unfortunately we know nothing about “product” yet, but here’s an unfounded rumor and a fuzzy picture! Thanks for clicking on our garbage article and giving us as revenue!
Or when you look up on how to do something real quick there’s an article with like three paragraphs “In this game you can do this and you are here because you want to know how to do this, here in this article we are going to show you how to do this now watch this video because it might explain how to do this in this game that you want to know how to do”
Oh my god I hate those. Those are the real articles and places terrified for AI. they’re excited because they can write more bullshit with it. They should be terrified because AI is great at summarizing and I expect extensions that will summarize it down to a sentence
For games with a shitton of content, I’m not sure it’s entirely possible. You just can’t have every single combination of stuff checked out after every change
There were 1st level spells that had missing info or flat out wrong info. This is content players are immediately going to interact with.
There's a major NPC whose story line gets broken beyond repair in multiplayer if you don't do things just right. This is only a few hours into the game.
Compared to a lot of Triple-A games out there, it is polished.
It’s a pretty big game with a lot of variations. And as i said; It just got it’s first patch and more are coming.
It took Bethesda about 12 years before they got around to fixing the “Games for Windows Live” thing in Fallout 3. Which literally made the game unplayable. That was a problem.
I’m sure they’ll get Wyll fixed for you, if he hasn’t already been in this patch.
But now I’m intrigued… If you don’t think you’re setting the bar high, what games are you comparing BG3 to that were that bug free at launch?
Scope is not an excuse for bugs and I'm tired of people making that argument. If they couldn't deliver this scope as a polished game, maybe they should have reduced the scope.
Gonna be real with you, this is a terrible take. I’d much rather have games pushing boundaries at the cost of some bugs rather than a bunch of the same old regurgitated elements over and over to be safe.
GTA3 had plenty of bugs, the Purple Nines glitch being particularly infamous. Literally nobody out there is saying “wow, I wish they’d stuck with the top-down style games instead of going 3D because this bug has seriously inconvenienced me.”
All games launch with bugs. Not necessarily game-breaking bugs, but bugs nonetheless.
There is simply no way developers can account for every tiny potential conflict in their code. So thank god for the internet and that fixing them post-launch is a concept.
I'm not interested in comparing BG3 to other games. I'm interested in judging it on its own merit. And I've encountered far more than two bugs. Plenty of games across 20 years have been released with fewer bugs than this game, what an absolutely absurd comment.
It’s pretty damn polished. There’s just a lot of possibilities and they rarely mess up. With biggest Act 3 issue is performance is worse, which is expected when you’re going from wilderness to dense city. It still runs pretty fine on my old PC on ultra. It’s about 25fps, which for top down strategy is fine. I could lower graphics if it were an issue.
Not OP but I can at least throw a minor pet peeve in that hat - Mage hand only works once per short rest, instead of as an at will as the cantrip should.
They are literally noted in the most recent patch notes. Shield had the wrong duration (until long rest, VERY different to how it actually works), Warding Bond made no mention at all that the caster also takes damage (pretty key detail). Many spells didn't have listed ranges or areas, I haven't looked to see if those are all fixed now.
Smith: Now what? Things have changed. The market’s tough. I’m sure you can understand why our beloved parent company, Warner Brothers, has decided to make a sequel to the trilogy.
Neo: What?
Smith: They informed me they’re gonna to do it with or without us.
Neo: I thought they couldn’t do that?
Smith: Oh, they can, and they made it clear they would kill our contract if we didn’t cooperate.
The film itself explained pretty well why it exists and why it was how it was.
Just to provide context for those who didn’t watch Resurrections:
Neo is back in The Matrix as Thomas Anderson and is actually a video game developer and his claim to fame game is The Matrix. His business partner shows a lot of signs of being Smith “reborn”. They kind of lampshade that the people who own the rights to their game were going to make another one regardless of whether the creators were involved so it is up to them to either step aside or make the best of it.
Honestly? Resurrection has grown on me a lot, in large part because the credits sequence of all things recontextualizes the entire movie.
spoilerBasically, the first act of the movie is (re-)awakening Neo so all the marketing makes it feel like a reboot of 1. Except then it takes a pretty big shift as we find out that everyone who fought in the original wars is old and retired, if not dead. And The Machines want Zion to return as a power source except a faction of The Machines believed in Neo and fought, leading to basically the premise of the MMO where there are two big factions. One wants to return and the other wants to stay free. And a key part of The Matrix is that it requires a Neo and Trinity to provide just the right amount of rebellion (which is more power) but to torment them so that they can’t ever move on and have a happy ending. And the rest of the movie is basically The Kids rescuing Trinity and Neo and Trinity both having The One powers. Culminating in basically a repeat of the ending of 1 where they challenge The Machines and fly off into the distance. All while a fucking ska cover of Rage’s Wake Up plays. And… that is kind of what made me really like the movie even if I really fucking disliked watching it? Because… we (GenX/Millennials) fought our fight and… what did we accomplish? The world is a shitty place that gets shittier by the moment (exponentially in 2025…). We choose to go back to our cages because we are too afraid of the world outside of it and our lack of comforts. And that is what the movie was about. Humanity escaped The Matrix because of Neo… and Humanity went back in because the outside world is scary. And Neo and Trinity are going to have to fight our war again and maybe we’ll care this time but we probably won’t. Rage Against The Machine should have been the anthem of a generation and it mostly was ignored or loved by the machine de la Rocha et al were raging against. And… that is also the thing that gets too real. Because we have a generation that were inspired by what we did. But… what fucking kid even cares enough about Rage to want ska covers? Much like… what kids actually care enough about The Matrix to want a sequel? The sequel is still for the crowd that largely didn’t learn the message of the originals.
So yeah. I don’t LIKE Resurrections but I also kind of love that it exists? Even if… it existing makes me depressed?
I think that’s a pretty great summary. When it comes to unnecessary/years later sequels most are just garbage. I think Matrix 4 is still bad, but I have to give it credit for trying something interesting. It doesn’t work ultimately, but it tried something.
Resurrections was basically a parody of the original trilogy, along with the politics going on in the background of producing Resurrections. The Wachowskies didn’t want to do it at all, but ended up taking the reigns because WB would have made it without them, so they used the opportunity to basically shit all over WB and Hollywood and capitalism in general.
In that regard, it’s an awesome movie. If you expect more of the same kind of stuff from the originals, you will likely be disappointed.
at least in the realm of video games AAA only refers to funding, not quality. in fact it’s pretty consistently shit because terrible business practices almost inevitably result in late and premature releases because they have to meet arbitrary deadlines and believe they can always fix things later. to be fair the community is pretty idiotic and they consistently reward this behavior so they have nothing to lose in most cases.
It didn’t refer to funding. It’s marketing only. If you ask 100 what does AAA in video games, you’ll get a wide breadth off answers, because it’s not a real term, but it sounds good and people will make up their own definition or repeat one they heard.
Legend of Zelda and other big name NES titles were $60 USD back in the mid to late 80s. That’s over $170 today. Average NES games were $40 back then, which is still around $115 today. Discounted $20-$25 games are closer to today’s $60-$70 standard edition titles.
Yes, they were cartridges with chips back then, but prices are a lot better now for a game. Today’s $100+ games are for the ultra/deluxe editions.
That said, I usually don’t buy games at launch unless it’s something from like Rockstar.
A direct inflation conversion like that is not invalid, but it lacks a lot of context. Games might have been more expensive back then, but everything else was orders of magnitude cheaper. People were buying homes and starting families as young adults back then. Now many in that bracket live check-to-check and struggle to put food on the table. It stings a lot more.
also to clarify: I was using Canadian dollars. Major releases are around one hundred bucks here when adding tax, give or take a little.
Now do factor in the growth of the market and also the price to produce a physical copy and digital, the market share between physical copy, and also the bonus the CEO get each year.
The corporate world absolutely idolizes the grift. Being able to “produce value” (=make more money while actually not producing anything more) is the only game left. Shareholders look at something like EA that releases the same old Madden year after year while making money hand over fist, and they fucking salivate.
Edit: and BTW, you know one giant group that grifts profit while producing nothing for the economy? Landlords.
That was a delayed grift release, no wonder they stealth launched it (given it would’ve tarnished them even more). I hope they get a lot of shit for this scammy ‘game’.
I prefer their games over anything Bethesda/Diablo/whatever stuff.
Their games, as clunky and weird they sometimes are, have soul and passion. I’m playing Risen 2 at the moment, and I just love the world. So much too see, every corner has something to find, even if it’s just a bottle of Rum.
Starfield frustrates me, because in many ways its a major step in the right direction. It has much better roleplaying mechanics than Skyrim or Fallout 4, but at the same time the lore is half-baked and the skill system is fairly weak. It has great potential, but a lot of it feels toned down and less “real” because of it. Space exploration has a lot of potential as well, but setting every objective so far apart on planets ruins exploration by filling it with monotonous procgen.
That’s why I’m fairly confident that once properly patched, and mods/DLCs are in full swing, it will probably be remembered very fondly despite the release state. It’ll pull a Cyberpunk.
I think everything you said here is spot on except the idea Starfield will improve pike Cyberpunk at this point because Bethesda’s attitude really doesn’t indicate that they seem to admit anything needs fixing.
With that said I doubt many people expected Cyberpunk to do as well later on so you are probably right and I hope you are for the game and genre. I really like the aesthetic of Starfield and want it to succeed.
I’m just so tired of getting such half baked stuff at release.
One annoying thing about the “make your own stories” concept is that content us going to be recycled. My followers don’t say anything new or have new things to do etc because it’s all baked in but also on this supposedly open RPG landscape.
I would agree with you if Bethesda games haven’t always been saved by modders, rather than Beth themselves. If we had to depend on Beth to fix their own game, Skyrim would’ve been abandoned long, long, long ago, same with Fallout 4.
That’s true and what worries me the most after wanting Starfield to do good. I’ve been playing Starfield for a bit only to find myself moving to Cyberpunk sooner than later lately.
I hope it does and I think it will but again with the reliance Bethesda puts on the community I’m nervous.
Anyway I’ve gotten much of the way through at 100 hours and have enjoyed it - definitely got my money’s worth - but I just sort of hit a wall. To be fair you’ll do that with most games but it seems like Stanfield is just bland.
Yeah, Bethesda games have always been… playable, I guess, but hardly any good, without modding, at least as far back as Oblivion. Morrowind was the last game they made that was just good, out of the box, without needing mods.
So I figured in a year or two Starfield will be good, with mods, just like Oblivion, Skyrim, and Fallout 4 were all bland at best on release, until mods made them good.
100% I actually think Starfield has the best bones, even if it has the worst meat, so to speak, so adding meat gives it a much higher ceiling in a few years time.
The problem is that starfield is modern warfare III of Bethesda but people trying to see it as next skyrim, Bethesda ai generated almost all this game and looped it in roguelite shape, the only things evolved is mechanics as you’ve said yourself, and again as you’ve said yourself, this game will be saved by modders
Oh I’m anti-Bethesda and Bethesda practices, I’m just sure it will eventually be a great game once the community steps in and fixes it. It isn’t an excuse for Bethesda, but rather admiration for the modding community, and an example of why FOSS and a rejection of the profit motive is so good.
i dont know why people shit on bethesda for “letting modders fix the game”
i dont really know any other developer that embraces the modding community as much as bethesda does, and i wish other games had the same amount of modding capability that bethesda games do
I think it’s fully possible to criticize Bethesda’s incomplete and highly flawed game design and praise their willingness to support the modding community with great tools at the same time.
The world is now full of technology that used to have real names, but is now called AI so that investors spunk themselves as they high five each other in shareholder meetings.
The president of Capcom can lick the wrinkles out of my sweat steamed scrotum if he thinks I’m buying another Capcom game after this.
Yeah, games cost more to make than they did on the SNES.
But theres also an absolutely massively bigger customer base buying more games than ever before. So if your big name games are failing to bring in big numbers, that sounds like you and your fellow executives need to step down and let someone who knows what customers actually want run the company. But I bet that thought never crossed his fuckin mind.
Just to add to what you mentioned, Capcoms Street Fighter 6 in my region on steam is $100 AUD, assuming you don’t want the deluxe or ultimate editions (Not that the store page bothers to explain the differences}. On top of that you can buy the Year 1 character pass for $45 which adds 4 characters. The ultimate pass for $75 which adds the previously mentioned characters and some cosmetics for those 4 characters. The soundtrack for $50 holy shit that’s an expensive soundtrack.
And on top of all that you can buy the games in game currency, fighter coins. Which are used to unlock costumes and characters including classic costumes. Wanna buy a character? You’ll never be able to buy just the right amount of coins, coz fuck you give us money.
It’s bad enough these people want to raise prices whilst making record breaking profits, but they monetize their games in so many different and often scummy ways on top of the purchase price.
I want to say thats an example of out of touch executives.
But we both know predatory practices like that wouldnt have gotten this far if there wasnt a plethora of short sighted idiots out there, with more money than sense, refusing to do without their instant gratification and, as a result, not only throwing literally mountains of money at predatory companies, but actively complaining online about how they wish they could get even more financially exploited.
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