the day was WoW, paying a subscription to play was a hard no. Still haven’t played it, which kinda sucks because I was a big fan of the old Warcraft games and of RPGs in general.
Voting with my wallet certainly didn’t change much for them, although it probably was better for me.
The first Guildwars was great.
The second one was nice too and I played it a bunch, but there’s something about the first I can’t quite put my finger on, might just be nostalgia.
My GW2 time has been mostly spent helping people with jumping puzzles, which are kinda cut short these days by mesmers making portals for them, which I also do sometimes.
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