“Star Wars Outlaws, the open world Star Wars game, is set to release late this year,” the post reads (thanks, IGN). "The game lets you explore distinct planets across the galaxy,
Desperately not trying to fall prey to the Starfield curse of too many fucking loading screens.
One of those is there to sell more Playstation Plus Premium memberships. The other is there as a cheap way to try and convince a few people to buy a game no one wants.
So they didn’t get sued / punished by Paradox, their publisher.
There was probably a contact that said “CS2 will release by XX.” If they didn’t hit that target date, there could have been financial penalties.
Obviously it sucks for the consumer, but hitting that target of release and then working to improve the game was probably Colossal Order’s only option.
Especially when it released almost immediately after the new Harebrained Schemes game flopped. Paradox was absolutely not in a position to let a tentpole slip, re: investors.
I feel like it couldn’t have been more clear that the publisher caused this. CO has been very communicative in saying that the game wasn’t hitting their performance target, even doing what they could to delay the console release.
I’m not trying to make excuses, but CO seems like a bunch of devs that really love what they create. Paradox is a bunch of money hungry leeches that couldn’t imagine waiting another day for their dollar.
I don’t know how unions work in Poland, but here in Germany you should organize, when there are lay offs in your company.
Unions can bargain better conditions for the lay offs like higher gratuities (is there something like this on the states?) or create a point system, who gets laid off first (based on family status, age, the likelihood of finding another job…).
Theoretically yes but union power has been eroded to the point where most wage slaves think they don't need a union yo bargain, we are all family here 🤡
Man am I tired of being shafted for not having kids, the when it comes to holidays, covering for other staff and things, employees with kids always take priority and employees without don’t have an ‘excuse’. Extending that to layoffs is extremely toxic and punitive to younger workers.
I don’t have kids either, but to me it’s logical, that that this has to be taken to account. I mean, those are people who are dependent on the situation, it’s not like they could do anything on their own. I’m happy, that at least this is something, where humanity comes into play. And again: I don’t have children and I don’t want them in the future.
And like I said, there are also other points, like age, or how long the people are working for the company.
What would be your points, to decide if someone has to be fired? And no, firing no one at all is not an option in this scenario ;)
I’m all for unions, but identifying layoff targets based on these things seems like a sure way for the system to get abused. Single people and people without kids get stuck filling in for people with families already-taking layoffs for them is asking a lot.
Definitely agree on the spirit of your comment though- unionizing is pretty much always a good idea.
Boi if it has that bling and a transparent frosty blue option it’s over, I’m buying it day one. I miss my Gameboy advanced so much, or maybe I miss being a kid, who knows.
It's always a shame when layoffs like this happen, but not surprising given the game's lukewarm reception. Hopefully, the laid-off employees can find other work and the studio can recover.
I’ve been a big Borderlands fan for 10+ years. I played through the first one multiple times and loved it. My wife and I bonded over BL1 when we first started dating.
Was super excited for BL2, and have played it many times throughout the years.
But the pre-sequel was a let down, and BL3 felt soulless and lacked the same spark as BL2.
Tiny Tina Wonderlands was great, and felt like a return to what made BL2 so fun.
All that to say, I don’t have high hopes for BL4, nor will I be paying $80 for it. It just feels like they’re coasting off the brand name at this point and trying to exploit longtime BL players like myself.
Not OP but Tales from the Borderlands 1 us my favorite of the telltale game collection and has some of my favorite music videos ever and wears its emotions on its sleeve for you to empathize with its characters in clever real ways.
I never played the Tales from Borderlands myself, but my wife did and she really enjoyed it. She said it added a lot to the story lore presented in BL2.
I did enjoy the Walking Dead telltale game along with the Wolf Among Us, though.
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