The devs have honestly done a great job following up with updates and hotfixes. They say the next patch will address the enemy density which is one of the biggest issues. They’ll reduce enemies overall and will move the current enemy placement to NG+.
I read this post (without knowing the game yet but having it on a wishlist to get in a few months) and can’t stop thinking how lucky we were with the quality of Dark Souls, Elden Ring, BB and Sekiro.
It really does look like they’re putting in the work and I’m excited to check it out. I’m just waiting to hear that the performance has been ironed out to pick it up.
I've been seeing a ton of cyberpunk ads since starfield was released just shitting on starfield and talking up cyberpunk. This seems like a smear campaign. Frankly if your a fan of sci Fi and video games. You should probably try both when they're on sale.
Cyberpunk put ALL their money into marketing, and they’re heavily investor-pressured into showing the game is better received than it actually is. I still firmly believe that a large percentage of the praise is astroturfing. Especially when they downvote everything negative without a response
Ok here’s a response. I pirated cyberpunk on release fully expecting it to be buggy. I enjoyed bits of it at the time but I stopped because it was too buggy and unpolished.
This is CD Project Red’s track record, but somehow everyone forgot about how bad Witcher 3 was. I expected this 2.0 update eventually and I’m glad they started another marketing push, so that I can know it’s time for the game to actually be ‘done’. Obviously they paid streamers to show the game, that’s no secret. But also it looks genuinely better, just like Witcher 3. So I’ll probably actually buy it next time it goes on sale, after pirating it to see if it’s worth it now.
Meanwhile Starfield looks exactly like the milktoast Skyrim reskin I expected it to be, with nothing really standing out. Bethesda has been slowly comodifying their games since Morrowind -> Oblivion then followed an obvious template since Skyrim. It really shows in their boring designs.
Cyberpunk was trying to do too much, but Starfield isn’t doing enough.
Fair point about starfield, I haven’t played it yet but have heard many negative things.
But your point about cyberpunk, in response to me is “It was too buggy to enjoy on release and I haven’t played the late, updated version” , but you’re glad it’s being marketed on every platform?
I just replayed DAO last year. It holds up in a way Cyberpunk didn't manage on its first play through. The rest of the series is a trash fire though. Mass Effect is forgettable outside of the excellent world building of the first game.
Yeah nobody knew how to tell stories 10 years ago, it’s only thanks to new storytelling technology that cyberpunk can tell such a boring story with barely any variations. (YOUR BACKGROUND WILL SHAPE YOUR STORY! lol)
Barely any variations? Did you even finish the game?
There's several significantly different paths you can wind up going down in the end. Like, incredibly different endings. And your actions do influence how those endings all play out, too.
I hear this argument from people who played the background prologues and thought those were the major decisions in Cyberpunk. Mild spoiler alert to anyone who hasn’t played: they are essentially short tutorials, not major storylines.
I didn’t say anything like that. I’m asking you if you’re judging newer games against your nostalgic view of how good those games were. But you’re weirdly defensive about it so go jerk off to female Shepherd and come back with that post nut clarifty
The only thing I don’t like about Cyberpunk’s writing is that everyone seems to be deathly allergic to pronouns, even when it would clearly make the dialogue flow better.
I’m talking more about the dialogue between V and other characters where they just adamantly refuse to begin sentences with the words I/me/my/etc. It begins to wear after a while.
Well, the player can choose which gender V is, plus there’s a lot of catering to gender fluidity.
It’s definitely a conscious choice, but I can’t say if it’s to not have to record more variations of dialogue, and maybe NPC’s use it less so not to draw attention to them not knowing V’s gender.
That said, nothing that really bothered me, although I still haven’t gone through the entire game.
But maybe it’s just how they picture 2077? Just look at recent history and draw an exponential curve and assume pronouns just went out of fashion?
I mean, it really doesn’t have anything to do with V’s gender, it’s literally just that they start every sentence like, for example, “…Thought” or “…Look like” instead of “I thought” or “You look like,” even when the VO is enunciating in a way that sounds much more emphatic than the dropped pronouns would imply? It makes the dialogue feel kind of disjointed at times.
Granted, I’m using the female V voice, I have no idea if the male VO runs into the same problems, but I imagine they’re reading off of the same script, so it seems likely.
Man I have no idea what will happen now. Will he diminish the amount of dicks in our salad or dress it up better? His pay must be insane to be putting up with the current state of blizzard.
I started getting into games this morning. It’s fun. I don’t like the online-only part of the game, but they support Linux straight from release, and I will always support that.
Same! I have some games launch natively end up being super zoomed into one corner, can’t navigate around or anything. I have no idea what the fix is, but switching to proton works.
I played a bit of payday 2 on my deck and it ran great, I’m not sure if it was using proton or what but I had no issues. I just wish the anti cheat companies would develop their stuff to work on Linux
And screw anyone going ‘but then how money?!’ while it infects billion-dollar business models. There’s no amount of money you can pay, where greedy suits won’t imagine taking your money and selling your eyeballs.
There is an ethical advertising system that works well: opt-in catalogues. I love Costco’s monthly ads, IKEA’s catalogue, Amazon’s holiday shopping catalogue, etc. When I need something, I can browse and create a shopping list.
My problem with ads is that it tries to get me to buy stuff when I’m doing something where I don’t want to buy stuff, like watching TV, browsing the Internet, or playing a game.
A game engine isn’t the right place for ads. Leave that to storefronts and other areas where I’m already looking to spend money.
It’s cool to see ARM-based chips running these games, but I’m opposed to Apple’s proprietary Metal API being utilized, requiring developers support another API to reach this new audience.
I imagine this move will translate to their Vision Pro headset, which I think needs a VR game library to prove successful.
Why? They got so badly burned on OpenGL, with the committee dragging their feet & releasing compromised designs while Direct3D became a lot better, that they should’ve stuck with QuickDraw 3D back in the aughts.
I’ve been watching a friend play and absolutely noticed that the romance stuff is a lot slower. everyone wanted to jump my wizard bones about 18 hours in, though it’s very easy to just not flirt with them. Meanwhile she’s 28 hours in and Shadowheart (who was trying to get me in bed with her in the first 10 hours of my play through) still hasn’t propositioned her.
Guess I missed out because 90 hours in and shadowheart just recently propositioned me despite us having a relationship for the last 80 hours lol. But Gale… I back out of him showing me a magic trick cuz it got too flirty, and now he thinks we boned.
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